Really really love your stuff!! A quick tip, when using 'topto', instead of using a shuffle, you can select 'output as single channel set' to do the same thing, and save yourself using another top!
I got stucked 3 times doing this tutorial, i was so frustated. Now on the 4th try i achieved the MF melting dude. Im so happy right now. amazing tutorial. I hope someday reach your level.
at 12:48,when I choose 'math' and connect it to over ,the scale of 3D model became very small, adjust ‘threshold’, and the lines did not have that kind of diffusion effect , the end of lines gather to coordinate origin.
Thanks for the tutorial ! I want to ask that in 4:32 chop to sop I can't see any detail in sop ..It's just a mess of threads....Can you tell me if it's a model problem?
Hello! When I add a null called "points" and I try to rotate the camera, it's like it is 2D and I do not see the point clouded model appear. Do you know why?
love it!!!! Do u know if its possible to convert fbx animation to sop with this system? I tried but couldnt really make it work the convertions are tricky! thank u again
im fairly new to touch designer so correct me if im wrong, but can you use a polyreduce to get better performance out of your system ? when i was following your tutorial and added my 3d object an error popped on CHOP TO saying that my object has too many points
It is great, many thanks! I am wondering if it is possible to make it interactive. For example, falling lines following the mouse... Also, the bg music is so calming and goes well with the video :D
Yeah, that’s definitely possible! Just connect your mouse, make sure the tx-values are between 0 and 1 (with a math chop) and then bring that value to your threshold :)
Does the model need to have a particular kind of mesh? I'm trying to import models from Polycam, or my own models I've created... but when I reach 4:32 the bezier lines really lack in detail
i got a problem like rlly on the beggining for some reason when i get from the null2 chop to chopto top i can see any green color and makes all the tutorial going wrong, idk what to do, i already change the obj and nothing seem to change, for some reason i only get like a really dark green and slightly perceptible to the eye, any suggestion of this problem? that give me problems whit the treeshold cause the scupture are there like no problem until i get to the treeshold.
If you wanted ot keep it as pointcloud but have everything else, how would you do that, when viewing the pointcloud operation during the playback it has a really cool effect that I want to render out
Incase anbody wanted to know, if you go to a add SOP into a Convert Sop to the geo it works, with the correct settings applied to the add and convert, and you need to add an instance to the geo
i was adding point transform and accidentally pressed rmb and the whole statue/animation got ruined and it just looks like a random corner of a wall now, this is 2nd time happening and idk how to fix it... someone please help
what do you mean by too small? you can always increase the the value in the math or the amp of the noise if you want more (faster). or increase the period of the noise if you want it larger in space. also remember to drag the end null to the feedback 11:38
@@supermarketsallad dont mind it , i fixed it by fully remaking the whole tutorial, i still dont know how this works but now it displaces like it should
Perché quando trascino "Null" nella sequenza "Feedback" del suo tutorial 11.42 la trasformazione non avviene? e di conseguenza quando collego "Thresh" al "primo ingresso di rumore" non funziona nulla mi riferisco alla sequenza 12 del suo tutorial. Grazie se mi aiutate, ho già provato almeno 5 volte ma niente... grazie, potete aiutarmi?
"null" che è quindi "punti" lo inserisco in feedback ed è "on" sull'impulso... vibra... trema ma non trasforma... sequenza 11.44 del tutorial, puoi aiutarmi a capire?
Really really love your stuff!! A quick tip, when using 'topto', instead of using a shuffle, you can select 'output as single channel set' to do the same thing, and save yourself using another top!
Ah! Neat! Thanks :)
These tutorials are amazing, fastest sub of my entire life haha
this is amazing I'm gonna practice making it first thing in the morning
Your tutorials are amazing , please continue 💚
I got stucked 3 times doing this tutorial, i was so frustated. Now on the 4th try i achieved the MF melting dude. Im so happy right now. amazing tutorial. I hope someday reach your level.
thanks for comment: "no need copy me there...", so good
Beautiful work. I hope you keep making these tutorials cause they're super helpful ❤️
at 11:53, wheni link the feedback,my model is missing.i did not get the animation like you. any fix?thanks
Brilliant!
really beautiful, thank you for another great tutorial
Lovely. Thanks for sharing
Amazing thank you for sharing these tutorials are great
Excellent! great tutorial.
at 12:48,when I choose 'math' and connect it to over ,the scale of 3D model became very small, adjust ‘threshold’, and the lines did not have that kind of diffusion effect , the end of lines gather to coordinate origin.
Tbh mate I come here for the music as much as the tutorials.
:)
Wow nice, thank you!
Thanks for the tutorial ! I want to ask that in 4:32 chop to sop I can't see any detail in sop ..It's just a mess of threads....Can you tell me if it's a model problem?
me too :( have no idea
make the viewer active and either right click and sel cr view as points, or press v on your keyboard
Lovely - thank you!
Hello!
When I add a null called "points" and I try to rotate the camera, it's like it is 2D and I do not see the point clouded model appear. Do you know why?
love it!!!! Do u know if its possible to convert fbx animation to sop with this system? I tried but couldnt really make it work the convertions are tricky! thank u again
I also want to know!!!have you figured out how to import FBX animations?
sooooo dope
this is beautiful ...is there a way btw to make the lines not straight but wavy?
thank you!!
Thanks for the tutorial ! I want to ask that in 3:47, how to change lines to point view?
make the viewer active and either right click and sel cr view as points, or press v on your keyboard
Thank u for answering😍@@supermarketsallad
at 4:03, i didnt get the points, i just got lines. any fix?
right click on the node when viewer is active - view as points. or just press v on your keyboard
thank you
Great tutorial! I'd like to know how to import FBX animated models.
im fairly new to touch designer so correct me if im wrong, but can you use a polyreduce to get better performance out of your system ?
when i was following your tutorial and added my 3d object an error popped on CHOP TO saying that my object has too many points
It is great, many thanks! I am wondering if it is possible to make it interactive. For example, falling lines following the mouse... Also, the bg music is so calming and goes well with the video :D
Yeah, that’s definitely possible!
Just connect your mouse, make sure the tx-values are between 0 and 1 (with a math chop) and then bring that value to your threshold :)
Thank u sooo much
does this package support 3d animated models?
Does the model need to have a particular kind of mesh? I'm trying to import models from Polycam, or my own models I've created... but when I reach 4:32 the bezier lines really lack in detail
I have same question about it.... @supermarket sallad
@supermarketsalled
right click on the node when viewer is active - view as points. or just press v on your keyboard
@@jintongzhang4008 right click on the node when viewer is active - view as points. or just press v on your keyboard
i got a problem like rlly on the beggining for some reason when i get from the null2 chop to chopto top i can see any green color and makes all the tutorial going wrong, idk what to do, i already change the obj and nothing seem to change, for some reason i only get like a really dark green and slightly perceptible to the eye, any suggestion of this problem? that give me problems whit the treeshold cause the scupture are there like no problem until i get to the treeshold.
If you wanted ot keep it as pointcloud but have everything else, how would you do that, when viewing the pointcloud operation during the playback it has a really cool effect that I want to render out
Incase anbody wanted to know, if you go to a add SOP into a Convert Sop to the geo it works, with the correct settings applied to the add and convert, and you need to add an instance to the geo
Hi, why is my render show both wireframe and solid material? Thanks!
Love your beautiful work! Excuse me why doesn't my graph turn back when I drag my "Threshold" back to 1?
I got the same problem. Don't know why.
@@haohe9379 as did I! Any fixes??
Hey, does anyone know how to make this audio reactive? So that 3d object collapses when there is a noise
Link something to thres2 threshold parameter using reference
Or something similar
Use the tutorial make everything audioreactive
is it possible to make 3D spectrograms using Touch Designer? Asking because I want to use it in a project.
Yeah, definitely.
You just gotta figure out how :)
@@supermarketsallad hmph. alright, I accept your challenge!
🤩
i was adding point transform and accidentally pressed rmb and the whole statue/animation got ruined and it just looks like a random corner of a wall now, this is 2nd time happening and idk how to fix it... someone please help
name of song?
I called it cloud gazer, it’s on my bandcamp, link in the description
on 11:17 noise is too small? i mean it does not displace anything
what do you mean by too small? you can always increase the the value in the math or the amp of the noise if you want more (faster). or increase the period of the noise if you want it larger in space. also remember to drag the end null to the feedback 11:38
@@supermarketsallad my noise looks completely different, its not lines like yours, its small cubes by it self, so theres no complete displacing
@@supermarketsallad theres no matter how powerfull noise is , its like big grid of cubes
@dahelock did you have the lines before you added the noise?
@@supermarketsallad dont mind it , i fixed it by fully remaking the whole tutorial, i still dont know how this works but now it displaces like it should
Perché quando trascino "Null" nella sequenza "Feedback" del suo tutorial 11.42 la trasformazione non avviene? e di conseguenza quando collego "Thresh" al "primo ingresso di rumore" non funziona nulla mi riferisco alla sequenza 12 del suo tutorial. Grazie se mi aiutate, ho già provato almeno 5 volte ma niente... grazie, potete aiutarmi?
"null" che è quindi "punti" lo inserisco in feedback ed è "on" sull'impulso... vibra... trema ma non trasforma... sequenza 11.44 del tutorial, puoi aiutarmi a capire?