Yeah this is it. It's not a bug that somehow doubles the leadership penalty. The Daemonsmith he moved had a blue Talisman equipped, which was almost certainly the Malignant Totem
@ChimpOnComputer ya with the Lord/Hero combo's I tested it again. Mods are great for this kinda stuff. Spawned in a bunch of things that u could theoretically get. I produced for several different encounters vs a wide variety of factions/comps. Was fun to play test, Skaven is the absolute easiest to cause near instant route or any expendable units. Had an Ambush an as soon as units came out an got within slight melee range the lord had something like -1000 leadership an units were just breaking.
Malignant Totem. That's what's causing the "doubling up". It's a blue Talisman that gives -4 leadership in the local region. There's no bug, someone's just made an oversight.
@@Prentyss okay, but they wouldn’t all need to have the item to drop leadership to 0. Notice that the hero he moved to show leadership dropping in the region did have items attached.
@@Prentyss the no items is true for the dude he shows on screen to showcase the talent/trait. But if you look at the guy he moves (which is a different unit) to the province he has a full set of items on the bottom left. The time stamp of the unit is 7:21 for reference
Makes sense, nationalism wasn’t much of a thing and if the guy paying/extorting you to fight is gone no point in fighting! New empire may be better even
Actually at the battle of Gaugamela Persian left side was broken, center routed because Darius III flee the battlefield but persian right wing was still fighting. Maybe their leadership was high or they didn't notice that Darius III escaped.
@@googleandsusansucks yeah, monarchy always has a cult of personality. People were told that everything depends on that guy, and when he's dead, all is lost automatically.
The only one who can reduce leadership to a similar degree is Malagor, and he's a legendary lord whose unique line and playstyle focuses heavily on morale bombing the enemy
Ahh, the classic "Sorcerer-Prophet /w Friend"-doomstack. (If you give the SP the Unbreakable-skill you don't even need the Castellan in there, but +movement is always nice.) (You can have 2 SP's with more or less 99% Physical/Wardsave if you simply want to smash your way trough opposing armies instead of Ld-bombing them with a bunch of heroes.)
I'm a bit disappointed Nurgle's Foul Stink isn't the best leadership debuffing stack anymore. If anyone is going to be best at this, it kind of makes since for the Beastmen now Chaos Dwarfs to be. Also, I think province level reducing is just nuts, with the old stacks you had to at least move your heros around more.
Isn’t it ironic and sad that nurgle can’t make a stinky doomstack? Just adding more layer to the depressed state of their race. Although, that does fit the theme of their god.
This and one man doomstacks remind me of the game called Dominions V. In Dominions magic is powerful to the point that best spells you can route whole armies or dim the sun for everyone on the campaign map. Man can only dream that CA would make game in their own fantasy world and let such powerful effects be part of the game...
Mmm... Don't always see dominions mentioned. A game where a properly laid poison or exhaustion spell can murder an entire enemy doomstack before they can even walk across the battlefield to you.
This is an insta-win for settlement battles since the enemy army gets wiped out no matter the outcome so long as you win. They're definitely patching this, they probably forgot to limit the ceiling for cumulative leadership debuffs or thought no one would ever try this.
Yeah, do this with Forest Spirit and Blight of Terrors stacks as wood elves. Never get this far into the game, but in battle 3-4 Forest Spirits and a double down on Blight is -36 leadership. But this, this is TOTALLY NOT BROKEN.
The same way you can have a buncha grudgekiller considered lords that makes chaos dwarfs the most loved faction in the game. with 200% added research and -200% building costs , that actually gives you armaments and materials when you build them , not gold tho but you will be swimming in gold anyway, its glorious.
Do you sometimes hold back exploits, you find or get send, for the time right after a patch, so people have more time to play with the exploit, before the next patch? Just curious :)
Kroq-Gar with a skink army. I mean I'm sure he's a skink whisperer, but it's odd that the A.I. doesn't recruit units that are good for particular lords. Like I've seen Malekith with an Executioner army and Hellebron with a black guard army.
I don't know what black magic this is but Manipulative and Malignant Totem are definitely not working for me in Immortal Empires. It works in Chaos Realms.
@@brandonjarvis1987 Yeah Daddy will do this even without this excuse but now!!!! I think he will eventually consume their souls and crush their very beings into oblivion!!
@@luvi5463 it's produced by one of the Tower of Zharr seats -- I believe it specifically says it creates talismans and casting items -- every 4 turns, but the item you get is randomized. Still easy to get a lot of them over a campaign.
Meanwhile some dude who's been playing Slayers only challenge:
*And they called me a madman......*
The only thing that chaos dwarfs fears...
Are warmachines and unbreakable troops.
Guess who has both, in spades?
@@quint3ssent1aCarroburg great swords and steam tanks ofc
The problem is that dwarves are slow as fuck and get slurred by arty and chaos rifles
@@Jaann1919 oh yes, I remember a memestack of Carroburg GS and how it was dunked on.
@@CrabSpu slayers are actually not that slow, although zero armor makes them quite susceptible to being shot to pieces.
I think legend missed that some of them have malignant totem as a talisman, which reduces enemy leadership by 4 in local region.
Yeah this is it. It's not a bug that somehow doubles the leadership penalty. The Daemonsmith he moved had a blue Talisman equipped, which was almost certainly the Malignant Totem
He does not believe in items.
yeah.
Do these stack?
@@isawaryosuke yes
I have never seen the balance of power bar shift that fast when that army loss kicked in.
i have with an ikit claw nuke, enemy had derpy pathfinding and all bunched up around a corner, one nuke army lossed them
I've seen a couple Legend videos similar to it.
Still, satisfying af.
Doesn't Drycha have a similar ability to do this with banners an ancillary? Cause I feel like this happened to me insanely fast.
@@boltok9584 and the lord and many of their units causing fear, could easily imagine it
@ChimpOnComputer ya with the Lord/Hero combo's I tested it again. Mods are great for this kinda stuff. Spawned in a bunch of things that u could theoretically get.
I produced for several different encounters vs a wide variety of factions/comps.
Was fun to play test, Skaven is the absolute easiest to cause near instant route or any expendable units.
Had an Ambush an as soon as units came out an got within slight melee range the lord had something like -1000 leadership an units were just breaking.
Now we can have a pacifist play through
Yeah, too much dust in our hands...
You still need money, territories and items to get those 15 heroes...
@@torquevonthorne948 *Me looking at my close by neighbours*: Some of you may die, but is a sacrifice I'm willing to make!
Malignant Totem. That's what's causing the "doubling up".
It's a blue Talisman that gives -4 leadership in the local region.
There's no bug, someone's just made an oversight.
Malignant Totem is a talisman, and the dude Legend showed us has no items attached
@@Prentyss okay, but they wouldn’t all need to have the item to drop leadership to 0. Notice that the hero he moved to show leadership dropping in the region did have items attached.
@@Prentyss the no items is true for the dude he shows on screen to showcase the talent/trait. But if you look at the guy he moves (which is a different unit) to the province he has a full set of items on the bottom left. The time stamp of the unit is 7:21 for reference
@@Prentyss 8:15
How is it an oversight?
Sun Tzu once said :"The greatest victory is that which requires no battle"
"To subdue the enemy without fighting is the acme of skill. Or it's just bugged or something." - Sun Tzu, probably.
When Alexander deleted the Persian king and the whole army fell apart
Makes sense, nationalism wasn’t much of a thing and if the guy paying/extorting you to fight is gone no point in fighting! New empire may be better even
@@scottschiess1440 Nah. I think it has to do with your king being dead. Nationalism (tribalism) was very much a thing.
If you are talking about the battle of Issos - Dareios fled, he actually survived :D
Actually at the battle of Gaugamela Persian left side was broken, center routed because Darius III flee the battlefield but persian right wing was still fighting. Maybe their leadership was high or they didn't notice that Darius III escaped.
@@googleandsusansucks yeah, monarchy always has a cult of personality. People were told that everything depends on that guy, and when he's dead, all is lost automatically.
The only one who can reduce leadership to a similar degree is Malagor, and he's a legendary lord whose unique line and playstyle focuses heavily on morale bombing the enemy
Azazel def could as well. Probably Drycha to.
Ahh, the classic "Sorcerer-Prophet /w Friend"-doomstack. (If you give the SP the Unbreakable-skill you don't even need the Castellan in there, but +movement is always nice.)
(You can have 2 SP's with more or less 99% Physical/Wardsave if you simply want to smash your way trough opposing armies instead of Ld-bombing them with a bunch of heroes.)
you can't have 99% dmg reduction, it caps at 90%
@@invictus7736 ah, but poison!
How do you get that high?
@@samuelevans738 doesn't work, dmg reduction will simply reduce the dmg dealt of the unit by 90% after poison reduction has already been applied
@@invictus7736 I mean the end result is the effects stacking together. But it's multiplicative so you'd get something like 91.5% damage "reduction".
Ungrim Ironfist: "my time has come"
I'm a bit disappointed Nurgle's Foul Stink isn't the best leadership debuffing stack anymore. If anyone is going to be best at this, it kind of makes since for the Beastmen now Chaos Dwarfs to be. Also, I think province level reducing is just nuts, with the old stacks you had to at least move your heros around more.
Was it region rather than province before?
@@DIEGhostfish Pompous was region, I'm not 100% sure on the others since as Beastmen I like to actually fight the battles
Isn’t it ironic and sad that nurgle can’t make a stinky doomstack? Just adding more layer to the depressed state of their race. Although, that does fit the theme of their god.
But Nurgle is such a jolly guy
Finally, Warhammer factions solving disputes with diplomacy, instead of bloodshed.
This and one man doomstacks remind me of the game called Dominions V. In Dominions magic is powerful to the point that best spells you can route whole armies or dim the sun for everyone on the campaign map. Man can only dream that CA would make game in their own fantasy world and let such powerful effects be part of the game...
Mmm... Don't always see dominions mentioned. A game where a properly laid poison or exhaustion spell can murder an entire enemy doomstack before they can even walk across the battlefield to you.
Dominions sure is crazy, I’m excited for Dom6 in the coming months.
Chaos dwarf heros "Hey come back later"
Lizardmen "Understandable have a great turn"
Suddenly, playing Ungrim sounds really good.
What a horrible thing to do to someone :( Poor Kroq-Gar :(
He's not real
Well it's a humiliation, but he and Grymloq are still alive so they can fight another day
Our men are running from the battlefield!
Shamefur dispray!
Did you look at the items on the sorcerer you moved
this is what chaos dwarf freedom of the press does to people
Those demonsmith sorcerors have malignant tokens, for -4 local leadership, so no bugs everything working as intended
The owner of this doomstack when grombrindal shows up 👁️👄👁️
So, basically, they're all just standing there...
...MENACINGLY!!!
4:17 those unit icons are just lizardmen screaming in terror and the chaos dwarf going "boo"
imagine being spooked by a short guy flying in the sky.
Haha this is fun. I'm going to use that. Thanks for the video. 👍👌
“Supreme excellence consists of breaking the enemy's resistance without fighting.” - Sun Tzu
The lizardmen still have it pretty bad. You can restart and save itzi-bitzi from tehenauin's faction. That's -9 leadership for 1 hero
Lizardmen : *play a pompous doomstack*
Chorfs : *play the Uno Reverse card*
Lizardmen : :o
This is an insta-win for settlement battles since the enemy army gets wiped out no matter the outcome so long as you win.
They're definitely patching this, they probably forgot to limit the ceiling for cumulative leadership debuffs or thought no one would ever try this.
Thought no one would do this? Warhammer players? 😅😅😮
Yeah, do this with Forest Spirit and Blight of Terrors stacks as wood elves. Never get this far into the game, but in battle 3-4 Forest Spirits and a double down on Blight is -36 leadership. But this, this is TOTALLY NOT BROKEN.
Considering the fact that Manipulative trait also causes -5 control, it is a wonder that the province isn't also full of rebellions...
The same way you can have a buncha grudgekiller considered lords that makes chaos dwarfs the most loved faction in the game. with 200% added research and -200% building costs , that actually gives you armaments and materials when you build them , not gold tho but you will be swimming in gold anyway, its glorious.
The Battle of 5 Armies. Legend proves Raptors were Dinosaurs by making them Chicken.
Lizarmen: ¡Hora de la siesta, skinks!
An army of slayers will take care of that army.
Just imagine having that many Chaos dwaves being around you and your army talking so much shit you just don't want to fight them
It's like killing a T'au Ethereal in 40k.
Spookiest dwarf ever.
Do you sometimes hold back exploits, you find or get send, for the time right after a patch, so people have more time to play with the exploit, before the next patch? Just curious :)
If he holds it back only the people that find the exploit on their own can use it longer.
The old tales tell that you might find someone who would say "ACCHTUALLY IT IS NOT A BUG, IT ISSH LORE ACCURATE FOR CHORFS BECAUSSH..."
Literally not even a single comment depicting what you're making fun of, nice dude
Skaven be like: i'm not the cheesiest anymore😂
The Trait is called: Nurgle's Foul Stink
I cast, Nicolas Cage full of bees.
Leave it to Chaos Dwarfs to win staring contests.
They have the same leadership stats as the brave, brave sir Robin
This is the first nail in the coffin
it's not bugged. he has the malignant totem equipped
psychological warfare at its finest
Silly legend, you even showed the items of the dwarf that had the malignant totem
You and the Spiffing Brit do good work for the devs.
I wonder what went through the minds of the enemy as Kroq Gar left.
Also -94 public order in the whole province lol
Stinky Chaos Dwarves
Time to conquer the world without a single fight.
Time to fight the vampires and tomb kings 😂
Aura of evil is so potent, skeletons just crumble before even making a step towards the enemy 💀💀💀
Meanwhile the dwarfs will be absolutely fine probably lol
-80 is going to be rough even for dwarves.
Its not a trait bug, its malignant totems on the characters.
why not using the banner that reduces the leadership by 4 around the wielder for theses kinds of armies ?
Dino daddy gone, run away bois :(
its the equivalent of Indiana Jones shooting the swordsman in Raiders of the Lost Ark.
Legend of Total Peace here
Frowning Friends
5:05 Not gonna lie, when I saw all them dwarfs I shot a snot out of my nose by accident.
Meanwile gor rok pops his rite which makes saurus unbreakable.
Imagine if the AI tried making hero doomstacks like this.
Chaos Dwarves are twice as stinky as beastmen
Kroq-Gar with a skink army. I mean I'm sure he's a skink whisperer, but it's odd that the A.I. doesn't recruit units that are good for particular lords. Like I've seen Malekith with an Executioner army and Hellebron with a black guard army.
You can also use them to go around caysing revelions and collecting Laborers if you just take the stack and go looting haha
The Question, in the Moment is... "IF" this is what they wanted to do, will other Racves get the Same treatment? ;)
do you get the same effect if you put all the heroes in an army? gonna be a pain in the ass to move all the heroes individually every turn
This is why Legend is Lengend
Slightly related question...do the "in local region" traits still work when they are embedded in an army?
yes
The 25 dollar dlc, working as intended : )
Ahhhh nothing like some lizards getting some comeuppance for their pompous egos :P
I don't know what black magic this is but Manipulative and Malignant Totem are definitely not working for me in Immortal Empires. It works in Chaos Realms.
That would work well with skaven bud damn cowardly lizards
This is hilarious. Does the hero trait not take effect if they are in the army?
Nurgle's foul stink, i'm gonna write it every time lol (not fear of nurgle stink)
9:54 Pretty easy to get traits through saving and using? How does that work?
Imagine if you do this to Skarbrand or any Khornite faction
What do you think Khorne will do to them as punishment?
easy answer. skulls for the skull throne
@@brandonjarvis1987 Yeah Daddy will do this even without this excuse but now!!!!
I think he will eventually consume their souls and crush their very beings into oblivion!!
Nice. Found a way to make the Battle ai behave like the campaign ai
are Chaos Dwarve's Confederated Legendary lords now Immortal or is it still bugged ?
Bravely running away, eh?
"working as intended "™
Meanwhile, im still waiting for a fuckton of bugged hero traits from wh2 times to start working
I just hope they don’t ever stop making the Metal Sorcerer Hero have free spells. No fixes needed for chorfs CA!
Pretty sure its the -4 Leadership Reigon Item. Could be wrong though.
its all fun until the dwarfen slayer doomstake come :D
The wizard threatened to leak the lizardboys' groupchat. That's why they all ran.
CA is a small indie company...
I see no problem... perfectly balanced and how it should be! 😂
Total Pacifism: Peacehammer 3
And here's me, basically 90% finished making a Manipulative/Malignant Totem doomstack to send in :(
Fuck this guy 😂 Jk
What's the Malignant Totem do? I think Legend didn't mouse over it
@@Blowmyflute among other things, lowers enemy leadership in the region by -4
@@unnamedenemy9 How do I get the totem?
@@luvi5463 it's produced by one of the Tower of Zharr seats -- I believe it specifically says it creates talismans and casting items -- every 4 turns, but the item you get is randomized. Still easy to get a lot of them over a campaign.
@@unnamedenemy9 Cool. I guess that's what the stacking is, not a bug
Ca really need to start capping things like this as this is stupid iv had this done to me in a MP campagin its a pain in the ass to deal with
Thanks for the video
How long did Kroq-Gar run away? That's way longer than I've ever seen.
its because legend was escorting him. they wont rally if you stay on their ass
Scribbles notes down*
Imagine doing that against undead
Yeah legend missed talisman.
This is beautiful
Province seems like a oversight/blunder from CA
*from legend