i think it would be great if u change the dummy and tell us how to make animation for it, changing jumpscare would be BIG change, hope u do that in future video also congrats on 4k subs
you just gotta set an animation track then play it when the humanoid is moving to a new waypoints and stop the animation track when its at the waypoint
oh my gosh man! thank you! i watched one of your earlier guides. it didnt work. right as i was about to leave. disapointed. i saw. that you made an updated guide. thanks man! you are really underrated. easy and simple!!!
the key system was what i was looking for thank you so much for addressing that problem. i subbed and liked abunch of your videos, hope you get more fans
Just make a shift to sprint localscript in starterplayer - starterplayerscripts, make a shift to sprint in there and change the headbobbing to equal to you sprint acceleration.
yo first of all congrats on the 4k. anyways, could u make it so that u could only die 5 times like in granny or the other games then ur game resets or sm
good video also congrats on 4.24k subs!! and yes i have a problem, u committed the jump scare npc animations and i cant add animations neither in the pathfinding script or the animation script or creating an animation script myself, i tried everything to make animations work but it didnt. i hope u fix that as soon as possible (also i posted the same problem in kit bugs in ur server)
For some reason I can’t pick up the keys, I don’t see the flashlight, the dummy stands still, and the hiding looks weird. Please fix this, these are the only problems.
Do you think you can make a sound when you get jumpscared by the dummy. And when its chasing you can you add some scary music and tell us how we can edit these ourselves?
the npc jave tons of problems for i put the npc in like a maze i made the problem was the npc isnt smart to avoid walls and iam not a scripter and dont have money to hire one so i cried a lil
dude 💀sorry for you. however, simply change the distance the dummy detects you from, and make the waypoints frequent, like one every turn. it might not chase you that well but its not gonna get stuck on walls.
I need help with the dummy it won't go where it needs to and won't chase me. It moves randomly and doesn't even have to reach the waypoints. Could you also make it so the dummy has to follow a pattern like Waypoint 1 then go to Waypoint 2. Either way this is the best kit I have ever seen!
I was wondering if you can make a tutorial on how to make the monster kill you when he catches you. Since I'm making a game where you get kick on death and it is not working.
The normal door doesn't open and the locked doors I did the keys part but didn't do any thing it just opened it but i cant open the door and the AI when i come near it it doesn't Chase me or jump scares me.
for some reason the UNLOCKED door keeps acting like it is locked, this door has no key to it, so idk if you forgot to add one more key for the other door, or just the code is broken.
you need to use a datastore for that. i would use a boolean value and check if they player has a key when they leave, and if it does, set it the value to true. get the value with datastore and check if its true when the player rejoins, then give them the key.
Could you pleaseeee make it so if you try to hide where someone is already hiding you can’t and a gui pops up that says “this hiding spot is occupied” or something like that
I have a ''bug'' I cant pickup the RedKey, so i get the things from the yellow key and pass it to red key, and change the script from yellow key to red key but when i test it the game loses all the sounds and noises
ok so i got a problem with the hiding. so i inserted a body view script so i can see my body while being in first eprson (sounds sus) and when i hide. my avatar shows in front of the desk. like i hide but i still see my avatar infront of the table i dont know if you understand what im saying
my laptop shut down thrice while replying to this so ill be quick; roblox and the hiding script both turn your character opacity to 0 when your camera is at the first person and the table viewports respectively. the body view script overrides both commands and makes your character visible when your cam is at either viewport, thus your character is visible even when you hide.
i got 2 problems... how do i make the door able to be opened and second question is how do i make the dummy jumpscare when i die by dummy it dont put me in the black box my screen just freezes and the jumpscare sound is just glitched please help me make the game cuz i really got a problem i dont know how to fix it
Not to be that guy but it won't work I followed everything you showed it just won't work when I press the start button it fades to black and doesn't load
for me what it does is i can pick up the yellow key and unlock the yellow door but it wont open and the red one i cant pick up the key and also for some reason i cant open the regualar either
Hey, please can you port the flashlight to mobile? it looks really good but then mobile users cant use it, and if you can as a extra, can you make a gummy flashlight version of the flashlight like from Doors or Rooms?
I have a question, how do you change what the dummy looks like and make it look like an actual monster without ruining the script? I tried already and it ruined everything
hey there is a problem with the kit whenever i start the game everything work's fine but whenever you press play and it load's it's just a black screen Reply to my comment as soon as possible pls
btw i found out how you can fix it just add the ProximityPrompt script from YellowKey to RedKey and add the pickup script from YellowKey to RedKey and anything that says YellowKey in the scripts change to RedKey. (And also set it up with the door)
Join the Discord Server! discord.com/invite/FtfCypgtKh
remember when u had only 500 subs, time sure does fly
the mouse is not working
hey pls make bed hiding system and cameras system!! plss
oh hey pls make batteries system
make it on your own whats the point in making a game then@@Kelpekk
i think it would be great if u change the dummy and tell us how to make animation for it, changing jumpscare would be BIG change, hope u do that in future video also congrats on 4k subs
you just gotta set an animation track then play it when the humanoid is moving to a new waypoints and stop the animation track when its at the waypoint
yeah bro its ez as hell
set it where tho@@BennydoesstuffYT
ask AI
You should learn it yourself. I made a monster AI with jumpscares and a death screen. And i am very proud of it.
oh my gosh man! thank you! i watched one of your earlier guides. it didnt work. right as i was about to leave. disapointed. i saw. that you made an updated guide. thanks man! you are really underrated. easy and simple!!!
the key system was what i was looking for thank you so much for addressing that problem. i subbed and liked abunch of your videos, hope you get more fans
Congrats on 4,000 subs!
Thank you so much!
A shift to sprint that changes the speed of the bobbing would be nice
just multiply bobbing numbers by your walk speed
Just make a shift to sprint localscript in starterplayer - starterplayerscripts, make a shift to sprint in there and change the headbobbing to equal to you sprint acceleration.
yo first of all congrats on the 4k. anyways, could u make it so that u could only die 5 times like in granny or the other games then ur game resets or sm
Thank you monkey developer, we really appreciate your work on this kit for free. Thank You.
4k subs?! Congrats!
the screens black when i start up the game
it would be great if you could explain where is the flashlight and the battery will not show up unless if you hold the flashlight
Dude this guy is amazing ❤❤❤❤
good video also congrats on 4.24k subs!! and yes i have a problem, u committed the jump scare npc animations and i cant add animations neither in the pathfinding script or the animation script or creating an animation script myself, i tried everything to make animations work but it didnt. i hope u fix that as soon as possible (also i posted the same problem in kit bugs in ur server)
For some reason I can’t pick up the keys, I don’t see the flashlight, the dummy stands still, and the hiding looks weird. Please fix this, these are the only problems.
Thats soo coool i love it ❤
Appreciate it!
for some reason, at the start it plays an into and when u clck start, it goes to a black screen...................................
you have to add everything to its spot i had the same problem with that too
Do you think you can make a sound when you get jumpscared by the dummy. And when its chasing you can you add some scary music and tell us how we can edit these ourselves?
thanks so much your the best
whenever I click something it doesn't let me due to "frame" in startergui
the npc jave tons of problems for i put the npc in like a maze i made the problem was the npc isnt smart to avoid walls and iam not a scripter and dont have money to hire one so i cried a lil
dude 💀sorry for you. however, simply change the distance the dummy detects you from, and make the waypoints frequent, like one every turn. it might not chase you that well but its not gonna get stuck on walls.
really cool but how do you cahnge the model of the npc and the speed
Earned a new sub! Thank you I’m gonna try this out
Should try add an Story Quest system to this kit i personally think it would be so much better with it ☺
ty
I need help with the dummy it won't go where it needs to and won't chase me.
It moves randomly and doesn't even have to reach the waypoints.
Could you also make it so the dummy has to follow a pattern like Waypoint 1 then go to Waypoint 2.
Either way this is the best kit I have ever seen!
Bro thank you so much ❤ this model is great 😃
The game kit was easy to set up idk why people dont look at the instructions
thx for the good vid upload more soon thx
just to say the new kit thingy is super hard and when you run away from the monster and when its really far away it gets you
Maybe you should add A Chase song and when he sees you theres like A heartbeart song and some footsteps
for me none of the doors can actually open when i click on them and the dummy just doesnt move for me as well
I was wondering if you can make a tutorial on how to make the monster kill you when he catches you. Since I'm making a game where you get kick on death and it is not working.
Thanks for keys but I cant pick up red key can you help me
The red key i only got mesh,can i ask why?
The dummy also doesnt chase me
The normal door doesn't open and the locked doors I did the keys part but didn't do any thing it just opened it but i cant open the door and the AI when i come near it it doesn't Chase me or jump scares me.
Excellent video and tutorial, one question, how do you change what you say when you enter as a journalist?
go at server script service then you will see starting menu then delete that
Thank you so much cuz imma make a horror game with you kit
hey uh, can u make it so when the monster hitbox touches the door, it opens
For the door script, make it so that it checks the entity if it touches it, and if the entity is JUMPSCAREDUMMY, it runs the opening command
for some reason the UNLOCKED door keeps acting like it is locked, this door has no key to it, so idk if you forgot to add one more key for the other door, or just the code is broken.
yh it does same for me
remove welds that doesnt have any value in part1
how do i add my own animation to the dummy myself?
very good thing is idk how to change jump scare and the audio
Can you update the kit so if a player leaves the game and they have a key it will respon.
you need to use a datastore for that. i would use a boolean value and check if they player has a key when they leave, and if it does, set it the value to true. get the value with datastore and check if its true when the player rejoins, then give them the key.
Could you pleaseeee make it so if you try to hide where someone is already hiding you can’t and a gui pops up that says “this hiding spot is occupied” or something like that
The key pickup is not working, instead I created a script that is triggered by a proximity prompt temporairly
Add a live system, when you dont have lives you culdnt respawn and ppears a button to teleport to the lobby (main place)
I think you deleted the mouseframe by mistake. It isn't in the kit.
Is there a way to make the monster check the hiding spot if it caught you during hiding animation?
Your kit is really handy and good, but i have a question. How do you animate the JumpscareDummy?
u cant :(
I tried everything but no luck :(
i know how but hell nah i aint telling nobody
tip: is not that hard fr
i know, creating a game requires skills, u cant get free kits and call it a day
also i know how to@@luxxpanda
@@luxxpanda ur gatekeeping
The monster wont follow the player for some reason how do i fix this? He just stands still
SAME FOR ME
A bug I found is whenever you crouch and stand up, sometimes you cant move
When I hide in the thing, it doesn't set my camera. Also, the jumpscare NPC comes after me but doesn't jumpscare.
I have a ''bug'' I cant pickup the RedKey, so i get the things from the yellow key and pass it to red key, and change the script from yellow key to red key
but when i test it
the game loses all the sounds and noises
It works for me
everytime i play the game its pitch black
cause the player are blinking the eye or you did it wrong
why cant i see the meshes `?
the red key doesn't seem to be working for me after all this is super amazing kit
i setted up your kit but the red key can't be picked up can you please help?
update:i fixed the red key
everything's fine
Can you show how to fix or add an animation for the Jumpscaredummy? I had tried everything I can but no luck, can you?
Can u contiue with doors epsoides please
Very thank you
Just wondering, whenever u get jumpscared, I wanted to change the audio. Any idea how u do that?
Yo how do u setup the shadowboxing kit, it doesn't work for me
Anyone know how to fix the dummy's animations?
When I try to use the kit the dummy is not moving
@Monkeydev you should make a hide and seek game
This working thanks!!
I want to know how to customize and animate the jumpscare dummy with its big hit box
ok so i got a problem with the hiding. so i inserted a body view script so i can see my body while being in first eprson (sounds sus) and when i hide. my avatar shows in front of the desk. like i hide but i still see my avatar infront of the table i dont know if you understand what im saying
my laptop shut down thrice while replying to this so ill be quick; roblox and the hiding script both turn your character opacity to 0 when your camera is at the first person and the table viewports respectively. the body view script overrides both commands and makes your character visible when your cam is at either viewport, thus your character is visible even when you hide.
keys are not working i set them up but the dont work and i cant pick up the red key
why is the animation of the dummy walk animation is lagging when its chasing me??
Can you also make a video of using the red door key because it isnt working
i got 2 problems... how do i make the door able to be opened and second question is how do i make the dummy jumpscare when i die by dummy it dont put me in the black box my screen just freezes and the jumpscare sound is just glitched please help me make the game cuz i really got a problem i dont know how to fix it
can you make a video about animated jumpscares?
Not to be that guy but it won't work I followed everything you showed it just won't work when I press the start button it fades to black and doesn't load
thx for the help
Can you add a battery part to give energy for the lantern?
My door is not working, when i click on it, it does not working. :(
hey, the regular door dosnt work when i move through it it just colapses
How do you set up the normal doors they won't open (pls answer)
pick up keys don't work and the yellow key is missing idk why help and help us how to animate and change skin of the dummy help pls
for me what it does is i can pick up the yellow key and unlock the yellow door but it wont open and the red one i cant pick up the key and also for some reason i cant open the regualar either
If you use a different first person lock the jump scare doesn’t work
Pls revamp the Doors Kit, Its really cool, but its generating rooms too slowly and because of that its lagging
Hey, please can you port the flashlight to mobile? it looks really good but then mobile users cant use it, and if you can as a extra, can you make a gummy flashlight version of the flashlight like from Doors or Rooms?
hey monkeydev im still wondering how to make the pick up key work it has been my main problem on the doors
Add a battery pickup for flash
Ought pls
I have a question, how do you change what the dummy looks like and make it look like an actual monster without ruining the script? I tried already and it ruined everything
You just add clothes decal and add the clothes id
Hey, for some reason the code to pick up the red key isn't working. It doesn't even seem like it has any code at all really..
Its a model. Add the yellow key's proximity prompt to it.
Its a model. Add the yellow key's proximity prompt to it.
Bug one - The door isnt working if i press the door it didnt open please fix it. not the key doors the original door it isnt opening
I'm having problem with the red key i cannot pick it up😢
tysm
could you please explain to set the updated version up
Make a video on animating the monster
Whenever i delete mouseframe the jumpscare bugs out and doesnt play and idk why
thank for the kit im useing it for my horror game and the key not working
what button do I use to unlock the door the yellow key doesn't work for yellow door
Can you make a button for mobile that works with the flashlight
My flashlight and first person view aren’t working
flashlight is the same problem, but you need to enable first person lock , would recommend watching first video of this kits tutorial
hey there is a problem with the kit whenever i start the game everything work's fine but whenever you press play and it load's it's just a black screen
Reply to my comment as soon as possible pls
THANKS 😃😃😃😃😃😃😃😃😃😃
wait until he realizes the red key pickup has no scripts
finally someone speaks about how the red key doesn't work
btw i found out how you can fix it just add the ProximityPrompt script from YellowKey to RedKey and add the pickup script from YellowKey to RedKey and anything that says YellowKey in the scripts change to RedKey. (And also set it up with the door)