Cool concept. I recommend you get the Call to Arms keystone and have battlemage's cry on right click. By doing this and by specing into Natural Authority while allocating the mastery "Warcries have a minimum of 10 Power", you can free up your helmet slot for a double elevated Accuracy/Crit per Str + - 12 Chaos resist helm. You will do way more damage in the long run. While the mapping damage is sporadic due to the variance in warcry power, you will always be at 100% power when fighting bosses.
Cool concept. I recommend you get the Call to Arms keystone and have battlemage's cry on right click. By doing this and by specing into Natural Authority while allocating the mastery "Warcries have a minimum of 10 Power", you can free up your helmet slot for a double elevated Accuracy/Crit per Str + - 12 Chaos resist helm. You will do way more damage in the long run. While the mapping damage is sporadic due to the variance in warcry power, you will always be at 100% power when fighting bosses.
cool concept saviour def looks cooler but totems seems very much a more manageable less fussy playstyle
hi, will the reflection gain endurance charges after their first attack? I'm thinking about vigilant strike but not sure about the saviour mechanic.
Yeah they have as many charges as you currently have. The tech here is they benefit from them without consuming them.
@@tearknee6941 thank you!
dang, this build is sooo coool : D