THE BEARKNIGHTS CC12 RECORD AND WHY I HATE COMPETITION.
Вставка
- Опубліковано 25 сер 2024
- Link for Ruby's clear:
• Ursine Requiem (CC12 R...
Link for Arkrec:
en.arkrec.com/
I would leave チェシャ clear here as well, but they didn't upload, so I'll leave their twitter page, you can find a link to their UA-cam channel in their profile:
/ schwarzkatze78
It's really difficult to be in a situation like we are. A lot of times we come up with the exact same clears, even when we are not at all influenced by each other. That's what happens when you give 2 good players the same tools. It happens with other niches as well, and even in more broad categories like 4★.
But after you see it happening once or twice, you don't really mind someone else reaching the exact same clear as you. What really punches you is being surpassed.
"If I tried just a little bit harder."
"If I didn't give up on that specific tech."
All of that and much more happens when you are racing for a record. Something that lots and lots of people love doing.
But I can't, it's so much to take in.
If for some reason you're curious about what is that fighting game, it's called "Touhou 12.3: Hisoutensoku", and no, I don't play anymore.
#Arknights #Bearknights
CC12 was so fun guys I got to clock in 4 hours a day for two weeks straight chasing a record. No but in all seriousness, I am absolutely obsessed with competition, so chasing after the record was an exhilarating experience and I would absolutely do it again.
poggening
i love competition but sometimes if heavy rng is in checked i just dip out
_flashbacks to the Lungmen Dragons IS#3 speedrun tourney qualifier_
Finding a player that plays the same niche is fairly hard. So, I always appreciate them.
I got risk 20 and am pretty content with it. Usually, I enjoy watching niches or cool clears but don't go beyond risk 18 but this time I felt like trying just a bit more since it was the last one. The music definitely helped!
I love your willingness to watch over and guide the challenges of others, both with your work at Lungmen Dragons and showcasing Ruby's journey. Competition is cool, but your ability to help bring together a community and share the stories of others is a beautiful talent and goal.
I still don't have Rosa, but my bears did their best and pushed to R12 in week 2. I feel incredibly validated in that I found much of the same general strategies and operator placements as Ruby on my own and that I really was just held back from a higher personal record because of the missing damage Rosa would have provided.
That is indeed impressive, those arts guards are scary, we keep on praying for Rosa to visit your landship
I do remember when the first time I found your channel, the first time I found a content creator that do Bearknights, I do love the bears, but I barely use them as my niche, so it's kind of awesome at the time how I can see someone clear with the bears at the time
Even if you're not at the top, I'd still watch your content, because you have made a lasting impression on me, thanks!
Answering about your question with CC12, I did with *4 only, got to Risk 19 by Week 1, and Risk 23 by Week 2, nothing impressive, but by far the most fun CC map I had since CC9
Thank you! Red was quite a cool boss, right? No shenanigans, just the good old run to the bluebox and kill everything in the way.
@@RewriteKuma Indeed! menacing enough, but not pain in the ass.
I never look at the other players who play the same niche with me as a rival or even looking for the competition, I call them my friends. I'm doing low op clear for myself because I find myself in the unsatisfied state if I bring full squad level mastery max, due to how huge my roster is. If someone can do the stage with less operator, or higher risk than me or existing record, then I can learn something new from them.
CC12 was a little rough for me because i didn't have too much time, fortunately i managed to find a strat that worked for me pretty quickly and got all the way to risk 29 with my specialist squad on week2 so i still feel accomplished enough even if i'm not breaking any records with that. i had fun pushing myself and that's what matters to me more than some records
I'm not a super competitive person myself, I just enjoy taking my ideas and seeing how far I can run with them. That's why I do variety nicheknights- it lets me try out all sorts of different operators and squads, maybe even inspire other doctors to play what they want to. Ended up grinding out a W2 R19 in three different niches, the tag selection was pretty tough for the permanent map.
They really didn't give slack in this one, I feel like the only free contract was the 1 HP seal
@@RewriteKuma Maybe the second exploding tower, because at least you know exactly what to expect with that one? But it does deny a bunch of tiles and I'm well aware that very high risks really punish the player for denying tiles...
I swear if this isn't as relatable as hell
Nicheknights is something I really enjoy and I love the twist it puts on playing the game with different hands having vastly different strategies from each other due to the different things that members of each niche bring to the table. It's great fun, but just like what you mentioned there's the stakes
I take pvp terribly as well. On one hand I can't help but have at least some urge to tryhard the game I'm playing. I want to prove that I'm not terrible at the game. And as I get better and better with experience that urge becomes worse. It becomes toxic for the mental. I swore off Dota 2 just because of how bad it was affecting me. Even after that I had a brief stint in Pokemon, and ended up participating in a 330 player tournament. Yeah I almost made top cut which should have been enough to prove to myself I wasn't garbage, but there's always the lingering feeling of I could have been better, I could have made it to top cut. It's never enough.
I picked up Abyssal Hunters because I love fish, and the relatively low barrier of entry. I didn't have to raise many units in exchange for actually having to think how the hell am I clearing maps with only, at the time, 4 bodies. It was a fun challenge. That is, until I started record chasing. Trying to come up with clears to beat records to prove myself felt so bad. The entire process was stressful, and then getting beat by others to the finish line just hammered the disappointment home even further. CC9 and CC10 were terrible not because of the actual event, but because of my own fault of what I subjected myself to. And in the end, nothing was really achieved but ties with lower pots which who even cares about? Yeah I can jump through 50 hoops to make pot 1 Skadi work with DP down or Guard softban but nobody will actually notice.
In CC10 I actually thought I achieved the 3 op AH record. Week 1 R22 with 3 ops, Arkrec at the time only had a R20 record. I thought it was so huge, until I did a bit of searching after the fact because Tskami who performed the CC9 record also got hopes shattered when an unsubmitted CN clear of the same record actually existed without us noticing. And what do you know, I didn't break squat there was an unsubmitted week 1 R22 3op. It was crushing. I think what makes it even worse is that thanks to the general community perception of Abyssal Hunters even if I did break records I'd still get hit by the "ew Abyssals broken" which really hurts. I remember a speedrunner say something like everyone sees the broken exploit but nobody sees the hours put into actually optimizing and strategizing to make the best use of it and it kinda hit home.
For a good long while after CC10 I was genuinely considering unbinding and uninstalling. I really had to like hammer home in my head why I stuck with Arknights to begin with, and what made it fun to me in the first place. In the end I've just accepted that so long as it's fun, I'll play and I'll avoid actively ruining Arknights for myself like I did back then. It still smarts when I get those comments, or when other people play with AH and get more attention for less optimized runs, but honestly at the end of the day a game is a game, and at this point all I want to do is have fun with it. PVP isn't fun and neither is record chasing, at least to me. And even if the tryhard grindset shows its ugly head, I try not to entertain it. I just want to have fun with a game I enjoy, maybe talk about it with a few people I enjoy talking to. Screw wanting to be on Arkrec, screw what the community says. I'll do what I want to have fun in this videogame.
This isn't the nicest thing to say, but I'm glad there's more people out there like you and me. Because it's soul crushing, dude, it really is.
@@RewriteKuma ✊😔
I feel you on the “eww abyssal hunters are barely a niche” thing. Yeah their modules are really strong but you still only get five operators total that you have to juggle around the map which is a challenge when you don’t have any real fast redeploys. Unfortunately the higher end niche players can sometimes be toxic about thinking that anyone who uses in their opinion too powerful of operators (like abyssal hunters, Texas Alter, or even just six stars in general) in their clears are lame and then that tends to flow down to the people that follow them. It’s not everyone for sure but it is a large enough portion that I’ve noticed it. In the end you just have to do what you did and decide to play for yourself and not to get a higher number on arkrec or UA-cam views or whatever external metric
@@cdslice1869 I'm so glad that I'm not the only one noticing that, it sucks but at least I know I'm not just crazy
Mixed feelings on competition. On one hand it's hard for me to play without a goal and it provides just that. It's also there to show I'm doing fine and am not actually terrible at the game without realizing it. On the other hand it is of course always painful to lose and stressful to race and those two things are constants. In the end do personally think having others playing and pushing in the same category is a net positive.
was quite a good watch
started up with a talk about cc
and ended with talks about feelings of sometimes falling behind
was a very nice video
and in terms of cc, its a gamemode that i will truly miss. alongside the music it delivered, it always brought out alot of creativity from clears
I originally knew that I could get Risk 29, but it was too hard to time the skills right and there's so much going on that I often missed skill activations or deployments, so I settled for Risk 27. But eventually I pushed up to 28, then with 5 minutes left I managed to get Risk 29.
Which isn't that great but in my defense almost half of my 6* were banned due to class bans and I've only been playing 6 months.
I enjoy competition. Win or lose, it's a way of expressing myself; proof that I can come up with good strategies
ngl, if I were in Rubys place, I would be destroyed emotionally
I said from the beginning that I wouldn't be farming for RNG. If it's what I lose to, then so be it. I still got close in the end.
The man is too strong, he's unstopable!
I loved this CC, managed to R18 with my niche even if it took until week 2...
It's always great to get those difficult clears done, now we wait for pinch out. In panic.
couldnt find the comment mentioning how this is now a summoning salt video
Personally, I don't see it as a PvP competition when it comes to niche records.
In my eyes it is a community effort to see how far the niche can be pushed, strats are shared in hopes that just 1 more risk can be grabbed.
For me, my goal was to play and plan with the top players for the first time, and I wanted to meet or beat the record with my own strat.
In the end I had the most fun I had ever had in AK, and managed to tie the W1 bird record with an extremely unique strat when compared to everyone else
Don't put yourself down like that, you're a great bearknights player! That's what I love about people managing to clear an even harder risk, it just motivates more people to try harder. CC#12 was amazing and so fun, I do hope we get CC again instead of Pinch out 😅
My only experience with AK competitions was the IS#3 speedrun organized by LD. And I remember initially very much enjoying it and how my first sub 30 felt amazing. However after that my times pretty much hit a wall, not because I played maps slowly, but only because I wasn't playing on a high-end system, which meant long waiting times in the UI and I distinctly remember that at that point I was left with a bad taste in my mouth. Also regarding niches, the closest I have is forcing myself to only use OPs who don't have max trust. (They usually don't have many levels and are generally forgotten about)
I get how you feel, and unfortunately that is a problem that exists in every kind of competitive gaming. Losing because of hardware limitations feels really bad, and I've experienced that before, but that's not something that can be easily solved by event staff
I usually achieve Risk 18, or in CC#11 case Risk 21. But CC#12 is the last one so I decided to do my all to achieve Risk 18 with my niche this time (5 stars only) as a way to pay homage to CC as a whole.
Though I didn't reach Risk 18 nor do I truly stick with the niche (borrowed Weedy because I didn't upgrade my pullers/pushers), I'm so proud that I manage to get Risk 14 with a squad of 5 stars I currently own + Weedy support unit.
That's quite nice! I still remember when I first started attempting to play 4★, there's a journey before you really can find comfort in playing like that. Even smaller victories like risk 14 are still great when you aren't there yet
I'll always remember you as the chill and cool bearknights player, good, bad, or great, it'd still be the same in the end imo
I'm not a competitive guy tbh but i, like you, respect everyone that is
In this cc i was just happy to make my Specter alter shine in the stage without their abyssal team, also having fun with weedy (from My friend) and how she works! I never use her since well i dont have her and don't have ideas to use her so it was SO cool when i try her out
Also makes me realize how much i need a hoshimama and Shining... but anyway, it was fun and i'm waiting for the second season of CC
My experience with CC was very depending on the context I was in. All seasons were demanding a lot of time in terms of theorycrafting, playing, but also having the right units raised and sometimes pots... many of them I didn't have the time to ever think I would do more than the strict minimum to get medals; I can understand why most players do just r18, but I also get the excitement of getting the best scores and the story around it (and I do enjoy watching everyone's niche clears). Most fun I had with this mode was probably when my account wasn't very strong and I was struggling to clear the first times with what I had, or when I had more time available to grind some more tags even if it isn't a lot (found CC6 very fun to try above 18 with my Eunectes). Also nicheknights is based even out of CC, the only one I play rn is Abyssal Hunters which is a bit braindead sometimes (I'm thinking of trying Lee and the crew but they are only 4 + Jaye if you count him)
I relate so much, thank you for sharing your thoughts Kuma.
you are a scholar, and a gentleman
Man, those feelings about competition really speak to me since League is what knocked what little competitiveness out of me so I totally get it. Even I started getting shakes before a match so I'm glad I quit. I am perfectly content just bringing a few bears to a hard stage instead of a full niche clear. Thanks to even trying bearknights I got to learn how solid most of them are so that's the main thing I got from the niche.
I could be a worse player than I am now and still would have fun watching other players on UA-cam or bilibili and lurking through Arkrec.
i tried to do bearknights and got r15 because i tried guarding Just the blue box... and when I realized I'd have to split the offense and got sick of trying to find a new strat after putting so much time in the old one so cheers!
also zima alter or leto when i can't with the shit ass dp gen😭
Leto will come to us and be a spreadshooter, trust 🥲
i got risk 21 this time by my own this time with 4 month account, pushing your limitation as for me i'm missing a lot of core operator and coming up with strat to clearing your goal are quite satisfying.
since im poor cant built my niche yet (im planning to play bearknight too because beehunter, although im missing rosa atm) i managed to do little challenge on last day for risk 18 without mylnar,surtr,yato, or specter.
You'll get there, 4 months isn't that long in Arknights, but your account should get pretty comfortable soon.
tbh all the "easy strats" involved using operators that I either don't have, or don't have built so instead I used my own operators to figure out a way to do it; got up to 20. My favorite strats I used involved using Kjera and Vigil and Leizi and Siege for stalling, or taking advantage of Whislash's shield-granting modules with the Nearl sisters, or going all-in on Abyssal Hunters, or one strat that just threw all my (recently-built, too!) Ambusher specialists (plus Istina) at the Avenger boss.
Idk, this video hit me a bit personally with the crumb of sympathy.
I am actually a competitive guy in other things. In Arknights, I tried to though, it was not my innate peak talent to easily come on top and get noticed.
I played Sniperknights most of the time, out of the pure passion of "dominating the air" and "letting the fire do the talking". Also, as time goes on, Sniperknights actually slowly became a thing in my bloodstream, that I would play it in regular content like a natural thing to do, and I sometimes even forgot how to play with ground units properly (I still can, but I feel so sloppy whenever involving too many of such).
Ever since CC#9, I've tried to make a name. But how? Sniperknights has always been a long-lasting and old-as-time niche. Many have stood before me. I never conquered any. Just learnt from their shadow, and that's it.
All those last CC (saving #10, I just can't deal with the bugs, and I even tried so hard to just R18W1 in normal convention because I forgot how "normal convention" worked even), I pushed the hardest of myself to see how far I could go. All big numbers, but still beneath the top by a long shot (okay not really, maybe always 3-4 steps below). I also tried to add a few extra niches to make me stand out. Not for anyone in particular. Maybe just for me to satisfy myself that I'm not a copycat trying to follow any, just being loyal to my bloodstream.
And I did. #9 and #11 was full-medal-possible with only snipers, #12 was my final nail when I could clear everything with them (not skipping 1 daily like either of the previous seasons).
Of course, nobody cared.
Sometimes I looked back to feel "is it worth it?"
Sometimes I looked at the actual records, feeling a bit envious, and with the heart rate also rising, maybe not as bad as you have suffered, but I could feel the pressure rising in my head.
There had always been a faint but everlasting whisper in my head, telling me "you still had more in you", telling me to try harder, to keep up, to topple them.
But in many cases, I just couldn't.
Seeing some of their strats, I saw things I could "wow" as an acknowledgement of learning, but some of those "wow"... I couldn't bring my heart to follow and practice like them. It broke my own personal rules and philosophies about the very niche I chose (this is not meant to downplay them, it's just they have their own beliefs, and I have mine, and I chose to agree to disagree).
Maybe it was in those moments that I realized my purpose...? That being competitive has always been just an extra quirk to move me ahead?
What was I competing for? I don't know. Maybe not really the actual top titans out there. Maybe, at the end, it was just my own limits. To see how much I could dominate with the air in my control.
Perhaps, after this CC, I could just sit back and enjoy things a bit quietly. Will still pulling the artilleries from the sky, but when my heart feels fitting only.
I don't know what I was trying to convey in all this wall of text. My mind was a mess. I would be happy if you read through this, and I apologized to anyone having to skip my freaking wall of text right there, haha. Take care.
We will be fine. We can struggle a lot, but in the end, we gotta keep going, right? The fact that we put ourselves through it after feeling it once just means we really like to do it.
I'm very lazy when it comes to CC. Usually I clear risk 18 week 1 and call it a day, seeing no reason to push forward. I mean, what's the point? I don't play any specifical niche (don't think killing bosses with one guard Amiya S2 or beating them with Cuora as the only damage dealer counts, for CC at least), I don't play meta stuff, I just raise operators I like and try to do things which are rewarded. So no reason to go for max risk - there will always be a guy who is better, and I don't want break my brains just to see someone better. The only exceptions were Barrenland and Blade (CC 0 and 2 respectively), where I achieved higher risks, 21 in both cases. For Barrenlands, I just had fun with stalling everything out of axe dudes with Cuora, and Blade was just so easy I could slap some more risks and change nothing in my clear. But I did it because it didn't take much effort from me. And I'm pretty sure I could do better, about 22-25 risk every CC in week 2. Just never saw the need - at the end of the day, I'm not the best, and the struggle coming with high risks is not rewarded.
This is coming from someone who tried to get Risk 19+ just to see if he could starting from Lead Seal... But if that playstyle was enjoyable for you, then frankly it's quite healthy
Tryharding gets really crushing if one doesn't feel rewarded for it. Hopefully the other game modes are fun for you, I really love IS myself despite being terrible at it lol. Glad to hear you got Risk 21 in the first two CCs!
I had a great time with CC12. I'm not the best player in the world but being able to clear risk 18 without any guides and using operators I like is more than enough for me. Shoutouts to Dorothy, the core unit in my stalling of the boss and helping to deal aoe damage in some dangerous moments! Have a nice day everyone!
Scarlet Weather Rhapsody? I see you are a man of Touhou culture as well XD
Nope, nobody plays SWR anymore, it's the sequel, Hisoutensoku, but close enough.
Low step is the perfect niche for lazy dokutahs. Clearing all contents that I like while being hands off, watching my ops do the work is just like therapy for me.
Competition is too stressful for me to care about trying myself, but I do like to see strategies people come up with. I think record-chasing in Arknights is cool not so much for the competitive aspect, but the strategic one.
About CC12 tho..
I swear playing within a specific niche is easier than not, simply because you vastly narrow down your priorities for resource spending and can actually get optimal performance out of what you do have. I’ve played inconsistently since the end of W’s banner running on EN, and to this day I still have I think a whole 5 skills at M3 out of 230 or so ops, and maybe between 10 and 15 modules, with I think exactly one of them at stage 3. I have probably around 25 ops even at E2, give or take a couple.
Even with such small numbers, I never seem to quite have enough of several materials do any skill masteries or modules because of how inconsistently I play and my lack of any idea who I want to fully invest in.
Between not having hardly anyone leveled even to E2, next to none of those having any skill masteries or modules, and my near-complete inability to strategize and think outside the box whenever there seems to be a need to do so, I could only find one CC12 strat I had any hope of making work, but I could never manage even getting that to work for just R18. Basically none of the ops I could figure out a way to use had the required masteries or modules to make their kits effective enough to do what they needed to do.
Even without going for any records or other special goals, there’s a feeling of competitive pressure coming from the simple notion that I’m competing against the game to complete a given objective (risk 18 medal).
As much as I do usually enjoy doing daily maps at least in the moment, looking back I honestly wish I hadn’t bothered with this CC at all. The experience I had and what I was able to achieve simply didn’t come close to justifying the amount of stress, frustration, and wasted hours. I’ve known perfectly well the problems I run into with absolutely any high level Arknights content. The ONLY reason I could do R18 in CC11 is the fact that Texalter can solo it and I actually had her nearly maxed (mainly just because I like Texas; I don’t particularly enjoy using insanely powerful ops), and I went literally frame by frame copying a strat I’d seen in a video. It wasn’t really enjoyable or anything, but I wanted to at least have one full CC medal set, even if it’s the set for the biggest joke of a CC we ever got lmao
The only real personal reasons I play the game are the phenomenal stories and neat characters. I appreciate and to an extent do enjoy the high level stuff Hypergryph comes up with and how well they usually design it, but doing anything in any video game where there’s a power disparity this absurdly massive mostly due to raw stat buffs/debuffs doesn’t do much but make me want to punch a hole in something.
On that note, slight tangent: there are no words for how much I hate self debuffs in CC. I can’t help but feel that it completely invalidates a significant chunk of the whole idea of the game, that being a basic idea of who is capable of what based on relative stats. Simply adding an ASPD debuff is enough to screw up my familiarity badly enough that it feels like turning my entire worldview inside-out. I’d much rather have more somewhat interesting buffs to enemies, even if it’s something as silly as the invis casters having doubled ATK while invis or something. At least that way I can spend less time with brute trial and error since I can fairly easily make an educated guess about someone’s capability to deal with the modified enemy stats.
But I dunno, that’s just me and my slow ass brain. Probably also my (somewhat unsavory) experience playing Destiny 2 where the only concept of endgame difficulty is “everything one shots you and you do piss damage now.” The frustration there is only worse because I have to deal with other people who just seem to get luckier and never take hits that I can’t seem to avoid. High-stress activities in multiplayer games are generally more taxing than in single player ones I think.
I guess moral of the story is I wish I hadn’t bothered with this CC since I already got at least one CC medal set, which is more or less enough for me since I don’t primarily play for this kind of thing. I think I only tried it because I never have any mats and also “waow cool new thing will try.” I underestimated the impact of skill masteries and such, and in higher risk CC I simply can’t compensate due to DP gen or squad size reductions.
I’m glad things like CC and IS exist, and I’m glad there are people that enjoy coming up with all these niches and records and trying to break them, but I simply CANNOT play that kind of content at the higher levels and I wish I’d learn to stop assuming the next time will be different kekL
I like to watch people’s wack ass niche/record clears on UA-cam but I’m far too slow and retarded and have too bad ADHD to be able to do that kind of stuff myself.
Anyway keep up the videos, they’re more fun than playing the things you’re playing in them for myself at least part of the time LUL
Rip CC, goodbye and good riddance, rest in piss you might be missed occasionally, many hours wasted, no R18, self debuffs are stupid and dumb, tryharding to any degree makes me want to break things
edit HOLY SHIT THAT IS LONG I AM SO SORRY
You know, sometimes I forget how much people can struggle with Arknights. I have quite the weird experience with the game. Even in my first account I was there rushing to raise ops and not lose anything, and doing my best to learn the game through all the pain and suffering. But that is true, not everyone can quite get past all of that. But as long as you can keep playing, I truly believe you'll eventually get better, even if you don't try very hard. Keep it up, there's much more to see 😊
@@RewriteKuma Yeah, I do think I've gotten better over time at figuring out how to get through stages with what I have. I still just can't quite do that with high level CC or IS due to lack of masteries or modules making differences as huge as they do.
Either way, I still love the game and enjoy the vast majority of my time playing it.
I didn't touched the cc in my feline account because I want to use it more like a collection account (and i'm still building the characters)
My CC12 was "oh hey a 2OP with units I have, what's that look like" and I stole one placement (it was a good placement) and did my own thing with the rest of the map. My brain has taken a lot of damage over the past few years, and I can't think and keep track of stuff like I used to, so I'm playing more or less mindlessly and just having fun watching my little dudes blast away the enemies
I ended up going for max risk week1. But bought the wrong tag so my strat didn't work so it was one risk lower than max. Used the heavy CC team (specter unchained, mostima my dear wife, cliffheart, penance, bagpipe, saileach and manticore)
Lovely beat community enjoyers
Farewell CC
I can surely feel that not pvp liking energy, we in same boat, I really prefer games maybe without pvp but coop
Enjoying your bears in your own pace is a beary nice things
Hahah, I still hate to play against my friends or compete with them in any game) Kuma, just enjoy your time, don't watch on others. I always tell myself - there is always a bigger phish. So main thing is just to do what you like whenever you like to do it. Because in your life you're the biggest phish)
I rise Feater and cliffheart for this cc and it help me for red sword buff a lot
we miss ya bud :P
It's my 3rd cc and my brain kind of not really good to go past risk 21 😂 although maybe if i did try to play more, i could go beyond that just a bit more. Also i did combine strat here and there from different clears to go past risk 18 but i definitely chose what i wanted to bring myself (i.e used ceobe, siege, ptilopsis, and ethan)
I don't know why but your voice sounds like National Geographic reporter
You know there are still people support someone like you when you still the likes come
Like more guys
bear
ngl my experiences on cc12 for "second time"
i just use less used ops on my alt acc clear for risk 18
0:23 well that did not age well (4.5 anniv CN CC#1 rerun)
It's fine, rerun isn't a new map
@@RewriteKuma o thats is true i guess lol (people might demolish the old records with the new operators tho 🤣💀
Where are you from?
Are you still here?
Mano eu não sei inglês mas cara seu sutaque e muito brasileiro
Lol i thought I was subed
ahahha summoning salt
it was a cool homage, wasn't it?
My experience in Basepoint is just eh, CC didn't stick with me so much. I don't have any reason to push further beyond Risk 16. (I hate trimmed medals and even at Week 2, i still don't bother to do Risk 18.)
In my group, my friend keeps pushing me to do Risk 18 when i really don't like to. When in the end, it's just a mere 40 CC currency.
At the end of the day, CC is probably not for me. And that's fine.