Does Unity 2022 LTS support all of these features? Can we just use the spatial computing API in conjunction with Unity? Apple Silicon builds in 2021 LTS are still buggy af so a bit doubtful…
In regards to dynamic foveation- for a game is that essentially just forced depth of field? If the game world is X amount of polygons and X amount of textures being rendered, isn't the only graphical difference the depth of field being applied to where their eye looks?
This is fantastic and awe-inspiring
AYYYYYEEEEEEEE
Starts out easy enough to follow along but quickly reveals the depth of how much Apple has already done to think of everything
This is absolutely amazing! I cannot wait for the Vision Pro to release in europe!❤
This looks amazing, the way windows, volumes and spaces work
@13:22 she mentioned the two forbidden Letters, that shall not be spoken.
Does Unity 2022 LTS support all of these features? Can we just use the spatial computing API in conjunction with Unity? Apple Silicon builds in 2021 LTS are still buggy af so a bit doubtful…
LMAO why does it say xrOS at the end
Wow
Damn... how can I learn this?
same if u knew how tell me
In regards to dynamic foveation- for a game is that essentially just forced depth of field?
If the game world is X amount of polygons and X amount of textures being rendered, isn't the only graphical difference the depth of field being applied to where their eye looks?
🦋👨🏽💻 1:53
Well I am afraid you are now allowed to just reupload these videos anywhere…
@apple