0:00 What's this about 0:26 Horses - Adds Stables and horses relationships 1:54 2 Party AI Controls- Allows to control Clan Parties 3:26 3 Banner Kings: Cultures Expanded 4:53 4 Mavs Expand You Clan 6:09 5 Dynamic Troop Equipment System
I dont think any of this mods should be in the main game, this is rly what mods should be and make your playthroud diferent and adapt to your own preferences. All that said i still think Taleworlds did a prety shit job with bannerlords
Thank you mate. Well I´ve tried to install Banner Kings and Banner Kings extended. But I can´t get it run. I think I miss the best 2 mods for the game. Maybe I have to wait till there is a 1.2.9 fixed version.
The dynamic troop equipment, the last mod reviewed, would be great if you're recruiting peasants and looters and you're playing as a _Bandit King._ But for a normal run through, when you recruit low level troops, you'd expect them to keep levelling up their armament too. As for the Horses mod. It's good. But the horses level up really slowly. 20 days in. 10 battles with looters and bandits, and I was still only 60% levelled and hadn't gotten into the first tier of levelling up. Plus the horses are hellishly expensive too. If you're getting one from the stables in a colour that you want. Apart from that. A review of some good and interesting mods and a couple I'd not heard of. The party AI and the Expand your clan mods 8-))... So they're downloaded and ready to go into the next game. And I'll have to have a good look at that Banner Kings Cultures Expanded MOD. That looks really interesting ;-))...
Banner Kings is one of my favorites however, it’s one of the glitches mods I’ve used to date, adding more onto it. If all that was on one big overhaul and all around worked. Be a gem. Take for example my last play through any request for council position bugged out.
Thanks for this work. I like realistic mods in general, however it cannot become a extreme grind experience ... for example I don't think Banner king is for me but surely for others it's interesting. ANyway regarding last mod I find quite interesting the equiupment management. this mods clearly has different modules in it. I would like to understand though if this mod could actually conflict with the mods that manage Troop trees and such because I believe this could be the case and since those mods are great it would be a pity to cripple this. Maybe there is a way to make it coexist with the troop trees and similarly editing mods that are on the modding scene... - I like the idea but I would keep it simple, adherent to the realism and with a few mechanics u set: The damage is possible thus u can only smelt the item if you get any damaged stuff picked up as loot for the armoury, the tier top people pick first (merit based\honor.. realistic). Not everything dropped, as mentioned before, is lootable, stuff should be broken... The think of tier blocked items for people without that level is a bit too much, should be selectable prior to a situation or like during the game... so that for a phase u allow to use high level weapons from people that are unskilled, in another phase u might want not to "waste" weapons on people who can't really benefit from them... But that's it.. not too much stuff..
Great video........the horse mod looks amazing, I tried to find it on the steam workshop but it was not there, has it been released yet? Really enjoy your videos.... cheers 😊
problem with these mods is that they require other mods that also require mods that also require mods that also require mods and it keeps going and id rather shoot my self
Banner Kings Culture Expanded mode bugged. I spent 4 hours to make that mode work then what? im getting crashes every 1-2 hours of game play, stupid bugs and most important the new cities they added to the game all of them has some items with stupidly low price. All of new cities is bugged at the start of the game. I just played game like 2 hours with only trading I made 300k+ money and 100+ stats full equipments because of the trade bugs(at hardest mode). Im not even gonna talk about trade you make at castles... they all bugged. I really ashamed by myself tried to made that mode work properly on my pc for too long hours.
I will say not listing the mods is scummy. I get you wanting to get more views & view time but It's an absolute turn off. So I just opened the 5 links skipping your video all together. I probably would have watched more of your showcase if you hadn't of listed each as 1, 2, 3, 4, 5.
I mean fair point, but if you scroll through the video you can see the mod titles as their respective section starts . I get not everyone would realize this while scrolling through quickly, but it’s better than him only saying the names verbally.
0:00 What's this about
0:26 Horses - Adds Stables and horses relationships
1:54 2 Party AI Controls- Allows to control Clan Parties
3:26 3 Banner Kings: Cultures Expanded
4:53 4 Mavs Expand You Clan
6:09 5 Dynamic Troop Equipment System
these mods make me think : what the fuck are the actual devs doing xD
It's the same with bethesda game: why should devs make game better when modders do it for them?
I dont think any of this mods should be in the main game, this is rly what mods should be and make your playthroud diferent and adapt to your own preferences. All that said i still think Taleworlds did a prety shit job with bannerlords
@T3hIluvatar To avoid compatability crashes
Great video :)
Thanks for mentioning my mod!
The horses mod must be popular amongst people who like Red Dead Redemption
i/we just wait for COOP/2-3-4-5players Vs AI on Campaign Map :( maybe some day...
Bro i was saying that with my friend, the game would be 10 times funnier
yeah its been in development since 2019, so only a few more years to go lol
I wish, but maybe Kinstrife Will that the lead
Co-op campaign for Bannerlord will be one of the greatest achievements in gaming
6:12 first thing that came to mind were ''Shrieking bandits'' from Kenshi xD
Love your videos man! A true and passionate Bannerlord heretic with wonderful insights on an evolving masterpiece❤️
Thank you mate. Well I´ve tried to install Banner Kings and Banner Kings extended. But I can´t get it run. I think I miss the best 2 mods for the game. Maybe I have to wait till there is a 1.2.9 fixed version.
the horse modder definitely played rdr2
The dynamic troop equipment, the last mod reviewed, would be great if you're recruiting peasants and looters and you're playing as a _Bandit King._ But for a normal run through, when you recruit low level troops, you'd expect them to keep levelling up their armament too.
As for the Horses mod. It's good. But the horses level up really slowly. 20 days in. 10 battles with looters and bandits, and I was still only 60% levelled and hadn't gotten into the first tier of levelling up. Plus the horses are hellishly expensive too. If you're getting one from the stables in a colour that you want.
Apart from that. A review of some good and interesting mods and a couple I'd not heard of. The party AI and the Expand your clan mods 8-))... So they're downloaded and ready to go into the next game.
And I'll have to have a good look at that Banner Kings Cultures Expanded MOD. That looks really interesting ;-))...
Banner Kings is one of my favorites however, it’s one of the glitches mods I’ve used to date, adding more onto it. If all that was on one big overhaul and all around worked. Be a gem. Take for example my last play through any request for council position bugged out.
I've only had problems playing banner kings whne playing the story mod otherwise i found it runs smooth
Been playign banner kings cultures expanded for few days now.. cant get caravans working :(...
Thanks for this work.
I like realistic mods in general, however it cannot become a extreme grind experience ... for example I don't think Banner king is for me but surely for others it's interesting.
ANyway regarding last mod I find quite interesting the equiupment management. this mods clearly has different modules in it. I would like to understand though if this mod could actually conflict with the mods that manage Troop trees and such because I believe this could be the case and since those mods are great it would be a pity to cripple this.
Maybe there is a way to make it coexist with the troop trees and similarly editing mods that are on the modding scene...
-
I like the idea but I would keep it simple, adherent to the realism and with a few mechanics u set:
The damage is possible thus u can only smelt the item if you get any damaged stuff picked up as loot for the armoury,
the tier top people pick first (merit based\honor.. realistic).
Not everything dropped, as mentioned before, is lootable, stuff should be broken...
The think of tier blocked items for people without that level is a bit too much, should be selectable prior to a situation or like during the game... so that for a phase u allow to use high level weapons from people that are unskilled, in another phase u might want not to "waste" weapons on people who can't really benefit from them...
But that's it.. not too much stuff..
Great video........the horse mod looks amazing, I tried to find it on the steam workshop but it was not there, has it been released yet? Really enjoy your videos.... cheers 😊
It's only on nexusmods.
i want ludus mod back, best mod ever
Ugh this is epic, now if I can only find the friends lmao.
Brother please make a video on installation of homested mod
Yooooooooo!!!!! NEW VIDEO JUST DROPED!!!!!!!!
how to install bannerkings culture expand
l loved ur voice only thank y
hey KING LOUIE! try the REALMS FORGOTTEN MOD IT JUST GOT AN UPDATE FOR 1.2.8
problem with these mods is that they require other mods that also require mods that also require mods that also require mods and it keeps going and id rather shoot my self
Banner Kings Culture Expanded mode bugged. I spent 4 hours to make that mode work then what? im getting crashes every 1-2 hours of game play, stupid bugs and most important the new cities they added to the game all of them has some items with stupidly low price. All of new cities is bugged at the start of the game. I just played game like 2 hours with only trading I made 300k+ money and 100+ stats full equipments because of the trade bugs(at hardest mode). Im not even gonna talk about trade you make at castles... they all bugged. I really ashamed by myself tried to made that mode work properly on my pc for too long hours.
I will say not listing the mods is scummy. I get you wanting to get more views & view time but It's an absolute turn off. So I just opened the 5 links skipping your video all together. I probably would have watched more of your showcase if you hadn't of listed each as 1, 2, 3, 4, 5.
I mean fair point, but if you scroll through the video you can see the mod titles as their respective section starts . I get not everyone would realize this while scrolling through quickly, but it’s better than him only saying the names verbally.
His video is more than just that. His elegance and description is one of the best out there.
I agree. I just find it shitty to not put in proper indexing just so he can potentially get more view time @@hiranberlin4031
Dude he literally made timestamps in the video...... all i takes is hovering mouse over them and seeing the title cards. What is your problem
@@kube410 He listed each timestamp with numbers. Not the actual mods
Could you make a video on how to install BLSE via vortex, followed the guide on the mod page always breaking for me.
Don't use vortex just manually install mod or not hard