Hi everyone - Lawrence here! I see lots of comments about Nintendo's lawsuit so I'll address it here. We should've been way more accurate about the exact nature of the lawsuit, but I think our conversation is still accurate because I think it IS actually about the creature designs. That's not the exact lawsuit being filed, but as we mentioned, there are other games that supposedly infringe on Nintendo's patent that they take no action against. Lawsuits like this are a balance between sending a message and choosing a lawsuit that you can win. I think Nintendo is sending a message about design while choosing a particular lawsuit that they think will be easier to try in court and convince a judge of their damages. But none of that was stated, and we also didn't do a great job covering the actual news of the story itself. Apologies for the slip!
Nintendo (and others) should really learn that if they don't give people what they want, someone will fill that gap in the market. Everyone I know has wanted a Pokemon game like Palworld since the 90s. Why can't we have a modern day RPG Pokemon game for adults? Same with the Star Wars franchise. They've really done a poor job creating games in that universe. The creative space is infinite, but we had a decade of EA making terrible decisions with the license. They can and should do more.
Hopefully we don't end up with another "Namco patents loading screen mini-games" scenario, and Nintendo proves to big publishers that they can in fact utilise those tasty game mechanic patents they've put into place. (looking at Warner Bros' patent on Nemesis system....)
Also people see Nintendo as the bad guy here because they haven't done anything good or interesting with the Pokemon IP in such a long time, along with the newest ones running so bad and also somehow being graphically ugly at the same time. Them trying to shut down a unique new take on pocket monsters instead of actually competing themselves makes my blood boil.
People aren’t surprised by the lawsuit. They’re surprised by it being a patent lawsuit and not a copyright lawsuit. Which means it’s targeting gameplay rather than creature design. That sets a different and much more dangerous precedent.
100%. The patent part is where people who recognize what that implies is wondering exactly they're talking about that validates the lawsuit. Like... the only thing that seems blatant enough that Nintendo might have a patent for is the Pokeball. I can't imagine riding a monster, monsters having special abilities, elements, or using them as partners in an adventure is something they can patent, given how broad that spectrum is (including TV series involving 2 people working together in general).
Pal world is getting sued over game mechanic and not any of the designs of their monsters, albeit it was probably the designs that put them on Nintendo's radar.
It's capture mechanics but Nintendo did a oppsy fuck up with patent forgetting they date these. The patent they claim palworld broke they filed it for may and granted in august. Meaning any game that has capture mechanics can also be sued for infringement. It isn't about winning it is about hurting.
@@evandaymon8303 At the moment, this is also specifically in regards to Japanese patents, which work differently to how patents work in the US, just to put it out there
If Nintendo comes out and says the new switch is backwards compatible with switch games, runs switch 1 games at higher resolution/higher frame rate, and it's affordable at launch they will win over a lot of consumers
I know sooooo many people including myself who wanted to play the new final fantasy games but don’t own a ps5 or would rather wait for a pc port. Really happy to be finally playing 16 on steam and hopefully this’ll lead to quicker pc releases.
Why? It s shallow game about slavery and discrimination that ends with giant god monsters fighting instead with a neutered enabler of racists as a protagonist. They literally removed black people from the game cus they saw a mess coming with racism and slavery in it
@@SecondSunofficial It is super light on facts, because there are little facts. All that has been fully disclosed is Multiple Patents. Nothing on what patents has been disclosed, only speculated.
for me square enix games feel like a generic placeholder of a game that they dont know what to do with, so every game is just literally the same trope. their games no longer posses charm or any real personality like their older games many years ago... and the open world has got to go its done, gamers are burnt out with it which also adds to the generic game identity.
@@Old-Boy_BEbop I disagree with everything you said especially open world games. There have been a lot of great open world games in the past few years like Elden Ring. Open world games done right can be incredible. Also, Square Enix games being "generic" is debatable at best.
@@MakeShiftTVNetwork i disagree with everything you said too, the mere fact that most open world games are boring and lifeless is what makes the genre significantly generic and gamers being burnt out. and square enix is by far the most generic game company next to UBI Soft they lost what their IP's charm had years back. Final Fantasy is literally the Assassins Creed of Japan.
@@Old-Boy_BEbop That's your opinion just stop making it sound like you speak for gamers. Open world games have their fans just like Square Enix does. Also, what does this have to do with Square Enix putting their games on PC? Do you usually comment with wild tangents that have next to nothing to do with the original topic?
Putting their games on pc would do nothing. Squares issue is being completely delusional in terms of realistic goals. This is the same company that claimed that Tomb Raider 2013 underperformed despite the fact that by every reasonable metric it sold pretty damn well.
It is over patents, people speculate a couple of patents it may be, but there has been no confirmation as of yet. (unless it came out in the last few hours anyway) I'm kind of surprised this team dropped the ball on this news. They're usually on point with the information they are sharing.
Nope, it will just be like Xbox One situation where people were confused by which one is the newer one to get as a present. Ps# was easy to know which console was newer, I'd rather have switch# over a dumb unique name like Xbox series.
So, Rebirth's big problem is that by the first cutscene, they've expected you to play OG FF7, Crisis Core, and Remake before this. You got Zack running around in a messed up Midgar, and shit is indescipherable. Me, I immediately got it. I'm That Guy. My poor wife stopped playing with me by Kalm due to the sheer amount of explanation I had to give her. It's like jumping into Avengers: Endgame without watching anything beforehand. But, like, a bunch of the stuff it's referencing is 5-20 years old.
I got a recap on UA-cam before playing Remake and Rebirth, the recap even gave me the important bullet points on crisis core. It took me a few minutes but I knew what was going down when playing as Zack
@@Woozie87 Yeah, but bro, my wife isn't the kind of person to do homework before playing a video game. She just expected everything to pick up from Remake, her jumping on point, and by the time I had explained who Angeal and Genesis were, I saw her eyes glaze over. It's not a very newbie friendly game, and expecting people to do research on something that is supposed to be leisure is folly.
Square Enix Employee: Hello sir, I am here to gather your expectations for the new Final Fantasy game! Takashi Kiryu: infinity. Square Enix Employee: ..... huh? Takashi Kiryu: INFINITY PLAYERS.
I can't believe while thinking of movies that were massive flops and got pulled from theaters they didn't think of Borderlands. I immediately compared it to Concord
Part of the idea of "flop" is that there were high expectations and low returns. Doesn't seem like anyone had high expectations for the Borderlands movie, including the studio who made it.
Borderlands was indeed horrible, but it was still in theaters for just over a month, I wouldn't call that pulled. A month is pretty average for a theater run. And it's still getting a physical release, so.....
From your own sources: "since the lawsuit filed this week is a patent suit - and not a copyright suit - it suggests Nintendo and The Pokémon Company’s complaint is likely focused on its gameplay inventions, rather than similarities between character designs." Seems to me that Nintendo is suing for gameplay systems. Japan has pretty different copyright and patent laws than the rest of the world though. In NA and EU, game systems usually cannot be patented since they are too generic. Example: you can make a game that plays exactly like Overwatch, as long as you don't use any character design, iconography, music, map design, etc But you cannot make a clone of Street Fighters with Tracer and Mercy fighting. Your own characters? totally fine The fear of a lot of people is that with Nintendo pulling its weight into suing for game systems instead of copyrighted material; it will have a chilling effect on game development, innovations and creativity. In that regard, PocketPair might be correct in their position that it could directly affect Indie developers. They have way less money to even consider opening themselves to a potential lawsuit. And we do have historical evidence that game system patents stifle innovation. Until 2015 Namco had a patent regarding minigames in loading screens. Because of that one patent we had to wait doing nothing between screens on a lot of games 2 gen ago, before SSDs were invented. I'm sure several developers would have loved to do something to make loading times less frustrating. But were barred from doing so.
As someone who has never played FF7 I was fully onboard to play an updated version with QOL improvements and better graphics. Not a bloated, revamp with a completely new gameplay, and a convoluted plot that expects you to have played the original.
Waterworld actually broke even at the box office and became profitable after home video sales. Also the SNES soundtrack is legit one of the best of all time.
With how high development cost is now, 3rd party exclusives simply don’t make sense financially speaking. SE is going to have to cut that PS only deal they’ve enjoyed over the last few decades if they both want to keep creating games this big and still stay in business.
Before memes were a thing, the durability of Nintendo hardware around the GameBoy era was a proto-meme. People would have videos of dropping GameBoys from multiple stores up a building, and the things still worked
I don't understand how hundreds of not thousands of people had their eyes on concord during its development and thought that it would be a hit at the price point and the current market. Or have the foresight to pivot the project well before release.
I also would like to add onto Lawrence's view that Palworld *could* have adopted monster designs less similar to Pokemon. It's absolutely possible, even after so many Pokemon games. Indie monster collecting games like Cassette Beasts have very original and unique monster designs. Digimon as a franchise has never been targeted for lawsuit by Nintendo either. It's laughable to hear Palworld's devs try to champion creativity when their game is a just a rip off of Conan Exiles and Pokemon. I'm not supporting Nintendo's lawsuit, but this is a developer that produced many early access games prior to Palworld which they've subsequently abandoned. Pocket Pair isn't a good developer, and I could care less if they end up losing this lawsuit. Palworld is being sued for patents, rather than copyright infringements, which is more interesting to me.
I didn’t look it up to verify my comment, but I’m surprised the Borderlands movie wasn’t mentioned as a “flop”. This one was the number one for me in my lifetime
I feel like naming the Switch 2 will be kind of tricky. If they name it something completely new it will probably confuse people about being backwards compatible with Switch games. If they call it Switch 2 or Super Switch, then you have the Wii U problem of people thinking it’s some sort of add on for the original Switch. Kind of a rock and a hard place for naming it.
I think it's fun Lawrence mentioned Nintendo not wanting another Wii U model since the Switch is basically the control portion of the Wii U, just with the separate console component built in.
Months later, I still don't understand why Final Fantasy 7 Rebirth didn't meet the mark. It's an excellent game. It's fun, well-crafted, and moving. It's everything I wanted in a game like that and more. I loved it. Not sure why it didn't sell well or how far it was off from expectations or if it was poorly rated outside my own circles because as far as I know it was critically and publically acclaimed. It makes me worried since I'm waiting with anticipation for the final installment and this perspective from Square makes it seem like that final installment isn't going to get the resources it deserves.
when it's Nintendo, I'm always worried about backwards compatibility; no one wanted the Nintendo DSi if that meant they couldn't play their old GBA games anymore, if a Switch 2 means Switch 2 cartridges then I'd stick w/ the current Switch until the "Switch 3DS"
@9:25 absolutely agree. All they had to do was not rip off Pokémon designs and they’d be perfectly fine. I still can’t believe how many people will argue that they don’t see similarities in the designs when it’s so obvious for so many of them.
People are acting like ff16 and 7r were their only games. What it should say is “we are sad these 2 games did not balance the fails of games like foam stars and such”
They recently pulled Horizon Chapter 2 from theatres with no announced plan as to what they'll do with it after Horizon Chapter 1 didn't do well financially as an example. They were supposed to release in theatres with only a few weeks between each other.
I love wacky and weird Nintendo with consoles but considering how successful Switch is it makes sense to play it safe with the Super Switch. If the lack of innovation leads to a much larger performance boost it’ll be interesting to see how the market reacts. Hopefully they can capitalize on that
The Final Fantasy 7 remake games are fucking INCREDIBLE, but they're cannibalizing their own sales by releasing Final Fantasy games at the same time. FF16 in 2023, FF7Rebirth in 2024, just seven months apart. They're overwhelming the market for final Fantasy games. A game every 2 or 3 years would probably work great. A game every 6 months is crazy. Doesn't help that all the modern (not FF7) Final Fantasy games are super generic and there's nothing defining or memorable about them from the outside. They're pretty indistinguishable from each other, and I'm not shocked if people aren't paying attention to them. They need to DRASTICALLY vary the tones or setting or art styles or game premise. Something outsiders can latch onto. Like FF16 is generic medieval fantasy stuff with the blandest art style in the universe. There was one with a generic bunch of guys in a car driving around a generic world. A generic one with a pink haired main girl. I'm paying SOME attention, and I can BARELY tell them apart. Where are the old cartoony fun character designs? Why not do a Feudal Japanese/East Asian mashup-style world? Or a tropical world? Or an ancient Greek/Roman inspired world? Or a Norse-style world? Or a really whimsical storybook world? Or a world like Pokemon where creatures and monsters are integrated into everything? Or a steampunk world? Or a sci-fi world? Why is it always.....generically medieval European with varying degrees of technology depicted in a generically realistic yet obnoxiously overdesigned art style? Like Final Fantasy 10 STARTED the obnoxiously overdesigned art style, but at least that was set in a strange fantastical alien tropical world. FF10 is the last time they made a Final Fantasy game that looked memorable.
Curious what the expected sales and player volume Foamstars had internally at Square Enix. Did they think there was a significant audience on PSN that felt they were missing out on Splatoon?
I really wanted to play FF7 Rebirth on launch but no way am I buying a PS5 right now JUST to play that game. I'll play it when I eventually buy a PS5, but right now it's still too expensive.
The Nintendo/Palworld lawsuit has nothing to do with the creature design, it's regarding mechanics of the game. And while it's not officially released it's likely regarding the patent filed just before pokemon legends. the patent covers basically all the 3D elements of the game (Ie, pokemon interacting with the world like picking up items or throwing stuff at pokemon in the field), which as I'm sure you realize is a VERY broad thing to patent.
Square only has themselves to blame when they’re releasing what seems like 50 different versions of each game all with different weird subtitles. I genuinely thought rebirth was another version/spinoff of the first remake as an outsider to the series. I feel they would’ve had an easy bump in sales if they were calling them Part 1, 2 and. 3
I really wish Square Enix, and all companies for that matter, would give a real numbers to what were their expectations. Because I would like to know if the game is not selling well at all, is it not selling well compared to its budget, or is it their expectations are overblown?
I'm super interested to see how the backwards compatibility will work with Switch 2. It would feel a terrible idea to launch without it, so I've got to have faith that Nintendo will see that. Will Pokemon S & V run better on Switch 2? Will they re-release Switch games like "Pokemon Ultra S & V" or "Breath of the Wild Master Sword Edition" and sell it for full price? Or will consumers who own the games get a discount on the new versions? Will our eshop purchases be available on the switch 2? I fully expect to be disappointed by a lack of support, because Nintendo always make weird descisions that aren't quite what people want, but...
I'm hopeful that Rebirth will make up the meat and bones of a "Complete FF7 Remake" someday, once the final instalment is out they can probably milk the cow for at least a decade using the Kingdom Hearts Final Mix model. Just make sure to slap "COMPLETE" on all the marketing to make sure newbies know the instalment is complete. Add a few costumes and superbosses- Resell all three games together at full price and boom suddenly you have the entire die-hard playerbase replaying the game while also making the game palatable for newcomers once more.
I feel Square is kind of digging into Sony with these comments like “let us sell everywhere sooner”. FF16 just came out on PC. Rebirth won’t be until next year. And neither I think will be on Xbox.
Lawrence does post some grada-A dank meme's guys. Using the traditional RPG layout of little sprites walking through a village with a top down view, can't be enough for a company like Nintendo to sue others that use that type of interface right? i mean, Palworld rips Pokemon off 100% with the designs, but the type of game they can't touch, if they could, Romero and co would be sueing everyone that was making an FPS saying they are Wolfenstein / DOOM clones
I think when it comes to hardware....art style matters a lot for games as i feel that does not age also if a game is made for the hardware it can look as good as it needs to, it does seem like now games are being made with way to much emphasis on effects, textures etc that make for a great looking game....but not great performing
Yeah, I was shocked at how inaccurate they were with this information. I'm hoping they end up doing a follow up correcting themselves because the last thing that's needed is misinformation with something like this. They are typically so much better than this with this sort of reporting, I was actually shocked that they didn't Properly look into this and see what was actually going on.
i never got the switch. but depending on the price, more than likely i'll get the switch 2. especially if it's backwards compatible. i'd like a ps5 too. so many games to play!
I've seen rumors that Concord was internally considered "The future of Sony", being compared to a franchise as big as Star Wars. Maybe it's just me, but I can't fathom how they thought a complicated Overwatch lookalike would hit any harder than "meh".
I never got the inclination that Sony believed Concord was gonna be as big as the Star Wars franchise because there is no bigger franchise than Star Wars, there are some franchises who are in the same league but no where near the amount of people around the world who at least know who Darth Vader is lol you can ask a kid in the most poverty stricken neighborhood in the Philippines and he will know who Darth Vader is and who is secret identity is.
FF is dying because SE is killing it. They released FFVIIR strictly for PS5 knowing that the first part was released on PS4. They released FFXVI exclusively for PS5 when they could have simultaneously released it on Xbox Series and PC. Stupid SE!
I personally dont like the idea of big media companies owning vague concepts. I dont think anyone should take your IP of pokemon and use it however but the idea that Pokemon took a idea not their own with an art style not their own and claim both as their own because of what, success? exactly why they go after people LOL
At least in regards to FF7: Rebirth I feel like I speak for a lot of people when I say we don't wanna pay 3 TIMES for a single game broken into 3 parts. I understand SE is a business and needs to make money but c'mon now. If gamers share this opinion and paired with it being a timed exclusive game, it will impact sales. Average folks are hurting for money in these times and it seems like executives in these companies are laughably out of touch when making decisions like these.
If they use Hall Effect analog sticks, no, they won't. It sounds like that's what they are going for with the Switch 2. (They are magnet based and it drastically reduces wear and tear on the mechanism. This is coming from someone who has been using a hall effect controller for Rocket League each and every day for about nine to 10 months at this point and it still has zero drift. I use my dead zone at zero and there is absolutely no drift. An Xbox, playstation, Nintendo switch, or just about any other controller that uses the cheap analog sticks, game drift with me within a month of playing Rocket League. I stopped buying those controllers every three to six months because it was not worth the money. I put $70 into a controller that has hall effect analog sticks and haven't looked back.
Joycon mirrors the n64 controller, that wobbly fragile little fucking center stick was so bad. The amount of kids i knew who had to wait months for their parents to replace them because they let jimmy down the street use his thick meat crushers on the fragile little controller...too many. I myself...a victim.
I get the talking points about the new Switch but I feel if they have some sort of the name of Switch in the new name of the console, they will run into a Wii U confusion.
Square Enix: Let's make it an exclusive only game for Playstation! Square Enix: Why didnt it sell? Square Enix: Hmmmm, better make sure to make the next game a Playstation Exclusive again....... Square Enix: Hmmm why didnt it sell? Square Enix: I know! Let's make the next game an exclusive only game for Playstation again!
So was this Ryan Ellis guy just able to grift Sony into acquiring Firewalk Studio? This was the debut game from the studio and the guy worked at Bungie for D1&2 which Sony also acquired??
I believe there was the Western called Heaven’s Gate if I’m remembering right that was a huge flop and did cause the closure of the studio that funded it.
It's quite gross Palword claims themselves the representatives of indies when they cross the line first and bragged about it (they actually signed a deal with Sony Music and Aniplex for Palworld IP). A lot of Indies came up with their own original ideas/designs. Saying Nintendo, who has been giving Indies quite some screen time, tries to hinder creativity is a distraction from their own hard-to-ignore plagiarism claims.
And yet Nintendo is going after Palworld on patent grounds due to mechanics it accuses of them copying from Pokémon, despite Pokémon itself being a clone from contemporary monster catching games back in the 90s. They're actively trying to stifle innovation in the genre, and are only doing this now because it's an indie company that made enough money to scare them to consider putting other monster catches in their place. If Nintendo gets away with this case, it sets a very dangerous precedent in gaming of larger AAA gaming companies doing this more often against indie companies to stifle innovation. Nintendo is not some underdog, and will ruthlessly go after anything smaller than them if given the chance, indie company or fan(s) alike. Idk, maybe don't suck the multi billion corporation regardless of what indie company they're going against? Edit: also, it's not plagiarism or copyright, it has to do with patents, which is different. Lol
@@altairofastoraHoly shit did you miss the entire forest with this take. lmao You’ve literally highlighted your own ignorance and hypocrisy on the matter.
Nintendo shouldn't have patents on that stuff. Sure, claim copyright infringement; but patents should not be granted for game mechanics. Throwing a ball or hunting and taming a monster is not innovation that needs patent protection. Same goes for the nemesis system and having a min game of any kind on a loading screen. Is someone going to patent the jump and using a sword or putting a song on a loading screen? What's next?
heres the thing for me atleast with ff7 remakes is im not going to pay 70 or more dollars for the middle of a trilogy i bought the first one and really liked it but i dont want to pay for the middle of the story and not get the ending
Hi everyone - Lawrence here! I see lots of comments about Nintendo's lawsuit so I'll address it here.
We should've been way more accurate about the exact nature of the lawsuit, but I think our conversation is still accurate because I think it IS actually about the creature designs. That's not the exact lawsuit being filed, but as we mentioned, there are other games that supposedly infringe on Nintendo's patent that they take no action against.
Lawsuits like this are a balance between sending a message and choosing a lawsuit that you can win. I think Nintendo is sending a message about design while choosing a particular lawsuit that they think will be easier to try in court and convince a judge of their damages.
But none of that was stated, and we also didn't do a great job covering the actual news of the story itself. Apologies for the slip!
Nintendo (and others) should really learn that if they don't give people what they want, someone will fill that gap in the market. Everyone I know has wanted a Pokemon game like Palworld since the 90s. Why can't we have a modern day RPG Pokemon game for adults? Same with the Star Wars franchise. They've really done a poor job creating games in that universe. The creative space is infinite, but we had a decade of EA making terrible decisions with the license. They can and should do more.
Hopefully we don't end up with another "Namco patents loading screen mini-games" scenario, and Nintendo proves to big publishers that they can in fact utilise those tasty game mechanic patents they've put into place. (looking at Warner Bros' patent on Nemesis system....)
Also people see Nintendo as the bad guy here because they haven't done anything good or interesting with the Pokemon IP in such a long time, along with the newest ones running so bad and also somehow being graphically ugly at the same time. Them trying to shut down a unique new take on pocket monsters instead of actually competing themselves makes my blood boil.
People aren’t surprised by the lawsuit. They’re surprised by it being a patent lawsuit and not a copyright lawsuit. Which means it’s targeting gameplay rather than creature design. That sets a different and much more dangerous precedent.
100%. The patent part is where people who recognize what that implies is wondering exactly they're talking about that validates the lawsuit. Like... the only thing that seems blatant enough that Nintendo might have a patent for is the Pokeball. I can't imagine riding a monster, monsters having special abilities, elements, or using them as partners in an adventure is something they can patent, given how broad that spectrum is (including TV series involving 2 people working together in general).
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I also want to add when they intro-ed with nintendo dropped the lawsuit, I interpreted it as nintendo no longer suing. Made it very confusing
One of the patents in question was filed in May of this year, months after Palworld released.
And... I've seen some people say the patent was filed after Palworld was released...
Pal world is getting sued over game mechanic and not any of the designs of their monsters, albeit it was probably the designs that put them on Nintendo's radar.
What they're talking about here is copyright. This isn't what Nintendo is going after them for.
From what I understand it's not the actual looks of the monsters in pal world, it's the mechanics of the game?
It's capture mechanics but Nintendo did a oppsy fuck up with patent forgetting they date these. The patent they claim palworld broke they filed it for may and granted in august. Meaning any game that has capture mechanics can also be sued for infringement.
It isn't about winning it is about hurting.
@@evandaymon8303 Yeah I think it's more of a discouragement suit, or meant to drain them of as much cash as possible
@@evandaymon8303 At the moment, this is also specifically in regards to Japanese patents, which work differently to how patents work in the US, just to put it out there
If Nintendo comes out and says the new switch is backwards compatible with switch games, runs switch 1 games at higher resolution/higher frame rate, and it's affordable at launch they will win over a lot of consumers
Exactly all I’m hoping for tbh n I’ll be sayiafied
LOL, Switch 1 games running an upgrade res on switch 2? That wasn't the hardware job alone, Devs should update a patch foe that.
everything you said will be the case most likely.
This what i want as well
I wish we got Kassems alien update here too
I know sooooo many people including myself who wanted to play the new final fantasy games but don’t own a ps5 or would rather wait for a pc port. Really happy to be finally playing 16 on steam and hopefully this’ll lead to quicker pc releases.
Why? It s shallow game about slavery and discrimination that ends with giant god monsters fighting instead with a neutered enabler of racists as a protagonist. They literally removed black people from the game cus they saw a mess coming with racism and slavery in it
You guys didn't cover WHY they sued them, which is by far the most interesting (and fucked up) part.
@@starkiller34 fr, super light on the facts for no reason
@@SecondSunofficial It is super light on facts, because there are little facts. All that has been fully disclosed is Multiple Patents. Nothing on what patents has been disclosed, only speculated.
Square Enix is disappointed in sales... It's almost like they should put their games on PC day 1 or something.
for me square enix games feel like a generic placeholder of a game that they dont know what to do with, so every game is just literally the same trope. their games no longer posses charm or any real personality like their older games many years ago... and the open world has got to go its done, gamers are burnt out with it which also adds to the generic game identity.
@@Old-Boy_BEbop I disagree with everything you said especially open world games. There have been a lot of great open world games in the past few years like Elden Ring. Open world games done right can be incredible. Also, Square Enix games being "generic" is debatable at best.
@@MakeShiftTVNetwork i disagree with everything you said too, the mere fact that most open world games are boring and lifeless is what makes the genre significantly generic and gamers being burnt out. and square enix is by far the most generic game company next to UBI Soft they lost what their IP's charm had years back. Final Fantasy is literally the Assassins Creed of Japan.
@@Old-Boy_BEbop That's your opinion just stop making it sound like you speak for gamers. Open world games have their fans just like Square Enix does. Also, what does this have to do with Square Enix putting their games on PC? Do you usually comment with wild tangents that have next to nothing to do with the original topic?
Putting their games on pc would do nothing. Squares issue is being completely delusional in terms of realistic goals. This is the same company that claimed that Tomb Raider 2013 underperformed despite the fact that by every reasonable metric it sold pretty damn well.
As far as I’m aware the lawsuit is over patents. Not the designs of the Pokemon which would be copyright
It is over patents, people speculate a couple of patents it may be, but there has been no confirmation as of yet. (unless it came out in the last few hours anyway)
I'm kind of surprised this team dropped the ball on this news. They're usually on point with the information they are sharing.
CALL IT SUPER NINTENDO SWITCH OR SNS
yeah. The "Super Switch" has a nice ring to it.
Nope, it will just be like Xbox One situation where people were confused by which one is the newer one to get as a present. Ps# was easy to know which console was newer, I'd rather have switch# over a dumb unique name like Xbox series.
Super Switch is staring at Nintendo and they're not gonna take it
So, Rebirth's big problem is that by the first cutscene, they've expected you to play OG FF7, Crisis Core, and Remake before this. You got Zack running around in a messed up Midgar, and shit is indescipherable. Me, I immediately got it. I'm That Guy. My poor wife stopped playing with me by Kalm due to the sheer amount of explanation I had to give her. It's like jumping into Avengers: Endgame without watching anything beforehand. But, like, a bunch of the stuff it's referencing is 5-20 years old.
I got a recap on UA-cam before playing Remake and Rebirth, the recap even gave me the important bullet points on crisis core. It took me a few minutes but I knew what was going down when playing as Zack
@@Woozie87 Yeah, but bro, my wife isn't the kind of person to do homework before playing a video game. She just expected everything to pick up from Remake, her jumping on point, and by the time I had explained who Angeal and Genesis were, I saw her eyes glaze over.
It's not a very newbie friendly game, and expecting people to do research on something that is supposed to be leisure is folly.
Day 4 of asking Brian’s framerate to match the rest of the video 🙏
Square Enix Employee: Hello sir, I am here to gather your expectations for the new Final Fantasy game!
Takashi Kiryu: infinity.
Square Enix Employee: ..... huh?
Takashi Kiryu: INFINITY PLAYERS.
I can't believe while thinking of movies that were massive flops and got pulled from theaters they didn't think of Borderlands. I immediately compared it to Concord
Flopped so hard I already forgot that Borderlands even released until I read this comment.
Part of the idea of "flop" is that there were high expectations and low returns. Doesn't seem like anyone had high expectations for the Borderlands movie, including the studio who made it.
Borderlands was indeed horrible, but it was still in theaters for just over a month, I wouldn't call that pulled. A month is pretty average for a theater run. And it's still getting a physical release, so.....
From your own sources: "since the lawsuit filed this week is a patent suit - and not a copyright suit - it suggests Nintendo and The Pokémon Company’s complaint is likely focused on its gameplay inventions, rather than similarities between character designs."
Seems to me that Nintendo is suing for gameplay systems. Japan has pretty different copyright and patent laws than the rest of the world though.
In NA and EU, game systems usually cannot be patented since they are too generic.
Example: you can make a game that plays exactly like Overwatch, as long as you don't use any character design, iconography, music, map design, etc
But you cannot make a clone of Street Fighters with Tracer and Mercy fighting. Your own characters? totally fine
The fear of a lot of people is that with Nintendo pulling its weight into suing for game systems instead of copyrighted material; it will have a chilling effect on game development, innovations and creativity. In that regard, PocketPair might be correct in their position that it could directly affect Indie developers. They have way less money to even consider opening themselves to a potential lawsuit.
And we do have historical evidence that game system patents stifle innovation.
Until 2015 Namco had a patent regarding minigames in loading screens. Because of that one patent we had to wait doing nothing between screens on a lot of games 2 gen ago, before SSDs were invented. I'm sure several developers would have loved to do something to make loading times less frustrating. But were barred from doing so.
As someone who has never played FF7 I was fully onboard to play an updated version with QOL improvements and better graphics. Not a bloated, revamp with a completely new gameplay, and a convoluted plot that expects you to have played the original.
RIP BRUCE
ufo 50 looks so cool & im glad Brian played the game on the 5 second review this week 🤣🤣
Waterworld actually broke even at the box office and became profitable after home video sales. Also the SNES soundtrack is legit one of the best of all time.
With how high development cost is now, 3rd party exclusives simply don’t make sense financially speaking. SE is going to have to cut that PS only deal they’ve enjoyed over the last few decades if they both want to keep creating games this big and still stay in business.
Before memes were a thing, the durability of Nintendo hardware around the GameBoy era was a proto-meme. People would have videos of dropping GameBoys from multiple stores up a building, and the things still worked
13:32 That’s literally what happened with the Borderlands movie
I don't understand how hundreds of not thousands of people had their eyes on concord during its development and thought that it would be a hit at the price point and the current market. Or have the foresight to pivot the project well before release.
I like the 'shouting out a game that we like' thing!
I also would like to add onto Lawrence's view that Palworld *could* have adopted monster designs less similar to Pokemon. It's absolutely possible, even after so many Pokemon games. Indie monster collecting games like Cassette Beasts have very original and unique monster designs. Digimon as a franchise has never been targeted for lawsuit by Nintendo either. It's laughable to hear Palworld's devs try to champion creativity when their game is a just a rip off of Conan Exiles and Pokemon. I'm not supporting Nintendo's lawsuit, but this is a developer that produced many early access games prior to Palworld which they've subsequently abandoned. Pocket Pair isn't a good developer, and I could care less if they end up losing this lawsuit.
Palworld is being sued for patents, rather than copyright infringements, which is more interesting to me.
I didn’t look it up to verify my comment, but I’m surprised the Borderlands movie wasn’t mentioned as a “flop”. This one was the number one for me in my lifetime
I feel like naming the Switch 2 will be kind of tricky.
If they name it something completely new it will probably confuse people about being backwards compatible with Switch games.
If they call it Switch 2 or Super Switch, then you have the Wii U problem of people thinking it’s some sort of add on for the original Switch.
Kind of a rock and a hard place for naming it.
I think it's fun Lawrence mentioned Nintendo not wanting another Wii U model since the Switch is basically the control portion of the Wii U, just with the separate console component built in.
I believe in Brian... he did beat Battltoads...
I think it seems like an obvious guess, but the Game Awards would make a great spot to show off the Switch's successor.
Months later, I still don't understand why Final Fantasy 7 Rebirth didn't meet the mark. It's an excellent game. It's fun, well-crafted, and moving. It's everything I wanted in a game like that and more. I loved it. Not sure why it didn't sell well or how far it was off from expectations or if it was poorly rated outside my own circles because as far as I know it was critically and publically acclaimed. It makes me worried since I'm waiting with anticipation for the final installment and this perspective from Square makes it seem like that final installment isn't going to get the resources it deserves.
I love when my console dev uses "all their legal resources"
I have my original switch. I have bought more physicals game for it this year than ever before!!
when it's Nintendo, I'm always worried about backwards compatibility; no one wanted the Nintendo DSi if that meant they couldn't play their old GBA games anymore, if a Switch 2 means Switch 2 cartridges then I'd stick w/ the current Switch until the "Switch 3DS"
I'm shocked that they don't think 7 Rebirth did well enough. So many people bought that game.
Let's get Brian a new webcam. The framerate and color bleaching is bad.
@9:25 absolutely agree. All they had to do was not rip off Pokémon designs and they’d be perfectly fine.
I still can’t believe how many people will argue that they don’t see similarities in the designs when it’s so obvious for so many of them.
Didn’t realize Lawrence “The Quintessential Gamer" Sonntag was in this video. He should’ve been in the thumbnail
People are acting like ff16 and 7r were their only games. What it should say is “we are sad these 2 games did not balance the fails of games like foam stars and such”
Sick. We get Nintendo only 2 generations behind this time. We should be only soo humble.
They recently pulled Horizon Chapter 2 from theatres with no announced plan as to what they'll do with it after Horizon Chapter 1 didn't do well financially as an example. They were supposed to release in theatres with only a few weeks between each other.
I love wacky and weird Nintendo with consoles but considering how successful Switch is it makes sense to play it safe with the Super Switch. If the lack of innovation leads to a much larger performance boost it’ll be interesting to see how the market reacts. Hopefully they can capitalize on that
The Final Fantasy 7 remake games are fucking INCREDIBLE, but they're cannibalizing their own sales by releasing Final Fantasy games at the same time.
FF16 in 2023, FF7Rebirth in 2024, just seven months apart.
They're overwhelming the market for final Fantasy games.
A game every 2 or 3 years would probably work great.
A game every 6 months is crazy.
Doesn't help that all the modern (not FF7) Final Fantasy games are super generic and there's nothing defining or memorable about them from the outside. They're pretty indistinguishable from each other, and I'm not shocked if people aren't paying attention to them.
They need to DRASTICALLY vary the tones or setting or art styles or game premise.
Something outsiders can latch onto.
Like FF16 is generic medieval fantasy stuff with the blandest art style in the universe.
There was one with a generic bunch of guys in a car driving around a generic world.
A generic one with a pink haired main girl.
I'm paying SOME attention, and I can BARELY tell them apart.
Where are the old cartoony fun character designs?
Why not do a Feudal Japanese/East Asian mashup-style world?
Or a tropical world?
Or an ancient Greek/Roman inspired world?
Or a Norse-style world?
Or a really whimsical storybook world?
Or a world like Pokemon where creatures and monsters are integrated into everything?
Or a steampunk world?
Or a sci-fi world?
Why is it always.....generically medieval European with varying degrees of technology depicted in a generically realistic yet obnoxiously overdesigned art style?
Like Final Fantasy 10 STARTED the obnoxiously overdesigned art style, but at least that was set in a strange fantastical alien tropical world.
FF10 is the last time they made a Final Fantasy game that looked memorable.
Cutthroat Island's a good examples of a flop, but I immediately thought of Heaven's Gate and United Artists being bought by MGM.
Curious what the expected sales and player volume Foamstars had internally at Square Enix. Did they think there was a significant audience on PSN that felt they were missing out on Splatoon?
I asked for a 5 second review intro and BG did not let me down! Appriciated!, floating head and all!
Square should understand that going multi platform could fix their sales issue
I really wanted to play FF7 Rebirth on launch but no way am I buying a PS5 right now JUST to play that game. I'll play it when I eventually buy a PS5, but right now it's still too expensive.
Take a shot any time Brian says "ya know".
The Nintendo/Palworld lawsuit has nothing to do with the creature design, it's regarding mechanics of the game. And while it's not officially released it's likely regarding the patent filed just before pokemon legends. the patent covers basically all the 3D elements of the game (Ie, pokemon interacting with the world like picking up items or throwing stuff at pokemon in the field), which as I'm sure you realize is a VERY broad thing to patent.
I wanna predict right now that they’re gonna call it either the super switch or the switch advanced.
Square only has themselves to blame when they’re releasing what seems like 50 different versions of each game all with different weird subtitles. I genuinely thought rebirth was another version/spinoff of the first remake as an outsider to the series. I feel they would’ve had an easy bump in sales if they were calling them Part 1, 2 and. 3
I really wish Square Enix, and all companies for that matter, would give a real numbers to what were their expectations. Because I would like to know if the game is not selling well at all, is it not selling well compared to its budget, or is it their expectations are overblown?
Borderlands bombed so hard that they dumped it to streaming within like 2 weeks.
I'm super interested to see how the backwards compatibility will work with Switch 2. It would feel a terrible idea to launch without it, so I've got to have faith that Nintendo will see that. Will Pokemon S & V run better on Switch 2? Will they re-release Switch games like "Pokemon Ultra S & V" or "Breath of the Wild Master Sword Edition" and sell it for full price? Or will consumers who own the games get a discount on the new versions? Will our eshop purchases be available on the switch 2? I fully expect to be disappointed by a lack of support, because Nintendo always make weird descisions that aren't quite what people want, but...
I miss when I could put Nintendo console in my pocket. Wish they would go back to the two console system, a mobile and a home system.
11:06 Come on Lawrence… “dont poke at metallica, dont meddle with pokemon”
I'm hopeful that Rebirth will make up the meat and bones of a "Complete FF7 Remake" someday, once the final instalment is out they can probably milk the cow for at least a decade using the Kingdom Hearts Final Mix model. Just make sure to slap "COMPLETE" on all the marketing to make sure newbies know the instalment is complete.
Add a few costumes and superbosses- Resell all three games together at full price and boom suddenly you have the entire die-hard playerbase replaying the game while also making the game palatable for newcomers once more.
I feel Square is kind of digging into Sony with these comments like “let us sell everywhere sooner”. FF16 just came out on PC. Rebirth won’t be until next year. And neither I think will be on Xbox.
Lawrence does post some grada-A dank meme's guys.
Using the traditional RPG layout of little sprites walking through a village with a top down view, can't be enough for a company like Nintendo to sue others that use that type of interface right? i mean, Palworld rips Pokemon off 100% with the designs, but the type of game they can't touch, if they could, Romero and co would be sueing everyone that was making an FPS saying they are Wolfenstein / DOOM clones
I had a minor panic attack when I saw that pic of Bruce, please don't do that again.
When you showed a pic of Bruce with a date under it I thought he died
You guys are a bit off base with the palworld story. I hope you research it more and come back with some corrections.
I think when it comes to hardware....art style matters a lot for games as i feel that does not age also if a game is made for the hardware it can look as good as it needs to, it does seem like now games are being made with way to much emphasis on effects, textures etc that make for a great looking game....but not great performing
You guys don't seem to have done any research into what Nintendo is actually suing for...
Yeah, I was shocked at how inaccurate they were with this information. I'm hoping they end up doing a follow up correcting themselves because the last thing that's needed is misinformation with something like this. They are typically so much better than this with this sort of reporting, I was actually shocked that they didn't Properly look into this and see what was actually going on.
🤓🤓🤓
Honestly I do remember googling if all the ff games were connected, and once I found out no I started playing 15
13:30 double dragon in 1994 had an average of 1.9 weeks in theatres before being pulled
I hope we get a stylus for 3ds games. I also hope we get back buttons on the controller
i never got the switch. but depending on the price, more than likely i'll get the switch 2. especially if it's backwards compatible. i'd like a ps5 too. so many games to play!
I really want to play the final fantasy 7 remakes, but don't particularly want to buy a ps5 just to play one great looking remake.
8yr development in Firewalk, No one in that studio had a Single Brain Cell to figure out this was outer trash of a game
I've seen rumors that Concord was internally considered "The future of Sony", being compared to a franchise as big as Star Wars. Maybe it's just me, but I can't fathom how they thought a complicated Overwatch lookalike would hit any harder than "meh".
I never got the inclination that Sony believed Concord was gonna be as big as the Star Wars franchise because there is no bigger franchise than Star Wars, there are some franchises who are in the same league but no where near the amount of people around the world who at least know who Darth Vader is lol you can ask a kid in the most poverty stricken neighborhood in the Philippines and he will know who Darth Vader is and who is secret identity is.
Nobody wants Concord. We want Killzone and Resistance Sony!
FF is dying because SE is killing it. They released FFVIIR strictly for PS5 knowing that the first part was released on PS4. They released FFXVI exclusively for PS5 when they could have simultaneously released it on Xbox Series and PC. Stupid SE!
We'll miss you Boose!
Till you come back.
I rented a John Carter blu-ray from Redbox that bricked my ps3 mid-movie.
I personally dont like the idea of big media companies owning vague concepts. I dont think anyone should take your IP of pokemon and use it however but the idea that Pokemon took a idea not their own with an art style not their own and claim both as their own because of what, success? exactly why they go after people LOL
At least in regards to FF7: Rebirth I feel like I speak for a lot of people when I say we don't wanna pay 3 TIMES for a single game broken into 3 parts. I understand SE is a business and needs to make money but c'mon now. If gamers share this opinion and paired with it being a timed exclusive game, it will impact sales. Average folks are hurting for money in these times and it seems like executives in these companies are laughably out of touch when making decisions like these.
My only issue with the idea of a switch 2 is will they make games exclusive for it or will they limit themselves to make them run on the switch 1
Brian, is that an nWo Wolfpac shirt?
It is! :)
My main question is will the joy cons and pro control not drift this time?
If they use Hall Effect analog sticks, no, they won't. It sounds like that's what they are going for with the Switch 2. (They are magnet based and it drastically reduces wear and tear on the mechanism. This is coming from someone who has been using a hall effect controller for Rocket League each and every day for about nine to 10 months at this point and it still has zero drift. I use my dead zone at zero and there is absolutely no drift. An Xbox, playstation, Nintendo switch, or just about any other controller that uses the cheap analog sticks, game drift with me within a month of playing Rocket League. I stopped buying those controllers every three to six months because it was not worth the money. I put $70 into a controller that has hall effect analog sticks and haven't looked back.
Joycon mirrors the n64 controller, that wobbly fragile little fucking center stick was so bad. The amount of kids i knew who had to wait months for their parents to replace them because they let jimmy down the street use his thick meat crushers on the fragile little controller...too many. I myself...a victim.
The lawsuit isn't have the designs guys, it's about game mechanics, they would have stated it was related to copyright related reasons.
I get the talking points about the new Switch but I feel if they have some sort of the name of Switch in the new name of the console, they will run into a Wii U confusion.
Square Enix: Let's make it an exclusive only game for Playstation!
Square Enix: Why didnt it sell?
Square Enix: Hmmmm, better make sure to make the next game a Playstation Exclusive again.......
Square Enix: Hmmm why didnt it sell?
Square Enix: I know! Let's make the next game an exclusive only game for Playstation again!
Lets go!!!
A DS Switch would be awesome
need to call it the super switch
They’ll call it the Switcharoo
So was this Ryan Ellis guy just able to grift Sony into acquiring Firewalk Studio? This was the debut game from the studio and the guy worked at Bungie for D1&2 which Sony also acquired??
If they would have done a true remake for ff7 turn based and all it would’ve sold much more
What is the difference between a patent and copyright? Are the look and mechanics of a Pokémon game patented or are they copyrighted?
I believe there was the Western called Heaven’s Gate if I’m remembering right that was a huge flop and did cause the closure of the studio that funded it.
It's quite gross Palword claims themselves the representatives of indies when they cross the line first and bragged about it (they actually signed a deal with Sony Music and Aniplex for Palworld IP). A lot of Indies came up with their own original ideas/designs. Saying Nintendo, who has been giving Indies quite some screen time, tries to hinder creativity is a distraction from their own hard-to-ignore plagiarism claims.
And yet Nintendo is going after Palworld on patent grounds due to mechanics it accuses of them copying from Pokémon, despite Pokémon itself being a clone from contemporary monster catching games back in the 90s. They're actively trying to stifle innovation in the genre, and are only doing this now because it's an indie company that made enough money to scare them to consider putting other monster catches in their place.
If Nintendo gets away with this case, it sets a very dangerous precedent in gaming of larger AAA gaming companies doing this more often against indie companies to stifle innovation. Nintendo is not some underdog, and will ruthlessly go after anything smaller than them if given the chance, indie company or fan(s) alike.
Idk, maybe don't suck the multi billion corporation regardless of what indie company they're going against?
Edit: also, it's not plagiarism or copyright, it has to do with patents, which is different. Lol
@@altairofastoraHoly shit did you miss the entire forest with this take. lmao You’ve literally highlighted your own ignorance and hypocrisy on the matter.
@@kensredemption their take was good and logical. Instead of using a bunch of words to say nothing explain how it’s wrong.
@@kensredemptionwhat is wrong with what he said? Nintendo is the bad guys in this situation.
No love for earth defense force: world brothers 2 coming out this week😢
i miss bruce. i love bruce. but i also love my other bois,
Nintendo shouldn't have patents on that stuff. Sure, claim copyright infringement; but patents should not be granted for game mechanics. Throwing a ball or hunting and taming a monster is not innovation that needs patent protection.
Same goes for the nemesis system and having a min game of any kind on a loading screen. Is someone going to patent the jump and using a sword or putting a song on a loading screen? What's next?
heres the thing for me atleast with ff7 remakes is im not going to pay 70 or more dollars for the middle of a trilogy i bought the first one and really liked it but i dont want to pay for the middle of the story and not get the ending