HELLO GOONS! This was a bit more of a discussion-type video so keep in mind a lot of these things are just my opinion on all of this. I genuinely love this update even though it may seem like I just spent 9 minutes straight hating on it. EDIT: Apparently they didn't nerf the Blaze Armor how I said they did but just made some of the stat changes invisible? I don't know man. Basically the Frozen Blaze is almost as good as before and that's all that matters. Also join my Discord if u gangsta: discord.gg/powliner
POWERLINER L 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣 also if ur not in the discord be better
You missed the fact that in the crimson isle patch notes admins said they're not releasing the later tiers of kuudra because everyone complained how bad and boring kuudra is so they are completely reworking the whole kuudra fight and once that comes out it will replace the current fight
My main issue is that they completely removed the early-mid game blazing fortress. It used to be a stepping stone b/w the spider's den and end, but now it's just spiders den straight to the end. I think a better thing to do would have been to add the crimson isle as an extension from the blazing fortress (like the mushroom desert is an extension from the barn)
Yeah it should be like void sepcultre its now ver difficult to get stuff like glowstone and blaze rods on iron man due to the insane combat requirement of crimson isles and many things should be not soulbound
@@oogaooga0000 Still a blow to the gut to Ironman players where they can't dare think of Blaze Rod collectipn items until they do practically everything else
I liked this update because it brought a challenge to the endgame but the fact that a majority of the content is hyperion locked killed it for me. Look at it this way powliner, I had a setup capable of dealing around the same single target damage as you with ferocity for double hits obviously and while on bosses i could hit with melee damage I was able to keep up sustained damage with hyperions the difference was clear. The fact that kuudra requires a mage setup to do and a high-tier one at that just made all my interest die. Nether Fishing and trophy fishing were fantastic additions to the game that made it so the players weren't instantly one tapping everything that spawned. However nether fishing is near impossible without a hyperion for efficiency sake and now that its a good money making method people leech harder than ever before. I recently got hacked and lost my gear and I hung the towel in, not because making money is hard in this game. But the nether update genuinely didn't feel worth it to come back to because it just didn't add enough recurring content for players. The Crystal Hollows/Dwarven mines is still by far the best update they have added to the game because of the massive rework and scale to the mining content. While the nether has a huge island it feels void and the only real things to do there are the minibosses, fish, and kuudra all of which require one singular item that rose up past a billion. Realistically powliner, ask yourself this. If you were to lose 5b worth of items but kept some of your stuff. Would you continue to play based on this update alone?
Nah i feel it was good My reason for hating most updates is because you could skip everything before the update But now for the first time ever having invested 4-6 months worth of dungeon to craft a Hyperion payed off If you ask me , with how much health mobs have in crimson it's only fair to complete dungeon first to do it
@@mattimaso7455 completing dungeons different from having 6 months of income go towards a weapon to farm gear not meant for the mode that weapon is meant for im good.
Dwarven mines and crystal hollows was by far the worst update to the game lmao, it was the cause of trillions of coins being injected into the economy meanwhile dungeons was taking out billions.
@@theageofdragons5007 lmao what? All the dupes are fixed and now you can actually progress in ironman, because you cant do catacombs before atleast combat 24 good talismans and full strong dragon or similar.
@@SomeCowguy The reason why I say they are bad is because they are fundamentally flawed in design, even now the overwhelming majority of gems are being sold to npcs rather than being sold on bazzar because of this there is a massive influx of coins into the economy at all times, inflation amounts have peaked after that update came out and it has no signs of stopping. Litteral trillions upon trillions of coins have been generated from the crystal hollows and dwarven mines, with the only other update causing anywhere near this to be the farming update. It was flat out bad for the game. As for your ironman point, the game should be balanced purely based upon the needs of the main game itself, not on the needs of ironman players. Flat out ironman should never be considered when deciding updates unless if it is a change to ironman, it's just unhealthy for the game to consider ironman in these things, ironman is meant to be a challenge.
@@kemosonicfan123lbp I predict within the next few Major Updates, we will end up being able to spam abilities with no mana cost. Each update they add new ways of reducing Mana Cost, eventually, a method that slipped the admin's mind will come and break the game further.
I also have really enjoyed this update, but I also hate it because it just makes the midgame and lategame/endgame gap even farther. I really want to play the update, but it's kinda hard to upgrade the armor when you don't have a lot of coins to work with or the fishing level for most Lava Creatures.
@@Capiosus Well the 1.0 thread states quite clearly that the admins want to keep dungeons and the overworld separated, which you can see by how bad crimson is in dungeons compared to necrons
@@Rubyllim I was referring to the fact that an LATE/ENDGAME weapon from dungeons gets some use for LATE/ENDGAME outside of dungeons as well. The drops of f7 imo need a nerf they're too rare for regular use.
i just love the fact that our favorite update is also the most unbalanced and broken one that we are complaining abt and that if you are not a hypmage than gl finding kuudra parties that wants you or even have fun with the new fishing at the start :skull:
@@kwildspirit ye, now earlygame alchemy is impossible, you need combat 24 to even consider getting good pots. Then ofc to get combat 24 you would need those insane pots to grind well.
I have a good solution for the Hyperion problem. So if you can double stats on certain islands (glacite as an example) you could probably lower stats on certain islands too.
my main issue with blaze slayer (although you didnt touch on it much in this video) is the obscene price of all the items. theyre practically impossible for an ironman player to get, and the fact that just the *travel scroll* costs upwards of 300m is absurd. and that’s one of the cheaper items
I actually really like it Don't get me wrong I'm not one of those 20b nw players that need to tell everyone how rich they are, but having the items so expensive means that it might for once actually be worth grinding them rather than buying them, which is a welcome change, as it provides late game players with something to do in a game that really doesn't haveuch beyond a certain point
@@thesixstistari5604 the issue is that its nearly impossible to grind for them since theyre all locked behind hypergolic gabagool (rngesus) drops from minions
@@sewykik5004 Yea, the admins' idea for endgame content is to make everything as boring and slow as possible in order to prevent endgame players from blowing through it all. Which I guess works, but it's fucking boring. They should go about this in a different way. Maybe make it so the shit isn't so repetitive and based on grinding the same thing until you get an rng.
imo the best way to balance the hyperion is change up its damage scalling, so let's say it deals 2x less damage, but then x3 once you have 10k or more intelligence this basically would make it weaker outside, but even better inside of dungeons, probably that damage boost could be even higher in master mode, but idk
Here's a better idea: make the content available to a portion of the player base large enough for the update to not be pointless. A massive update with an incredibly large island and tons of new content, that most of the players literally can't experience. And by experience I mean actually succeed, not struggle to do anything with 3/4 SA and kinda exist on the island. HAVING COMBAT 24 AND GOING TO THE CRIMSON ISLE ISN'T "EXPERIENCING" THE UPDATE. ITS TORTURING YOURSELF BY VIEWING NOTHING BUT AN INSURMOUNTABLE MOUNTAIN CALLED THE MIDGAME GAP.
Before you needed like what combat 8? Now you have to take the grinding that took and multiply by 30. All that just to make an earlygame island that helped you progress an endgame island. This whole update was to fuck with noranks so they would basically have to buy cookies for the xp buff to not make the grind straight up life wasting.
@@SomeCowguy while I agree to an extent, two things. 1) Non ranked players can succeed just fine. You don't need a rank at all in skyblock. 2) the update feels more like crap for endgame players to chew on as opposed to a way to fuck with a certain group, it just fucks everyone outside of the group it caters to by ignoring them, and personally I've found recent content updates insulting as they have ALL been like this and it feels like the lower progression stages have been forgotten by the devs and left to rot as the people in them are in limbo, as right when they hit the next stage there's an update stretching the progression, classifying them as their old stage of progression.
I'm just sad that the price of Hyperion rised to much. I was doing worm fishing for it and now I 1. cant afford it and 2. you can't fish in lava with normal rods anymore.
Oh yeah and let's just talk about sulhpur while we're at it. A sincere R.I.P. to all ironman players who now must suffer to level up the most boring and slow collection that is required for Blaze Slayer items which also includes some RNG drops from minions forcing you to spend 200m a day for a high efficiency setup.
Lol it is endgame content though, so they should be prepared for that kind of thing. After all, the admins' idea of endgame is to make the content as boring and slow as possible so that the endgamers don't just blow through it like everything else.
15h has infernal already because the armor is coop soulbound, which means he and his coop can use crimson essence and heavy pearls on the armor, so they get 6 heavy pearls a day instead of 3, and they spent billions of coins on fishing gear
i think it is decently easy to balance hyperion, like you said they cant nerf it or they will throw off master mode, butttt you could in theory nerf damage for it outside of dungeons and raise it boosts from stars in dungeons
@@Sucukya And why is that a bad thing? The best sword for everything shouldn't be the Valk - there should be a new, out-of-dungeons sword that would replace it.
I think hyperion should be stronger in dungeons but weaker outside. The fact that its 5x stronger than other mage weapons, and mage is stronger than all other classes is just hilarious balancing Edit: frozen blaze buff doesnt show but ofc still works, you should have tested
@@chickensoup1973 It still scales just as well in dungeons, isk who even came up with that myth. A similar thing can be seen with boss heads in their respective floors.
I just had a new sword/staff idea: Magma Blade Description: "to be honest, we're not sure how this thing holds together, it's literally melting" Damage: +300 Strength +175 Crit Damage: +75 *ability:* Magmatic Supernova Consumes half of your heath, and grants 8 seconds of damage resistance, sucks in all monsters within a 12 block radius and deals (base) 20,000 damage per second for 5 seconds, then throws all the monsters forward 25 blocks, dealing 75,000 damage per monster thrown to anything hit while the monsters are flying
I think they should change crimson armor bonus. The bonus should work for every hit and not only on killing a mob. Or just bring crimson armor op again, but the cps limit depends on the amount of pieces you have and the armors' upgrades. So, that's bad that upgrading that armor sets slightly buffs only basic stats. And maxed infernal crimson must be as op as before. Also i thing adding new equipment for those sets whould be good
Kind of agree. I think that at least the first 2 tiers, maybe 3, should not be soulbound. That would make it so that most midgame and early lategame players could get higher tiers without grinding for hours, but I do think the high tier armors should be soulbound
Please add a new berserker weapon. A weapon that make berserker do almost the same dmg as Lcm on master mode please. The game is basically "term, juju and hyperion" and then come the rest, as Powliner said. Master mode in "only" for term, crimson "only" for hyperion and fl5 "only" for juju...
For the Hyperion problem they could just reduce its damage outside dungeons, since it’s op against all mobs outside dungeons. This wouldn’t affect it inside dungeons or affect other mage weapons
Idk what they were expecting having it be difficult to balance a weapon that's literally as close to a spammable "I win" button in the game. The even more baffling thing is seeing as they tried to balance the game around this single ability? How did they not realize the game was in serious need of repair when they saw that they were balancing an entire area of the game for literally one weapon? That's just insane
my main issue with the update is the fact i had all the nether minions before this update on my ironman profile. doesnt sound like a big issue or anything sure, especially cuz its not even that overpowered or anything in my opinion, but now im able to farm all collections without even being able to kill the mobs there? it makes no sense. i do love how it takes a high combat level, even if it takes forever to reach that point. also the two factions look very interesting, even though i cant really interact yet. and the island itself looks amazing
I hope u pin this ....Crimson isle is an update only for endgame players the combat lvl required is really hard to get and you should spend billions on your armor to stay alive while fighting against the mini-bosses they should make an update accessible for new and mid-game players kinda like crystal hollows or the farming update..they r only concentrating on updating the game for endgame players like m7 and blaze slayers enderman slayers etc... If any admin sees this I hope you take this into account
The obvious problem with crimson isle is that it's now waaaay in the lategame so I have no way to get new glowstone supplies since nobody wants to show me where they moved the glowstone caves and nobody seems to care either. Same for quartz. And all the other nether drops for that sake.
You can find glowstone and quartz under the volcano (when you exit the stronghold bridge and find the magma cubes there is a cave near them under the path that leads to the volcano. In that cave there is glowstone and quartz)
Lets not forget that blaze rods and other nether mob collects are mid to late game drops now. I've played for a while now and I've only got 10 enchanted blaze rods to my name at this point. And I got the minion very quickly after I started. Think about how long newer players have to wait to even get the minion unless a friend gives you it. And then you add on the time it takes to get those resources. Before you could grind for those rods, but that requires a hyperion or similar weapon now. Locking these collections behind such high progress barriers is just wrong and they need to solve this issue. Also, before you say that it's not a big deal, pls try walking into a room full of blaze with a shadow assassin armor set and a livid dagger and see how that goes. And keep in kind that Juju's is locked behind a hyperion, a MASSIVE grind, or a massive amount of money so you can't use that either.
@@arrly Its locked by cost. It requires 32 null ovoids. Tier 2 is out of the range of mid tier players with its massive health bar and pretty strong damage. Tier one only drops a couple of the things needed to make the ovoids and they are pretty pricy. Plus the 32 quartz blocks and such. Add on the other expenses and its pretty steep. And the bow only somewhat aleviates the problem cause unless you can shoot it from the stairs so the blazes don't shoot you, you're still gonna get shredded. I have the talismans that give damage reduction and I still have some trouble 1v1ing the mobs with shadow assassin armor and I have some pretty high skills levels and a large amount of talismans. Newer players can't access the talismans with the damage reduction because they are locked behind the collections they need the talismans to unlock. They might be able to buy the talismans, but they shouldn't have to buy the talismans to access the collection that the talismans are in.
I think that you are quite correct despite it being your personal opinion, you quite bring us a great perspective of a player who have a lot of experience and doing a great criticising job not by being mean but by doing some hypothetical thoughts, keep it up, your vids are really great and pleasant to see and hear !
There is an easy way to nerf hype in crimson isle and keeping it the same. (Kinda) So you nerf the base dmg but buff the intl scaling. Also I bet the crimson ess will be really good in the later tiers of kuudra.
Day 1 of asking poopoopeepeeliner for a berserker guide. I know there are 100s of them on UA-cam but after watching your content for a while now no other skyblock youtuber even comes close. You have some god tier content much love big guy
yes and no, u dont actually need hype for lots of essence, u can just barn fish and then kill from far away with fire fury wand (or even veil wand if ur tanky), yes its abit slower but all in all it will still make u loads of essence,
the crimson isle update made me a new skyblcok player can't get access to the blazing fortress until we unlocked level 24 combat which is very annoying
Honestly the wither impact ability is what makes the Hyperion the dominant weapon I feel like they should make it so some mobs are immune to it so that some stuff requires some skill rather than spamming right click
Can't they just make it so the Hyperion (Necron's blade in general + wither impact) is heavily nerfed outside of dungeons but when u enter a dungeon it gains a massive increase in stats and ability and becomes as it is now, like any dungeon items they have their normal stat outside of dungeons but inside they gain more stats making them more powerful i feel like that's the only way to balance the Hyperion
they should honestly make it so that u can only use kuudra armor sets in the crimson isle,sure u couldnt do anything at first but once u upgrade it a lot times than it becomes usable,not to mention it will some some problems on the way
i guess the easiest way to make hyperions balanced would be to nerf it, but just outside of dungeons, im pretty sure they can make it work, it would be just like dungeon stars but on reverse
Hype can be easily fixed, make it do more damage when hitting multiple mobs and way less when doing single target damage. Your welcome for my big brain solution.
I thought the update was somewhat cool but honestly the things I mainly liked about the update weren't really related to the nether isle it was just in the update for instance equipment or the new reforges
The problem is much bigger.... 1. F7 is difficult af, handles are like 1.05b per. And also as we know, handle was 1/400, but now it's 1/1111 2. Heavy pearls are not a problem for the first time only. Just try to calculate how many days do you need to max out 1 set. But what if you wanna max out all sets?! That will take forever 3. New collections... And how new players are supposed to get magma, blaze, quartz, glowstone collections before combat 24?! 4. Also blaze slayer rng drops suck, because they can't be used. All good crafts there require a lot inferno vertexes or even a freaking inferno apex
tbh I'd be over there doing stuff if there was anything that didn't basically require a hype. I mean, what am I supposed to do? Juju the mobs to death? And 1b coins is a lot, even with the methods that require a hype (or another expensive setup, like mining) in the first place. My net worth is only around 200 million coins, and it's not going to be 1.2 billion any time soon.
Damn i had no idea they nerfed blaze pet and just after i got full frozen blaze on my iron man i hope they revert that but knowing them they probably wont edit: just read some comments apparently only the item lore is wrong the actual stats are still multiplied by %40 do be a hypixel moment
always when u drop a vid, I instantly watch it. why? because I can learn something new from them and I know that it will make me when you tell that cringe jokes. ok powerliner, now just lemme watch this masterpiece
What I personally don't like is new content is all very ahead in the progression of the game EDIT: Also now ironman early game is punished due to high level "ish" combat level required to get glowstone in order to be able to get haste 3 pots, and magical soups to make your first farms, safely, cause now either you grind up to level 24 combat or in ironman you're not gonna be able to get money through farming for a while, and that sucks.
Another problem with the crimson isle and I think this is for me is that I need to be combat level XXIV or XXII and it still says combat level V on a new profile then switches to XXIV or XXII for some dumb reason
@@mhne8993 Well it actually depends on if you're using alts or just a friend. A friend likely wouldn't want to just give you all their heavy pearls. If you use an alt, that is boosting.
hype costs 1bil, every other setup compared is like 400m tops, also yeh we kinda had this problem with hype for f7 along time ago, you couldnt really get in a party without one, but now u can, things change and evolve and people get better at it and more items release, you never know on higher kuudra floors a bers might be nesicarry or even a tank or archer
I mean you still can't rlly get into a party without a hype. my buddy is cata 40 and gets kicked from parties because he hasn't gotten himself a hype yet
@@theorphanobliterator you can easily do f7 without hype, and finding a party isnt that hard, but a party finder party will be hard to find, just make some friends in a similar position to yourself andwork your way up together, sure ull get terrible runs to begin with but with practice and time you will be fine
what u said about the weapon is true because i have a nice juju but i can still damage a mini boss for 5 minutes and do 1% when someone with hypm comes and do the other 99% in 2 seconds
The aurora staff is such a cool concept, but it’s garbage and costs like 600k, my solution?? Create tiered aurora staffs that drop from each tier and have new stats for each one (they can’t be starred). For example the base aurora staffs right now are pretty bad, but let’s say for infernal tier Kuudra a infernal aurora staff like does crazy one hit damage that makes it worth using instead of Hyperion for mini bosses. But an issue may be the low mana cost, but you could also increase the mana cost for each tier by like 100 which would make breeze more valuable to people using the high tier aurora staffs which would also be buffed by the armor set with breeze on it.
HELLO GOONS! This was a bit more of a discussion-type video so keep in mind a lot of these things are just my opinion on all of this. I genuinely love this update even though it may seem like I just spent 9 minutes straight hating on it.
EDIT: Apparently they didn't nerf the Blaze Armor how I said they did but just made some of the stat changes invisible? I don't know man. Basically the Frozen Blaze is almost as good as before and that's all that matters.
Also join my Discord if u gangsta: discord.gg/powliner
Poo liner haha
POWERLINER L
🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
also if ur not in the discord be better
im not a goon you goonliner
hey powliner you forgot about the romero quest being locked behind combat 24
I need treeee
You missed the fact that in the crimson isle patch notes admins said they're not releasing the later tiers of kuudra because everyone complained how bad and boring kuudra is so they are completely reworking the whole kuudra fight and once that comes out it will replace the current fight
nice
Honestly the admins will prob either forget or change the things noone complained about
@@kemosonicfan123lbp nb4 they make it so you can't exist in kuudra anymore /s
i like the kuudra fight, although the hot tier takes too long
Wtf we cant get all talismans
My main issue is that they completely removed the early-mid game blazing fortress. It used to be a stepping stone b/w the spider's den and end, but now it's just spiders den straight to the end. I think a better thing to do would have been to add the crimson isle as an extension from the blazing fortress (like the mushroom desert is an extension from the barn)
Yeah it should be like void sepcultre its now ver difficult to get stuff like glowstone and blaze rods on iron man due to the insane combat requirement of crimson isles and many things should be not soulbound
ok but the old blazing fortress is pretty much useless except for that one specific case where it is useful for a few hours
@@oogaooga0000 Still a blow to the gut to Ironman players where they can't dare think of Blaze Rod collectipn items until they do practically everything else
@@azurefps That's sadly pretty much unreliable in its own right, frankly
@Cookiesurvival no you can buy blaze powder from alchemist
I liked this update because it brought a challenge to the endgame but the fact that a majority of the content is hyperion locked killed it for me. Look at it this way powliner, I had a setup capable of dealing around the same single target damage as you with ferocity for double hits obviously and while on bosses i could hit with melee damage I was able to keep up sustained damage with hyperions the difference was clear. The fact that kuudra requires a mage setup to do and a high-tier one at that just made all my interest die.
Nether Fishing and trophy fishing were fantastic additions to the game that made it so the players weren't instantly one tapping everything that spawned. However nether fishing is near impossible without a hyperion for efficiency sake and now that its a good money making method people leech harder than ever before.
I recently got hacked and lost my gear and I hung the towel in, not because making money is hard in this game. But the nether update genuinely didn't feel worth it to come back to because it just didn't add enough recurring content for players.
The Crystal Hollows/Dwarven mines is still by far the best update they have added to the game because of the massive rework and scale to the mining content. While the nether has a huge island it feels void and the only real things to do there are the minibosses, fish, and kuudra all of which require one singular item that rose up past a billion. Realistically powliner, ask yourself this. If you were to lose 5b worth of items but kept some of your stuff. Would you continue to play based on this update alone?
Nah i feel it was good
My reason for hating most updates is because you could skip everything before the update
But now for the first time ever having invested 4-6 months worth of dungeon to craft a Hyperion payed off
If you ask me , with how much health mobs have in crimson it's only fair to complete dungeon first to do it
@@mattimaso7455 completing dungeons different from having 6 months of income go towards a weapon to farm gear not meant for the mode that weapon is meant for im good.
Dwarven mines and crystal hollows was by far the worst update to the game lmao, it was the cause of trillions of coins being injected into the economy meanwhile dungeons was taking out billions.
@@theageofdragons5007 lmao what? All the dupes are fixed and now you can actually progress in ironman, because you cant do catacombs before atleast combat 24 good talismans and full strong dragon or similar.
@@SomeCowguy The reason why I say they are bad is because they are fundamentally flawed in design, even now the overwhelming majority of gems are being sold to npcs rather than being sold on bazzar because of this there is a massive influx of coins into the economy at all times, inflation amounts have peaked after that update came out and it has no signs of stopping. Litteral trillions upon trillions of coins have been generated from the crystal hollows and dwarven mines, with the only other update causing anywhere near this to be the farming update. It was flat out bad for the game.
As for your ironman point, the game should be balanced purely based upon the needs of the main game itself, not on the needs of ironman players. Flat out ironman should never be considered when deciding updates unless if it is a change to ironman, it's just unhealthy for the game to consider ironman in these things, ironman is meant to be a challenge.
Dungeons snapped the balancing of the game in half. With weapons like Hyperion just doing everything. The power-creep is becoming noticeable.
Hyperion is shoving 4 floors worth for progression into 1 and it's very clear the admins had no idea how to do that
f5 ruined everything with livid and SA and f7 finished any balancing this game had
@@aureliaaaaaaaaaaaaaa true honestly
@@kemosonicfan123lbp I predict within the next few Major Updates, we will end up being able to spam abilities with no mana cost. Each update they add new ways of reducing Mana Cost, eventually, a method that slipped the admin's mind will come and break the game further.
@@aureliaaaaaaaaaaaaaa i wrote an essay about this but who cares the community is fine with it so its literally a non issue at this point.
I also have really enjoyed this update, but I also hate it because it just makes the midgame and lategame/endgame gap even farther. I really want to play the update, but it's kinda hard to upgrade the armor when you don't have a lot of coins to work with or the fishing level for most Lava Creatures.
6:50 it does buff them just not visually on the armour set, you still get the stats it just doesnt show it on the armour lore
Its weird since i dont seem to deal any extra damage with the armor
@@Olarvi strange, for me i got 1100~ strength before putting on the blaze pet with my frozen blaze on and 1300~ strength after for example
@@Macash do you need to wear the full frozen blaze armor set for it to work?
@@Olarvi no
@@Macash damn thats really weird
I like how a dungeon sword became more useful outside of dungeons and a non-dungeon slayer bow became more useful in dungeons
Balance go brrr
this may actually be what they want, because they want you to explore the diversity of the game. (noted from 1.0 megathread)
@@Capiosus mmm pay 1b+ to explore the diversity of the game hmm yes
@@Capiosus Well the 1.0 thread states quite clearly that the admins want to keep dungeons and the overworld separated, which you can see by how bad crimson is in dungeons compared to necrons
@@Rubyllim I was referring to the fact that an LATE/ENDGAME weapon from dungeons gets some use for LATE/ENDGAME outside of dungeons as well. The drops of f7 imo need a nerf they're too rare for regular use.
i just love the fact that our favorite update is also the most unbalanced and broken one that we are complaining abt and that if you are not a hypmage than gl finding kuudra parties that wants you or even have fun with the new fishing at the start :skull:
Most updates make the rich richer and the poor poorer
@@kwildspirit ye, now earlygame alchemy is impossible, you need combat 24 to even consider getting good pots. Then ofc to get combat 24 you would need those insane pots to grind well.
I have a good solution for the Hyperion problem. So if you can double stats on certain islands (glacite as an example) you could probably lower stats on certain islands too.
my main issue with blaze slayer (although you didnt touch on it much in this video) is the obscene price of all the items. theyre practically impossible for an ironman player to get, and the fact that just the *travel scroll* costs upwards of 300m is absurd. and that’s one of the cheaper items
Haha you think hypixel devs care about Ironman good joke
I actually really like it
Don't get me wrong I'm not one of those 20b nw players that need to tell everyone how rich they are, but having the items so expensive means that it might for once actually be worth grinding them rather than buying them, which is a welcome change, as it provides late game players with something to do in a game that really doesn't haveuch beyond a certain point
@@thesixstistari5604 the issue is that its nearly impossible to grind for them since theyre all locked behind hypergolic gabagool (rngesus) drops from minions
@@sewykik5004 that's true
@@sewykik5004 Yea, the admins' idea for endgame content is to make everything as boring and slow as possible in order to prevent endgame players from blowing through it all. Which I guess works, but it's fucking boring. They should go about this in a different way. Maybe make it so the shit isn't so repetitive and based on grinding the same thing until you get an rng.
6:48 except frozen blaze still works perfectly, it just doesn't show it in item lore, but check your stats, still works perfectly fine
Oh cool i got worried there i have fb on my ironman and got worried do be a hypixel moment
@@phillipsbl fr xD
0:22 I am a pleb who played Overwatch and all I can think of is old roadhog hook, it could pull you from another dimension if it wanted to
imo the best way to balance the hyperion is change up its damage scalling, so let's say it deals 2x less damage, but then x3 once you have 10k or more intelligence
this basically would make it weaker outside, but even better inside of dungeons, probably that damage boost could be even higher in master mode, but idk
yeah but then it wouldn't do any dmg and there would be no weapon for crimson isles at all
The reason i dont like how it is soul bound is because it eliminates an option to do it in the way i want by not being in the crimson isle :D
Here's a better idea: make the content available to a portion of the player base large enough for the update to not be pointless. A massive update with an incredibly large island and tons of new content, that most of the players literally can't experience. And by experience I mean actually succeed, not struggle to do anything with 3/4 SA and kinda exist on the island. HAVING COMBAT 24 AND GOING TO THE CRIMSON ISLE ISN'T "EXPERIENCING" THE UPDATE. ITS TORTURING YOURSELF BY VIEWING NOTHING BUT AN INSURMOUNTABLE MOUNTAIN CALLED THE MIDGAME GAP.
Before you needed like what combat 8? Now you have to take the grinding that took and multiply by 30. All that just to make an earlygame island that helped you progress an endgame island. This whole update was to fuck with noranks so they would basically have to buy cookies for the xp buff to not make the grind straight up life wasting.
@@SomeCowguy while I agree to an extent, two things. 1) Non ranked players can succeed just fine. You don't need a rank at all in skyblock. 2) the update feels more like crap for endgame players to chew on as opposed to a way to fuck with a certain group, it just fucks everyone outside of the group it caters to by ignoring them, and personally I've found recent content updates insulting as they have ALL been like this and it feels like the lower progression stages have been forgotten by the devs and left to rot as the people in them are in limbo, as right when they hit the next stage there's an update stretching the progression, classifying them as their old stage of progression.
I'm just sad that the price of Hyperion rised to much. I was doing worm fishing for it and now I 1. cant afford it and 2. you can't fish in lava with normal rods anymore.
Get good attributes on a decent new rod and it’ll be fine
same thing happened to me and now im grinding dungeons, as it is the most fun thing to do in skyblock rn
Yea me to I had other plan to farm but rn price of farming crap are high
crimmson fishing is very good for money
@@2hundii505 its not goog without hype
Oh yeah and let's just talk about sulhpur while we're at it. A sincere R.I.P. to all ironman players who now must suffer to level up the most boring and slow collection that is required for Blaze Slayer items which also includes some RNG drops from minions forcing you to spend 200m a day for a high efficiency setup.
Lol it is endgame content though, so they should be prepared for that kind of thing. After all, the admins' idea of endgame is to make the content as boring and slow as possible so that the endgamers don't just blow through it like everything else.
I think the update is really cool but it made the gap between mid/late and endgame way bigger then it already was
15h has infernal already because the armor is coop soulbound, which means he and his coop can use crimson essence and heavy pearls on the armor, so they get 6 heavy pearls a day instead of 3, and they spent billions of coins on fishing gear
@Powliner at one point you could open the sell menu and buy water allowing you to make yourself an obby platform
i think it is decently easy to balance hyperion, like you said they cant nerf it or they will throw off master mode, butttt you could in theory nerf damage for it outside of dungeons and raise it boosts from stars in dungeons
They could do that for all Wither Blades, nerf the stats but have them boosted in the Catacombs.
@@abdurehmanmalik8974 but than that would screw over people that use valk for example
@@Sucukya And why is that a bad thing? The best sword for everything shouldn't be the Valk - there should be a new, out-of-dungeons sword that would replace it.
After 9 months of developpement, hopefully it would have been worth the wait.
Thanks, and have """fun"""
I think hyperion should be stronger in dungeons but weaker outside. The fact that its 5x stronger than other mage weapons, and mage is stronger than all other classes is just hilarious balancing
Edit: frozen blaze buff doesnt show but ofc still works, you should have tested
it does show and it doesnt buff damage stats anymore
@@spectregames-bv7pw iirc it applies to the player instead of the armor, it does buff damage stats just doesnt scale as well in dungeons
@@chickensoup1973 It still scales just as well in dungeons, isk who even came up with that myth. A similar thing can be seen with boss heads in their respective floors.
@@spectregames-bv7pw It doesnt show to combat pet stacking, but it does buff, and honestly the only word to call you here is idiot.
problem is there is no early game nether when old nether was extremely early game
6:47 fb got a total of 0 nerfs the buff goes directly to your players stats and even those receive dungeon scaling
Hypickle moment(yes i said hypickle)
I just had a new sword/staff idea: Magma Blade
Description: "to be honest, we're not sure how this thing holds together, it's literally melting"
Damage: +300
Strength +175
Crit Damage: +75
*ability:* Magmatic Supernova
Consumes half of your heath, and grants 8 seconds of damage resistance, sucks in all monsters within a 12 block radius and deals (base) 20,000 damage per second for 5 seconds, then throws all the monsters forward 25 blocks, dealing 75,000 damage per monster thrown to anything hit while the monsters are flying
Great idea
I think they should change crimson armor bonus. The bonus should work for every hit and not only on killing a mob.
Or just bring crimson armor op again, but the cps limit depends on the amount of pieces you have and the armors' upgrades.
So, that's bad that upgrading that armor sets slightly buffs only basic stats. And maxed infernal crimson must be as op as before.
Also i thing adding new equipment for those sets whould be good
The worst problem I have with this update is that the fishing xp attribute doesnt work like was it rly that hard to code that
I think it was a good idea to have made higher tiers of kuudra armour soul bound.
Kind of agree. I think that at least the first 2 tiers, maybe 3, should not be soulbound. That would make it so that most midgame and early lategame players could get higher tiers without grinding for hours, but I do think the high tier armors should be soulbound
Everything too expensive and too hard its hard to enjoy the game when your forced to farm money for years
Agree
15h gets infernal and banished to the shadow realm for abusing that people duped shortly after
Please add a new berserker weapon. A weapon that make berserker do almost the same dmg as Lcm on master mode please. The game is basically "term, juju and hyperion" and then come the rest, as Powliner said. Master mode in "only" for term, crimson "only" for hyperion and fl5 "only" for juju...
yeah berserker low key gets clowned on, which sucks because I'm a bers/healer
Honestly why doesn’t kudra have a party finder like it’s so hard to find a party if you don’t know a lot of people who play the game
For the Hyperion problem they could just reduce its damage outside dungeons, since it’s op against all mobs outside dungeons. This wouldn’t affect it inside dungeons or affect other mage weapons
1:53 they made a hack that you can just jump into lava and chill
Idk what they were expecting having it be difficult to balance a weapon that's literally as close to a spammable "I win" button in the game.
The even more baffling thing is seeing as they tried to balance the game around this single ability?
How did they not realize the game was in serious need of repair when they saw that they were balancing an entire area of the game for literally one weapon? That's just insane
my main issue with the update is the fact i had all the nether minions before this update on my ironman profile. doesnt sound like a big issue or anything sure, especially cuz its not even that overpowered or anything in my opinion, but now im able to farm all collections without even being able to kill the mobs there? it makes no sense.
i do love how it takes a high combat level, even if it takes forever to reach that point. also the two factions look very interesting, even though i cant really interact yet. and the island itself looks amazing
The problem is that early game ironman/bingo players can't get haste 3 potions
i rember a few months back when necrons blade variants were lowest 600m. not getting one of those for a long time now
More like over a year ago
I hope u pin this ....Crimson isle is an update only for endgame players the combat lvl required is really hard to get and you should spend billions on your armor to stay alive while fighting against the mini-bosses they should make an update accessible for new and mid-game players kinda like crystal hollows or the farming update..they r only concentrating on updating the game for endgame players like m7 and blaze slayers enderman slayers etc... If any admin sees this I hope you take this into account
watching this, i feel like i'm playing a different game.
Problem number one: Melon Minion inhibits your minion set up and you can’t change that
The obvious problem with crimson isle is that it's now waaaay in the lategame so I have no way to get new glowstone supplies since nobody wants to show me where they moved the glowstone caves and nobody seems to care either. Same for quartz. And all the other nether drops for that sake.
You can find glowstone and quartz under the volcano (when you exit the stronghold bridge and find the magma cubes there is a cave near them under the path that leads to the volcano. In that cave there is glowstone and quartz)
@@TheDarkKillerGR Okay thanks
People can get 26k in tenacity bc when u jump in the right moment the Gast try to Hit u in the Air and miss the Blocks
great update. too bad I can't experience anything about it because the magma cubes have 8x my damage in HP
Easy nerf: Higher tiers give good weapons, Hyperion either loses damage or gets a limit of 2-3 mobs.
if it gets capped to 3 mobs, it wont be good in dungeons
Lets not forget that blaze rods and other nether mob collects are mid to late game drops now. I've played for a while now and I've only got 10 enchanted blaze rods to my name at this point. And I got the minion very quickly after I started. Think about how long newer players have to wait to even get the minion unless a friend gives you it. And then you add on the time it takes to get those resources. Before you could grind for those rods, but that requires a hyperion or similar weapon now. Locking these collections behind such high progress barriers is just wrong and they need to solve this issue. Also, before you say that it's not a big deal, pls try walking into a room full of blaze with a shadow assassin armor set and a livid dagger and see how that goes. And keep in kind that Juju's is locked behind a hyperion, a MASSIVE grind, or a massive amount of money so you can't use that either.
Juju isn't locked. You can get enderman slayer lvl 3 from tier 1 bosses in a few hours in almost any early/mid game armour.
@@arrly Its locked by cost. It requires 32 null ovoids. Tier 2 is out of the range of mid tier players with its massive health bar and pretty strong damage. Tier one only drops a couple of the things needed to make the ovoids and they are pretty pricy. Plus the 32 quartz blocks and such. Add on the other expenses and its pretty steep. And the bow only somewhat aleviates the problem cause unless you can shoot it from the stairs so the blazes don't shoot you, you're still gonna get shredded. I have the talismans that give damage reduction and I still have some trouble 1v1ing the mobs with shadow assassin armor and I have some pretty high skills levels and a large amount of talismans. Newer players can't access the talismans with the damage reduction because they are locked behind the collections they need the talismans to unlock. They might be able to buy the talismans, but they shouldn't have to buy the talismans to access the collection that the talismans are in.
@@joshsolders5543 im midgame and i did eman t4 just fine
@@legoukko5372 With what gear exactly.
@@legoukko5372 what midgame gear can do something even some of the best players could not do when enderman was released?
Here’s a very CRAAAZY and out there idea but… nobody likes nerfs so JUST MAKE GEAR ON PAR WITH HYPE SO YOU CAN HAVE SOME DIVERSITY
I think that you are quite correct despite it being your personal opinion, you quite bring us a great perspective of a player who have a lot of experience and doing a great criticising job not by being mean but by doing some hypothetical thoughts, keep it up, your vids are really great and pleasant to see and hear !
The minibosses at first were disabled due to insane lag they caused
So i wasted almost 3 months on my ironman for blaze minions for nothing. I only needed 2 more ench. blaze rods but now my hope is gone
There is an easy way to nerf hype in crimson isle and keeping it the same. (Kinda) So you nerf the base dmg but buff the intl scaling. Also I bet the crimson ess will be really good in the later tiers of kuudra.
Day 1 of asking poopoopeepeeliner for a berserker guide. I know there are 100s of them on UA-cam but after watching your content for a while now no other skyblock youtuber even comes close. You have some god tier content much love big guy
Am still sad about how the fuck is it possable to get black belt without hacking
yes and no, u dont actually need hype for lots of essence, u can just barn fish and then kill from far away with fire fury wand (or even veil wand if ur tanky), yes its abit slower but all in all it will still make u loads of essence,
The main issue is I wanted glowstone but don't have the combat lvl...
@Mihály Tóth oh thats so expensive are you sure?
the crimson isle update made me a new skyblcok player can't get access to the blazing fortress until we unlocked level 24 combat
which is very annoying
Blaze armor basically instantly collects heavy pearls and it’s aoe
Honestly the wither impact ability is what makes the Hyperion the dominant weapon I feel like they should make it so some mobs are immune to it so that some stuff requires some skill rather than spamming right click
Can't they just make it so the Hyperion (Necron's blade in general + wither impact) is heavily nerfed outside of dungeons but when u enter a dungeon it gains a massive increase in stats and ability and becomes as it is now, like any dungeon items they have their normal stat outside of dungeons but inside they gain more stats making them more powerful i feel like that's the only way to balance the Hyperion
I don’t even have enough time to play skyblock for more then 3 hours a week but still love watching your videos, keep up the hilarious content
they should honestly make it so that u can only use kuudra armor sets in the crimson isle,sure u couldnt do anything at first but once u upgrade it a lot times than it becomes usable,not to mention it will some some problems on the way
It's a good day when powliner posts a video
Great vid as always my man, keep it up!!
planet skyblock when
Thanks for the necromancy cameo
to be fair, heavy pearls also randomly regenerate throughout the day
Remember when all you had to do in the nether was just wait for a big giant magma boss?
Yeah me neither
i guess the easiest way to make hyperions balanced would be to nerf it, but just outside of dungeons, im pretty sure they can make it work, it would be just like dungeon stars but on reverse
Hype can be easily fixed, make it do more damage when hitting multiple mobs and way less when doing single target damage. Your welcome for my big brain solution.
Will be more op for kuudra and clearing in dungeons dummy
8:27 dude thats so true they really dont take fixes seriously
I thought the update was somewhat cool but honestly the things I mainly liked about the update weren't really related to the nether isle it was just in the update for instance equipment or the new reforges
every time there is a "but powliner" we know some bigbrain shit is gona happenn
The hyperion is about to get absolutely destroyed, calling it now
The problem is much bigger....
1. F7 is difficult af, handles are like 1.05b per. And also as we know, handle was 1/400, but now it's 1/1111
2. Heavy pearls are not a problem for the first time only. Just try to calculate how many days do you need to max out 1 set. But what if you wanna max out all sets?! That will take forever
3. New collections... And how new players are supposed to get magma, blaze, quartz, glowstone collections before combat 24?!
4. Also blaze slayer rng drops suck, because they can't be used. All good crafts there require a lot inferno vertexes or even a freaking inferno apex
The drop chance was always 1/1111, they just hadn’t released the info. 1/400 was an estimate by the community.
Make the hyperions radius outside of dungeons lower sounds like a good idea to me
how many years will the hypixel team take making CI pt2🤔
tbh I'd be over there doing stuff if there was anything that didn't basically require a hype. I mean, what am I supposed to do? Juju the mobs to death? And 1b coins is a lot, even with the methods that require a hype (or another expensive setup, like mining) in the first place. My net worth is only around 200 million coins, and it's not going to be 1.2 billion any time soon.
Damn i had no idea they nerfed blaze pet and just after i got full frozen blaze on my iron man i hope they revert that but knowing them they probably wont edit: just read some comments apparently only the item lore is wrong the actual stats are still multiplied by %40 do be a hypixel moment
Dear powliner, i really want a hype.
Today i felt extra funky and pressed the like button
always when u drop a vid, I instantly watch it. why? because I can learn something new from them and I know that it will make me when you tell that cringe jokes.
ok powerliner, now just lemme watch this masterpiece
we need a blaze slayer guide
What I personally don't like is new content is all very ahead in the progression of the game
EDIT: Also now ironman early game is punished due to high level "ish" combat level required to get glowstone in order to be able to get haste 3 pots, and magical soups to make your first farms, safely, cause now either you grind up to level 24 combat or in ironman you're not gonna be able to get money through farming for a while, and that sucks.
i just liked the intro to this video, it was hella funny
Another problem with the crimson isle and I think this is for me is that I need to be combat level XXIV or XXII and it still says combat level V on a new profile then switches to XXIV or XXII for some dumb reason
1:45 26k score was just hacked lol
It takes literally half a year of constant heavy pearls to get maxed kuudra armour, and imagine that for ALL kuudra sets, 2 years to get all sets.
They nerfed the heavy pearl amount required for the sets, + You can always get a coop.
@@mhne8993 then that would be boosting!
@@striderwhiston9897 No.
@@mhne8993 Well it actually depends on if you're using alts or just a friend.
A friend likely wouldn't want to just give you all their heavy pearls.
If you use an alt, that is boosting.
@@striderwhiston9897 Please re-read the definition of boosting provided by the Hypixel network.
from 10k subscribers to 66k
I’m proud of you
The mini bosses did not work because they were disabled due to the servers being really laggy.
hype costs 1bil, every other setup compared is like 400m tops, also yeh we kinda had this problem with hype for f7 along time ago, you couldnt really get in a party without one, but now u can, things change and evolve and people get better at it and more items release, you never know on higher kuudra floors a bers might be nesicarry or even a tank or archer
I mean you still can't rlly get into a party without a hype. my buddy is cata 40 and gets kicked from parties because he hasn't gotten himself a hype yet
@@theorphanobliterator you can easily do f7 without hype, and finding a party isnt that hard, but a party finder party will be hard to find, just make some friends in a similar position to yourself andwork your way up together, sure ull get terrible runs to begin with but with practice and time you will be fine
what u said about the weapon is true because i have a nice juju but i can still damage a mini boss for 5 minutes and do 1% when someone with hypm comes and do the other 99% in 2 seconds
we love you powliner
epic pooliner video!!!11!!111!!!1!!!1!!
they maybe could nerf hype by some percent and give back the same ammount when in dungeons
Very true and good video!
Idea: Heavy pearls drop from burning tier and higher kuudra.
They should drop from Hellwisps as it says in their lore.
@@abdurehmanmalik8974 but if it was from those, than any person with a juju, some decent armor, and caution could farm them up
The aurora staff is such a cool concept, but it’s garbage and costs like 600k, my solution?? Create tiered aurora staffs that drop from each tier and have new stats for each one (they can’t be starred). For example the base aurora staffs right now are pretty bad, but let’s say for infernal tier Kuudra a infernal aurora staff like does crazy one hit damage that makes it worth using instead of Hyperion for mini bosses. But an issue may be the low mana cost, but you could also increase the mana cost for each tier by like 100 which would make breeze more valuable to people using the high tier aurora staffs which would also be buffed by the armor set with breeze on it.
you forgot to mention that along with the leg wisp pet being garbage, it also costs 6b coins
Congrats on 69k subs powliner!