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Ralfi's Alley - A-10C II Tank Kil*er Update first look!
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- Опубліковано 17 сер 2024
- Bought and flew the new update for the A-10C. Played around with the new exterior/interior model, the new flight model, as well as the new Helmet mounted display and the new laser guided rockets. I figured out what it would take to take on some of those armor units and it really did shine a light on what's possible.
0:00 Intro
0:26 Exterior model
1:05 Controls
2:16 worn vs new cockpit
3:10 Helmet mounted display
10:18 New Broadcast SPI HOTAS
11:28 M-151/282 Laser Guided Rockets
21:18 Laser Rockets as AA platform
22:02 Turning Performance
24:11 Conclusion
24:31 End
Game: DCS A-10C Warthog
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I stream from time to time at:
/ ralfidude
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You can keep in touch with me through:
Twitter: / ralfidude
Facebook: / ralfidude
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My PC Specs:
I9-9900K
GTX 1080ti
Corsair 32GB DDR4
Kraken X62 AIO
Phantek Enthoo Evolv case
ASUS ROG Maximus X Hero
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Song at end:
It Is Such A Good Night- The Charlie Steinmann Orchestra & Singers (remix by ThaKniceOne9287)
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This just backs my theory of giving the A-10 AMRAAMS and calling it the F/A-10C
We need this irl. Attack plane with amraams!
How the fuck are you gonna cram a radar on a platform that has all the nose space occupied by an unreasonably large gun.
@@alpine7313 exterior radar, just slap it on the top of the canopy ez pz
@@alpine7313 Who needs radar when you can maddog it? Or have it steer the AMRAAM seeker with the HMCS just like they do with the AIM-9. Or better yet, put an AIM-9X seeker on an AMRAAM and have a silent BVR capability.
@@JETZcorp thats not how any of that works😂😂
Team Old Skool checking in.
I see you are also a man of culture.
Enjoy the Covid. I'll take mine sterile 👍
On station and standing by. That HMCS is a game changer!
honestly even just the HMCS is worth 10 bucks imo
*Laughs in HObIT*
@Kyle Morris Helmet-Mounted Integrated Cueing System (HMCS)
I’m a beat up older guy and retired ground combatant and this is gonna be my first paid module to learn. I and the men I was with appreciated CAS on many occasions and I think it will be fun to simulate now from the top side years on.
The APKWS don't spin - that is correctly modelled in DCS. The laser sensors on the ends of the 4 new fins could otherwise not exactly track the laser spot. The rockets actually have to be actively "un-spin-ed" by the guidance systems after they are launched (as they start spining like any other 2.75" rocket by default).
The paper I found (RD-SS-90-6) says hydra spin is from the rocket nozzles flutes for launch stablisation, there's a tiny shaped leading edge on the rear fins cancel out and then reverses the spin once the rocket has burned out. As it transitons subsonic the trailing edge takes over and maintains a slower spin to keep the warhead happy. BAE's images seem to show the standard rear fins with those shaped edges (they're pretty subtle).
The popout fins on the APKWS module do seem to cancel out any spin after launch so the fin optics can track without a 20-30Hz spin fecking with everything. So it seems to be modeling the trailing edge spining it back up at the end when the seaker goes to sleep.
It's a very cool system stuck into the middle of some very dizzy, most probably drunk rockets. :D
@@mostevil1082 I make the APKWS
Re: APKWS anti-aircraft usage- The USAF actually just shot down a target drone representing a cruise missile with an APKWS rocket fired from an F-16. (Also HVP from howitzers in the same test, but unrelated). So that air-to-air capability is very real, at least in certain envelopes and against certain targets.
yeah against choppers it's going to be the new weapon☺️
Seems to me like APKWS is fairly comparable to the 25T's Vikhrs then - those also have a fairly decent chance of slapping choppers out of the sky.
@@Derpy-qg9hn VIKHR are laser beam riders, they loose a lot of energy when manouvering, that's why they have quite powerfull rocket motor. When launched against notching aerial target they are likely to stall, i think that APKWS should have less issues with it's more advanced guidance (SAL instead of beam riding), but they don't have such a powerfull rocket motor on the other hand.
@@Derpy-qg9hn we could call it the "slap chop"
You just said "APKWS fired from an F-16" and as a Viper driver that makes me physically excited.
that's it. with the way she turns now, I won't be very cheeky with these anymore. Fox 3 at no escape zone straight away.
Literally my same thought, no more playing with A-10s
Thank you sooo much for this video (and your other recent a10c tutorial videos). I'm finally 'over the hard part' in learning the A10C (and now the 2 version). I've got trackIR arriving next week so I can finally have more fun in the a10c using the new helmet mounted HUD.
Super awesome videos and I honestly really appreciate the time you've spent to make them. Thank you!
I have flown it for a whole day and really enjoy it. It seems that ED improved the stability at low speed.
Seems to fit what A-10 pilots used to say about the real A-10C being more forgiving than the original DCS one. It's good to see ED finally addressing long standing issues with the old T-bolt.
*flown and *improved. I understand the mistakes if English is your second language; tenses can be confusing. 😁
@@FuriouslyFurious thank you~
I love the fact that we get an option for cockpit wear. I prefer the look of a worn cockpit, as it at least to me gives the cockpit some sense of 'soul' and character. This in itself increases my immersion. When learning, however, the worn cockpit tends to get in the way.
Heatblurs F-14B is probably the best example here for me, as it's the aircraft that to me has the most soul and wear to its cockpit, but I also remember fighting the cockpit rather than the enemy when learning to use this aircraft. I had a hard time finding the switches quickly, as the text/label of many important buttons was scratched in a way that made them harder to read. They did fix some readability issues with the F-14, but I still believe that they took the weathering a bit too far in some regions, making it harder to read.
The wear of the A-10C II seems far more subtle than what the F-14 released with, but I still think I'll use the factory new one until I'm a tad more comfortable with the layout of the switches. I also believe that the factory new one would be easier to read while in VR, but I have not tried this.
The worn cockpit on the Hog is not that bad, because the dials and lights are still perfectly readable. The worn out effect has been applied where it's not detrimental to gameplay..
@@nyandyn I completely agree with you, especially now that I've spent some more time in it and looked around more properly. There still are some switches down towards the bottom left where the text is scratched and where the contrast levels are lower, thus making slightly it easier to quickly read at a glance with the factory new one - but in general, even the weathered one is very much readable. I think they really hit the sweet spot for wethering levels with that one.
It's going to take a while to untrain myself from using china hat aft to boresight the TGP. I also recall the newer A-10s having a mark point delete feature in the CDU that it appears we didn't get.
I haven't watched the video yet, and I realised last night that the function had changed to something, don't know what yet, but that's why I'm here ;)
@@louispenn9253 Supposedly you turn the TGP to STBY then back to A-G and it will re-center. There's no boresight function in the real AC according to DCS. you can also look forward and DMS Right Long (PageDwn on keyboard) and it will snap to where you're looking.
Spent 20 minutes last night trying to get it to work thinking I had forgotten the correct controls.
@@ukLeeham720 According to snoopy, there is a B-S osb option that ED didnt add for some stupid reason
Im just imaging him leaning in all slow and doing weird head movements for the cockpit tour. I would have loved to been a fly on the wall to see that haha. Love the video
The new helmet mounted display is life 👊🏻
Handing off targets to chums in VR easily via data link? Magical
Super top quality A-10C II info. Thanks dude! Just as an FYI, you dont need to pronounce the "J" in JHMCS. Just say "He-Micks". That's what we called it on the ramp...Cheers!
*southern accent* The ol girl got herself an upgrade.
That's ace thanks Ralphi! I was struggling with the TGP but your comments and advice will help a lot and its good to know its not just me. The only issue now will be unlearning the muscle memory to do these things.
Two years on and payed €17,- for the upgrade ...... still absolutely worth it👌👍
Great video btw
The biggest difference the GBU-54 has from the 38 is that it takes 4 times as long to construct. The DSU and its wiring harness is a huge pain in the ass.
oof ok
Hmmmm… possible sensitive information
Ah yes another wonderful ralfi video. Always well made. Love the music. I know I will find myself coming back to this.
The APKWS system stabilises the rotation of the hydra one second after launch as the fins pop out. That's how it actually is. The last second spin is the onboard battery dying and the fins no longer steering the rocket or stabilizing the rotation.
That thing's gonna be my most favourite air-to-air aircraft from now on
air to air in a a10? sheehs you need balls to dogfight in this
Well, when you got 30 mm and AIM 9's... Anything is possible.
really nice option for cockpit textures, Factory-New / Aged
Thanks for the video.
Not a bug Ralfi. Use TMS aft short to unlock before slewing TGP to HMCS Crossbars. Then TMS Up short to Ground Stab the TGP onto target area..
I uploaded a new flow chart for people to look at but it has not been approved on DCS User Files yet.
Message me if you want me to send it to you directly, or if you want to go over all the new "features" for the 2nd variant..
www.digitalcombatsimulator.com/upload/iblock/8ad/Screenshot_20201001-100032_Drive.jpg
Bought the update yesterday. I laughed when I saw the 10 price tag and used a few of my points so paid 6.00 lol. Feel sorry for the Tankers. Good intro as I haven't hopped in it yet .Thanx.
Dude! this is christmas coming early!
ThX for you awesome tutorials.
I have both of the previous A-10's and have never flown either, but $10 is a no-brainer.
I hope to begin learning soon but it is a daunting looking task considering all I have flown is helicopters and the P-51 over the course of 10 years !
Really loving the amount of videos lately! Keep ut up!
Ralfi I really like the way you make DCS videos .
the laser HE rockets seem pretty ideal for sniping manpads finally
No sloppy seconds for me, so Team NEW all the way..!
According to the Raytheon video on UA-cam the guidance fins kill the spin of the APKWS as soon as they deploy. I’m guessing they’ve modeled it in the game for those fins to lose control when the seeker battery dies and the rear fins start spinning the rocket again since the guidance fins have no power and they are free floating.
It is pretty sweet, just wish the Su25T got some love
I'd happily pay for a click cockpit SU25T
This is just me speculating wildly so there's a good chance I'm completely off base, but regarding the spinning... If the APKWS still uses the same rocket motor as the unguided Hydra variants (which seems likely since the whole point of this thing was to field a precision guided weapon for minimal expense), I'm betting the rocket motor's folding fins are set up to induce a roll to stabilize the rocket. If it needs to not roll while guiding on a target, the maneuvering fins would have to actively work to cancel out that rolling tendency. If they have a limited battery life like you suggested, it could be that the servos driving the fins go limp when the battery dies and allow the rocket to start rolling.
Exactly. ua-cam.com/video/aPXh0SpQU6w/v-deo.htmlm05s
The thing comes out spinning, just like the unguided one and then derolls so the sensors can pick up the laser spot.
And when it starts spinning again, that battery probably just runs out of juice.
excellent comprehensive video man
The Scorpion is not Joint😋
Am I the only one geeking out at the dashed line movement when zooming the TGP? It actually zooms, so cool.
Very well made video and very helpful !! Thanks so much !!
Team "Old", checking in :D
Could you link that HOTAS reference sheet and anything similar if possible?
I think the official flight manual includes what you want
www.digitalcombatsimulator.com/en/files/340527/?sphrase_id=3871883
Page 92 of the manual i think
@@ralfidude any reference for the Hornet's HOTAS? NATOPS page?
@@ralfidude page 91
Dude I don’t even play DCS but I saw the a-10 on the thumbnail and clicked faster than the SR-71 blackbird
That's fine my standard load out is 42 + 42 apkws heat rockets and I just spam rockets at them like an anime character. One of them will kill it eventually!
The bugged TGP slew is fixed and totally awesome now
You can change in the default TGP slave to HMCS mode from INR to AREA track (in the STAT/HMCS page), I think this should solve the issue about the TGP "sliding around". But overall my experience has been similar: still a bit buggy.
It didn't for me. No effect.
In relation to the 2.75" rockets with the APKWS. They are not very big rockets. Typically we used HAO7 NALC rockets which are 2.75" in diameter and about 41" in length. Not all of that length holds the solid propellant. Unlike a missile which has a huge motor section, the 2.75" rocket does not. Additionally, it does not spin much, otherwise, the tiny fins on the APKWS would not be able to control its flight pattern. I will spin just enough to arm the warhead. I can speak on this because I am a retired Marine Corps Aviation Ordnancemen and I wrote a good portion of the publication for the APKWS. Great video though. Can't wait to get my rig built to have my own fun in the air.
Thank for this video! Loved it!
Nothing wrong with new....nice to see the pristine panels.
Big fan of the new cockpit
Ok, now you gonna have to move Growling Sidewinder and throw him some a2a action.
NEW for training in CV1. When I get a better headset and well versed at where everything is at, I will switch to OLD representing my use through training. My personal dynamic campaign in itself.
Little bit of advice in regards to the control shift you mention in the video: my a10 had a completely fucked control set when I made the switch. if you take your a10 original control profiles, save those, and then load them into the tank killer it’ll solve any iffyness.
The laser guided front fins stop the spin on the rocket. The none laster guided rockets spin like a bullet for gyro stabilization. But with the laser guided front fins they stop the roll and rely the front fins for stabilization and guidance. So this is modeled correctly.
A-10C 2 manual says the APKWS range is 6.8 NM
Deffo team old :-) Great vid as always ralfi!
Well done vid Ralfi... thanks!
at 6:13 the reason why DMS right long didnt work is because your TGP was locked to the SPI, you need to move your tgp a bit, then you can slave your TGP with HMCS
With every update, the F/A-10C joke is coming closer to reality.
Would be nice with damage models on ground vehicles.. an engine hit would make it unable to move, a turret hit would make it unable to shoot.
Allegedly that's in the pipeline somewhere. Now that some of the new helicopter-worthy terrains are coming out, they're eventually going to revisit Combined Arms, and part of that is a real ground unit damage model. That's going to be after the new damage model (currently only on warbirds) has made its way to everything else first. It's going to be a while, but at least they've mentioned it.
I don’t know for certain, but I think the apkws spin behaviour is because of its battery. Normally those rockets are spin stabilised but since they are guided they don’t need that. Think those fins at the end normally give it the spin and the guidance fins on front counter it but when the battery dies that falls away and it spins.
If someone knows for sure I’d be interested in knowing!
Great now one is going to want to go groud forces
7:03
TGP: ok baiiiii
Just an FYI to anyone several months later. to make HCMS SOI. it is down on the cooli hat.
yeah some things have def changed since this video, thank you.
You can use DMS L and R to choose your weapons. You always manually select them indicated by the M/ infront of the weapon type on DSMS. The profile ordering is so you can set priorities of what you want to cycle to on the DSMS, real helpful in combat. If this is nothing new I apologize for the waste of time.
it helps the audience when I visually click on things like that
I was worried we were going to get through this whole video without a single brrrt!
APKWS going to be the new weapons against choppers😏
I'd think the back and rearward top armor would be the best place to hit a tank. Usually the turret has a little more armor than the chassis on the back.
If the rocket was spinning from launch it wouldn’t be able to adjust its flight. Imagine trying to control a plane which was spinning. You pull the stick back to climb but it’s spinning so you’ll only climb in a small potion of that spin. When you’re inverted in that spin you’ll be actually pulling down. Secondly if I remember correctly, some ordinance uses gas to control its fins for flight. Once this gas runs out there’s no control. Maybe that’s why it was spinning at the end of its flight?
Team New here. Because I like the smell of fresh plastic and burnt glue. Just like a real A-10 pilot
Team New
If I want old there's an A-10a xD
I've been using the new cockpit, but I think I'm going to switch to the old. It seems like they weren't too excessive with the wear.
0:52 lol the autogenerated subtitles
As much as I like the aged panels for realism, I fly 95% in VR, so the "factory new" makes more sense to me. I just hate DCS's payment model, they're getting a little over the top with it with such little content updates I just can't be assed to keep paying for every little upgrade or new module.
I get where you're coming from, but we've gotten quite a few new systems with this update to the module. Then there's an entirely new interior and exterior model. That's a fair bit of work behind the scenes, if you already own the module it's dirt cheap and really I think a valid asking price.
This is especially true when you look at an awful lot of games now, who's DLC or things like "premium vehicles" can cost upwards of a full DCS module and only have an absolute fraction of the depth.
We also get the engine updates for free, like the 2.7 update which has much more than just the new clouds. So again, I get where you're coming from, DCS is an expesnive hobby but in terms of value for money I think it's a steal when you compare it to the £60 "AAA" games that are just annual releases of the same crap, stuffed full of "microtransactions" and a new number on the cover (looking at you FIFA).
A little disappointed that the Laser Mavs don't come on LAU-88s. But I guess the APKWS works just almost just as good.
iirc the laser mavericks use the heavy warhead from the G/K maverick version, so only 1 per station
You mean the Razbam pilot as that’s the best detailed pilot in the game
I'm team everything. Either way it's all awesome!
Ralfi, how much did you have to strip down on these first 3 in this series when compared to the twitch videos you made? Edit. I was watching this and thinking about your latest 3 tutorials. How do you get a cockpit where you can actually read the switches and stuff. Thanks again for a great vid and I am really looking forward to the A10C II specific vids.
For me it was rather obvious that laser guided rockets can take down a plane or a heilocopter. Those rockets are equivalents of russian Vikhr used by Ka-50 or Su-25T. I often used Vikhrs against helicopters or planes.
Anyone know what the deal is with the CMS switch. The new manual lists short and long press for 1 or 6 flare/chaff options which looks a big improvement, but it all seems to work as before for me.
Haven't played around with it yet, but I'll look into it in the future.
Just getting into DCS. Can you recommend a solid joystick and base? Thrustmaster warthog and above price range. Is it possible to use joystick axis for rudder or is that no advised? Love the F14 and P-51 and WW2 planes in iL2 Sturmovik. What are you using? Will likely get this plane. Looks stunning.
Let’s gooooooo
Prefer the new version, which surprises me!
Very nice video! How do you get such crisp shadows when demoing the "factory new" cockpit? Thanks!
hell i only paid 7 dollars for it because i had points to use. so well worth it for me
Team OLD, easy. Looks way more realistic.
2 videos in 2 days?!
Doin gods work ralf:3
Regarding the turn radius, didn't the real life A-10C pilot comment on that in that video you linked on twitter a while back, maybe it is closer to realistic now?
Ok so if its NOT a bug that the SPI skids if your head is moving, it could be because when I pilot is trying to designate a SPI on say a moving convoy, the SPI ski seems to match the speed and direction of head movement so maybe its meant to follow a moving target long enough to get a point track? I dunno.. Im a DCS noob, but I do work with similar systems in the commercial drone world
Hmm, I don't believe so, since the TGP has the tracking capability and wouldn't need to do that. But who knows.
@@ralfidude Ya you are almost certainly correct. I watched it again and the way it moves doesn't correlate to your heads velocity average over the last few seconds as it would have to in order to serve the function i talked about.. aaand the function is also redundant as you mentioned lol
Whats most likely happening with the rockets is the armor is too thick or getting absorbed by the ERA on the majority of the tank. And when the three hit on the back and did no damage what most likely happened was the extra fuel drums probably ate the rockets, idk if its simulated in DCS but fuel is very good at eating projectiles and warheads, as well as the "spaced armor" the fuel tanks being empty would create would significantly impact HEAT warhead performance.
I'm pretty sure that reactive armour or internal components are something DCS definitely doesn't model.
AFAIK it's just split into hull front, side, top and rear, and turret front, side, top and rear.
M282 warhead is MPP - MultiPurpose Penetrator. Its some sort of semi-piercing projectile with HE and incendiary as a bonus. SAPHEI, maybe SAPHEFI, definitely not HEAT.
Haven't found exact penetration values, but this thing probably won't pen back/side turret of T-72, maybe turret roof at right anlge or engine deck. If fuel tanks are modeled, i can easily see them being able to trigger the fuse before rocket gets inside the engine compartment.
And yes, ERA will definitely eat them for breakfast without any issue.
@@OliverMiles98 Internal components i know will be coming at some point and im pretty sure is implemented on something. Its been mentioned in the dev updates a few times.
I just dont remember which thing its already implemented in (the BMP-80 comes to mind but im not sure).
@@CRL_One Its most likely very similar to its RA-79 warhead that was its predecessor which looks very similar to an early WW2 german tank gun shell. Both the RA-79 and M282 use kinetic energy to pen their target. So yeah, i doubt theyd pen after going through the fuel tanks. I wouldnt be surprised if they could pen the rear unless if they go underneath the tank after passing though if the fuel tanks were empty though. The thickest armor on the rear of the tank from where ralfi was firing from is 40mm.
Are the A-10C campaigns compatible with the new A-10C II?
Еще со времен Flaming Cliffs не летаю, но подписан на всю хуйню, связанную с Eagle Dynamics и DCS ) Впитываю так, как будто мне это пригодится. Like, as always. And yeah, aged cockpit is better.
DCS seems to think my rudder pedals are beast
i bought mine this week the A 10 C II does it come standard with the upgrade? bought from the devs webpage
The aged pit isn't aged enough for me. Needs about 20 more years added to it
I didn't have that issue with the tgp not being ground stabilized.
WHERE DID YOU GET THE HOTAS COMMAND LIST????
can you do 1v1 with those laser guided missiles and guns only. Of-course only A10s. Sounds like a fun video idea to me at least.
Aww yeah upgraded BRRRRRRRT
Does anyone know if A-10C II will always be $10 for people who have previously owned the A-10C, or just for a limited time Thank you
Is the pipper in CCRP for CBUs by you missing as well?
Not really feeling the laser guided rockets. I would love to see a newer updated gun/caliber on the A10.