when you have a polygon selection 2:38 ...Ctrl+Click on points mode does actually the same thing ...converts polygon selection to point selection with one click.
Once SP stores height information on the Normal channel, it will create overlapping textures in RS resulting in incorrect effect. Also, what the hell the displacement height doesn't match the SP value in RS? The valeu of 1 in Arnold works fine.
Probably the best video I ever seen about this
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Great video. Thanks for the tips on UDIMM!!!
Happy to help!
Thank you
I got you!
when you have a polygon selection 2:38 ...Ctrl+Click on points mode does actually the same thing ...converts polygon selection to point selection with one click.
WHAT. THE. FUCK. This is one of the best tips I've gotten from comments. Thank you king. I'm learning from these videos just as much as you!
@@NewPlastic pleasure my man. Been fckn with C4D since 2007. Love your content!
LO que entiendo primwero le saco uv de hay aplico UDIMS ???
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Once SP stores height information on the Normal channel, it will create overlapping textures in RS resulting in incorrect effect. Also, what the hell the displacement height doesn't match the SP value in RS? The valeu of 1 in Arnold works fine.