Model in Cinema 4D, Texture in Substance Painter. Easy Workflow

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  • Опубліковано 4 тра 2021
  • Tutorial on an easy workflow to bring in textures from substance painter to cinema 4d.
    www.maheshravi.com
  • Фільми й анімація

КОМЕНТАРІ • 13

  • @anilbollam
    @anilbollam Рік тому

    Thank you very much Mr. Mahesh garu, God bless you

  • @raymi5677
    @raymi5677 2 роки тому

    Thank u so so so much, appreciate it.

  • @ritwikpuri5313
    @ritwikpuri5313 3 роки тому

    This is an awesome tutorial. Thanks for it. Please make similar for animation in cinema 4d.

  • @sinaahmadi5843
    @sinaahmadi5843 2 роки тому

    thank you :")

  • @hariprasadparray7358
    @hariprasadparray7358 2 роки тому

    Hi,
    I am using cinema 4d R25 and there is no layout option and how can i find bp uv edit
    plz help me in this

  • @bogistan4406
    @bogistan4406 2 роки тому

    Hi mr Ravi, I have problem with exporting textures for C4D. So, I followed your tutorial and I dont see files/textures as Sphere_Diffuse, Sphere_Glossiness, Sphere_Specular,.. and I cant finish. Please help me. Thank you.

  • @topmemecoin
    @topmemecoin 3 роки тому

    good proo

  • @blast2000
    @blast2000 2 роки тому

    Nice...but...at the end ,this rallye not the same

  • @onderyetiskin
    @onderyetiskin 2 роки тому

    you said substance workflow and showing modeling ? I think India government putting something in your water.

    • @MaheshRavi
      @MaheshRavi  2 роки тому

      Read the title properly. It says modeling in cinema 4d and texture in substance painter. /Facepalm!

    • @MaheshRavi
      @MaheshRavi  2 роки тому

      Such an amazingly racist comment. Why are you even here btw? Is your brain compatible with learning and evolving? Don't overload it.

    • @onderyetiskin
      @onderyetiskin 2 роки тому

      @@MaheshRavi you should separate. anyway thank you.

  • @WalrusesAreTheOne
    @WalrusesAreTheOne Рік тому

    why does diffuse go into the color channel and not the diffuse channel? Why does glossiness go into roughness? I've never been able to understand which textures get loaded where.