CITIES OF SIGMAR: Faction Focus AOS4

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 32

  • @danejt2
    @danejt2 7 місяців тому +8

    you guys are great. Loved your breakdown of each faction focus!

  • @KcBull
    @KcBull 7 місяців тому +3

    The loss of subfactions is the most heartbreaking loss for me. Some cool stuff coming to be excitted for but I loved the narrative space subfactions provided

    • @ce4879
      @ce4879 7 місяців тому +4

      Hopefully the upcoming battletomes are like AoS2’s where they had dozens of different lore sub-factions to inspire people with their narrative.(would love the custom Anvils of Apotheosis to build on them too)
      Loved how AoS3 incorporated them better, if only sticking to 4 or 6, but if AoS4 sees thing like Fyreslayer players building a Tangrim samurai Lodge with lightning magmadrakes because their new tome detailed that dub-faction better and showed off some dioramas & lore then it’ll be a big win.

    • @strategoi
      @strategoi  7 місяців тому

      Yeah, I get that. I share the feeling a little bit. But on the other hand I love being able to build whatever army I want without feeling the need to fully stick to the lore.

    • @jakea3950
      @jakea3950 7 місяців тому

      There's tons of narrative space, let alone ptg

  • @Phreakschildi
    @Phreakschildi 7 місяців тому +4

    At first I was sad about the changes to orders, but since every hero can give two orders per battleround, I think it's a straight up buff. Also you are much more flexibel, since you don't have to decide on orders at the start of the battleround anymore.

    • @strategoi
      @strategoi  7 місяців тому

      Defo agree. It's pretty strong now, just less impressive as a design concept (much smoother though)

  • @mrbunning8051
    @mrbunning8051 7 місяців тому +1

    Another great review, thanks guys 👍

  • @Katastrofsenap
    @Katastrofsenap 7 місяців тому +5

    Just great content !

  • @mattp6953
    @mattp6953 7 місяців тому +2

    The trick is to hit a unit with suppressing fire... Charge it. Give it strike last, then give your charging unit hold the line which gives them strike last but since it's your turn you activate first in the strike last sub phase.

    • @mattp6953
      @mattp6953 7 місяців тому

      You could also buff them with strike them down if you want lol. Send in a block of bleak swords or something with all those buffs.

    • @strategoi
      @strategoi  7 місяців тому

      That's what I was getting at, but it sadly doesn't work, as Hold the Line only targets units who have not charged 🤷‍♂️

  • @JHTheHurricane
    @JHTheHurricane 7 місяців тому +3

    Really bummed about the Cavaliers. I have like 20 built and am in the middle of painting them. They were the reason I got into the faction. Really hoping they drop in pts or they can be buff sponges.

    • @strategoi
      @strategoi  7 місяців тому +1

      Great units and 'typical' strong combos usually take hits in the Index. I'm sure we'll be able to make them work some other way. They're too new and shiny to be left on the shelf!

    • @Ferox2121
      @Ferox2121 7 місяців тому +2

      I feel you. The Cavaliers dont feel right with hit and wound at only 4+. Thats basic infantry grunt level. At least they should have hed hit 3+.

    • @starslayer2438
      @starslayer2438 6 місяців тому

      I also hope that they will be cheap enough. And that the Cavalier Marshal (the non-Spearhead version) will grant them a strong buff.

  • @kingangst233
    @kingangst233 7 місяців тому +1

    Dawnbringer Crusades hype!

  • @mattp6953
    @mattp6953 7 місяців тому +1

    You can't use suppressing fire to follow up covering fire, because isn't covering fire charge phase?

    • @strategoi
      @strategoi  7 місяців тому +1

      Nope, covering fire is also shooting phase 👍😁

  • @starslayer2438
    @starslayer2438 6 місяців тому

    The new order system is sooo much better. No more fiddling around with face down tokens. And being able to issue each order to any unit with the potential to get a bonus for the right race is also much better than completely gating them by race.
    Considering that the cities being melting pots of humans, dwarves and elves is a core element of the army's lore, my hope and theory is this: They updated the humans from old WHFB units to modern AoS units in 3.0. They will do the same with either dwarves or elves in the 4.0 book. And then again for the last subgroup in the 5.0 book. Meaning that dwarves and elves will remain in the army, just with different, visually more fitting units. Dwarves have so few units (3 heroes and 3 dual kit boxes) that they could just add 1:1 replacements for each. The elves however have so many units, that some of them might be dropped completely.

    • @strategoi
      @strategoi  6 місяців тому +1

      That would make so much sense! We've always been assuming they wouldn't go through the trouble, but that would actually be so cool.

    • @starslayer2438
      @starslayer2438 6 місяців тому

      It is just a hope. But it makes a lot more sense than GW throwing out the established lore, just to add a dozen more human units.

  • @Ferox2121
    @Ferox2121 7 місяців тому +2

    Well, the Cavaliers were nerfed quite a bit. They hit worse, wound worse, lost a part of the charge bonus and no longer extra damage for the unit leader. I dont like them in their new incarnation.

    • @strategoi
      @strategoi  7 місяців тому

      Yeah they're not great as is. Hopefully there's a way to buff them...

  • @tomsnoxell8402
    @tomsnoxell8402 7 місяців тому +4

    Great video, shame about the content. I hate what they’ve done to cities. So much flavour and interest in the order system, wiped out. No subfactions and more Castelite stuff. Boooo

    • @jakea3950
      @jakea3950 7 місяців тому +1

      Can't please everyone 🤷‍♂️🥱

    • @strategoi
      @strategoi  7 місяців тому +1

      I get that. All armies are going through the same process though. Hopefully you'll get some flavour back with the battletome release

    • @burnbobquist8999
      @burnbobquist8999 6 місяців тому

      @@jakea3950 Deleting more and more over the last 2 codecies which always led to massive compalins means: they please 10% of the CoS players and annoy the other 90%?

  • @mattgriffin8230
    @mattgriffin8230 7 місяців тому +2

    Incarnates are lame

    • @strategoi
      @strategoi  7 місяців тому

      I wasn't a huge fan of them either hah