Play Scareclaw and see Tenpai players desperately to out Tri - Heart, if your deck can affort to play Apollousa, you can affort to play Tri- Heart, you don't even need other Scareclaw monsters. He can be a one- off in your extra deck because he just needs 3 effect monsters to be made.
You're missing Kashtira Fenrir as a house against the deck. He's a real problem. Any main phase effects and Fenrir can banish the field spell, and battle phase effects he triggers on a new chain to force very awkward timing. He's specifically lines up well against the level 7 synchro in battle.
So you start with Chundra instead of Paidra, then use effects during damage step where fen can't activate, while the typical combo will allow you to keep a free lvl3 on the field that can chain in response to fen dodging the banish at the cost of losing the attack of the synchro 7. And that's if Fen even survives because they drew LS and you put it in defense instead of Imperm Droplet (and I've seen lists with Raigeki as well as Santa)
One thing about Kiki Fucho: Santa claws removes that card as an issue. Also Spooky Dogwood is able to help keep you from losing (unless they can resolve Trident’s effect + pop the field spell and another S/T) Lastly there Daruma Cannon. If you have a face up monster and resolve it, they either have to flip their Tenpais face down or send them to the Gy if the field spell is live.
Spooky dogwood is generally a tournament card used not because it's good but because time limits are a thing. If you're going to time in game three, your best option is to side in dogwood or if it's your choice, make your opponent go first to activate dogwood on their turn, that way regardless how long they take, you'll win to time and they will be very aware of that forcing them to either end on a smaller board in hopes they'll get another turn, or full combo as much as they can being forced first and still lose to time while you play out your turn.
@@jeanpitre5789 I know the normal use for Dogwood. In the case of Tenpai it can potentially keep you alive. Only problem monster is trident - would need a negate for that one
fucho gains indestructible from battle and also give no battle damage involving it so pentestag cant otk through fucho the turn it activates it's eff,so kaiju/santa is the only out for that turn
Ive been playing a lot of edopro with my tachyon galaxy horus deck and the deck has some good counters with their kuribohs, jumper, and the funniest of all number 38 unironically is a good counter. No one remembers the effect of it changing battle targets so you can just stop them from activating their quick effects.
If you're playing Chimera, play Emmisary of the House of Wax. They already need to commit to something like a board whipe to get rid of illusions on the board. Then on attack of Trident Dragion you can special summon it, they can't OTK you nor can they use their remaining monsters for a link play. Basically stops them dead in their tracks. Also Master Tao on board usually means you'll live the turn
The other thing you should be weary about is if the tenpai player summons odd-eyes metorburst dragon in mp1 while they have the field spell you will just instalose as they go into battle phase you can no longer do anything to them in mp1 or bp
I agree with play scareclaw the deck, but not just tri heart in any deck. Scareclaw can main heat wave and otk just like tenpai can. Scareclaw has a searchable negate, for dropplet/imperm. And also has protection from Lightning Storm with Scareclaw Arrival. Scareclaw has a very good matchup against, tenpai, yubel, and purrely
Droplet is ok, along with any Spells or Traps. You have to shotgun them because Tenpai Techs in Anti-Magic Arrows. So not only does it stop you from using S/Ts, but you cannot respond to it. And if it’s their turn, turn player prio lets them use it first.
@@jumpiestaman100 I'm okay with the trade, they still have to deal with the front row + handtraps. If they don't have a backrow out and I have Ash/Oak access then it's basically gg from there.
The answer for some players might be to just play a deck that hits harder. As much as people meme on it, HERO has crazy extension and could probably play through Tenpai's disruption while putting monsters on the board that just beat over their dragons. They'd also have to deal with Masked HERO Acid blowing up the field spell, which HERO decks can easily set up because they have a really strong search network. Personally, I might experiment with my Amazoness deck since the fusions give my monsters protection from all sorts of shit (that and because i think the deck has a better plan going first than something like HERO). I run DPE in the deck for going first, so in a meta build, you could run both DPE and SP along side each other to also check other decks. Only thing you have to worry about at that point is what sort of hand traps your opponent is running, but admittedly, i don't know if Bystials are a main deck choice when both the top decks are fire attribute decks. DPE could be a safe pick, it could definitely steal a win game 1. And since its a battle phase deck, you'd just run over your opponent if you lose the die roll.
No need for Acid. Dark Angel will completely wall them. With Dark Law on the field they can only Droplet for 1 (assuming DPE) so unless they open a boardwipe as well or a combo for Black Rose or Belle, Neos Wingman will cook them in BP.
They break your end board with super poly and duster, storm. No effects during MP1 and no Monster during BP so no shining neos or DPE or anything. I have seen Tenpai twice and got destroyed, they run 20 handtraps and breakers its hard to even set up but if you can go second you can get a win. Im trying to figure out some better ways to prepare for them cause Hero wants to normally go first. You do not want to go first against them.... But you dont know what your VSing. And as i said they have all the HTs and Super poly when you do go 2nd to wreck you. Have to get lucky and they dont have enough go stop you
@@galaxyvulture6649 Its really bad. Made me take a break. Its not good design to have unaffected cards, taking away skill and 1 for 1 trades. Have to have very specific out or its just GG. No MP1 interactions and your dead in BP with no monster interactions and of course not building your deck specifically for Senpai Drags
@@bobstoner415 Ikr the deck would be far more tolerable if the field spell was just a searcher so you don't lose bc your opponent drops 100 handtraps and board breakers just to otk you while you can't interact.
Ehy guys, i do bot understand how the effect prevention of odd-eyes meteorburst works, i do have a copy on me but everytime i read i feel confused, how does the effect prevention work? Is it like a floodgate that is always active so you can make it going first and be fine or you don't make it going first?
Pretty easy, my lord i'm gonna have to watch this video three times. I gotta remember algorithms to stop all the combined plays decks can take these days through interruption.
Ancient gear fusion monster gg? Not affected by spells and traps also negates monster effects on battle phase also attacks all monsters and does piercing has well.
Can Sauravis negate the Synchrosummon of the effect of Tenpai dragons? Since it says the summon happens after the effect resolves, it should be able to right? Same for I:P
I:P + a card that will instantly get you Avermax. I do it every time. Transverser Geonator! :D When link pointing to a monster your opponent can't destroy it or the monster, specifically with I:P. I:P with Avermax, Black Rose Dragon can't do jack against him.
What about book of eclipse? Or book of moon? These are very powerful card but if they prepare to go second, that means them drawing 2-3 cards should be ok if you can go for game on your turn.
@CrisRullz yes this is true but if your able to push for game playing through 2 maybe 3 live handtraps. Ash, veiler, mourner and that's it. Maybe set droplet and that's a big maybe.
@@differentgamingllc so you need a god hand to play over the 3-4 negates that you'd have given him possibly with eclipse.. yeah I'd rather use the other better options than bet on this personally
If they can't negate the special summon the battle phase ends, they can't negate it after it hits the field. So yeah it should be a pretty good "handtrap" against Tenpai Dragon.
The big synchro doesn’t let you activate it. They can attack then, synchro summon to climb up to 3 attack declared to reborn themselves.battle fader say when your opponent declares a direct attack so if you have monster they can safely synchro into the big synchro.
@@jumpiestaman100 youtube commenters usually just try to go for the most "creative" hot takes and ignore the reality of playing the game with limited side deck space and needing to account for other matchups. Whatever makes them happy.
Even IP Avramax that completely walls the deck (ignoring cards like droplet) will lose to the new synchro 10 because it will prevent Avra from gaining ATK or spin a card, while Dragion clears.
Only if they don't open mained lightning/duster. And they would also need to only have one engine piece in hand. Otherwise they can technically still get there.
Just hopefully you don't get your Necrovalley removed Even if you do they can possibly OTK using lv 10 if they have Zhongdora and other non tuner Dragon (not summoned by Zhongdora) by popping field spell if cannot summon from GY just as like how they can OTK under shifter
I'm here to learn the lines so I can see whether or not Miradora could viable as an answer. It can activate in battle phase. You hit the biden and they don't get to climb and they can't beat over the miradora either
@BloodsCaress Miradora doesn't negate the effects of the monster it targets, it makes it so you can't activate it. Unfortunately in this circumstance, the targeted monster has already activated before the Miradora was summoned.
Like how Tenpai plays Heat Wave, it’s useless if you don’t start or draw into it turn 1. You could maybe thrust for it for follow-up, but you will likely die next turn if you don’t Soundproof them.
@@fruitybluieblue098not quite. It takes very long time for em to even touch rivalry gozen tcboo. And there is still tons floodgates exist in this game, if they hate it, dyna and jowgen wouldve be banned long ago
@@VillainxLife How are you supposed to summon Chundra, as you need a fire dragon on board? You're gonna need that Sangen Kaimen just to get Chundra on the board to make Black Rose. Not saying Zombie World is the way to go, but I believe your play doesn't work, unless I'm missing something?
To beat TTT, you need to out smart them of not wanting them to hand loop your hand by 1. This is where Lightsowrns Tears shine, even dangers. Anything with graveyard effects when sent to grave.
Reading the comments. You guys are missing one hand trap that will beat this deck. Only one comment knows about it. DO NOT USE ASH BLOSSOM but use Spooky Dog Wood. This is where this card beats Ash Blossom. They can attack as much as they like but they will not be able to OTK because Spooky Dog Wood gives you life points even in battle phase. This is the era of the battle phase. I have told everyone that this deck will be a problem and beat Snake Eye because this is just the beginning. Get your Dog Woods people.
Pretty sure they can otk through dogwood. Trident Dragion itself is 18000 damage. But let’s do some math. 3000 for super transcendence likely will attack so 0 2700 can attack so 0 2700 2nd summon so 0 Most monster will zero out except the normal and for each monster you have. And that also means you need block 7000 damage to survive the turn under dogwood for the offset.
Play Scareclaw and see Tenpai players desperately to out Tri - Heart, if your deck can affort to play Apollousa, you can affort to play Tri- Heart, you don't even need other Scareclaw monsters. He can be a one- off in your extra deck because he just needs 3 effect monsters to be made.
This 🙌
Already did. 2-0d in 14 minutes. Scareclaw doesn't have answers. Lightning vortex says get rekt.
Santa claws tribute tri heart
ok that's cool anyways imperm target tri heart
Not bad but easier way is aim for tuner there only one
You're missing Kashtira Fenrir as a house against the deck. He's a real problem. Any main phase effects and Fenrir can banish the field spell, and battle phase effects he triggers on a new chain to force very awkward timing. He's specifically lines up well against the level 7 synchro in battle.
So you start with Chundra instead of Paidra, then use effects during damage step where fen can't activate, while the typical combo will allow you to keep a free lvl3 on the field that can chain in response to fen dodging the banish at the cost of losing the attack of the synchro 7.
And that's if Fen even survives because they drew LS and you put it in defense instead of Imperm Droplet (and I've seen lists with Raigeki as well as Santa)
Zombie world, if they are no longer dragons they can be affected. Also kills flowandereze.
clockwork night, also stops floo from getting back from banishment
@@guregureponnonly thing is zombie world is more searchable
Ill probably side deck a banshee to send with beatrice to make this play
@@lapizinvertido6080 zombie dont always kill floo and ik cause im a floo player and i main deck stuff to kill zombie world
Dragon capture jar 😂🫙
Yea I'm playing that.just ordered my last copy
Bro that’s lowkey genius
Ol school cards coming in clutch!!! 😂
Then Tenpai players will run Lightning Storm XD and Duster.
Thanks for the video by the way. Now I can plan a great side deck for such tactics against my Tenpai deck :D
One thing about Kiki Fucho: Santa claws removes that card as an issue.
Also Spooky Dogwood is able to help keep you from losing (unless they can resolve Trident’s effect + pop the field spell and another S/T)
Lastly there Daruma Cannon. If you have a face up monster and resolve it, they either have to flip their Tenpais face down or send them to the Gy if the field spell is live.
Spooky dogwood is generally a tournament card used not because it's good but because time limits are a thing. If you're going to time in game three, your best option is to side in dogwood or if it's your choice, make your opponent go first to activate dogwood on their turn, that way regardless how long they take, you'll win to time and they will be very aware of that forcing them to either end on a smaller board in hopes they'll get another turn, or full combo as much as they can being forced first and still lose to time while you play out your turn.
@@jeanpitre5789 I know the normal use for Dogwood. In the case of Tenpai it can potentially keep you alive. Only problem monster is trident - would need a negate for that one
If you play a fusion or ritual deck or play floo, grisaille prison is a secret tech. Stop they’re synchro summoning for 3 turns
fucho gains indestructible from battle and also give no battle damage involving it so pentestag cant otk through fucho the turn it activates it's eff,so kaiju/santa is the only out for that turn
Turn Silence has the extra effect to end the battle phase during the damage step
Fucho prevents you from taking damage in battles involving it so even if they run pentestag you should be able to survive the turn.
It’s Kaiju time as per Santa Claws
I just summon Bloom Diva and watch the tears flow.
Cute tech, tribute diva summon santa claws
@@lapizinvertido6080We have Yugi Muto here with the answers for everything.
@@lapizinvertido6080u smell like someone that never draws the out
we need more of this series! snake eye and voiceless !!
Ive been playing a lot of edopro with my tachyon galaxy horus deck and the deck has some good counters with their kuribohs, jumper, and the funniest of all number 38 unironically is a good counter. No one remembers the effect of it changing battle targets so you can just stop them from activating their quick effects.
I wonder if Waboku and Threatening roar would be of much use. Evenly matched is officially useless since it has to be used in battle phase
Those two are the general prescription, Labrynth keeps winning! 😈
If you're playing Chimera, play Emmisary of the House of Wax. They already need to commit to something like a board whipe to get rid of illusions on the board. Then on attack of Trident Dragion you can special summon it, they can't OTK you nor can they use their remaining monsters for a link play. Basically stops them dead in their tracks. Also Master Tao on board usually means you'll live the turn
Nah they can change it to attack with Transcend
And they will summon back Transcend from the GY before attacking
Tenpai players in shambles because everyone gunning for them. 😂
Facts lol 😂
If everyone plays a a deck a deck gets solved
We really should be focusing on Besting New Snake eye lines…
Meklords and Buster Blader can eat again! 😋
The other thing you should be weary about is if the tenpai player summons odd-eyes metorburst dragon in mp1 while they have the field spell you will just instalose as they go into battle phase you can no longer do anything to them in mp1 or bp
Honestly, sick thumbnail. But thanks as always for what you do, Tom. Very informative.
I agree with play scareclaw the deck, but not just tri heart in any deck. Scareclaw can main heat wave and otk just like tenpai can. Scareclaw has a searchable negate, for dropplet/imperm. And also has protection from Lightning Storm with Scareclaw Arrival. Scareclaw has a very good matchup against, tenpai, yubel, and purrely
Droplet is ok, along with any Spells or Traps. You have to shotgun them because Tenpai Techs in Anti-Magic Arrows. So not only does it stop you from using S/Ts, but you cannot respond to it.
And if it’s their turn, turn player prio lets them use it first.
Some spicy tech is Skill Drain, especially if you're playing Snake-Eye. Make them pass turn and then pitch Skill Drain with Ash/Oak to spec from deck.
Assuming they don’t draw into their Main Deck Duster/Lightning Storms, or even Cosmics.
@@jumpiestaman100 I'm okay with the trade, they still have to deal with the front row + handtraps. If they don't have a backrow out and I have Ash/Oak access then it's basically gg from there.
Also they Will play with only 4 cards after the Omega/Dis Pater hand loop
The answer for some players might be to just play a deck that hits harder. As much as people meme on it, HERO has crazy extension and could probably play through Tenpai's disruption while putting monsters on the board that just beat over their dragons. They'd also have to deal with Masked HERO Acid blowing up the field spell, which HERO decks can easily set up because they have a really strong search network.
Personally, I might experiment with my Amazoness deck since the fusions give my monsters protection from all sorts of shit (that and because i think the deck has a better plan going first than something like HERO). I run DPE in the deck for going first, so in a meta build, you could run both DPE and SP along side each other to also check other decks. Only thing you have to worry about at that point is what sort of hand traps your opponent is running, but admittedly, i don't know if Bystials are a main deck choice when both the top decks are fire attribute decks.
DPE could be a safe pick, it could definitely steal a win game 1. And since its a battle phase deck, you'd just run over your opponent if you lose the die roll.
No need for Acid. Dark Angel will completely wall them. With Dark Law on the field they can only Droplet for 1 (assuming DPE) so unless they open a boardwipe as well or a combo for Black Rose or Belle, Neos Wingman will cook them in BP.
They break your end board with super poly and duster, storm. No effects during MP1 and no Monster during BP so no shining neos or DPE or anything.
I have seen Tenpai twice and got destroyed, they run 20 handtraps and breakers its hard to even set up but if you can go second you can get a win. Im trying to figure out some better ways to prepare for them cause Hero wants to normally go first. You do not want to go first against them.... But you dont know what your VSing. And as i said they have all the HTs and Super poly when you do go 2nd to wreck you. Have to get lucky and they dont have enough go stop you
@@bobstoner415The 20 hand traps is so obnoxious and they run droplet and kaijus.
@@galaxyvulture6649 Its really bad. Made me take a break. Its not good design to have unaffected cards, taking away skill and 1 for 1 trades. Have to have very specific out or its just GG. No MP1 interactions and your dead in BP with no monster interactions and of course not building your deck specifically for Senpai Drags
@@bobstoner415 Ikr the deck would be far more tolerable if the field spell was just a searcher so you don't lose bc your opponent drops 100 handtraps and board breakers just to otk you while you can't interact.
8:06 it says link 10 instead of synchro 10 haha. damn tenpai dragon can even link now
Even non-legal link summon (there is 8 links max in the game)
Imagine a link 10 existing 😂 it has 6 arrows and summons a token with 4 additional arrows. Crazy 😂
@@jeanpitre5789So basically a Link version of Turbulence. 😂
If your not running a synchro deck you can play sound proof since they'll make you go first its another heat wave but only for synchro
where did you get the chair?
Where's the how to beat pure snake eye list..
Hand trap it to death. That's it
Plenty of videos. They’re much easier to stop than Tenpai tbh.
Threatening Roar, Waboku, Heat Wave
You dont want to play waboku. They can still attack and make a board
Waboku is wild
@@MSTTV Threatening Roar is better.
Also Thunder of Ruler
Spellbound. For the rest of the turn no monster(s) can be used as material for a fusion, xyz, snyro or link monster.
Simul archfiend trap better then d barrier because of it's rulings
@swan021 could u explain heard people talk about it but still don‘t understand
Ayo bet. Chain link 2askaan: target; field spell, cl1 deep beyond: banish everything
Me desperately scrambling to find my swift scarecrows and battle faders
You say easy but bricking 2 games in a row was my greatest weakness
I will find it personally satisfying if I can clear the field spell and activate a magic cylinder for game
Can you attempt to special summon from deck if you send Deck Lockdown to grave with Snake-Eye Ash if you have a Snake-Eye monster in hand?
Yes, of course! Great call btw. Makes adding back Ash/Poplar even better now!
How can Pentetstag work against Fucho if the effect says that you don’t take battle dmg for attacks involving this card??
Ehy guys, i do bot understand how the effect prevention of odd-eyes meteorburst works, i do have a copy on me but everytime i read i feel confused, how does the effect prevention work? Is it like a floodgate that is always active so you can make it going first and be fine or you don't make it going first?
Great video bro!
Question do you have more videos about how to stop meta decks?
Can i ash blossom the sangen kaimen and stop the entire effect while being in Battle phase?
Vorpgate is also a way to Dragon lock and clear opponents Field.
Dragon Capture Jar
The new Veidos could be a really good handtrap against tenpai
Place Voicless or Branded/any fusion deck, flip Grisaille Prison = instawin
Then they go Zeatlantis OTK line.
Pretty easy, my lord i'm gonna have to watch this video three times. I gotta remember algorithms to stop all the combined plays decks can take these days through interruption.
What about battle fader?
How about amorphactor pain turn 1 against tenpai?..
Ancient gear fusion monster gg? Not affected by spells and traps also negates monster effects on battle phase also attacks all monsters and does piercing has well.
Can Sauravis negate the Synchrosummon of the effect of Tenpai dragons? Since it says the summon happens after the effect resolves, it should be able to right? Same for I:P
Yes if they are chain link 1
@@martinantonyrodriguez8537 thanks, I thought so, but got cheated a couple weeks ago, because the judge, my opponent were Soo sure it couldn't.
we need some yubel breaking as well.
power filter
Does bagooska out them?
Yep, Fieldspell only protect them from activated effects
Feel like I know less about good counter cards great job
I am main decking super poly and Forbidden dropplet feels great man
Does summoning Avramax go crazy?
It can be unless the board gets black roses first then Sanger Kaimen, if the battle phase suck they will attempt to answer it first
I:P + a card that will instantly get you Avermax. I do it every time. Transverser Geonator! :D When link pointing to a monster your opponent can't destroy it or the monster, specifically with I:P. I:P with Avermax, Black Rose Dragon can't do jack against him.
Thoughts on Swift Scarecrow as an option against this deck?
It only works on one attack not multiple
@@MrJawshoouhhsir, scarecrow ends the Battle Phase after it stops the attack
@@Petsinwinter2yes but if they get lvl 10 sync on field can’t activate nothing in bp.
@@TheSupermannbatman I'm only talking about what Scarecrow does, not how usable it is.
@@Petsinwinter2 It was suppose to be a reply to first comment, must of pressed reply on wrong name.
Why not using battlefader?
What about book of eclipse? Or book of moon? These are very powerful card but if they prepare to go second, that means them drawing 2-3 cards should be ok if you can go for game on your turn.
they will probably draw into a hand trap then
can't really give draws to a deck running 20 handtraps
@CrisRullz yes this is true but if your able to push for game playing through 2 maybe 3 live handtraps. Ash, veiler, mourner and that's it. Maybe set droplet and that's a big maybe.
@@differentgamingllc so you need a god hand to play over the 3-4 negates that you'd have given him possibly with eclipse.. yeah I'd rather use the other better options than bet on this personally
@CrisRullz Of course there's better options, just throwing out other cards that doesn't get mentioned. Not saying it's better or it can stop them.
Are the solemns good tho it is spell speed 4 tho
Solemn are good but beware of board wipes, that’s why floodgating isn’t as popular
@@MSTTV i would just run judgement instead
Spell Speed 3*
spell speed 4 isn't real it's just imaginary
Does battle fader works?
If they can't negate the special summon the battle phase ends, they can't negate it after it hits the field.
So yeah it should be a pretty good "handtrap" against Tenpai Dragon.
The big synchro doesn’t let you activate it. They can attack then, synchro summon to climb up to 3 attack declared to reborn themselves.battle fader say when your opponent declares a direct attack so if you have monster they can safely synchro into the big synchro.
You could do
But if you leave empty field they will probably summon Meteorburst or Transcend earlier if possible
Would Gnome materiale be good against Tempai, and if so during what phase?
That card would only ever be good against a deck that summons 1 monster and nothing else.
Not Gnomaterial, Mischief of the Gnomes.
I love how ppl are listing outs like we arent side boarding GOING SECOND OPTIONS.
Yeah fr. People ignoring the fact Tenpai do have plenty of outs.
They forget cards like Raigeki, but also other tech options like Anti-Magic Arrows.
@@jumpiestaman100 youtube commenters usually just try to go for the most "creative" hot takes and ignore the reality of playing the game with limited side deck space and needing to account for other matchups. Whatever makes them happy.
Where is book of eclipse and daruma cannon?
13:26 You made a mistake on the Dimensional Barrier part by forgetting to remove the Super Poly part... 😅😅
It got over undoed in the files tyty
If Pentestag is a problem for Fucho, then leave Fucho in attack position..
Does this deck just lose to Avramax or nah
nah
droplet, lightning storm, kaijus, santa, ED options (black rose etc..)..
Even IP Avramax that completely walls the deck (ignoring cards like droplet) will lose to the new synchro 10 because it will prevent Avra from gaining ATK or spin a card, while Dragion clears.
@@babrad ahhh, that’s the part I was missing
@CrisRullz - I:P with Avermax = you need a Kaiju or droplet
why dont you consider spell bound.
How good is ghost Mourner in this matchup?
Ok. I think they can still OTK through Mourner.
You’d want to use Spooky Dogwoo
I'm actually running dragon capture jar
Another reason red reboot will never get unbanned
What about necrovalley against them?
Only if they don't open mained lightning/duster. And they would also need to only have one engine piece in hand. Otherwise they can technically still get there.
@@Taylor-e3u how if they can’t summon from grave ?
Just hopefully you don't get your Necrovalley removed
Even if you do they can possibly OTK using lv 10 if they have Zhongdora and other non tuner Dragon (not summoned by Zhongdora) by popping field spell if cannot summon from GY just as like how they can OTK under shifter
only unaffected in MP1
Kuriphoton possibly?
I'm here to learn the lines so I can see whether or not Miradora could viable as an answer. It can activate in battle phase. You hit the biden and they don't get to climb and they can't beat over the miradora either
Miradora prevents activation and bident triggers on summon. So no that would not work.
@user-hr4xe4oe4v it chains so Biden doesn't resolve. What are you talking about? 🤣 Biden is on summon, this is on summon. So elaborate?
@BloodsCaress Miradora doesn't negate the effects of the monster it targets, it makes it so you can't activate it. Unfortunately in this circumstance, the targeted monster has already activated before the Miradora was summoned.
Miradora most likely cannot answer Tenpai board even during BP
Can you please make update on:
Runick chimera
Runick orcust
Pure chimera
Danger orcust
Pure thunder dragon
Bystial thunder dragon
Horus Orcust maybe
@@MSTTV not everybody have money for those expensive engines so i listed the more “budgetish” options for the more budget players🙏
Mirror Force, Torrential Tribute, Dimensional Barrier.
The problem with mirror force and TT, is that main deck mass boardwipe
@@MSTTV true.
T roar
Guess we have a quite a few options that can be devastating to Tenpai players,
@@AngelofDeath333 thunder of ruler
Feel like gladiator beast can beat this deck 😂
Spellbound is good
Soundproofed is a good card i think
Like how Tenpai plays Heat Wave, it’s useless if you don’t start or draw into it turn 1. You could maybe thrust for it for follow-up, but you will likely die next turn if you don’t Soundproof them.
Scrubbed Raid nuff said
Cmon man let me have my $60 ($180) fun 😭
This is what Yu-Gi-Oh is all about. Countering your opponent and your opponent countering you and so forth.
The Dark Door 😂😂😂
Dogwood beats the deck
Odd eyes meteorburst !!!
Ok seriously don’t laugh, but would ice dragons prison be good against them too?
If they don’t duster or anti magic arrows
This is nice and all but this is not enough tho best the deck because everything you trying to play loses to other decks in the meta 😊
Battle Fader , Swift Iron Scarecrow, Threatning Roar, Waboku, Messenger of peace , Skill Drain 😂😂
Battle fader in 2024
How to beat Tenpai... flip skill drain
Konami will definitely may ban it because they want everyone to play dueling not floodgating😅 Konami hate floodgates
@@fruitybluieblue098not quite. It takes very long time for em to even touch rivalry gozen tcboo. And there is still tons floodgates exist in this game, if they hate it, dyna and jowgen wouldve be banned long ago
Sounds cool, but I dont speak english 😢
UNRELEASE THIS. NOBODY TOUCHES MY DRAGONS
Meklords: Literally every other Dragon has been untouchable, finally some Dragons we can touch! We're starving!
@@autobotstarscream765 😭
Ophion😅
Go link otk route.
First on the scene
1 simple field spell destroys this deck though. Every one of the Synchros require Dragons so Zombie World shuts this down
paidra, chundra -> black rose. Bp? Sangen Kaimen for game?
How you gonna get zombie world besides saccing it in draw
@@VillainxLife How are you supposed to summon Chundra, as you need a fire dragon on board? You're gonna need that Sangen Kaimen just to get Chundra on the board to make Black Rose. Not saying Zombie World is the way to go, but I believe your play doesn't work, unless I'm missing something?
Zombie world doesn't work.
Foolish in it in GY with banshee or beatrice
I'm first
Get to the point so long!
To beat TTT, you need to out smart them of not wanting them to hand loop your hand by 1. This is where Lightsowrns Tears shine, even dangers. Anything with graveyard effects when sent to grave.
Reading the comments. You guys are missing one hand trap that will beat this deck. Only one comment knows about it. DO NOT USE ASH BLOSSOM but use Spooky Dog Wood. This is where this card beats Ash Blossom. They can attack as much as they like but they will not be able to OTK because Spooky Dog Wood gives you life points even in battle phase. This is the era of the battle phase. I have told everyone that this deck will be a problem and beat Snake Eye because this is just the beginning. Get your Dog Woods people.
If Ash still however, ash the quick play spell, negate that card at all cost
They can OTK under Spooky Dogwood if they can pop field spell with Trident so Trident will give additional 15k damage, bypassing LP gain from Dogwood
Pretty sure they can otk through dogwood.
Trident Dragion itself is 18000 damage.
But let’s do some math.
3000 for super transcendence likely will attack so 0
2700 can attack so 0
2700 2nd summon so 0
Most monster will zero out except the normal and for each monster you have.
And that also means you need block 7000 damage to survive the turn under dogwood for the offset.