2:17 Super Mario 64 MIDI Orchestra Remix by Dr. Fruitcake (Used in Super Mario 63 game versions: Super Mario SunShine 64 Demo dated March 2006 {Level selector before playing the levels has 3 levels, and also has a description to these levels on the select screen}, Super Mario SunShine 64 Demo dated April-May 2006 {level selector has 4 levels after clicking the start button on the title screen}, Super Mario SunShine 64 Demo dated May-June 2006 {first to use shine sprite counter and peachs castle, max: 12 shines and last version prior to be made with macromedia flash mx 2002}, Super Mario SunShine 64 dated June 1st, 2006 {Max: 16 Shine Sprites}, Super Mario SunShine 64 dated June 5th, 2006 {Max: 24 Shines}, Super Mario SunShine 64 dated June 8th, 2006 {Max: 25 Shines}, Super Mario SunShine 64 dated June 9th, 2006 {Max: 26 Shines}, Super Mario SunShine 64 dated June 10th, 2006 {Max: 30 Shine Sprites, the first version to have a mute function}, Super Mario SunShine 64 dated June 28th, 2006 {Kamek boss fight on the clouds, first to have line color palletes for status, Max: 32 Shines}, Super Mario SunShine 64 dated July-August 2006 {Max: 35 Shines}, Super Mario SunShine 64 dated September 2006 {Max: 38 Shine Sprites}, Super Mario SunShine 64 dated Q4 2006 {Max: 39 Shine Sprites, Last version prior to be made with Macromedia Flash 7} Super Mario SunShine 64 dated November 6, 2006 {First to be made with Macromedia Flash 8, Max: 40 Shines}, Super Mario SunShine 64 dated December 2006/January 2007 {Max: 40 Shines, Last version prior to rename numbers to be like 2 times more}, Super Mario SunShine 128 dated Febuary 2007 {Max: 41 Shines}, Super Mario SunShine 128 dated Febuary-March 2007 {Max: 42 Shines}, Super Mario SunShine 128 dated Q2 2007 {First version prior to have doors set in Princess Peach Caslte floor map, which is similar to the final Super Mario 63 version.}, Super Mario 63 dated mid-2008 {Max: 53 Shines and 49 Star Coins} and etc.)
This program is amazing and it visualizes MIDI files really well. I don't understand why it's not updated since there are still plenty of instruments missing (like the clarinet and the sitar).
@@CarloNassar well, for that someone should actually learn how the program was coded and then continue it, but that is pretty much impossible at this point
CatPublishingStudios But this is for some instrument From drums group, as you can see on start of James Bond theme Gunshot instrument is played but no animation
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Hey Cps walk throughs can I have the link to the Mario I theme song. I could not find it on the internet. The same one please :) I would really appreate it :)
0:00 Can-Can
2:17 Mario Theme
4:07 DK Island (64)
5:57 The Beatles: Let it Be
10:02 James Bond Theme
2:17 SMB1, not Mario itself
Ever The Can Can is played in Midi jam
2:17 Super Mario 64 MIDI Orchestra Remix by Dr. Fruitcake (Used in Super Mario 63 game versions: Super Mario SunShine 64 Demo dated March 2006 {Level selector before playing the levels has 3 levels, and also has a description to these levels on the select screen}, Super Mario SunShine 64 Demo dated April-May 2006 {level selector has 4 levels after clicking the start button on the title screen}, Super Mario SunShine 64 Demo dated May-June 2006 {first to use shine sprite counter and peachs castle, max: 12 shines and last version prior to be made with macromedia flash mx 2002}, Super Mario SunShine 64 dated June 1st, 2006 {Max: 16 Shine Sprites}, Super Mario SunShine 64 dated June 5th, 2006 {Max: 24 Shines}, Super Mario SunShine 64 dated June 8th, 2006 {Max: 25 Shines}, Super Mario SunShine 64 dated June 9th, 2006 {Max: 26 Shines}, Super Mario SunShine 64 dated June 10th, 2006 {Max: 30 Shine Sprites, the first version to have a mute function}, Super Mario SunShine 64 dated June 28th, 2006 {Kamek boss fight on the clouds, first to have line color palletes for status, Max: 32 Shines}, Super Mario SunShine 64 dated July-August 2006 {Max: 35 Shines}, Super Mario SunShine 64 dated September 2006 {Max: 38 Shine Sprites}, Super Mario SunShine 64 dated Q4 2006 {Max: 39 Shine Sprites, Last version prior to be made with Macromedia Flash 7} Super Mario SunShine 64 dated November 6, 2006 {First to be made with Macromedia Flash 8, Max: 40 Shines}, Super Mario SunShine 64 dated December 2006/January 2007 {Max: 40 Shines, Last version prior to rename numbers to be like 2 times more}, Super Mario SunShine 128 dated Febuary 2007 {Max: 41 Shines}, Super Mario SunShine 128 dated Febuary-March 2007 {Max: 42 Shines}, Super Mario SunShine 128 dated Q2 2007 {First version prior to have doors set in Princess Peach Caslte floor map, which is similar to the final Super Mario 63 version.}, Super Mario 63 dated mid-2008 {Max: 53 Shines and 49 Star Coins} and etc.)
This program is amazing and it visualizes MIDI files really well. I don't understand why it's not updated since there are still plenty of instruments missing (like the clarinet and the sitar).
The development of MIDIJam stopped in 2007, since no one knows what happened to Scott Haag (the creator of this program)
@@CiRdy34 Doesn't mean someone can't do the rest of it.
@@CarloNassar well, for that someone should actually learn how the program was coded and then continue it, but that is pretty much impossible at this point
@@CiRdy34
I agree. Someone could've already learned how to code the program by now.
Shamisen is one that doesn’t appear.
There probably is a model in the program.
10:00
James Bond THEME
Too epic.
Bad thing is Midijam doesn't have 'Gunshot' instrument
Max TheWinCat it has a laser gun thingy
CatPublishingStudios But this is for some instrument From drums group, as you can see on start of James Bond theme Gunshot instrument is played but no animation
Max TheWinCat I know....but if the laser gun is part of the drum group is it a synth bass?
there is a telephone ring instrument...but I don't know why the synth drum is a hexagon
The scratch pull and push is not the gunshot. It's not a synth bass
The name's Jam.
MIDI Jam.
where are the download links of the songs?
2:16 SP Super Mario Bros. Version 1B Demo 2 Version by Dmitriy64 and Joe Dixon © 1999, 2008. - Title Theme.
Can Can sounds like heard from Starfall
First tune is Can Can.
Nice
Content ID got one of the midi files. Must be that good.
Can Can
Toe Jammer+Midijam=Toejammy
I think the website's down... Doesn't show up in search results either.
Link 🔗 for let it be, please.
Very beautiful, very powerful.
i love the first song
YALL HAVE NO IDEA HOW LONG IT TOOK ME TO FIND THIS 😱😱😱😱😱😱😱
I ❤️ Can Can
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Clarinet's invisible
MARIO
What Mario theme is that at 2:18
HK terminator that was an orcheatrated version of Super Mario 64's theme song.
I also think it was heavily inspired by the Mario theme from the first Paper Mario game.
CPsMusic is there a link for it. If not can you make this theme an extended version
The original theme.
@@CPsWalkThroughs 🗣
Why s french horn sounds like piano 📯
Can can!!!!!
Sam Wilk mario!!!!!
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*Nice >:]*
4:48 sounds creepy
sounds nice to me
VGMusic.com under nintendo 64 - mario 64- orchestrated theme
This is my people i love you
Why is can can called 000000000987 ?
Why bass sounds like multamilatary lockdown on gate
This is great, but you upset Faxy da pireat when yuo titled this thing Animusic.
Hey Cps walk throughs can I have the link to the Mario I theme song. I could not find it on the internet. The same one please :) I would really appreate it :)
Can can
Animusic is an Ad no its not an ad its a computer animation of Animusic
YES MARIO!!!!! YES!!!!!! YES MAHREO YES MAHREO!!!
Let it be MIDI link? Please?
George Greener Its been so long I no longer have the link. Just try Googling "Let it be MIDI"
CPsMusic I did. Do you still have the MIDI?
Could you maybe upload the MIDI you have to Google Drive and link me there? Please?
2:16 AWU3BO !
el super mariano brodars :D
This is brain killing for me!!!!
Honey time
How in the world did they make this??? lolol;3
Ruby Kreimendahl I didn't make it, its a free program called midi jam.
I sing let it be
LOL HALLOWEEN COSTUME IDEAS YOU DO NOT ALLOWED CONTACT US AND EGGS ARE THE DUPLICATE
THIS ISN'T ANIMUSIC!!
THIS IS MIDIJAM!
DUMMY YOU NEED TO GOOGLE ANIMUSIC!!!
Still a wonderful video and I had my sim glitch!
Faxy da pierat chill out bitchhole
READ THE DESCRIPTION
🐝
Honey time. The instruments are faster then pogo stick to the weeding day hmm. The instruments are faster tutus Garage Games FALILY
WoW =D
Midi
wowowowowowowowowowwowowowowowo
The papa Louie orchestra
What the f--
Gyro drums have echo no
0:01
:-D )))) Prima----díky!
xq010 is silly
ITS 000000000987 NOT ANYMUSIC OR ANIMUSIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Oxy CPSMusic
P
Thank you.
The theremin is far at midijam
WHYYYYYYY
@@poppyredthestickman894 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
Black midi :-) :-) :-) :-) :-) :-) :-) :-) :-) :-)
😞 Huh? Max TheWin Cat um ok?
What?
Mikyla Whitfield shut up you are hurting max thewincat👿
Mikyla Whitfield FUCKING SHUT IM YOUR MOUTH!
Mmd Supa Ninjas Kill This Love Blackpink
I know this stupid song my sister always annoys me with this song boring!
Which one?
VGMusic.com under nintendo 64 - mario 64- orchestrated theme