Thank you for showcasing my work in your excellent video Dan! - humbling to watch. To answer a point, yes LMU car specific data is now here also, released yesterday 😅🥳 Happy Racing everybody! 🏁
@@danielnewmanracing Lovely, i've tried to make some basic lighting profiles but cannot figure how to get things to talk to each other, like pit limiter lighting. Look forward to yours
Thanks to this tutorial I was able to set everything on my rig up the way you describe here. I would never have figures this out without you. I am very pleased with this setup now. One of the best inputs I ever got on the subject. Tx a thousand times!
Great video!! I'm definitely giving the Simhub Control Remapper a try since I'd like to use more than one wheel and I haven't done so because of having to remap buttons. DNR's LED profiles are the best. I just got my Turn Racing TDU5 and it was the recommended LED profile. I've been so impressed with it, knowing how much work it takes to create a profile for just one controller and one car. Glad is he's getting some recognition here.
It is actually possible to keep a button pressed with the "default" state, but you can't use it in combination with another condition. I just wrote a feature request in the simhub discord for "long press default". fingers crossed it will get implemented.
Some advice regarding control mapper: Use only functional namings and assign the functions in game though the phone app. This makes switching between games easier. I found that name buttons or rotatries like funky up or down as controls makes no sense because you can assign the control in game directly. Named function in control mapper kan also be tied to simulate keyboard presses. For example cursor up down left right and enter or space can be setup as roles in the output mapping and tied to simulated keypresses in the controls and events section of simhub. This makes it easy to set up a funky switch to simulate the cursor keys and keep the functionality of the keyboards cursor keys on the keyboard too. The special function key is very usefull as it almost doubles the amount of control inputs on any wheel or controller. It's very usefull to hide certain car functions like for example pit limiter you don't want to accidentally press: Pit limiter only activates when two buttons are pressed at the same time! (And Dan using that special function key to be able to shift up and down using one paddle can be very usefull in certain situations. I have my special function key as the top left button and it makes it easy to use my left shifter paddle for an upshift. The other hand is freed up to fiddle with other controls or hold a drink.)
I just built the Pokornyi Engineering HYP-R last night and was annoyed by how I wasn't going to be able to swap with my Moza GS wheel anymore without rebinding every single control in iRacing each time. Perfect timing to release this video, this solution looks perfect. Thank you!
I always loved the iRacing functionality to map any button combination you want. I see you can achieve the same with SimHub Control Remapper but **everywhere**, in any sim. Thanks Dan! Now, I'm just waiting for Arduino to ship... This is really really useful.
SImhub remapper is a life saver when having sequential, h-pattern, and wheel paddle shifters, not having to remap each time for different cars in game is a blessing.
I don't know why I didn't watch this video before but wow, I just finished building a HYP-R wheel and using control remapper makes life so easy when switching rims! Thanks Dan! Have a problem with mapping the clutch axis on my HYP-R to vjoy though... It works in game when I bind it but when I try to link it to vJoy it doesnt detect. All my other wheels work, just the HYP-R clutch.
Huge thank you for this video. I tried using keyboard binds in SimHub for my wheels and ran into all kinds of issues. Remapper has saved my sanity for wheel and button box management. But you mentioned not using PTT… it seems to work for PTT if you leave filtering set to None. It will then hold the button as long as you hold it. But literally just set it up and haven’t tested it extensively.
This is really nice share, would have never tought this was even an option! I love your content already long time, but this is really live changing! I use to use one wheel for one sim, simple because its just too time consuming to keep on setting all the buttons each time. Thanks a lot!
Thank you so much Dan. I searched multiple times to have different Wheel profiles in iracing. All the answers ever found were "Save controls by car" (which of course does not help if you want to change the hardware-wheel but drive the same car). ♥
Nice ! Currently I use Joystick Gremlin for remapping, and more important, making pedals output curves, as I have fanatec pedals which don't have that feature in the official software. Way less user friendly, but it works.
I used SimHub Controller Mapper several months ago, but it didn’t support enough functions so I switched to Joystick Gremlin. LOVE that SimHub supports custom functions now! I also use Joystick Gremlin to map pedals, mainly so I can use the clutch on my wheels AND the clutch pedal. Hopefully SimHub can support this 🤞
also if you dont want to use simhub for whatever reason you can just create your mapping in iracing and then save the controls.cfg file in the iracing directory, this is how i do it. Then you can switch them out depending on what wheel you are using. It only works for iracing though
I followed all the steps using the Bridge way. Created controls in ACC that were showing up as "SimHub Controller Remapper Bridge". Next time I login - nothing works. The button presses are seen in SImHub but not in ACC. So I try to assign buttons in the game again and now it recognizes in put as "SimHub Controller Remapper Bridge 3". What is going on? How am I supposed to use it if it will be recognizing a random bridge every time?
One thing I don't understand is how to set up the clutch paddles, since the game doesn't see them and control mapper doesn't see analog inputs do they become useless?
muy buenas tengo varios volantes creados por mi y quiero asignarles en el pluging control mapper los botones ,pero al tener el mismo nombre los arduinos solo me deja asiganr un volante hay alguna manera de poder cambiar el nombre a los arduinos ? yo he podido cambiarle el nombre en dispostivos de windows pero en el simhub me sigue reconociendo el mismo nombre del arduino hay alguna solucion gracias
Best thing about the control mapper is that you switch the wheel without even leaving the car. Most games have a controller config file of sort, but for the most part the game reads this just on start up. One thing I cannot get my head around is how to deal with the clutch paddles. If you use HidHide the game will not see those either, or am I missing something? I am currently evaluating the VJoy option and got this working for the most part - but even here the clutches give me a head ache. I hope somebody has a tip or two. Cheers.
Im having same issue with the clutch paddles on my GSI FPE. Can't figure out a way for SimHub to map an "axis" and therefore it is blocked by HidHide and not seen in games. Wondering if Dan's got a trick up his sleeve for this one?
@@signet1453 Come to think about it: The clutch paddles are analog, just like turn the wheel left/right and therefore neither VJoy nor the Arduino will ever see it. Those need to be setup in the sim. My USB Arduino arrived today - let's see how that goes.
Hey dan quick unrelated question. You mentioned that you found a nrg style quick release that was really inexpensive but still as good as the simagic one. Could you tell me what the brand was so that i could find one? I've seen you mention it in a couple videos but i can't remember where
I noticed a problem with cube controls wheel setup like this, that is, how do you change your clutch bite point if you dont allow cubeset to see the wheel? 😀
I’ve been using my set up lately for Forza motorsport. Can I map navigational buttons from the game somehow onto my wheel? I have a GT Neo that I love, but I’m having to use an Xbox controller to navigate menus which is not ideal. do you think I could use this map navigation buttons to the wheel?
Hi Dan. Nice content. I have a question pls. Whats is the cam that you are using to your stream.. is 4k 60fps? You record and upload or you make your videos live. If you make live streaming could you share what is the iso that's using? Tks so Much
@DanSuzuki what gpu would you recommend for sim racing, 1440p triples (mainly playing lmu and iracing right now)? I am currently deciding between the RX 7900 XT, RX 7900 XTX and the RTX 4080 super.. what do you think? Thanks for your great content btw! :)
In game you want to map the simhub command, not the wheel button. But if you press the wheel button in-game when you assign control it will get mapped to the wheel button, which you don’t want. So you can hide the wheel HID from the game so that when you press the wheel button, then simhub intercepts the command and sends the simhub command to get mapped by the sim.
@@diskk Thank you. This helps. Will be nice when they add the analog mapper in SimHub as well. I know they are working on this based on information on Discord.
Thanks Dan, the control mapper is very interesting! I didn't even know it yet. I think the control mapper is worthwhile even if you only have one steering wheel. The simple mapping for the stream deck alone is worth it. I have ordered the arduino and will test it. Does anyone know if there is a way to assign the two led's of the rocker switches from the Cube Controls F-Core to a function in Simhub? It has no native compatibility in simhub. But I would like to use the two led's for "car right, car left". Thanks guys.
Daniel Newman is just a money hungry wolf.... Changing his subscriptions every week. To get the most money out of it.... He even wants to stop working making led profiles.... He is loosing his mind over a piece which many people can make.... Its just a sad person... Not honest not reliable.
I agree with this sentiment, he has had a bit of exposure and it’s gone to his head. He thinks he invented led profiles the way he talks about his work. He hasn’t built up a following all that big and now he wants to hike up the membership demands. I will not be using DanNR when my rig comes together.
@@WittyGooseRacing Yeah pinging every week @everone. With new rules for the tiers. Complaining it takes 40+ hours a week, and that if many Wil join he can quit his job and focus full time on led profiles.... And the worst thing, benefits from his disabilities asperger OCD or whatever he has. Saying he does it for the community. ALL profiles would be accessible for everyone after three months.... Now you will get a basic stripped out version. Because there were people signing up. Downloaded and ended the subscription. So in the end the patient userss. (who wanted to wait) are screwed now.
Thank you for showcasing my work in your excellent video Dan! - humbling to watch.
To answer a point, yes LMU car specific data is now here also, released yesterday 😅🥳
Happy Racing everybody! 🏁
GT Neo getting some love? Us poor people need some cool light setups
@@dinxsy8069 it’s coming 😎🤟🏻
@@danielnewmanracing Lovely, i've tried to make some basic lighting profiles but cannot figure how to get things to talk to each other, like pit limiter lighting. Look forward to yours
@@dinxsy8069 I was told it's a private commission only at the moment in Discord.
@@dinxsy8069 have fun buddy!
Thanks to this tutorial I was able to set everything on my rig up the way you describe here. I would never have figures this out without you. I am very pleased with this setup now. One of the best inputs I ever got on the subject. Tx a thousand times!
I just did the control remapper the other day.. What an easy way to have more wheels. Brilliant!
Great video!! I'm definitely giving the Simhub Control Remapper a try since I'd like to use more than one wheel and I haven't done so because of having to remap buttons. DNR's LED profiles are the best. I just got my Turn Racing TDU5 and it was the recommended LED profile. I've been so impressed with it, knowing how much work it takes to create a profile for just one controller and one car. Glad is he's getting some recognition here.
It is actually possible to keep a button pressed with the "default" state, but you can't use it in combination with another condition. I just wrote a feature request in the simhub discord for "long press default". fingers crossed it will get implemented.
Some advice regarding control mapper:
Use only functional namings and assign the functions in game though the phone app. This makes switching between games easier.
I found that name buttons or rotatries like funky up or down as controls makes no sense because you can assign the control in game directly.
Named function in control mapper kan also be tied to simulate keyboard presses.
For example cursor up down left right and enter or space can be setup as roles in the output mapping and tied to simulated keypresses in the controls and events section of simhub.
This makes it easy to set up a funky switch to simulate the cursor keys and keep the functionality of the keyboards cursor keys on the keyboard too.
The special function key is very usefull as it almost doubles the amount of control inputs on any wheel or controller.
It's very usefull to hide certain car functions like for example pit limiter you don't want to accidentally press: Pit limiter only activates when two buttons are pressed at the same time!
(And Dan using that special function key to be able to shift up and down using one paddle can be very usefull in certain situations. I have my special function key as the top left button and it makes it easy to use my left shifter paddle for an upshift. The other hand is freed up to fiddle with other controls or hold a drink.)
I just built the Pokornyi Engineering HYP-R last night and was annoyed by how I wasn't going to be able to swap with my Moza GS wheel anymore without rebinding every single control in iRacing each time. Perfect timing to release this video, this solution looks perfect. Thank you!
I always loved the iRacing functionality to map any button combination you want. I see you can achieve the same with SimHub Control Remapper but **everywhere**, in any sim. Thanks Dan! Now, I'm just waiting for Arduino to ship... This is really really useful.
SImhub remapper is a life saver when having sequential, h-pattern, and wheel paddle shifters, not having to remap each time for different cars in game is a blessing.
I was desperately looking for a tool like the Control Mapper. Never would have found it without your help! Thanks alot!
I don't know why I didn't watch this video before but wow, I just finished building a HYP-R wheel and using control remapper makes life so easy when switching rims! Thanks Dan!
Have a problem with mapping the clutch axis on my HYP-R to vjoy though... It works in game when I bind it but when I try to link it to vJoy it doesnt detect. All my other wheels work, just the HYP-R clutch.
This is awesome - thank you Dan for this Video
I have been unsung the DNR profiles for a few weeks and love it.
Huge thank you for this video. I tried using keyboard binds in SimHub for my wheels and ran into all kinds of issues. Remapper has saved my sanity for wheel and button box management. But you mentioned not using PTT… it seems to work for PTT if you leave filtering set to None. It will then hold the button as long as you hold it. But literally just set it up and haven’t tested it extensively.
This is really nice share, would have never tought this was even an option! I love your content already long time, but this is really live changing! I use to use one wheel for one sim, simple because its just too time consuming to keep on setting all the buttons each time. Thanks a lot!
Yup.. This is what i needed. Thanks @Dan Suzuki @Daniel Newman.
Awesome. Great tips and hidhide looks like the solution I was looking for.
Thank you so much Dan. I searched multiple times to have different Wheel profiles in iracing. All the answers ever found were "Save controls by car" (which of course does not help if you want to change the hardware-wheel but drive the same car). ♥
Thank you 😊 for me this is a game changer. My wife always wants to use a different wheel but I have to change every time the controls profile. Thanks🎉
Nice !
Currently I use Joystick Gremlin for remapping, and more important, making pedals output curves, as I have fanatec pedals which don't have that feature in the official software.
Way less user friendly, but it works.
I used SimHub Controller Mapper several months ago, but it didn’t support enough functions so I switched to Joystick Gremlin.
LOVE that SimHub supports custom functions now!
I also use Joystick Gremlin to map pedals, mainly so I can use the clutch on my wheels AND the clutch pedal. Hopefully SimHub can support this 🤞
also if you dont want to use simhub for whatever reason you can just create your mapping in iracing and then save the controls.cfg file in the iracing directory, this is how i do it. Then you can switch them out depending on what wheel you are using. It only works for iracing though
One simply does not not want to use simhub though 😡
@@DanSuzuki fair enough, good point😂
Love the control mapper. For a nicer arduino solution than using a bare board, I used a 'lily go usb' device. Basically, an arduino board on a usb key
oh that looks super cool! thanks for the hint!
Do you mind sharing the LilyGo model# or URL?
Would this use the same flashing process Dan demonstrated?
@@seanreed498 Probably won't let me post an ebay url, but anything with an ATMEGA32U4 chip should work, and will flash the same as in the video.
I followed all the steps using the Bridge way. Created controls in ACC that were showing up as "SimHub Controller Remapper Bridge".
Next time I login - nothing works. The button presses are seen in SImHub but not in ACC. So I try to assign buttons in the game again and now it recognizes in put as "SimHub Controller Remapper Bridge 3".
What is going on? How am I supposed to use it if it will be recognizing a random bridge every time?
HidHide might be what I needed for GTR2 so my shifter/wheel stop taking 2 slot, I'll try it when I go home.
hid hide does not seem to work for fanatec as it sees the base and wheel as 1 device.
Thanks
Thank you very much 😊
One thing I don't understand is how to set up the clutch paddles, since the game doesn't see them and control mapper doesn't see analog inputs do they become useless?
The newest version supports analog axis as well :)
Anyone have a link to one of those usb devices from Amazon UK?
Can you map the button to a stream deck.
muy buenas tengo varios volantes creados por mi y quiero asignarles en el pluging control mapper los botones ,pero al tener el mismo nombre los arduinos solo me deja asiganr un volante
hay alguna manera de poder cambiar el nombre a los arduinos ?
yo he podido cambiarle el nombre en dispostivos de windows pero en el simhub me sigue reconociendo el mismo nombre del arduino
hay alguna solucion
gracias
Wie verhält sich das mit einen Ascher Wheel z.b. das verbindet sich ja bei mir nur mit der Base und wird nicht extra angezeigt!?
HidHide doesnt work with Simucube wireless wheels, right? Cant see mine in devices tab in the configuration client.
Yeah, you would have to hide the simucube base which would be a little problematic 😅
Best thing about the control mapper is that you switch the wheel without even leaving the car. Most games have a controller config file of sort, but for the most part the game reads this just on start up.
One thing I cannot get my head around is how to deal with the clutch paddles. If you use HidHide the game will not see those either, or am I missing something? I am currently evaluating the VJoy option and got this working for the most part - but even here the clutches give me a head ache. I hope somebody has a tip or two.
Cheers.
Im having same issue with the clutch paddles on my GSI FPE. Can't figure out a way for SimHub to map an "axis" and therefore it is blocked by HidHide and not seen in games. Wondering if Dan's got a trick up his sleeve for this one?
@@signet1453 Come to think about it: The clutch paddles are analog, just like turn the wheel left/right and therefore neither VJoy nor the Arduino will ever see it. Those need to be setup in the sim. My USB Arduino arrived today - let's see how that goes.
Hey dan quick unrelated question. You mentioned that you found a nrg style quick release that was really inexpensive but still as good as the simagic one. Could you tell me what the brand was so that i could find one? I've seen you mention it in a couple videos but i can't remember where
Any clue if we can do multiple buttons as one such as in IRacing for enter/exit/tow I use both shifters together?
I noticed a problem with cube controls wheel setup like this, that is, how do you change your clutch bite point if you dont allow cubeset to see the wheel? 😀
Why do you want cubeset to not see the wheel though? 😅
@@DanSuzuki with hidhide only allowing simhub and hidhide to see the wheel it want 😀
I’ve been using my set up lately for Forza motorsport. Can I map navigational buttons from the game somehow onto my wheel? I have a GT Neo that I love, but I’m having to use an Xbox controller to navigate menus which is not ideal. do you think I could use this map navigation buttons to the wheel?
Hi Dan. Nice content. I have a question pls. Whats is the cam that you are using to your stream.. is 4k 60fps? You record and upload or you make your videos live. If you make live streaming could you share what is the iso that's using? Tks so Much
I use the Sony FX3 and A7S3 for most stuff!
Can you map the button to a streamdeck.
Yes!
@DanSuzuki what gpu would you recommend for sim racing, 1440p triples (mainly playing lmu and iracing right now)? I am currently deciding between the RX 7900 XT, RX 7900 XTX and the RTX 4080 super.. what do you think? Thanks for your great content btw! :)
Definitely NVIDIA for anything triples!
@@DanSuzukithanks! Any reasons as to why?
SMP! It’s a features that helps a lot with performance on multiple viewports
Not sure I understand why HIMHIDE is needed. Can you explain a bit more?
In game you want to map the simhub command, not the wheel button. But if you press the wheel button in-game when you assign control it will get mapped to the wheel button, which you don’t want. So you can hide the wheel HID from the game so that when you press the wheel button, then simhub intercepts the command and sends the simhub command to get mapped by the sim.
@@diskk Thank you. This helps. Will be nice when they add the analog mapper in SimHub as well. I know they are working on this based on information on Discord.
Thanks Dan, the control mapper is very interesting! I didn't even know it yet.
I think the control mapper is worthwhile even if you only have one steering wheel. The simple mapping for the stream deck alone is worth it.
I have ordered the arduino and will test it.
Does anyone know if there is a way to assign the two led's of the rocker switches from the Cube Controls F-Core to a function in Simhub?
It has no native compatibility in simhub. But I would like to use the two led's for "car right, car left".
Thanks guys.
No, the leds under the tumble switches can't be controlled.
@@frankderks1150 Ah ok, thank you. 😉
Hi dan , what’s the name of your earphone ??
Hey - those are Xenns Mangird Top
Man, I need that QR....Please.
so you don't have to wire anything to the arduino?
Correct
Daniel Newman is just a money hungry wolf.... Changing his subscriptions every week. To get the most money out of it.... He even wants to stop working making led profiles.... He is loosing his mind over a piece which many people can make.... Its just a sad person... Not honest not reliable.
I agree with this sentiment, he has had a bit of exposure and it’s gone to his head. He thinks he invented led profiles the way he talks about his work. He hasn’t built up a following all that big and now he wants to hike up the membership demands. I will not be using DanNR when my rig comes together.
@@WittyGooseRacing Yeah pinging every week @everone. With new rules for the tiers. Complaining it takes 40+ hours a week, and that if many Wil join he can quit his job and focus full time on led profiles.... And the worst thing, benefits from his disabilities asperger OCD or whatever he has.
Saying he does it for the community. ALL profiles would be accessible for everyone after three months....
Now you will get a basic stripped out version.
Because there were people signing up. Downloaded and ended the subscription.
So in the end the patient userss. (who wanted to wait) are screwed now.