I was able to successfully beat this map on chimps with a 502 tack with 100% pops. I dropped the 000 tack and then saved up for Gerry and bought him as soon as I had the money. Then upgraded to a 302 tack. I used a camo pot on round 24 and then got a 300 village then a 020 village just in time for the camo pot to wear off and not need another one. I then upgraded to a 402 for round 40. I was able to just get the MIB 030 village before the purples showed up on round 45 (with the timing of being able to afford the camo and the MIB it felt meant to be). The 402 was able to make it to 57 before needing any help (besides the village). So the MIB got upgraded to 032 and then bought a 023 glue set to strong under the discount (got the glue splatter now because I knew it would be needed for round 63 anyway). Need Gerry's Fire to beat the BFB on round 60 and another one on 72 (again to beat the BFBs). All this min/maxing allows you to slow down round 75 and spam the Inferno Ring upgrade button JUST in time to beat the round (again feeling meant to be). Then set it to strong. Third and last Gerry's Fire on Round 91 because I knew it would need it at some point and might as well have it for the full last 10 rounds. On Round 98 upgrade glue to 024 and get a 040 engineer and use Overclock right when it comes off CD the first time. Use Overclock right at the start of round 100 and again when it comes off CD. 502 Tack ends up with 2,042,693 pops and has $79,259 to spare. The reason for this test was to see if primary expertise range and pierce was enough to allow the top path tack to go bottom cross path and still have enough pierce. Test was not done in challenge editor but would not have been a black border because I already had it and wanted to min max the build at took 3 or 4 exits.
@Critter1331 Saying 502 might have worked better without support is the usual comment that means nothing to anyone. It's like doing a math problem and not showing your work. That and it seemed to work out perfectly on 3 occasions that it seemed like a waste to not to share with anyone who might be curious.
If the tower is anywhere near where the BAD will fly, it's probably going to get some shots off. If Geraldo had been on the left side, he would have still been at zero
for the ring of fire, if you get primary training/mentoring, it's better to crosspath it with the bottom path (502), because it does more damage and it gets extra pierce from the village, which is way more than enough pierce.
Nope, the primary source of damage on the INFERNO RING is the meteor which has very low pierce but high damage, it's much better to go middle parh since that increases the pierce of the meteor allowing it to hit many moabs at once making rounds like 98 much more manageable. The actual ring of fire doesn't do much once DDTs start coming out.
@@Yuni-is-Schrodingers-Fox The meteor gets more damage, though (I believe 1000 to 700) and you can buff it with pierce upgrades from village. Ring of fire, middle path is sometimes better due to pierce and dealing with clumped bloons but bottom path Inferno Ring gets more overall damage and pierce can be made up for.
Relentless does affect moab's and ddt's I also agree that using Gerry's fire seems a bit cheaty yeah as it's not really the tower, and though on a custom map, Raxzor was able to get 2mp on the longest map with the aid of Gerry's fire with the 000 glue ;-;
My vote would be for a druid run. I can't think of a map where the Avatar is able to pop but the booster (?) druids are not but it would be cool to see that tower. I think Spirit is the coolest tower so that would also be a good comparison. Otherwise the top path boomerang monkey would be interesting maybe on Resort
I would love to see sniper! you could do something cool like get a elite defender as your main dps, but then have the elite sniper middle path guy to be somewhere where he cant hit the bloons but still buff!
It pains ne for hime bot to go for 5-0-2. The extra tacks is so much better. And the rjng of fire has a lot of pierce anyways so middle is not as good as a crosspath. It really does pain me seeing people not use the best crosspath but anyways good work as always and hope your kid is doing well.keep up the good work.
The inferno ring meteor get extra pierce if you go for the middle path. Yes his early-mid game was harder but late game was a lot easier because of the crosspath
@@owenkjellthe only time when 520 is better is with no buffs, if you can buff it, especially with primary training and stuff, ALWAYS 502, the extra damage is way better, since you can make up the pierce
@@AwesomeDomi1 when Inferno ring is your only damage tower you want as much pierce as you can get. Yes you can make up pierce but on rounds like 98 you need as much pierce as you can get
@@owenkjell the pierce difference is minuscule compared to the damage difference, the primary training gives pierce and range, but there isn’t a simple way to give it damage like the crosspath
@@AwesomeDomi1 the only time you need the extra damage is for single targets like bads; and for chimps the extra damage isnt as useful as the extra pierce. Yes you can give it more with village but when you use it as your only source of damage you NEED the pierce of middle path
Any chance of getting one with Spike Factory on Logs? I think it’d give it the most time to stack up in the earlier game rounds and late game either Carpet of Spikes or Super Mines would be solid contenders.
I think using Geraldos Fire isnt cheating. Some towers definitely will need the extra dmg in the early rounds. Mainly something like the Sniper Monkey will need it. Megapops on Snipers is one of the hardest. I still would like to see you try Mortar Monkey megapops. Specifically The Biggest One. Mortar being one of the towers new or casual players never like and say is trash. Which is sad bc it is a better camo reveal tower than the sub on most maps. The camo reveal can keep up with every wave until DDTs. Also same path giving you fortification strip and massive MOAB dmg. Its one of the key towers i used for infernal black boarder. Also if you didnt know i believe Pickles buffs Geraldos fire
@BigBear48 mb, you're right abt that one, but more damage also means faster kill speed. you don't go for a 402 dart, you go for a 420. you don't go for a 205 dart, you go for an 025
@@lukemagee1515 the challenge is getting enough money to afford the monkey, then getting enough money to deal with camo/lead without going over the limit
@@O1O1OOO1tipYou'd just use a sub until you can get the super monkey and then submerg it to reveal all the camos for the rest of the game. So technically you could never get all pops on a super monkey in C.H.I.M.P.S.
@@O1O1OOO1tip its obviously impossible if u truly want ALL pops but assuming youre getting a placeholder until u farm up for supermonkey, you can sacrafice ~ 40 k pops... or u could just do challenge editor with selling cuz it doesnt matter
I'm pretty sure the alch would get more than 5k pops. You couldn't do a cross path with it either. The best bet on this would do what he did but also use a call the arms instead of an ultra boost. The 50% attack speed for the fire balls is alot
I really need you to google how to properly pronounce glaive because you always say it wrong and i can't watch any of your videos where you keep saying it incorrectly
I was able to successfully beat this map on chimps with a 502 tack with 100% pops. I dropped the 000 tack and then saved up for Gerry and bought him as soon as I had the money. Then upgraded to a 302 tack. I used a camo pot on round 24 and then got a 300 village then a 020 village just in time for the camo pot to wear off and not need another one. I then upgraded to a 402 for round 40. I was able to just get the MIB 030 village before the purples showed up on round 45 (with the timing of being able to afford the camo and the MIB it felt meant to be). The 402 was able to make it to 57 before needing any help (besides the village). So the MIB got upgraded to 032 and then bought a 023 glue set to strong under the discount (got the glue splatter now because I knew it would be needed for round 63 anyway). Need Gerry's Fire to beat the BFB on round 60 and another one on 72 (again to beat the BFBs). All this min/maxing allows you to slow down round 75 and spam the Inferno Ring upgrade button JUST in time to beat the round (again feeling meant to be). Then set it to strong. Third and last Gerry's Fire on Round 91 because I knew it would need it at some point and might as well have it for the full last 10 rounds. On Round 98 upgrade glue to 024 and get a 040 engineer and use Overclock right when it comes off CD the first time. Use Overclock right at the start of round 100 and again when it comes off CD. 502 Tack ends up with 2,042,693 pops and has $79,259 to spare.
The reason for this test was to see if primary expertise range and pierce was enough to allow the top path tack to go bottom cross path and still have enough pierce. Test was not done in challenge editor but would not have been a black border because I already had it and wanted to min max the build at took 3 or 4 exits.
Why did you just write a whole paragraph
Absolutely sick run bro. Did you film it by chance? I think that would be really fun to see commented or to even submit to All Pops Chimps leaderboard
@Critter1331 Saying 502 might have worked better without support is the usual comment that means nothing to anyone. It's like doing a math problem and not showing your work. That and it seemed to work out perfectly on 3 occasions that it seemed like a waste to not to share with anyone who might be curious.
@@foxs49er ok
Thanks for the breakdown! Kinda want to try it myself since I love 502 tack
when he did the wrong crosspath for the first 10 minutes 😒
If the tower is anywhere near where the BAD will fly, it's probably going to get some shots off. If Geraldo had been on the left side, he would have still been at zero
A perma-charge or glaive lord boomerang would be cool to see on a map like cubism or resort
how abt glaive lord on balance
@@earthisround6783 That actually would be cool to see
Been here since you had about 600 subs! Crazy to see how much youve grown
that is awesome to hear that you've been here for most of the journey! thank you
is this replacing your black border videos? i use them as a guid to do my own and to fall asleep too. please dont end the series
I doubt it, he’s still doing those too i’m sure, those just take way more time, also he just had a kid so time is probably very tight for him rn
^^^^ This guy nailed it! yes I am still doing the black border series, one should be out Monday!
@@Dabloon your black border series is nice to watch because most hour long videos are boring and yours isnt
Of course not, UA-camrs aren't beholden to only do one series at a time
for the first camo you should just pop it with jerrys road spikes
Super-Strom unironically may have been able to do this even a bit easier
Thanks for doing my comment. Another one that might look cool one could be dartling gunner on resort or any other map you think would work.
The Ring of Fire is absolutely good for MOABs, just 2 4-0-2s can melt one on round 40
Sniper in tree stump sounds like a possible win. Anyway, what matters is that now you have 2 series I'll never miss!
for the ring of fire, if you get primary training/mentoring, it's better to crosspath it with the bottom path (502), because it does more damage and it gets extra pierce from the village, which is way more than enough pierce.
Nope, the primary source of damage on the INFERNO RING is the meteor which has very low pierce but high damage, it's much better to go middle parh since that increases the pierce of the meteor allowing it to hit many moabs at once making rounds like 98 much more manageable. The actual ring of fire doesn't do much once DDTs start coming out.
@@Yuni-is-Schrodingers-Fox The meteor gets more damage, though (I believe 1000 to 700) and you can buff it with pierce upgrades from village. Ring of fire, middle path is sometimes better due to pierce and dealing with clumped bloons but bottom path Inferno Ring gets more overall damage and pierce can be made up for.
Relentless does affect moab's and ddt's
I also agree that using Gerry's fire seems a bit cheaty yeah as it's not really the tower, and though on a custom map, Raxzor was able to get 2mp on the longest map with the aid of Gerry's fire with the 000 glue ;-;
My vote would be for a druid run. I can't think of a map where the Avatar is able to pop but the booster (?) druids are not but it would be cool to see that tower. I think Spirit is the coolest tower so that would also be a good comparison.
Otherwise the top path boomerang monkey would be interesting maybe on Resort
It took me 23 minutes to realise there's a facecam I was so focused on the aggressive bloon popping
I'd love to see the Dartling Gunner get some love. It'd be surprising to see if you can beat it on either Winter Park or Resort
I would love to see sniper! you could do something cool like get a elite defender as your main dps, but then have the elite sniper middle path guy to be somewhere where he cant hit the bloons but still buff!
It pains ne for hime bot to go for 5-0-2. The extra tacks is so much better. And the rjng of fire has a lot of pierce anyways so middle is not as good as a crosspath. It really does pain me seeing people not use the best crosspath but anyways good work as always and hope your kid is doing well.keep up the good work.
The inferno ring meteor get extra pierce if you go for the middle path. Yes his early-mid game was harder but late game was a lot easier because of the crosspath
@@owenkjellthe only time when 520 is better is with no buffs, if you can buff it, especially with primary training and stuff, ALWAYS 502, the extra damage is way better, since you can make up the pierce
@@AwesomeDomi1 when Inferno ring is your only damage tower you want as much pierce as you can get. Yes you can make up pierce but on rounds like 98 you need as much pierce as you can get
@@owenkjell the pierce difference is minuscule compared to the damage difference, the primary training gives pierce and range, but there isn’t a simple way to give it damage like the crosspath
@@AwesomeDomi1 the only time you need the extra damage is for single targets like bads; and for chimps the extra damage isnt as useful as the extra pierce. Yes you can give it more with village but when you use it as your only source of damage you NEED the pierce of middle path
BOOOOOOMMMMEEEERRRRAAAAAANNNNGGGG NEXT PLEASE!!!
I think Geraldo got like one hit on the BAD, when it was at the highest point, becouse it has a very big hitbox.
Any chance of getting one with Spike Factory on Logs? I think it’d give it the most time to stack up in the earlier game rounds and late game either Carpet of Spikes or Super Mines would be solid contenders.
the meteor from the inferno ring can pop camo
Love this but I want you to finish the black boarder series please
I watch them as guides and to fall asleep too :D
Druid on resort would be super cool since spirit of the forest would get lots of damage uptime
I think using Geraldos Fire isnt cheating. Some towers definitely will need the extra dmg in the early rounds. Mainly something like the Sniper Monkey will need it. Megapops on Snipers is one of the hardest.
I still would like to see you try Mortar Monkey megapops. Specifically The Biggest One.
Mortar being one of the towers new or casual players never like and say is trash. Which is sad bc it is a better camo reveal tower than the sub on most maps. The camo reveal can keep up with every wave until DDTs. Also same path giving you fortification strip and massive MOAB dmg. Its one of the key towers i used for infernal black boarder.
Also if you didnt know i believe Pickles buffs Geraldos fire
Doesn't bottom crosspath provide more damage?
Yes but middle path provides more pierce. Since he's doing only one tower pierce is more important.
Yep. 402 into 502 tack does it easily. That's how I did it.
@@BigBear48 top path already goes for pierce, in lg you need more atk speed to deal with moab class bloons faster, thus reducing the need for pierce.
@@verticalpug2026 Bottom crosspath doesn't increase attack speed though...just damage.
@BigBear48 mb, you're right abt that one, but more damage also means faster kill speed. you don't go for a 402 dart, you go for a 420. you don't go for a 205 dart, you go for an 025
I am loving this series
Geraldo got pops because the totem blew back bloons into his range, outside of the track.
5xx Tack Shooter Slander will not be tolerated 🙏(cool challenge tho)
a boomerang on dark path would be neat
I know it doesn’t matter but im dying because the overclocks foam got pops
Did anyone else just get triggered by the range upgrade? I’m pretty sure there’s buffs to pierce that you can give to the tac shooter.😅
The Tack can actually get camo without a village but only at 5xx I assume because of DDT's
You should do super monkey next, I want to see what kind of strategies are required to pull it off
just dark knight with passive buff, no crosspath until dark champion then plasma with passive buffs and geraldo
@@lukemagee1515 the challenge is getting enough money to afford the monkey, then getting enough money to deal with camo/lead without going over the limit
@@O1O1OOO1tipYou'd just use a sub until you can get the super monkey and then submerg it to reveal all the camos for the rest of the game. So technically you could never get all pops on a super monkey in C.H.I.M.P.S.
@@O1O1OOO1tip its obviously impossible if u truly want ALL pops but assuming youre getting a placeholder until u farm up for supermonkey, you can sacrafice ~ 40 k pops... or u could just do challenge editor with selling cuz it doesnt matter
OMG GET A FRICKIN TOP PATH WITH BOTTOM PATH CROSSPATH AND ITS SO MUCH BETTER FOR LATE GAME
When I saw him getting middle path 🤦♂
I've done this with pirate lord getting 100% of the pops in chimps
this gameplay is causing me physical pain
Why
and primary mentoring?
i would like the 5-2-0 ace on any advanced or expert map
relentless glue can stu the moab exept the zomg
420 tack is better than 402???
new dabloon video😧😧
502 tack on strong is better
Probably, yeah.
how did you get soo many black borders I only have one on cubism your so good
He's been doing them on an alternate account if you ever want to know strategies etc
Every beginner map can be black bordered with sauda, 205 tack, 420 alc, 025 wizard, 300 village.
Why won't you just alc buff? The alc won't get more than maybe 5k pops by the end of the game. Or are you actually going for ONLY one attack tower?
Isn't that what the title literally says?
I'm pretty sure the alch would get more than 5k pops. You couldn't do a cross path with it either. The best bet on this would do what he did but also use a call the arms instead of an ultra boost. The 50% attack speed for the fire balls is alot
Why 5-2-0 instead of 5-0-2?!
Getting range instead of damage is cringe
DA BLOON!!!!!!!!!
Nice video lol
try ice monke
No way it actually did good job!!! Besides the 57 pops
Still not sure how that happened lol
even as a teenager i still love this content. The only issue is that (this is a very niche issue) the reptation of word instead of shorter synonyms
NOTIII
yooooo
2st
I really need you to google how to properly pronounce glaive because you always say it wrong and i can't watch any of your videos where you keep saying it incorrectly
What does he say? I forget
He says a lot of words incorrectly. And sometimes says them correctly in the same video. I guess youll just have to stop watching.
fifth
Nobody cares
@@Bentheman24 I care
could u tone it down a lil bit? just a constructive suggestion
?
first
Nobody cares
@@Bentheman24 I care