Order of play doesn't matter. A Mermaid always beats the Skull King. Page 11 of rule book- Captain’s Log: If a Pirate, the Skull King, and a Mermaid are all played in the same trick, the Mermaid always wins the trick, regardless of order of play. Only the Mermaid capturing the Skull King bonus is earned.
@@SharienGaming I do _kinda_ get Ken's logic in defaulting to turn order if everyone didn't know the proper ruling. Looking at it like a chain of events: The mermaid was beaten by the pirate, then the pirate was beaten by the Skull King; therefore the Skull King was the last one standing and wins the trick. But regardless, the rulebook *does* have a more concise way of dealing with this scenario (basically mermaid always wins when Skull King is around), as was stated in the original comment.
Tilly is so precious. They'll be half way through a game, no doubt gone over the rules at least once or twice off camera, let alone on camera and Tilly will still be surprised by a rule or game mechanic. XD
Just one quick rules clarification since they discussed it shortly, it's stated in the rules that if both a Pirate, Mermaid and Skull King is played in one round, the round would be resolved with the Mermaid as the winner.
Love Skull King! Tilly was in control of all the chaos but had no idea! She coulda thrown so many hands! We play with a High Stakes Variant: Starting with round 5 you have the option to blind bid (no looking at your cards before bidding) for 2x the reward/penalty. It's electric, and a great catchup mechanic if you had a bad hand or two.
I've been watching for 20 minutes and I'm still confused, but that's okay because they're a humorous and charming bunch. I'm sure I'll get it eventually. Update: 38 minutes in, I understand the game now; oh it's great
I used to play "Wizard" with a bunch of buddies. It is basically this one, but with elves, dwarfs, humans and giants (each is one suite) with the the numbers 1 to 13, as well as a wizard (better than any other card) and a fool (worse than any other card).
There's another one that's got the same feel, but wildly different, called Tichu. It's a mix between trick-taking and shedding card games. Two teams of two (like Bridge) but the goal is to shed all of your cards by playing tricks. You can do single cards like normal trick-taking or basically various Poker hands (but this includes just playing a pair or a run of 3 and so on) or bombs (4 of a kind). Every player must match and beat your play to lay down (e.g. I play 1, 2, 3 so the next person must do a straight of 3 that starts with a number higher than 1). Standard 52 card deck but there are four special cards: Dragon beats all (except bombs) and is worth 25pts but goes to opponents if you win by using it, Phoenix is wild or 0.5 higher than any number card but counts as -25pts, Dog passes lead to your teammate, Majong decides who goes first in a round and can be used as a 1--you also wish for a card (that isn't a special card) that players must play if able. The big gamble Tichu has: you can call Tichu before you play to say you think you (specifically) will play your last card first and it will give 100 points to your team if you succeed and negative 100 if you fail. You can decide after 8 cards are dealt (of 14 total) to call Grand Tichu instead for +/- 200 points for the team. Otherwise scoring is 10pts for 10-K and 5pts for 5's (and the previously mentioned scoring). First team to 1k points wins. It has the huge gambles and the special cards that trump other cards and what I played of it felt a lot like this video felt. *Edit:* I hate UA-cam's formatting. Why can't they just use markdown language instead?
I gotta say, I love Laurie as the host. He explains the games well and his dry humor at times literally destroys me. Love the whole cast, and wish I could visit the UK to see these shows. Sadly, disabled and fixed income. So everyone that gets to go to the live shows, enjoy it thoroughly for the fans that won't be able to go!
I was just about to comment this. I honestly find it a bit annoying when “new” card games are just reskins of super common card games you can play with a regular deck but at least it’s still fun to watch.
Pirates have abilities that are used after players are more familiar with the game. Also there are at least a kraken and white whale cards that have different abilities as well. A bit more than spades, but couldn't any trick taking game be called that? Sort of the nature of what trick taking is.
I think the biggest distinction is the blind simultaneous bidding, and the ability to play non-numbered cards off-suit. Along with the very swingy scoring system, it leads to a very silly game that's a lot of fun.
This reminds me of a game you can play with a regular deck of cards that we call "Plump" for 2-5 players. Every round every player get an equal amount of cards starting with 10 each. Those are used 1 at the time until there are no card left in the hand. The player that is dealt the 2 of spades have to play that card first. If nobody has it, then another 2 is played in order of clubs, diamonds and hearts. Highest card in the suit used wins and you have to follow the suit used if you can. If you can't follow the suit you have to play a card in a different suit, but that card can't win. Which is a good thing if you already have the amount you've bet. However before you start the round each player has to state how many times they will win and in a round of 10 cards the total wins are not allowed to equal the amount of cards they were dealt. So if they say 2+3+4 the final player isn't allowed to say 1. You will only get points if you win the exact amount of rounds you stated and you get the same points as your stake, but with a 1 in front of it. So if you manage to get 10 after betting 10 you get 110 points that round, while only 19 if you managed to get the 9. If you bet wrong you get a big black dot called a plump, which amounts to 0. When the 10-round is over you deal everyone 9 cards each and you continue dealing one less card until everyone only get 1 card. But during that round you can't look at your own card, instead you put it on your forehead and look at everyone elses card. When the 1-round is over, you do another 1-round and increase the amount of cards up to 10 again and afterwards you tally the points with the highest total being the winner.
Oh Hell mentioned! My favourite bit of that game is that in the last round (you go up from 1 to 2 to 3 all the way to 13, then to 12 and 11 and back down to 1) nobody can look at their card and they put it on their forehead instead so you can see everyone's card but your own, then everyone has to bid and play the one trick without knowing their own card.
Bidding would be easier to reveal if each player had a ten-sided die to set to their bid. Cover the die with your hand and all reveal at once. Pick up the die when "revealing" to bid ten.
Quite similar to a game played with regular playing cards called Up and Down the River. You start with one card and increase the hand size until the deck is dealt out, then go back the other way, with points for tricks taken + 10 for a correct bid. Trump is turned up from the remainder of the pack not dealt out. Easy to learn, and good fun with the family.
This can be played with regular playing cards too. We call is Rikiki and it is a lot of fun indeed. Instead of Yo-ho-ho, we say Ri-ki-ki when counting in.
My brain REFUSES to understand trick-taking games....I have no idea why. I play complex games, I am an engineer, I understand things as a jub and a hobby....I dont know why something seemingly as simple as tricktaking eludes me every time I look into it.
I find trick taking card games are just those games that you just have to play until it clicks, then it all makes sense in the world. Personally, I'm still trying to wrap my head around Cat in a Box.
Trick=hand, you want to decide how many hands you can win. Then you try to win every hand until you've achieved your goal, at which point you just try to *lose* every hand.
1:02:37 Pretty sure Ken cheated here, he still had a Jolly Roger card in his hand (he played it in the next trick) which means he didn't follow suit when he had to. I assume he just didn't know you also have to follow suit with those ones too?
I play a variation of this woth normal playing cards where each "trick" is worth one point, achieving your goal is worth 10 points and and all guesses can't add up to the number of cards. Everyone guesses in playing order. This arrangement leads to interesting situations where the last person is either forced to guess one too low qnd try to discard a good card, or guess one higher and try to steal one. The suits only matter when same numbers are played, first identical card trumps second one except by jokers. In germany a "trick" is called q "stich" so the name is called "sticheln".
This seems to take the principles of Euchre or Up the River which are common card games in the Midwest of the USA. Seems like a fun way to do this type of game!
@@strongerthanever2039 Ah, okay; it's mostly in the US, and then they have a few locations in a handful of other countries. They are, in my opinion, the best sandwiches of any casual/fast restaurant.
This sounds a lot like a card game my family plays called 10 Down 10 Up. If I recall correctly, it's a trick bidding game where you start with 10 cards dealt, work your way down to only 1 card dealt, and then work your way back up to 10 cards again.
Bidding with one hand throw = thumb counts for 5, so a thumb and two fingers would be 7, for example. (Special - if you want to bid all 10 on the last round, do a middle finger!).
this is basically the card game Oh Shit from my childhood. You play with a normal deck of cards instead though, and the 0 bets get only 10 the whole game. This is definitely a cute reimagining but more kid friendly I guess LOL
This game, as Wizard, needs the house rule that makes it so that the bids can’t add up to the number of tricks, so that at least one person needs to lose. Makes the game so much more fun!
A few years ago, I played a simplified version of this. We combined several normal card games (depending of the number of players) and after dealing the next card was turned over telling the trump color. We went from 1-12 cards and from 12-1 cards making it 24 rounds. But I can't remember, if there was the zero-tricks-bid-rule. I was very near the top of the crew who played.
the reason why there is no suit when a pirate or mermaid is played is because it will win against any suit so it doesnt matter what suit you play as it would lose anyways, for an escape it will still follow the suit of the first card that isnt an escape as you can still win that way with just the suit.
Isn't that just the game wizard? To be spezific the anniversary edition that added a few spezial cards: Like the dragon beating every other card And the fairy always losing, but beeing able too beat the dragon
Wouldn't stress about it. These things happen in games, can't believe it was intentional. Looks like only change was Tilly+10, Ken-10. But it's only a game.
In the round of 5, in the third hand, Ken led a green and Tilly threw away a yellow after Rosie played a pirate….but in the last hand she played a green. It wouldn’t have made any difference to the results, but technically an illegal play.
Come and see NRB on tour in the UK: www.aegpresents.co.uk/event/no-rolls-barred/
I’ve been SkullKing UA-cam all day waiting for this! Get on board!
That's got to be the Joke of the Day
I got it 😂
It took me one second too long to get it 😂
But still, very funny! 🎉
Order of play doesn't matter. A Mermaid always beats the Skull King. Page 11 of rule book-
Captain’s Log: If a Pirate, the Skull King, and a Mermaid are all played in the same trick, the Mermaid always wins the trick, regardless of order of play. Only the Mermaid capturing the Skull King bonus is earned.
thanks was looking for this info - it just made no sense that order of play would matter like that
So what's the counterplay if there's already a mermaid and a pirate on board?
@@EllieP.-hi5fx I would assume there isn't a counter, the pirate just wins.
@@SharienGaming I do _kinda_ get Ken's logic in defaulting to turn order if everyone didn't know the proper ruling. Looking at it like a chain of events: The mermaid was beaten by the pirate, then the pirate was beaten by the Skull King; therefore the Skull King was the last one standing and wins the trick.
But regardless, the rulebook *does* have a more concise way of dealing with this scenario (basically mermaid always wins when Skull King is around), as was stated in the original comment.
@@EllieP.-hi5fx yeah the skullking would just be a kingmaker for the mermaid player, granting them a win over the pirate
Tilly is so precious. They'll be half way through a game, no doubt gone over the rules at least once or twice off camera, let alone on camera and Tilly will still be surprised by a rule or game mechanic. XD
Just one quick rules clarification since they discussed it shortly, it's stated in the rules that if both a Pirate, Mermaid and Skull King is played in one round, the round would be resolved with the Mermaid as the winner.
That’s exactly what Laurie said at the start. Also, ‘both’ implies 2 options.
Love Skull King! Tilly was in control of all the chaos but had no idea! She coulda thrown so many hands!
We play with a High Stakes Variant: Starting with round 5 you have the option to blind bid (no looking at your cards before bidding) for 2x the reward/penalty. It's electric, and a great catchup mechanic if you had a bad hand or two.
I've been watching for 20 minutes and I'm still confused, but that's okay because they're a humorous and charming bunch. I'm sure I'll get it eventually.
Update: 38 minutes in, I understand the game now; oh it's great
Board Game Club is literally just Laurie dunking on his friends in various games he's played a lot of.
I used to play "Wizard" with a bunch of buddies. It is basically this one, but with elves, dwarfs, humans and giants (each is one suite) with the the numbers 1 to 13, as well as a wizard (better than any other card) and a fool (worse than any other card).
There's another one that's got the same feel, but wildly different, called Tichu. It's a mix between trick-taking and shedding card games.
Two teams of two (like Bridge) but the goal is to shed all of your cards by playing tricks. You can do single cards like normal trick-taking or basically various Poker hands (but this includes just playing a pair or a run of 3 and so on) or bombs (4 of a kind). Every player must match and beat your play to lay down (e.g. I play 1, 2, 3 so the next person must do a straight of 3 that starts with a number higher than 1). Standard 52 card deck but there are four special cards: Dragon beats all (except bombs) and is worth 25pts but goes to opponents if you win by using it, Phoenix is wild or 0.5 higher than any number card but counts as -25pts, Dog passes lead to your teammate, Majong decides who goes first in a round and can be used as a 1--you also wish for a card (that isn't a special card) that players must play if able.
The big gamble Tichu has: you can call Tichu before you play to say you think you (specifically) will play your last card first and it will give 100 points to your team if you succeed and negative 100 if you fail. You can decide after 8 cards are dealt (of 14 total) to call Grand Tichu instead for +/- 200 points for the team. Otherwise scoring is 10pts for 10-K and 5pts for 5's (and the previously mentioned scoring). First team to 1k points wins.
It has the huge gambles and the special cards that trump other cards and what I played of it felt a lot like this video felt.
*Edit:* I hate UA-cam's formatting. Why can't they just use markdown language instead?
I gotta say, I love Laurie as the host. He explains the games well and his dry humor at times literally destroys me. Love the whole cast, and wish I could visit the UK to see these shows. Sadly, disabled and fixed income. So everyone that gets to go to the live shows, enjoy it thoroughly for the fans that won't be able to go!
So it was Dom who was phoning me earlier, makes sense
How did I not know Tilly was on Dr. Who. What a nice surprise rewatching it.
I remember playing BG3 and almost falling off my chair when her voice showed up lmfao. She's been in a lot of stuff!
Probably because she was on one of the more questionable episodes 😄
Literally just remembered when seen this comment 😂
I always wanted to see NRB play Wizard, and this is close enough to hit the spot!!
We used to play Oh Hell as a family growing up. Thanks for reminding me of the name Rosie❤
This is just Wizard with a rock-paper-scissors mechanic thrown in.
Basically, yes.
The regular chaos of board game club is BACK!
BEST DAY OF THE WEEK, BOARD GAME CLUB, BABY! ❤
Rosie is the type of person that always goes scissors in RPS LMAO
5:40 Dom's doing Sully dirty 😂 Go Pigletts Go *oinkoink*
This is just Spades with pirate dressing and extra steps! Great watching the gang and the game is fun
I was just about to comment this. I honestly find it a bit annoying when “new” card games are just reskins of super common card games you can play with a regular deck but at least it’s still fun to watch.
Can't you play this with Rook cards also? :)
LoL
Pirates have abilities that are used after players are more familiar with the game. Also there are at least a kraken and white whale cards that have different abilities as well.
A bit more than spades, but couldn't any trick taking game be called that? Sort of the nature of what trick taking is.
I think the biggest distinction is the blind simultaneous bidding, and the ability to play non-numbered cards off-suit. Along with the very swingy scoring system, it leads to a very silly game that's a lot of fun.
The Dic'Taters and Tilly the Kid in one episode, yay! :)))
so cool to see rosie play so cutthroat in a game she's so familiar with. her staredown of ken at the end was badass!
One of the best episodes of the year, i was on the edge if my seat at the end
This reminds me of a game you can play with a regular deck of cards that we call "Plump" for 2-5 players. Every round every player get an equal amount of cards starting with 10 each. Those are used 1 at the time until there are no card left in the hand. The player that is dealt the 2 of spades have to play that card first. If nobody has it, then another 2 is played in order of clubs, diamonds and hearts. Highest card in the suit used wins and you have to follow the suit used if you can. If you can't follow the suit you have to play a card in a different suit, but that card can't win. Which is a good thing if you already have the amount you've bet.
However before you start the round each player has to state how many times they will win and in a round of 10 cards the total wins are not allowed to equal the amount of cards they were dealt. So if they say 2+3+4 the final player isn't allowed to say 1. You will only get points if you win the exact amount of rounds you stated and you get the same points as your stake, but with a 1 in front of it. So if you manage to get 10 after betting 10 you get 110 points that round, while only 19 if you managed to get the 9. If you bet wrong you get a big black dot called a plump, which amounts to 0.
When the 10-round is over you deal everyone 9 cards each and you continue dealing one less card until everyone only get 1 card. But during that round you can't look at your own card, instead you put it on your forehead and look at everyone elses card. When the 1-round is over, you do another 1-round and increase the amount of cards up to 10 again and afterwards you tally the points with the highest total being the winner.
Time to watch some N-ARRR-B
Can't wait for the MtG Bloomburrow episode! I've had those decks since they came out but haven't been able to play them yet. They're adorable!
Oh Hell mentioned! My favourite bit of that game is that in the last round (you go up from 1 to 2 to 3 all the way to 13, then to 12 and 11 and back down to 1) nobody can look at their card and they put it on their forehead instead so you can see everyone's card but your own, then everyone has to bid and play the one trick without knowing their own card.
Bidding would be easier to reveal if each player had a ten-sided die to set to their bid. Cover the die with your hand and all reveal at once. Pick up the die when "revealing" to bid ten.
Quite similar to a game played with regular playing cards called Up and Down the River. You start with one card and increase the hand size until the deck is dealt out, then go back the other way, with points for tricks taken + 10 for a correct bid. Trump is turned up from the remainder of the pack not dealt out. Easy to learn, and good fun with the family.
I love this game! So glad you guys introduced it to me!
Crew: Make sure not to eat the brownies backstage.
Tilly mouth covered in chocolate: Why...?
This can be played with regular playing cards too. We call is Rikiki and it is a lot of fun indeed.
Instead of Yo-ho-ho, we say Ri-ki-ki when counting in.
My brain REFUSES to understand trick-taking games....I have no idea why. I play complex games, I am an engineer, I understand things as a jub and a hobby....I dont know why something seemingly as simple as tricktaking eludes me every time I look into it.
Its seemingly a common occurence that some seasoned boardgame players are just unable to understand trick taking games.
I find trick taking card games are just those games that you just have to play until it clicks, then it all makes sense in the world.
Personally, I'm still trying to wrap my head around Cat in a Box.
Trick=hand, you want to decide how many hands you can win. Then you try to win every hand until you've achieved your goal, at which point you just try to *lose* every hand.
You and some of the folks playing in this video, apparently.
I will say this one in particular is not the first (or even 5th) trick taking game to try to understand and get into
This was a brilliant episode - skull king is one our family favourites
Rosie getting mad, is so fun to watch 😅
loved the muppets reference in the intro x
This looks super fun to play! Also, jokes on you Dom, I don't even know what a croy den is
The spreadsheet bit had me question for a sec if my mother works for NRB and didn’t tell me ! It’s her solution to almost everything😂
Spreadsheets are the best!!
1:02:37 Pretty sure Ken cheated here, he still had a Jolly Roger card in his hand (he played it in the next trick) which means he didn't follow suit when he had to. I assume he just didn't know you also have to follow suit with those ones too?
He did this several times, so i think you're right that he didn't know.
26:07
Laurie: "Tilly you are starting the bidding"
Tilly: *Fuck *
I play a variation of this woth normal playing cards where each "trick" is worth one point, achieving your goal is worth 10 points and and all guesses can't add up to the number of cards. Everyone guesses in playing order. This arrangement leads to interesting situations where the last person is either forced to guess one too low qnd try to discard a good card, or guess one higher and try to steal one.
The suits only matter when same numbers are played, first identical card trumps second one except by jokers.
In germany a "trick" is called q "stich" so the name is called "sticheln".
Ive played this game a lot. And never won. And still had fun
This would be so great for house rules with not being able to look at your cards before betting and or having to play them blind
This seems to take the principles of Euchre or Up the River which are common card games in the Midwest of the USA. Seems like a fun way to do this type of game!
It's crazy how good Laurie is at games!
Missing the Kraken and the White Whale, those two make the game much more fun.
6:25 A la la la la long, a la la la la long long li long long long!
This is Oh Hell with a pirate theme. Great game and have played this at family gatherings since I was a kid.
Laurie says we’re halfway through the game at the start of round five, but it’s actually at the start of round 8! How silly of him
Nice try Dom, but I don't live in Britain, I don't use a bus and I don't buy sandwiches from shops, I make them myself. You can't get me.
But... have you ever tried a Firehouse Subs sandwich? (Assuming you're in the US,) they're *amazing!*
@@IceMetalPunk I'm not and I don't even know what Firehouse is 😅
@@strongerthanever2039 Ah, okay; it's mostly in the US, and then they have a few locations in a handful of other countries. They are, in my opinion, the best sandwiches of any casual/fast restaurant.
@@IceMetalPunk I see. Maybe one day I will be able to try it. If I can, I will make sure to remember about your recommendation.
Dom will find you!. He always finds you!
Love yalls content. Bought so many board games cause yall make them look so fun. I would love to see yall play Luffy Bento Panic. Just a suggestion
You can play this with an old fashioned deck of cards. It's a classic card game. It's just dressed up to charge you more for the cards! ;)
20:50 Welcome BNP Laurie 😂
I can't believe Laurie got away with it.
This sounds a lot like a card game my family plays called 10 Down 10 Up. If I recall correctly, it's a trick bidding game where you start with 10 cards dealt, work your way down to only 1 card dealt, and then work your way back up to 10 cards again.
Hope you will do a game with the full rules (pirate effect + kraken + white whale + loot) !
I thought it was weird that an English gas company kept calling me in Tennessee, makes sense now
Great game we find it quite addictive once it clicks
C'mon, it's Tuesday's Game Night!
He wanted the spreadsheet but then proceeded to put in the wrong numbers.
Bidding with one hand throw = thumb counts for 5, so a thumb and two fingers would be 7, for example. (Special - if you want to bid all 10 on the last round, do a middle finger!).
I'd go with a form of binary counting where the thumb is a 1, the forefinger is a 2, the middle finger is a 4, and so on.
Ben must be an EVE player if he likes spreadsheets that much.
Huh these rolls aren't barred. Woah.
this is basically the card game Oh Shit from my childhood. You play with a normal deck of cards instead though, and the 0 bets get only 10 the whole game. This is definitely a cute reimagining but more kid friendly I guess LOL
I'll miss you Rosie.
This game, as Wizard, needs the house rule that makes it so that the bids can’t add up to the number of tricks, so that at least one person needs to lose. Makes the game so much more fun!
PERFECT ROUND HYPE
A few years ago, I played a simplified version of this. We combined several normal card games (depending of the number of players) and after dealing the next card was turned over telling the trump color. We went from 1-12 cards and from 12-1 cards making it 24 rounds. But I can't remember, if there was the zero-tricks-bid-rule.
I was very near the top of the crew who played.
the reason why there is no suit when a pirate or mermaid is played is because it will win against any suit so it doesnt matter what suit you play as it would lose anyways, for an escape it will still follow the suit of the first card that isnt an escape as you can still win that way with just the suit.
Y'all just kept letting Laurie have his way, ofc he was gonna win 😂 congrats to him! And rosie as second place 🥈and ken ofc 🥉
I love love love Oh Hell; I've got to get hold of this game and try it!
Black and Purple are so hard to tell apart.
Yes; thank goodness the graphics are different! I was thinking of the suits as Birds, Treasure, Maps, and Jolly Rogers the whole time 😊
Isn't that just the game wizard?
To be spezific the anniversary edition that added a few spezial cards:
Like the dragon beating every other card
And the fairy always losing, but beeing able too beat the dragon
22:20 Not Ken taking a yellow lead trick with a black, only to immediately lead with yellow 🤦♀️
Wouldn't stress about it. These things happen in games, can't believe it was intentional. Looks like only change was Tilly+10, Ken-10. But it's only a game.
1:02:31 He plays a purple instead of his black 7 here. He would have missed his bid if he had played fair.
In the round of 5, in the third hand, Ken led a green and Tilly threw away a yellow after Rosie played a pirate….but in the last hand she played a green. It wouldn’t have made any difference to the results, but technically an illegal play.
58:43 sneaky sneaky Sullivan 👀
33:50 Tilly thinks...
I don't think I've ever seen Rosie take a game so seriously
All your favourite cast members and Sullivan!
01:15:50 Rosie's revelation
This could be a fun coop game! Add a rule where you can't say what your cards are and you're good!
this seems like Oh Pshaw with a pirate skin and slight rules variation. seems cool!
Edit: oh they address it as "Oh hell" around 47:00
I always reach a point in the rules for this particular game where I just shrug and tap out.
If yall like this you should try 42 a domino game I love it and have been playing it for years with my grandparents
THIS needs to be a part of Lord of the Board this year.
Would love to see you lot play French Tarot, I suspect this game was heavily inspired by it.
Someone may have posted this, but if a Pirate, a Mermaid and the Skull King come out at the same time, the Mermaid wins. It doesn't matter the order.
your cast favorites and Sullivan, poor Sully
But Dom, you ARE my favorite. ... When Tom isn't around.
This seems a lot like Wizard, but that's fine by me! I love that game.
Wait, this game can be played peacefully? Every time I've played it, insults started flying from round 5 at the latest.
just in time for lunch :)))
So... Whist but pirate themed and with different scoring?
55:05 Perfect!
This game needs a reverse order card. So the lowest wins instead of the highest. Would cause so much chaos.
This game has a similar basic concept to the swiss Differenzler Jass. Yall should play that some time.
Such a fun game!
Dom ad 🔥
This game sounds like Spades
reminds me highly of a game called Wizard.... :D