Розмір відео: 1280 X 720853 X 480640 X 360
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Автоповтор
이채널 주인인데요 이영상은 임의로 제작된것이고 코딩을위한 코딩 저장소 입니다^^
from tkinter import *win=Tk()win.option_add("*Font","양재블럭채 50")win.geometry("300x500")scoer=Entry(win)scoer.pack()bt1=Button(win)bt1.config(text=)bt1.pack()win.mainloop()
from tkinter import *win=Tk()import rwin.geometry("1000x1000")win.title("MBTI간단 테스트")be=Label(win)be.config(text="위 'MBTI 간편 테스트' 는 재미로만 해주시기 바랍니다.")be.pack()win.option_add("*Font","돋움체 30")title=Label(win,text="테스트 시작하기")title.place(y=300,x=800)frame1 = Frame(win)frame2 = Frame(win)frame3 = Frame(win)frame1.pack()def change_frame(close_f, open_f): close_f.pack_forget() open_f.pack()def click_choice(choice, close_f, open_f): print(choice) change_frame(close_f, open_f)def stat(question, close_f, open_f): print(1) title.place_forget() # start1.place_forget() ei1=Label(close_f) ei1.config(text=question) ei1.pack() ei1b1 = Button(close_f, text="그렇다.", command=lambda :click_choice("O", close_f, open_f)) ei1b1.pack() ei1b2 = Button(close_f,text="모르겠다.", command=lambda :click_choice("?", close_f, open_f)) ei1b2.pack() ei1b3 = Button(close_f,text="아니다.", command=lambda :click_choice("X", close_f, open_f)) ei1b3.pack()start1=Button(frame1)start1.config(text="1. 테스트 시작")start1.config(command=lambda : stat("1. 주기적으로 새로운 친구를 만든다.", frame1, frame2))start1.pack()start2=Button(frame2)start2.config(text="2. 테스트 시작")start2.config(command=lambda : stat("2. 친구????.", frame2, frame3))start2.pack()win.mainloop()
import randomfrom tkinter import *win=Tk()win.geometry("300x300")starting_button=Button(win)def llaall(): btn.place(x=100, y=9) btn2.place(x=128, y=9) btn3.place(x=156, y=9) btn4.place(x=100, y=36) btn5.place(x=128, y=36) btn6.place(x=156, y=36) btn7.place(x=100, y=63) btn8.place(x=128, y=63) btn9.place(x=156, y=63) starting_button.pack_forget()btn=Button(win)btn.config(text=" " )def lal(): bgm_color=random.randint(1,6) if bgm_color==1: btn.config(bg="red") elif bgm_color==2: btn.config(bg="blue") elif bgm_color==3: btn.config(bg="oreng") elif bgm_color==4: btn.config(bg="green") elif bgm_color==5: btn.config(bg="white") else: btn.config(bg="yellow")btn.config(command=lal)btn.pack()btn2=Button(win)btn2.config(text=" " )def lal(): btn2.place(x=128, y=9) bgm_color = random.randint(1, 6) if bgm_color == 1: btn2.config(bg="red") elif bgm_color == 2: btn2.config(bg="blue") elif bgm_color == 3: btn2.config(bg="oreng") elif bgm_color == 4: btn2.config(bg="green") elif bgm_color == 5: btn2.config(bg="white") else: btn2.config(bg="yellow")btn2.config(command=lal)btn2.pack()btn3=Button(win)btn3.config(text=" " )def lal(): btn3.place(x=156, y=9) bgm_color = random.randint(1, 6) if bgm_color == 1: btn3.config(bg="red") elif bgm_color == 2: btn3.config(bg="blue") elif bgm_color == 3: btn3.config(bg="oreng") elif bgm_color == 4: btn3.config(bg="green") elif bgm_color == 5: btn3.config(bg="white") else: btn3.config(bg="yellow")btn3.config(command=lal)btn3.pack()btn4=Button(win)btn4.config(text=" " )def lal(): btn4.place(x=100, y=36) bgm_color = random.randint(1, 6) if bgm_color == 1: btn4.config(bg="red") elif bgm_color == 2: btn4.config(bg="blue") elif bgm_color == 3: btn4.config(bg="oreng") elif bgm_color == 4: btn4.config(bg="green") elif bgm_color == 5: btn4.config(bg="white") else: btn4.config(bg="yellow")btn4.config(command=lal)btn4.pack()btn5=Button(win)btn5.config(text=" " )def lal(): btn5.place(x=128, y=36) bgm_color = random.randint(1, 6) if bgm_color == 1: btn5.config(bg="red") elif bgm_color == 2: btn5.config(bg="blue") elif bgm_color == 3: btn5.config(bg="oreng") elif bgm_color == 4: btn5.config(bg="green") elif bgm_color == 5: btn5.config(bg="white") else: btn5.config(bg="yellow")btn5.config(command=lal)btn5.pack()btn6=Button(win)btn6.config(text=" " )def lal(): btn6.place(x=156, y=36) bgm_color = random.randint(1, 6) if bgm_color == 1: btn6.config(bg="red") elif bgm_color == 2: btn6.config(bg="blue") elif bgm_color == 3: btn6.config(bg="oreng") elif bgm_color == 4: btn6.config(bg="green") elif bgm_color == 5: btn6.config(bg="white") else: btn6.config(bg="yellow")btn6.config(command=lal)btn6.pack()btn7=Button(win)btn7.config(text=" " )def lal(): btn7.place(x=100, y=63) bgm_color = random.randint(1, 6) if bgm_color == 1: btn7.config(bg="red") elif bgm_color == 2: btn7.config(bg="blue") elif bgm_color == 3: btn7.config(bg="oreng") elif bgm_color == 4: btn7.config(bg="green") elif bgm_color == 5: btn7.config(bg="white") else: btn7.config(bg="yellow")btn7.config(command=lal)btn7.pack()btn8=Button(win)btn8.config(text=" " )def lal(): btn8.place(x=128, y=63) bgm_color = random.randint(1, 6) if bgm_color == 1: btn8.config(bg="red") elif bgm_color == 2: btn8.config(bg="blue") elif bgm_color == 3: btn8.config(bg="oreng") elif bgm_color == 4: btn8.config(bg="green") elif bgm_color == 5: btn8.config(bg="white") else: btn8.config(bg="yellow")btn8.config(command=lal)btn8.pack()btn9=Button(win)btn9.config(text=" " )def lal(): btn9.place(x=156, y=63) bgm_color = random.randint(1, 6) if bgm_color == 1: btn9.config(bg="red") elif bgm_color == 2: btn9.config(bg="blue") elif bgm_color == 3: btn9.config(bg="oreng") elif bgm_color == 4: btn9.config(bg="green") elif bgm_color == 5: btn9.config(bg="white") else: btn9.config(bg="yellow")btn9.config(command=lal)btn9.pack()starting_button.config(text="큐브 생성",command=llaall)starting_button.pack()win.mainloop()
number=""from tkinter import *win=Tk()win.geometry("300x500")win.option_add("*Font","안가 30")ent=Entry(win)ent.insert(0,number)ent.pack()def bt1(num): global number ent.insert("end", num)b1=Button(win)b1.config(text="1")b1.config(command=lambda: bt1(1))b1.place(x=0,y=100)b2=Button(win)b2.config(text="2")b2.config(command=lambda: bt1(2))b2.place(x=60,y=100)b3=Button(win)b3.config(text="3")b3.config(command=lambda: bt1(3))b3.place(x=120,y=100)b4=Button(win)b4.config(text="4")b4.config(command=lambda: bt1(4))b4.place(x=0,y=170)b5=Button(win)b5.config(text="5")b5.config(command=lambda: bt1(5))b5.place(x=60,y=170)b6=Button(win)b6.config(text="6")b6.config(command=lambda: bt1(6))b6.place(x=120,y=170)b7=Button(win)b7.config(text="7")b7.config(command=lambda: bt1(7))b7.place(x=0,y=240)b8=Button(win)b8.config(text="8")b8.config(command=lambda: bt1(8))b8.place(x=60,y=240)b9=Button(win)b9.config(text="9")b9.config(command=lambda: bt1(9))b9.place(x=120,y=240)b00=Button(win)b00.config(text="M 0 0")b00.config(command=lambda: bt1(00))b00.place(x=-1,y=310)b0=Button(win)b0.config(text="0")b0.config(command=lambda: bt1(0))b0.place(x=0,y=310)win.mainloop()
import randomfrom tkinter import *win=Tk()win.geometry("300x300")starting_button=Button(win)btn=Button(win)btn.config(text=" " )def llaall(): starting_button.pack_forget() def lal(): bgm_color=random.randint(1,6) if bgm_color==1: btn.config(bg="red") elif bgm_color==2: btn.config(bg="blue") elif bgm_color==3: btn.config(bg="Orange") elif bgm_color==4: btn.config(bg="green") elif bgm_color==5: btn.config(bg="white") else: btn.config(bg="yellow") btn.config(command=lal) btn.pack() btn2=Button(win) btn2.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn2.config(bg="red") elif bgm_color == 2: btn2.config(bg="blue") elif bgm_color == 3: btn2.config(bg="Orange") elif bgm_color == 4: btn2.config(bg="green") elif bgm_color == 5: btn2.config(bg="white") else: btn2.config(bg="yellow") btn2.config(command=lal) btn2.pack() btn3=Button(win) btn3.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn3.config(bg="red") elif bgm_color == 2: btn3.config(bg="blue") elif bgm_color == 3: btn3.config(bg="Orange") elif bgm_color == 4: btn3.config(bg="green") elif bgm_color == 5: btn3.config(bg="white") else: btn3.config(bg="yellow") btn3.config(command=lal) btn3.pack() btn4=Button(win) btn4.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn4.config(bg="red") elif bgm_color == 2: btn4.config(bg="blue") elif bgm_color == 3: btn4.config(bg="Orange") elif bgm_color == 4: btn4.config(bg="green") elif bgm_color == 5: btn4.config(bg="white") else: btn4.config(bg="yellow") btn4.config(command=lal) btn4.pack() btn5=Button(win) btn5.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn5.config(bg="red") elif bgm_color == 2: btn5.config(bg="blue") elif bgm_color == 3: btn5.config(bg="orange") elif bgm_color == 4: btn5.config(bg="green") elif bgm_color == 5: btn5.config(bg="white") else: btn5.config(bg="yellow") btn5.config(command=lal) btn5.pack() btn6=Button(win) btn6.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn6.config(bg="red") elif bgm_color == 2: btn6.config(bg="blue") elif bgm_color == 3: btn6.config(bg="orange") elif bgm_color == 4: btn6.config(bg="green") elif bgm_color == 5: btn6.config(bg="white") else: btn6.config(bg="yellow") btn6.config(command=lal) btn6.pack() btn7=Button(win) btn7.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn7.config(bg="red") elif bgm_color == 2: btn7.config(bg="blue") elif bgm_color == 3: btn7.config(bg="orange") elif bgm_color == 4: btn7.config(bg="green") elif bgm_color == 5: btn7.config(bg="white") else: btn7.config(bg="yellow") btn7.config(command=lal) btn7.pack() btn8=Button(win) btn8.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn8.config(bg="red") elif bgm_color == 2: btn8.config(bg="blue") elif bgm_color == 3: btn8.config(bg="Orange") elif bgm_color == 4: btn8.config(bg="green") elif bgm_color == 5: btn8.config(bg="white") else: btn8.config(bg="yellow") btn8.config(command=lal) btn8.pack() btn9=Button(win) btn9.config(text=" " ) def lal(): bgm_color = random.randint(1, 6) if bgm_color == 1: btn9.config(bg="red") elif bgm_color == 2: btn9.config(bg="blue") elif bgm_color == 3: btn9.config(bg="Orange") elif bgm_color == 4: btn9.config(bg="green") elif bgm_color == 5: btn9.config(bg="white") else: btn9.config(bg="yellow") btn.place(x=100, y=9) btn2.place(x=128, y=9) btn3.place(x=156, y=9) btn4.place(x=100, y=36) btn5.place(x=128, y=36) btn6.place(x=156, y=36) btn7.place(x=100, y=63) btn8.place(x=128, y=63) btn9.place(x=156, y=63) btn9.config(command=lal) btn9.pack()starting_button.config(text="큐브 생성",command=llaall)starting_button.pack()win.mainloop()
스피드list=["바나나","사과","파인애플"]from tkinter import *import randomwin=Tk()win.geometry("1000x300")text=Label(win)text.config(text="버튼을 클릭하세요!!")text.pack()btn=Button(win)n1=random.randint(0,200)n2=random.randint(0,1000)btn.config(text="클릭!")def btnclick(): btnn1=btn btn.place_forget() text.config(text="'1234' 라고 치고 제출하세요!!") ent=Entry(win) ent.pack() btn2=Button(win) btn2.config(text="제출") def ente(): entn1=ent.get() if entn1=="1234": btn2.place_forget() ent.pack_forget() text.config(text="1부터 4까지 순서대로 클릭하세요!!") clicknumber1=random.randint(0,300) clicknumber = random.randint(0, 1000) click1=Button(win) click1.config(text="1") click1.place(x=clicknumber,y=clicknumber1) clicknumber3 = random.randint(0, 300) clicknumber2 = random.randint(0,1000) click2 = Button(win) click2.config(text="2") click2.place(x=clicknumber2,y=clicknumber3) clicknumber5 = random.randint(0, 300) clicknumber4 = random.randint(0, 1000) click3 = Button(win) click3.config(text="3") click3.place(x=clicknumber4,y=clicknumber5) clicknumber7 = random.randint(0, 300) clicknumber6 = random.randint(0, 1000) click4 = Button(win) click4.config(text="4") click4.place(x=clicknumber6,y=clicknumber7) else: print(entn1) btn2.config(command=ente) btn2.place(x=500,y=40)btn.config(command=btnclick)btn.place(x=n2,y=n1)win.mainloop()
import randombtn_click=0from tkinter import *win=Tk()win.geometry("300x300")starting_button=Button(win)btn=Button(win)btn.config(text=" " )def lal1(): global btn_click btn_click+=1 bgm1_color=random.randint(1,6) if bgm1_color==1: btn.config(bg="red") elif bgm1_color==2: btn.config(bg="blue") elif bgm1_color==3: btn.config(bg="Orange") elif bgm1_color==4: btn.config(bg="green") elif bgm1_color==5: btn.config(bg="white") else: btn.config(bg="yellow")def llaall(): global btn_click starting_button.pack_forget() click_cube=Label(win) click_cube.place(y=130,x=105) click_cube.config(text="클릭 횟수 : %s" %btn_click) btn.config(command=lal1) btn.pack() btn2=Button(win) btn2.config(text=" " ) def lal2(): global btn_click btn_click += 1 bgm2_color = random.randint(1, 6) if bgm2_color == 1: btn2.config(bg="red") elif bgm2_color == 2: btn2.config(bg="blue") elif bgm2_color == 3: btn2.config(bg="Orange") elif bgm2_color == 4: btn2.config(bg="green") elif bgm2_color == 5: btn2.config(bg="white") else: btn2.config(bg="yellow") btn2.config(command=lal2) btn2.pack() btn3=Button(win) btn3.config(text=" ") def lal3(): global btn_click btn_click += 1 bgm3_color = random.randint(1, 6) if bgm3_color == 1: btn3.config(bg="red") elif bgm3_color == 2: btn3.config(bg="blue") elif bgm3_color == 3: btn3.config(bg="Orange") elif bgm3_color == 4: btn3.config(bg="green") elif bgm3_color == 5: btn3.config(bg="white") else: btn3.config(bg="yellow") btn3.config(command=lal3) btn3.pack() btn4=Button(win) btn4.config(text=" ") def lal4(): global btn_click btn_click += 1 bgm4_color = random.randint(1, 6) if bgm4_color == 1: btn4.config(bg="red") elif bgm4_color == 2: btn4.config(bg="blue") elif bgm4_color == 3: btn4.config(bg="Orange") elif bgm4_color == 4: btn4.config(bg="green") elif bgm4_color == 5: btn4.config(bg="white") else: btn4.config(bg="yellow") btn4.config(command=lal4) btn4.pack() btn5=Button(win) btn5.config(text=" ") def lal5(): global btn_click btn_click += 1 bgm5_color = random.randint(1, 6) if bgm5_color == 1: btn5.config(bg="red") elif bgm5_color == 2: btn5.config(bg="blue") elif bgm5_color == 3: btn5.config(bg="orange") elif bgm5_color == 4: btn5.config(bg="green") elif bgm5_color == 5: btn5.config(bg="white") else: btn5.config(bg="yellow") btn5.config(command=lal5) btn5.pack() btn6=Button(win) btn6.config(text=" ") def lal6(): global btn_click btn_click += 1 bgm6_color = random.randint(1, 6) if bgm6_color == 1: btn6.config(bg="red") elif bgm6_color == 2: btn6.config(bg="blue") elif bgm6_color == 3: btn6.config(bg="orange") elif bgm6_color == 4: btn6.config(bg="green") elif bgm6_color == 5: btn6.config(bg="white") else: btn6.config(bg="yellow") btn6.config(command=lal6) btn6.pack() btn7=Button(win) btn7.config(text=" ") def lal7(): global btn_click btn_click += 1 bgm7_color = random.randint(1, 6) if bgm7_color == 1: btn7.config(bg="red") elif bgm7_color == 2: btn7.config(bg="blue") elif bgm7_color == 3: btn7.config(bg="orange") elif bgm7_color == 4: btn7.config(bg="green") elif bgm7_color == 5: btn7.config(bg="white") else: btn7.config(bg="yellow") btn7.config(command=lal7) btn7.pack() btn8=Button(win) btn8.config(text=" ") def lal8(): global btn_click btn_click += 1 bgm8_color = random.randint(1, 6) if bgm8_color == 1: btn8.config(bg="red") elif bgm8_color == 2: btn8.config(bg="blue") elif bgm8_color == 3: btn8.config(bg="Orange") elif bgm8_color == 4: btn8.config(bg="green") elif bgm8_color == 5: btn8.config(bg="white") else: btn8.config(bg="yellow") btn8.config(command=lal8) btn8.pack() btn9=Button(win) btn9.config(text=" ") def lal9(): global btn_click btn_click += 1 bgm9_color = random.randint(1, 6) if bgm9_color == 1: btn9.config(bg="red") elif bgm9_color == 2: btn9.config(bg="blue") elif bgm9_color == 3: btn9.config(bg="Orange") elif bgm9_color == 4: btn9.config(bg="green") elif bgm9_color == 5: btn9.config(bg="white") else: btn9.config(bg="yellow") btn9.config(command=lal9) btn9.pack() btn.place(x=100, y=9) btn2.place(x=128, y=9) btn3.place(x=156, y=9) btn4.place(x=100, y=36) btn5.place(x=128, y=36) btn6.place(x=156, y=36) btn7.place(x=100, y=63) btn8.place(x=128, y=63) btn9.place(x=156, y=63)starting_button.config(text="큐브 생성",command=llaall)starting_button.pack()win.mainloop()d
import randombtn_click=0from tkinter import *win=Tk()win.geometry("300x300")starting_button=Button(win)btn=Button(win)btn.config(text=" " )def llaall(): global btn_click starting_button.pack_forget() click_cube=Label(win) click_cube.config(text="클릭 횟수 : %s" %btn_click) click_cube.place(y=130,x=105) def lal1(): global btn_click btn_click+=1 bgm1_color=random.randint(1,6) if bgm1_color==1: btn.config(bg="red") elif bgm1_color==2: btn.config(bg="blue") elif bgm1_color==3: btn.config(bg="Orange") elif bgm1_color==4: btn.config(bg="green") elif bgm1_color==5: btn.config(bg="white") else: btn.config(bg="yellow") btn.config(command=lal1) btn.pack() btn2=Button(win) btn2.config(text=" " ) def lal2(): global btn_click btn_click += 1 bgm2_color = random.randint(1, 6) if bgm2_color == 1: btn2.config(bg="red") elif bgm2_color == 2: btn2.config(bg="blue") elif bgm2_color == 3: btn2.config(bg="Orange") elif bgm2_color == 4: btn2.config(bg="green") elif bgm2_color == 5: btn2.config(bg="white") else: btn2.config(bg="yellow") btn2.config(command=lal2) btn2.pack() btn3=Button(win) btn3.config(text=" ") def lal3(): global btn_click btn_click += 1 bgm3_color = random.randint(1, 6) if bgm3_color == 1: btn3.config(bg="red") elif bgm3_color == 2: btn3.config(bg="blue") elif bgm3_color == 3: btn3.config(bg="Orange") elif bgm3_color == 4: btn3.config(bg="green") elif bgm3_color == 5: btn3.config(bg="white") else: btn3.config(bg="yellow") btn3.config(command=lal3) btn3.pack() btn4=Button(win) btn4.config(text=" ") def lal4(): global btn_click btn_click += 1 bgm4_color = random.randint(1, 6) if bgm4_color == 1: btn4.config(bg="red") elif bgm4_color == 2: btn4.config(bg="blue") elif bgm4_color == 3: btn4.config(bg="Orange") elif bgm4_color == 4: btn4.config(bg="green") elif bgm4_color == 5: btn4.config(bg="white") else: btn4.config(bg="yellow") btn4.config(command=lal4) btn4.pack() btn5=Button(win) btn5.config(text=" ") def lal5(): global btn_click btn_click += 1 bgm5_color = random.randint(1, 6) if bgm5_color == 1: btn5.config(bg="red") elif bgm5_color == 2: btn5.config(bg="blue") elif bgm5_color == 3: btn5.config(bg="orange") elif bgm5_color == 4: btn5.config(bg="green") elif bgm5_color == 5: btn5.config(bg="white") else: btn5.config(bg="yellow") btn5.config(command=lal5) btn5.pack() btn6=Button(win) btn6.config(text=" ") def lal6(): global btn_click btn_click += 1 bgm6_color = random.randint(1, 6) if bgm6_color == 1: btn6.config(bg="red") elif bgm6_color == 2: btn6.config(bg="blue") elif bgm6_color == 3: btn6.config(bg="orange") elif bgm6_color == 4: btn6.config(bg="green") elif bgm6_color == 5: btn6.config(bg="white") else: btn6.config(bg="yellow") btn6.config(command=lal6) btn6.pack() btn7=Button(win) btn7.config(text=" ") def lal7(): global btn_click btn_click += 1 bgm7_color = random.randint(1, 6) if bgm7_color == 1: btn7.config(bg="red") elif bgm7_color == 2: btn7.config(bg="blue") elif bgm7_color == 3: btn7.config(bg="orange") elif bgm7_color == 4: btn7.config(bg="green") elif bgm7_color == 5: btn7.config(bg="white") else: btn7.config(bg="yellow") btn7.config(command=lal7) btn7.pack() btn8=Button(win) btn8.config(text=" ") def lal8(): global btn_click btn_click += 1 bgm8_color = random.randint(1, 6) if bgm8_color == 1: btn8.config(bg="red") elif bgm8_color == 2: btn8.config(bg="blue") elif bgm8_color == 3: btn8.config(bg="Orange") elif bgm8_color == 4: btn8.config(bg="green") elif bgm8_color == 5: btn8.config(bg="white") else: btn8.config(bg="yellow") btn8.config(command=lal8) btn8.pack() btn9=Button(win) btn9.config(text=" ") def lal9(): global btn_click btn_click += 1 bgm9_color = random.randint(1, 6) if bgm9_color == 1: btn9.config(bg="red") elif bgm9_color == 2: btn9.config(bg="blue") elif bgm9_color == 3: btn9.config(bg="Orange") elif bgm9_color == 4: btn9.config(bg="green") elif bgm9_color == 5: btn9.config(bg="white") else: btn9.config(bg="yellow") btn.place(x=100, y=9) btn2.place(x=128, y=9) btn3.place(x=156, y=9) btn4.place(x=100, y=36) btn5.place(x=128, y=36) btn6.place(x=156, y=36) btn7.place(x=100, y=63) btn8.place(x=128, y=63) btn9.place(x=156, y=63) btn9.config(command=lal9) btn9.pack()starting_button.config(text="큐브 생성",command=llaall)starting_button.pack()win.mainloop()
num=""from tkinter import *win=Tk()win.geometry("10000x10000")def execute(): global ent,num e=ent.get("1.0", "100.100") if "인쇄" in e: if e[:3]=="인쇄 ": lab.config(text=e[3:]) else: lab.config(text="다시 입력하세요. 문자 구성이 잘못되었 습니다.") elif "창 생성" in e: win=Tk() win.title(num) win.mainloop() if "창 제목" in e: if e[:3]=="창 제목 ": num==e[5:] else: lab.config(text="다시 입력하세요. 문자 구성이 잘못되었 습니다.")win.option_add("*Font","굴림체 20")lab=Label(win)lab.place(x=1000,y=800)win.option_add("*Font","맑은고딕 20")exe=Button(win)exe.config(text="실행",bg="light green")exe.config(width=5, height=1)exe.config(command=execute)exe.place(x=100,y=53)ent=Text(win)ent.config(width=250, height=25)ent.place(x=150,y=100)win.mainloop()### word = '인쇄("안녕하세요")'## if "안녕" in word:# print("있습니다.")# else:# print("없습니다.")## for i in range(0, 2):# print(i)## print(word[0])# print(word[0:3])
와우
?
number=""from tkinter import *win=Tk()win.geometry("250x380")win.option_add("*Font","안가 40")ent=Entry(win, justify='right')ent.insert(0,number)ent.pack()win.option_add("*Font","안가 30")def bt1(num): global number ent.insert("end", str(num))b1=Button(win)b1.config(text="1")b1.config(command=lambda: bt1(1))b1.place(x=0,y=100)b2=Button(win)b2.config(text="2")b2.config(command=lambda: bt1(2))b2.place(x=60,y=100)b3=Button(win)b3.config(text="3")b3.config(command=lambda: bt1(3))b3.place(x=120,y=100)b4=Button(win)b4.config(text="4")b4.config(command=lambda: bt1(4))b4.place(x=0,y=170)b5=Button(win)b5.config(text="5")b5.config(command=lambda: bt1(5))b5.place(x=60,y=170)b6=Button(win)b6.config(text="6")b6.config(command=lambda: bt1(6))b6.place(x=120,y=170)b7=Button(win)b7.config(text="7")b7.config(command=lambda: bt1(7))b7.place(x=0,y=240)b8=Button(win)b8.config(text="8")b8.config(command=lambda: bt1(8))b8.place(x=60,y=240)b9=Button(win)b9.config(text="9")b9.config(command=lambda: bt1(9))b9.place(x=120,y=240)b00=Button(win)b00.config(text="M 0 0")b00.config(command=lambda: bt1("00"))b00.place(x=-1,y=310)Button(win, text="0", command=lambda: bt1(0)).place(x=0,y=310)win.mainloop()
import randombtn_click=0from tkinter import *win=Tk()win.geometry("300x300")starting_button=Button(win)btn=Button(win)btn.config(text=" " )def lal1(): global btn_click btn_click+=1 bgm1_color=random.randint(1,6) if bgm1_color==1: btn.config(bg="red") elif bgm1_color==2: btn.config(bg="blue") elif bgm1_color==3: btn.config(bg="Orange") elif bgm1_color==4: btn.config(bg="green") elif bgm1_color==5: btn.config(bg="white") else: btn.config(bg="yellow")def llaall(): global btn_click starting_button.pack_forget() click_cube=Label(win) click_cube.place(y=130,x=105) btn.config(command=lal1) btn.pack() btn2=Button(win) btn2.config(text=" " ) def lal2(): global btn_click btn_click += 1 bgm2_color = random.randint(1, 6) if bgm2_color == 1: btn2.config(bg="red") elif bgm2_color == 2: btn2.config(bg="blue") elif bgm2_color == 3: btn2.config(bg="Orange") elif bgm2_color == 4: btn2.config(bg="green") elif bgm2_color == 5: btn2.config(bg="white") else: btn2.config(bg="yellow") btn2.config(command=lal2) btn2.pack() btn3=Button(win) btn3.config(text=" ") def lal3(): global btn_click btn_click += 1 bgm3_color = random.randint(1, 6) if bgm3_color == 1: btn3.config(bg="red") elif bgm3_color == 2: btn3.config(bg="blue") elif bgm3_color == 3: btn3.config(bg="Orange") elif bgm3_color == 4: btn3.config(bg="green") elif bgm3_color == 5: btn3.config(bg="white") else: btn3.config(bg="yellow") btn3.config(command=lal3) btn3.pack() btn4=Button(win) btn4.config(text=" ") def lal4(): global btn_click btn_click += 1 bgm4_color = random.randint(1, 6) if bgm4_color == 1: btn4.config(bg="red") elif bgm4_color == 2: btn4.config(bg="blue") elif bgm4_color == 3: btn4.config(bg="Orange") elif bgm4_color == 4: btn4.config(bg="green") elif bgm4_color == 5: btn4.config(bg="white") else: btn4.config(bg="yellow") btn4.config(command=lal4) btn4.pack() btn5=Button(win) btn5.config(text=" ") def lal5(): global btn_click btn_click += 1 bgm5_color = random.randint(1, 6) if bgm5_color == 1: btn5.config(bg="red") elif bgm5_color == 2: btn5.config(bg="blue") elif bgm5_color == 3: btn5.config(bg="orange") elif bgm5_color == 4: btn5.config(bg="green") elif bgm5_color == 5: btn5.config(bg="white") else: btn5.config(bg="yellow") btn5.config(command=lal5) btn5.pack() btn6=Button(win) btn6.config(text=" ") def lal6(): global btn_click btn_click += 1 bgm6_color = random.randint(1, 6) if bgm6_color == 1: btn6.config(bg="red") elif bgm6_color == 2: btn6.config(bg="blue") elif bgm6_color == 3: btn6.config(bg="orange") elif bgm6_color == 4: btn6.config(bg="green") elif bgm6_color == 5: btn6.config(bg="white") else: btn6.config(bg="yellow") btn6.config(command=lal6) btn6.pack() btn7=Button(win) btn7.config(text=" ") def lal7(): global btn_click btn_click += 1 bgm7_color = random.randint(1, 6) if bgm7_color == 1: btn7.config(bg="red") elif bgm7_color == 2: btn7.config(bg="blue") elif bgm7_color == 3: btn7.config(bg="orange") elif bgm7_color == 4: btn7.config(bg="green") elif bgm7_color == 5: btn7.config(bg="white") else: btn7.config(bg="yellow") btn7.config(command=lal7) btn7.pack()#8 btn8=Button(win) btn8.config(text=" ") def lal8(): global btn_click btn_click += 1 bgm8_color = random.randint(1, 6) if bgm8_color == 1: btn8.config(bg="red") elif bgm8_color == 2: btn8.config(bg="blue") elif bgm8_color == 3: btn8.config(bg="Orange") elif bgm8_color == 4: btn8.config(bg="green") elif bgm8_color == 5: btn8.config(bg="white") else: btn8.config(bg="yellow") btn8.config(command=lal8) btn8.pack() btn9=Button(win) btn9.config(text=" ") def lal9(): global btn_click btn_click += 1 bgm9_color = random.randint(1, 6) if bgm9_color == 1: btn9.config(bg="red") elif bgm9_color == 2: btn9.config(bg="blue") elif bgm9_color == 3: btn9.config(bg="Orange") elif bgm9_color == 4: btn9.config(bg="green") elif bgm9_color == 5: btn9.config(bg="white") else: btn9.config(bg="yellow") btn9.config(command=lal9) btn9.pack() btn.place(x=100, y=9) btn2.place(x=128, y=9) btn3.place(x=156, y=9) btn4.place(x=100, y=36) btn5.place(x=128, y=36) btn6.place(x=156, y=36) btn7.place(x=100, y=63) btn8.place(x=128, y=63) btn9.place(x=156, y=63)starting_button.config(text="큐브 생성",command=llaall)starting_button.pack()win.mainloop()not
이채널 주인인데요 이영상은 임의로 제작된것이고 코딩을위한 코딩 저장소 입니다^^
from tkinter import *
win=Tk()
win.option_add("*Font","양재블럭채 50")
win.geometry("300x500")
scoer=Entry(win)
scoer.pack()
bt1=Button(win)
bt1.config(text=)
bt1.pack()
win.mainloop()
from tkinter import *
win=Tk()
import r
win.geometry("1000x1000")
win.title("MBTI간단 테스트")
be=Label(win)
be.config(text="위 'MBTI 간편 테스트' 는 재미로만 해주시기 바랍니다.")
be.pack()
win.option_add("*Font","돋움체 30")
title=Label(win,text="테스트 시작하기")
title.place(y=300,x=800)
frame1 = Frame(win)
frame2 = Frame(win)
frame3 = Frame(win)
frame1.pack()
def change_frame(close_f, open_f):
close_f.pack_forget()
open_f.pack()
def click_choice(choice, close_f, open_f):
print(choice)
change_frame(close_f, open_f)
def stat(question, close_f, open_f):
print(1)
title.place_forget()
# start1.place_forget()
ei1=Label(close_f)
ei1.config(text=question)
ei1.pack()
ei1b1 = Button(close_f, text="그렇다.", command=lambda :click_choice("O", close_f, open_f))
ei1b1.pack()
ei1b2 = Button(close_f,text="모르겠다.", command=lambda :click_choice("?", close_f, open_f))
ei1b2.pack()
ei1b3 = Button(close_f,text="아니다.", command=lambda :click_choice("X", close_f, open_f))
ei1b3.pack()
start1=Button(frame1)
start1.config(text="1. 테스트 시작")
start1.config(command=lambda : stat("1. 주기적으로 새로운 친구를 만든다.", frame1, frame2))
start1.pack()
start2=Button(frame2)
start2.config(text="2. 테스트 시작")
start2.config(command=lambda : stat("2. 친구????.", frame2, frame3))
start2.pack()
win.mainloop()
import random
from tkinter import *
win=Tk()
win.geometry("300x300")
starting_button=Button(win)
def llaall():
btn.place(x=100, y=9)
btn2.place(x=128, y=9)
btn3.place(x=156, y=9)
btn4.place(x=100, y=36)
btn5.place(x=128, y=36)
btn6.place(x=156, y=36)
btn7.place(x=100, y=63)
btn8.place(x=128, y=63)
btn9.place(x=156, y=63)
starting_button.pack_forget()
btn=Button(win)
btn.config(text=" " )
def lal():
bgm_color=random.randint(1,6)
if bgm_color==1:
btn.config(bg="red")
elif bgm_color==2:
btn.config(bg="blue")
elif bgm_color==3:
btn.config(bg="oreng")
elif bgm_color==4:
btn.config(bg="green")
elif bgm_color==5:
btn.config(bg="white")
else:
btn.config(bg="yellow")
btn.config(command=lal)
btn.pack()
btn2=Button(win)
btn2.config(text=" " )
def lal():
btn2.place(x=128, y=9)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn2.config(bg="red")
elif bgm_color == 2:
btn2.config(bg="blue")
elif bgm_color == 3:
btn2.config(bg="oreng")
elif bgm_color == 4:
btn2.config(bg="green")
elif bgm_color == 5:
btn2.config(bg="white")
else:
btn2.config(bg="yellow")
btn2.config(command=lal)
btn2.pack()
btn3=Button(win)
btn3.config(text=" " )
def lal():
btn3.place(x=156, y=9)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn3.config(bg="red")
elif bgm_color == 2:
btn3.config(bg="blue")
elif bgm_color == 3:
btn3.config(bg="oreng")
elif bgm_color == 4:
btn3.config(bg="green")
elif bgm_color == 5:
btn3.config(bg="white")
else:
btn3.config(bg="yellow")
btn3.config(command=lal)
btn3.pack()
btn4=Button(win)
btn4.config(text=" " )
def lal():
btn4.place(x=100, y=36)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn4.config(bg="red")
elif bgm_color == 2:
btn4.config(bg="blue")
elif bgm_color == 3:
btn4.config(bg="oreng")
elif bgm_color == 4:
btn4.config(bg="green")
elif bgm_color == 5:
btn4.config(bg="white")
else:
btn4.config(bg="yellow")
btn4.config(command=lal)
btn4.pack()
btn5=Button(win)
btn5.config(text=" " )
def lal():
btn5.place(x=128, y=36)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn5.config(bg="red")
elif bgm_color == 2:
btn5.config(bg="blue")
elif bgm_color == 3:
btn5.config(bg="oreng")
elif bgm_color == 4:
btn5.config(bg="green")
elif bgm_color == 5:
btn5.config(bg="white")
else:
btn5.config(bg="yellow")
btn5.config(command=lal)
btn5.pack()
btn6=Button(win)
btn6.config(text=" " )
def lal():
btn6.place(x=156, y=36)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn6.config(bg="red")
elif bgm_color == 2:
btn6.config(bg="blue")
elif bgm_color == 3:
btn6.config(bg="oreng")
elif bgm_color == 4:
btn6.config(bg="green")
elif bgm_color == 5:
btn6.config(bg="white")
else:
btn6.config(bg="yellow")
btn6.config(command=lal)
btn6.pack()
btn7=Button(win)
btn7.config(text=" " )
def lal():
btn7.place(x=100, y=63)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn7.config(bg="red")
elif bgm_color == 2:
btn7.config(bg="blue")
elif bgm_color == 3:
btn7.config(bg="oreng")
elif bgm_color == 4:
btn7.config(bg="green")
elif bgm_color == 5:
btn7.config(bg="white")
else:
btn7.config(bg="yellow")
btn7.config(command=lal)
btn7.pack()
btn8=Button(win)
btn8.config(text=" " )
def lal():
btn8.place(x=128, y=63)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn8.config(bg="red")
elif bgm_color == 2:
btn8.config(bg="blue")
elif bgm_color == 3:
btn8.config(bg="oreng")
elif bgm_color == 4:
btn8.config(bg="green")
elif bgm_color == 5:
btn8.config(bg="white")
else:
btn8.config(bg="yellow")
btn8.config(command=lal)
btn8.pack()
btn9=Button(win)
btn9.config(text=" " )
def lal():
btn9.place(x=156, y=63)
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn9.config(bg="red")
elif bgm_color == 2:
btn9.config(bg="blue")
elif bgm_color == 3:
btn9.config(bg="oreng")
elif bgm_color == 4:
btn9.config(bg="green")
elif bgm_color == 5:
btn9.config(bg="white")
else:
btn9.config(bg="yellow")
btn9.config(command=lal)
btn9.pack()
starting_button.config(text="큐브 생성",command=llaall)
starting_button.pack()
win.mainloop()
number=""
from tkinter import *
win=Tk()
win.geometry("300x500")
win.option_add("*Font","안가 30")
ent=Entry(win)
ent.insert(0,number)
ent.pack()
def bt1(num):
global number
ent.insert("end", num)
b1=Button(win)
b1.config(text="1")
b1.config(command=lambda: bt1(1))
b1.place(x=0,y=100)
b2=Button(win)
b2.config(text="2")
b2.config(command=lambda: bt1(2))
b2.place(x=60,y=100)
b3=Button(win)
b3.config(text="3")
b3.config(command=lambda: bt1(3))
b3.place(x=120,y=100)
b4=Button(win)
b4.config(text="4")
b4.config(command=lambda: bt1(4))
b4.place(x=0,y=170)
b5=Button(win)
b5.config(text="5")
b5.config(command=lambda: bt1(5))
b5.place(x=60,y=170)
b6=Button(win)
b6.config(text="6")
b6.config(command=lambda: bt1(6))
b6.place(x=120,y=170)
b7=Button(win)
b7.config(text="7")
b7.config(command=lambda: bt1(7))
b7.place(x=0,y=240)
b8=Button(win)
b8.config(text="8")
b8.config(command=lambda: bt1(8))
b8.place(x=60,y=240)
b9=Button(win)
b9.config(text="9")
b9.config(command=lambda: bt1(9))
b9.place(x=120,y=240)
b00=Button(win)
b00.config(text="M 0 0")
b00.config(command=lambda: bt1(00))
b00.place(x=-1,y=310)
b0=Button(win)
b0.config(text="0")
b0.config(command=lambda: bt1(0))
b0.place(x=0,y=310)
win.mainloop()
import random
from tkinter import *
win=Tk()
win.geometry("300x300")
starting_button=Button(win)
btn=Button(win)
btn.config(text=" " )
def llaall():
starting_button.pack_forget()
def lal():
bgm_color=random.randint(1,6)
if bgm_color==1:
btn.config(bg="red")
elif bgm_color==2:
btn.config(bg="blue")
elif bgm_color==3:
btn.config(bg="Orange")
elif bgm_color==4:
btn.config(bg="green")
elif bgm_color==5:
btn.config(bg="white")
else:
btn.config(bg="yellow")
btn.config(command=lal)
btn.pack()
btn2=Button(win)
btn2.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn2.config(bg="red")
elif bgm_color == 2:
btn2.config(bg="blue")
elif bgm_color == 3:
btn2.config(bg="Orange")
elif bgm_color == 4:
btn2.config(bg="green")
elif bgm_color == 5:
btn2.config(bg="white")
else:
btn2.config(bg="yellow")
btn2.config(command=lal)
btn2.pack()
btn3=Button(win)
btn3.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn3.config(bg="red")
elif bgm_color == 2:
btn3.config(bg="blue")
elif bgm_color == 3:
btn3.config(bg="Orange")
elif bgm_color == 4:
btn3.config(bg="green")
elif bgm_color == 5:
btn3.config(bg="white")
else:
btn3.config(bg="yellow")
btn3.config(command=lal)
btn3.pack()
btn4=Button(win)
btn4.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn4.config(bg="red")
elif bgm_color == 2:
btn4.config(bg="blue")
elif bgm_color == 3:
btn4.config(bg="Orange")
elif bgm_color == 4:
btn4.config(bg="green")
elif bgm_color == 5:
btn4.config(bg="white")
else:
btn4.config(bg="yellow")
btn4.config(command=lal)
btn4.pack()
btn5=Button(win)
btn5.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn5.config(bg="red")
elif bgm_color == 2:
btn5.config(bg="blue")
elif bgm_color == 3:
btn5.config(bg="orange")
elif bgm_color == 4:
btn5.config(bg="green")
elif bgm_color == 5:
btn5.config(bg="white")
else:
btn5.config(bg="yellow")
btn5.config(command=lal)
btn5.pack()
btn6=Button(win)
btn6.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn6.config(bg="red")
elif bgm_color == 2:
btn6.config(bg="blue")
elif bgm_color == 3:
btn6.config(bg="orange")
elif bgm_color == 4:
btn6.config(bg="green")
elif bgm_color == 5:
btn6.config(bg="white")
else:
btn6.config(bg="yellow")
btn6.config(command=lal)
btn6.pack()
btn7=Button(win)
btn7.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn7.config(bg="red")
elif bgm_color == 2:
btn7.config(bg="blue")
elif bgm_color == 3:
btn7.config(bg="orange")
elif bgm_color == 4:
btn7.config(bg="green")
elif bgm_color == 5:
btn7.config(bg="white")
else:
btn7.config(bg="yellow")
btn7.config(command=lal)
btn7.pack()
btn8=Button(win)
btn8.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn8.config(bg="red")
elif bgm_color == 2:
btn8.config(bg="blue")
elif bgm_color == 3:
btn8.config(bg="Orange")
elif bgm_color == 4:
btn8.config(bg="green")
elif bgm_color == 5:
btn8.config(bg="white")
else:
btn8.config(bg="yellow")
btn8.config(command=lal)
btn8.pack()
btn9=Button(win)
btn9.config(text=" " )
def lal():
bgm_color = random.randint(1, 6)
if bgm_color == 1:
btn9.config(bg="red")
elif bgm_color == 2:
btn9.config(bg="blue")
elif bgm_color == 3:
btn9.config(bg="Orange")
elif bgm_color == 4:
btn9.config(bg="green")
elif bgm_color == 5:
btn9.config(bg="white")
else:
btn9.config(bg="yellow")
btn.place(x=100, y=9)
btn2.place(x=128, y=9)
btn3.place(x=156, y=9)
btn4.place(x=100, y=36)
btn5.place(x=128, y=36)
btn6.place(x=156, y=36)
btn7.place(x=100, y=63)
btn8.place(x=128, y=63)
btn9.place(x=156, y=63)
btn9.config(command=lal)
btn9.pack()
starting_button.config(text="큐브 생성",command=llaall)
starting_button.pack()
win.mainloop()
스피드
list=["바나나","사과","파인애플"]
from tkinter import *
import random
win=Tk()
win.geometry("1000x300")
text=Label(win)
text.config(text="버튼을 클릭하세요!!")
text.pack()
btn=Button(win)
n1=random.randint(0,200)
n2=random.randint(0,1000)
btn.config(text="클릭!")
def btnclick():
btnn1=btn
btn.place_forget()
text.config(text="'1234' 라고 치고 제출하세요!!")
ent=Entry(win)
ent.pack()
btn2=Button(win)
btn2.config(text="제출")
def ente():
entn1=ent.get()
if entn1=="1234":
btn2.place_forget()
ent.pack_forget()
text.config(text="1부터 4까지 순서대로 클릭하세요!!")
clicknumber1=random.randint(0,300)
clicknumber = random.randint(0, 1000)
click1=Button(win)
click1.config(text="1")
click1.place(x=clicknumber,y=clicknumber1)
clicknumber3 = random.randint(0, 300)
clicknumber2 = random.randint(0,1000)
click2 = Button(win)
click2.config(text="2")
click2.place(x=clicknumber2,y=clicknumber3)
clicknumber5 = random.randint(0, 300)
clicknumber4 = random.randint(0, 1000)
click3 = Button(win)
click3.config(text="3")
click3.place(x=clicknumber4,y=clicknumber5)
clicknumber7 = random.randint(0, 300)
clicknumber6 = random.randint(0, 1000)
click4 = Button(win)
click4.config(text="4")
click4.place(x=clicknumber6,y=clicknumber7)
else:
print(entn1)
btn2.config(command=ente)
btn2.place(x=500,y=40)
btn.config(command=btnclick)
btn.place(x=n2,y=n1)
win.mainloop()
import random
btn_click=0
from tkinter import *
win=Tk()
win.geometry("300x300")
starting_button=Button(win)
btn=Button(win)
btn.config(text=" " )
def lal1():
global btn_click
btn_click+=1
bgm1_color=random.randint(1,6)
if bgm1_color==1:
btn.config(bg="red")
elif bgm1_color==2:
btn.config(bg="blue")
elif bgm1_color==3:
btn.config(bg="Orange")
elif bgm1_color==4:
btn.config(bg="green")
elif bgm1_color==5:
btn.config(bg="white")
else:
btn.config(bg="yellow")
def llaall():
global btn_click
starting_button.pack_forget()
click_cube=Label(win)
click_cube.place(y=130,x=105)
click_cube.config(text="클릭 횟수 : %s" %btn_click)
btn.config(command=lal1)
btn.pack()
btn2=Button(win)
btn2.config(text=" " )
def lal2():
global btn_click
btn_click += 1
bgm2_color = random.randint(1, 6)
if bgm2_color == 1:
btn2.config(bg="red")
elif bgm2_color == 2:
btn2.config(bg="blue")
elif bgm2_color == 3:
btn2.config(bg="Orange")
elif bgm2_color == 4:
btn2.config(bg="green")
elif bgm2_color == 5:
btn2.config(bg="white")
else:
btn2.config(bg="yellow")
btn2.config(command=lal2)
btn2.pack()
btn3=Button(win)
btn3.config(text=" ")
def lal3():
global btn_click
btn_click += 1
bgm3_color = random.randint(1, 6)
if bgm3_color == 1:
btn3.config(bg="red")
elif bgm3_color == 2:
btn3.config(bg="blue")
elif bgm3_color == 3:
btn3.config(bg="Orange")
elif bgm3_color == 4:
btn3.config(bg="green")
elif bgm3_color == 5:
btn3.config(bg="white")
else:
btn3.config(bg="yellow")
btn3.config(command=lal3)
btn3.pack()
btn4=Button(win)
btn4.config(text=" ")
def lal4():
global btn_click
btn_click += 1
bgm4_color = random.randint(1, 6)
if bgm4_color == 1:
btn4.config(bg="red")
elif bgm4_color == 2:
btn4.config(bg="blue")
elif bgm4_color == 3:
btn4.config(bg="Orange")
elif bgm4_color == 4:
btn4.config(bg="green")
elif bgm4_color == 5:
btn4.config(bg="white")
else:
btn4.config(bg="yellow")
btn4.config(command=lal4)
btn4.pack()
btn5=Button(win)
btn5.config(text=" ")
def lal5():
global btn_click
btn_click += 1
bgm5_color = random.randint(1, 6)
if bgm5_color == 1:
btn5.config(bg="red")
elif bgm5_color == 2:
btn5.config(bg="blue")
elif bgm5_color == 3:
btn5.config(bg="orange")
elif bgm5_color == 4:
btn5.config(bg="green")
elif bgm5_color == 5:
btn5.config(bg="white")
else:
btn5.config(bg="yellow")
btn5.config(command=lal5)
btn5.pack()
btn6=Button(win)
btn6.config(text=" ")
def lal6():
global btn_click
btn_click += 1
bgm6_color = random.randint(1, 6)
if bgm6_color == 1:
btn6.config(bg="red")
elif bgm6_color == 2:
btn6.config(bg="blue")
elif bgm6_color == 3:
btn6.config(bg="orange")
elif bgm6_color == 4:
btn6.config(bg="green")
elif bgm6_color == 5:
btn6.config(bg="white")
else:
btn6.config(bg="yellow")
btn6.config(command=lal6)
btn6.pack()
btn7=Button(win)
btn7.config(text=" ")
def lal7():
global btn_click
btn_click += 1
bgm7_color = random.randint(1, 6)
if bgm7_color == 1:
btn7.config(bg="red")
elif bgm7_color == 2:
btn7.config(bg="blue")
elif bgm7_color == 3:
btn7.config(bg="orange")
elif bgm7_color == 4:
btn7.config(bg="green")
elif bgm7_color == 5:
btn7.config(bg="white")
else:
btn7.config(bg="yellow")
btn7.config(command=lal7)
btn7.pack()
btn8=Button(win)
btn8.config(text=" ")
def lal8():
global btn_click
btn_click += 1
bgm8_color = random.randint(1, 6)
if bgm8_color == 1:
btn8.config(bg="red")
elif bgm8_color == 2:
btn8.config(bg="blue")
elif bgm8_color == 3:
btn8.config(bg="Orange")
elif bgm8_color == 4:
btn8.config(bg="green")
elif bgm8_color == 5:
btn8.config(bg="white")
else:
btn8.config(bg="yellow")
btn8.config(command=lal8)
btn8.pack()
btn9=Button(win)
btn9.config(text=" ")
def lal9():
global btn_click
btn_click += 1
bgm9_color = random.randint(1, 6)
if bgm9_color == 1:
btn9.config(bg="red")
elif bgm9_color == 2:
btn9.config(bg="blue")
elif bgm9_color == 3:
btn9.config(bg="Orange")
elif bgm9_color == 4:
btn9.config(bg="green")
elif bgm9_color == 5:
btn9.config(bg="white")
else:
btn9.config(bg="yellow")
btn9.config(command=lal9)
btn9.pack()
btn.place(x=100, y=9)
btn2.place(x=128, y=9)
btn3.place(x=156, y=9)
btn4.place(x=100, y=36)
btn5.place(x=128, y=36)
btn6.place(x=156, y=36)
btn7.place(x=100, y=63)
btn8.place(x=128, y=63)
btn9.place(x=156, y=63)
starting_button.config(text="큐브 생성",command=llaall)
starting_button.pack()
win.mainloop()
d
import random
btn_click=0
from tkinter import *
win=Tk()
win.geometry("300x300")
starting_button=Button(win)
btn=Button(win)
btn.config(text=" " )
def llaall():
global btn_click
starting_button.pack_forget()
click_cube=Label(win)
click_cube.config(text="클릭 횟수 : %s" %btn_click)
click_cube.place(y=130,x=105)
def lal1():
global btn_click
btn_click+=1
bgm1_color=random.randint(1,6)
if bgm1_color==1:
btn.config(bg="red")
elif bgm1_color==2:
btn.config(bg="blue")
elif bgm1_color==3:
btn.config(bg="Orange")
elif bgm1_color==4:
btn.config(bg="green")
elif bgm1_color==5:
btn.config(bg="white")
else:
btn.config(bg="yellow")
btn.config(command=lal1)
btn.pack()
btn2=Button(win)
btn2.config(text=" " )
def lal2():
global btn_click
btn_click += 1
bgm2_color = random.randint(1, 6)
if bgm2_color == 1:
btn2.config(bg="red")
elif bgm2_color == 2:
btn2.config(bg="blue")
elif bgm2_color == 3:
btn2.config(bg="Orange")
elif bgm2_color == 4:
btn2.config(bg="green")
elif bgm2_color == 5:
btn2.config(bg="white")
else:
btn2.config(bg="yellow")
btn2.config(command=lal2)
btn2.pack()
btn3=Button(win)
btn3.config(text=" ")
def lal3():
global btn_click
btn_click += 1
bgm3_color = random.randint(1, 6)
if bgm3_color == 1:
btn3.config(bg="red")
elif bgm3_color == 2:
btn3.config(bg="blue")
elif bgm3_color == 3:
btn3.config(bg="Orange")
elif bgm3_color == 4:
btn3.config(bg="green")
elif bgm3_color == 5:
btn3.config(bg="white")
else:
btn3.config(bg="yellow")
btn3.config(command=lal3)
btn3.pack()
btn4=Button(win)
btn4.config(text=" ")
def lal4():
global btn_click
btn_click += 1
bgm4_color = random.randint(1, 6)
if bgm4_color == 1:
btn4.config(bg="red")
elif bgm4_color == 2:
btn4.config(bg="blue")
elif bgm4_color == 3:
btn4.config(bg="Orange")
elif bgm4_color == 4:
btn4.config(bg="green")
elif bgm4_color == 5:
btn4.config(bg="white")
else:
btn4.config(bg="yellow")
btn4.config(command=lal4)
btn4.pack()
btn5=Button(win)
btn5.config(text=" ")
def lal5():
global btn_click
btn_click += 1
bgm5_color = random.randint(1, 6)
if bgm5_color == 1:
btn5.config(bg="red")
elif bgm5_color == 2:
btn5.config(bg="blue")
elif bgm5_color == 3:
btn5.config(bg="orange")
elif bgm5_color == 4:
btn5.config(bg="green")
elif bgm5_color == 5:
btn5.config(bg="white")
else:
btn5.config(bg="yellow")
btn5.config(command=lal5)
btn5.pack()
btn6=Button(win)
btn6.config(text=" ")
def lal6():
global btn_click
btn_click += 1
bgm6_color = random.randint(1, 6)
if bgm6_color == 1:
btn6.config(bg="red")
elif bgm6_color == 2:
btn6.config(bg="blue")
elif bgm6_color == 3:
btn6.config(bg="orange")
elif bgm6_color == 4:
btn6.config(bg="green")
elif bgm6_color == 5:
btn6.config(bg="white")
else:
btn6.config(bg="yellow")
btn6.config(command=lal6)
btn6.pack()
btn7=Button(win)
btn7.config(text=" ")
def lal7():
global btn_click
btn_click += 1
bgm7_color = random.randint(1, 6)
if bgm7_color == 1:
btn7.config(bg="red")
elif bgm7_color == 2:
btn7.config(bg="blue")
elif bgm7_color == 3:
btn7.config(bg="orange")
elif bgm7_color == 4:
btn7.config(bg="green")
elif bgm7_color == 5:
btn7.config(bg="white")
else:
btn7.config(bg="yellow")
btn7.config(command=lal7)
btn7.pack()
btn8=Button(win)
btn8.config(text=" ")
def lal8():
global btn_click
btn_click += 1
bgm8_color = random.randint(1, 6)
if bgm8_color == 1:
btn8.config(bg="red")
elif bgm8_color == 2:
btn8.config(bg="blue")
elif bgm8_color == 3:
btn8.config(bg="Orange")
elif bgm8_color == 4:
btn8.config(bg="green")
elif bgm8_color == 5:
btn8.config(bg="white")
else:
btn8.config(bg="yellow")
btn8.config(command=lal8)
btn8.pack()
btn9=Button(win)
btn9.config(text=" ")
def lal9():
global btn_click
btn_click += 1
bgm9_color = random.randint(1, 6)
if bgm9_color == 1:
btn9.config(bg="red")
elif bgm9_color == 2:
btn9.config(bg="blue")
elif bgm9_color == 3:
btn9.config(bg="Orange")
elif bgm9_color == 4:
btn9.config(bg="green")
elif bgm9_color == 5:
btn9.config(bg="white")
else:
btn9.config(bg="yellow")
btn.place(x=100, y=9)
btn2.place(x=128, y=9)
btn3.place(x=156, y=9)
btn4.place(x=100, y=36)
btn5.place(x=128, y=36)
btn6.place(x=156, y=36)
btn7.place(x=100, y=63)
btn8.place(x=128, y=63)
btn9.place(x=156, y=63)
btn9.config(command=lal9)
btn9.pack()
starting_button.config(text="큐브 생성",command=llaall)
starting_button.pack()
win.mainloop()
num=""
from tkinter import *
win=Tk()
win.geometry("10000x10000")
def execute():
global ent,num
e=ent.get("1.0", "100.100")
if "인쇄" in e:
if e[:3]=="인쇄 ":
lab.config(text=e[3:])
else:
lab.config(text="다시 입력하세요. 문자 구성이 잘못되었 습니다.")
elif "창 생성" in e:
win=Tk()
win.title(num)
win.mainloop()
if "창 제목" in e:
if e[:3]=="창 제목 ":
num==e[5:]
else:
lab.config(text="다시 입력하세요. 문자 구성이 잘못되었 습니다.")
win.option_add("*Font","굴림체 20")
lab=Label(win)
lab.place(x=1000,y=800)
win.option_add("*Font","맑은고딕 20")
exe=Button(win)
exe.config(text="실행",bg="light green")
exe.config(width=5, height=1)
exe.config(command=execute)
exe.place(x=100,y=53)
ent=Text(win)
ent.config(width=250, height=25)
ent.place(x=150,y=100)
win.mainloop()
#
#
# word = '인쇄("안녕하세요")'
#
# if "안녕" in word:
# print("있습니다.")
# else:
# print("없습니다.")
#
# for i in range(0, 2):
# print(i)
#
# print(word[0])
# print(word[0:3])
와우
?
number=""
from tkinter import *
win=Tk()
win.geometry("250x380")
win.option_add("*Font","안가 40")
ent=Entry(win, justify='right')
ent.insert(0,number)
ent.pack()
win.option_add("*Font","안가 30")
def bt1(num):
global number
ent.insert("end", str(num))
b1=Button(win)
b1.config(text="1")
b1.config(command=lambda: bt1(1))
b1.place(x=0,y=100)
b2=Button(win)
b2.config(text="2")
b2.config(command=lambda: bt1(2))
b2.place(x=60,y=100)
b3=Button(win)
b3.config(text="3")
b3.config(command=lambda: bt1(3))
b3.place(x=120,y=100)
b4=Button(win)
b4.config(text="4")
b4.config(command=lambda: bt1(4))
b4.place(x=0,y=170)
b5=Button(win)
b5.config(text="5")
b5.config(command=lambda: bt1(5))
b5.place(x=60,y=170)
b6=Button(win)
b6.config(text="6")
b6.config(command=lambda: bt1(6))
b6.place(x=120,y=170)
b7=Button(win)
b7.config(text="7")
b7.config(command=lambda: bt1(7))
b7.place(x=0,y=240)
b8=Button(win)
b8.config(text="8")
b8.config(command=lambda: bt1(8))
b8.place(x=60,y=240)
b9=Button(win)
b9.config(text="9")
b9.config(command=lambda: bt1(9))
b9.place(x=120,y=240)
b00=Button(win)
b00.config(text="M 0 0")
b00.config(command=lambda: bt1("00"))
b00.place(x=-1,y=310)
Button(win, text="0", command=lambda: bt1(0)).place(x=0,y=310)
win.mainloop()
import random
btn_click=0
from tkinter import *
win=Tk()
win.geometry("300x300")
starting_button=Button(win)
btn=Button(win)
btn.config(text=" " )
def lal1():
global btn_click
btn_click+=1
bgm1_color=random.randint(1,6)
if bgm1_color==1:
btn.config(bg="red")
elif bgm1_color==2:
btn.config(bg="blue")
elif bgm1_color==3:
btn.config(bg="Orange")
elif bgm1_color==4:
btn.config(bg="green")
elif bgm1_color==5:
btn.config(bg="white")
else:
btn.config(bg="yellow")
def llaall():
global btn_click
starting_button.pack_forget()
click_cube=Label(win)
click_cube.place(y=130,x=105)
btn.config(command=lal1)
btn.pack()
btn2=Button(win)
btn2.config(text=" " )
def lal2():
global btn_click
btn_click += 1
bgm2_color = random.randint(1, 6)
if bgm2_color == 1:
btn2.config(bg="red")
elif bgm2_color == 2:
btn2.config(bg="blue")
elif bgm2_color == 3:
btn2.config(bg="Orange")
elif bgm2_color == 4:
btn2.config(bg="green")
elif bgm2_color == 5:
btn2.config(bg="white")
else:
btn2.config(bg="yellow")
btn2.config(command=lal2)
btn2.pack()
btn3=Button(win)
btn3.config(text=" ")
def lal3():
global btn_click
btn_click += 1
bgm3_color = random.randint(1, 6)
if bgm3_color == 1:
btn3.config(bg="red")
elif bgm3_color == 2:
btn3.config(bg="blue")
elif bgm3_color == 3:
btn3.config(bg="Orange")
elif bgm3_color == 4:
btn3.config(bg="green")
elif bgm3_color == 5:
btn3.config(bg="white")
else:
btn3.config(bg="yellow")
btn3.config(command=lal3)
btn3.pack()
btn4=Button(win)
btn4.config(text=" ")
def lal4():
global btn_click
btn_click += 1
bgm4_color = random.randint(1, 6)
if bgm4_color == 1:
btn4.config(bg="red")
elif bgm4_color == 2:
btn4.config(bg="blue")
elif bgm4_color == 3:
btn4.config(bg="Orange")
elif bgm4_color == 4:
btn4.config(bg="green")
elif bgm4_color == 5:
btn4.config(bg="white")
else:
btn4.config(bg="yellow")
btn4.config(command=lal4)
btn4.pack()
btn5=Button(win)
btn5.config(text=" ")
def lal5():
global btn_click
btn_click += 1
bgm5_color = random.randint(1, 6)
if bgm5_color == 1:
btn5.config(bg="red")
elif bgm5_color == 2:
btn5.config(bg="blue")
elif bgm5_color == 3:
btn5.config(bg="orange")
elif bgm5_color == 4:
btn5.config(bg="green")
elif bgm5_color == 5:
btn5.config(bg="white")
else:
btn5.config(bg="yellow")
btn5.config(command=lal5)
btn5.pack()
btn6=Button(win)
btn6.config(text=" ")
def lal6():
global btn_click
btn_click += 1
bgm6_color = random.randint(1, 6)
if bgm6_color == 1:
btn6.config(bg="red")
elif bgm6_color == 2:
btn6.config(bg="blue")
elif bgm6_color == 3:
btn6.config(bg="orange")
elif bgm6_color == 4:
btn6.config(bg="green")
elif bgm6_color == 5:
btn6.config(bg="white")
else:
btn6.config(bg="yellow")
btn6.config(command=lal6)
btn6.pack()
btn7=Button(win)
btn7.config(text=" ")
def lal7():
global btn_click
btn_click += 1
bgm7_color = random.randint(1, 6)
if bgm7_color == 1:
btn7.config(bg="red")
elif bgm7_color == 2:
btn7.config(bg="blue")
elif bgm7_color == 3:
btn7.config(bg="orange")
elif bgm7_color == 4:
btn7.config(bg="green")
elif bgm7_color == 5:
btn7.config(bg="white")
else:
btn7.config(bg="yellow")
btn7.config(command=lal7)
btn7.pack()
#8
btn8=Button(win)
btn8.config(text=" ")
def lal8():
global btn_click
btn_click += 1
bgm8_color = random.randint(1, 6)
if bgm8_color == 1:
btn8.config(bg="red")
elif bgm8_color == 2:
btn8.config(bg="blue")
elif bgm8_color == 3:
btn8.config(bg="Orange")
elif bgm8_color == 4:
btn8.config(bg="green")
elif bgm8_color == 5:
btn8.config(bg="white")
else:
btn8.config(bg="yellow")
btn8.config(command=lal8)
btn8.pack()
btn9=Button(win)
btn9.config(text=" ")
def lal9():
global btn_click
btn_click += 1
bgm9_color = random.randint(1, 6)
if bgm9_color == 1:
btn9.config(bg="red")
elif bgm9_color == 2:
btn9.config(bg="blue")
elif bgm9_color == 3:
btn9.config(bg="Orange")
elif bgm9_color == 4:
btn9.config(bg="green")
elif bgm9_color == 5:
btn9.config(bg="white")
else:
btn9.config(bg="yellow")
btn9.config(command=lal9)
btn9.pack()
btn.place(x=100, y=9)
btn2.place(x=128, y=9)
btn3.place(x=156, y=9)
btn4.place(x=100, y=36)
btn5.place(x=128, y=36)
btn6.place(x=156, y=36)
btn7.place(x=100, y=63)
btn8.place(x=128, y=63)
btn9.place(x=156, y=63)
starting_button.config(text="큐브 생성",command=llaall)
starting_button.pack()
win.mainloop()
not