Here's my take on pierce: I believe that inside the bloons there is quantum stuff happening. When a piercing object successfully tears through a layer of bloon, the projectile undergoes quantum tunneling through the second layer, skipping it and the following inner layers, and exits the bloon losing some energy since it poped one layer. "But hey, then how can some monkeys pop more than one layer and still have pierce?" Good point. For each layer of bloon, there is a certain amount of energy needed to break the quantum barrier and pop the next layer. If the projectile does not have enough energy to overcome the barrier, the quantum tunneling effect kicks in, preventing the projectile from popping the remaining layers. The projectile therefore can still pierce while not popping all the layers of bloon.
Objection! Case 1: High pierce, low damage - According to the bloons wiki, a 400 boomerang has a 1 damage and 100 pierce. This would mean that the energy required to break through one additional layer is more than the energy needed to pop 100 single layers. Case 2: High damage, high pierce - If case 1 is true, then every additional layer requires exponential amounts of energy. For example, a 402 boomerang has 2 damage and 100 pierce. If a glaive requires 1000 units of energy to pop two layers of bloon, that means the energy required to pop three layers of one bloon is more than the 2000 (or a bit less, if not all energy required to break through a layer is lost) units of energy required to pop 2 layers off 2 bloons. This gets even crazier as damage and pierce go up. Case 3: High damage, low pierce - A 500 sniper monkey has 80 damage and 1 pierce. Based on case 1 and 2, that's a ridiculous amount of energy for a single bullet to have. And what happens to all that excess energy when shot at only a red bloon?
pierce makes sense too bc if u hit blue it will pop and the red not bc it doesnt has enough momentum anymore nobody every said it has to leave it on the other side again
what about darts spikeballs saws tack fire literal explosives zombie bloons (if they're being morphed and unmorphed when popping bloons, why do so many spawn? if top path shoots like one bolt/second) buckshot dark knight blades nails arrows flamethrower fire swords
@@kenkenn. The zombie bloons one is very easy, the x-x-4+ Wizard Revives bloons that get popped in his Radius, it doesn't matter who popped them. Just like Necromancers work in other Games/Movies, they don't need to be the one to kill someone to bring him back from the death.
The darts just hit the vety top/side of the bloon so it only touches the outer layer, but a sniper hits it little bit more centered and it hits two layers
Actually, pierce does indeed make sense, basically what happens is that the dart actually goes through both the blue bloon, AND the red bloon inside, but the dart only does enough damage to fully pop the blue bloon, the red bloon stays while there is still a hole, it is still there because there wasn't enough force, seeing as the blue bloon took away that force. You may ask "how does a bloon stay in tact when there is a hole?" That's because of the same science used with the stick through a balloon, you make a hole in the balloon, but when you take the stick out it simply just fixes itself just with a bit less gas, same case with the bloons, 1 damage = 1 bloon that is popped, 2 pierce = the pierce is enough to go through both, makes sense now? Now for the fireball thing, it is just that the fireball isn't strong enough, take a cluster of bloons, imagine the fireball is stronger, it hits one of them, it will only pop the bloons closest to it and the rest will go untouched BECAUSE the fireball isn't strong enough to hit that many targets at the same time, it doesn't choose at all, it's based on which bloon of that cluster it hits, then hits the closet bloons, to that bloon which checks out in logic.
@@idotic_kid as I just said in the comment, it goes through the blue bloon and the red bloon but doesn't pop the red bloon because of the lack of damage, however due to the laws of simple force, having enough pierce to pop more blue bloons without popping the red bloon makes sense.
@@SilverKnightGoAnimate OH I GET IT NOW the dart does go through the red bloon, hitting it and puncturing through, but not doing enough damage to pop it. So it just leaves a red bloon with a hole on either side of it.
1:25 Well, when they're done it just magically changes from what it was to the new one, so in reality if you think about it, the building time is actually just the time until the builder actually hits the hammer on the building and it magically becomes better.
Technically, according to the title, it would make sense because the first layer would be popped and it would fall off the balloon and then the second wouldn’t be popped because the projectile could ricochet or just fall off
Fire Pierce = The Degree of The Fire. Magic Pierce = The Class of The Spell. Nail Pierce = How Strong The Nails are. Shuriken Pierce = How Hard The Shuriken is. Dart Pierce = How Strong and Durability the Dart is.
Bloons have a high speed internal dodging reflex to protect the inner layers from getting hit by the same projectile. Large projectiles are avoided on the vertical axis, so projectiles that seem to cover the whole bloon are probably ducked. Projectiles that go through multiple layers have some way of bypassing this, by being better, faster, or stronger. That's why Deadly Precision adds damage to already "perfectly accurate" shots. Their damage still gets limited as the reflex ripples through all the inner layers the moment the outermost gets popped, giving each inner layer slightly more time to react and avoid the damage than the previous. AoEs are explained by the outer layer absorbing the impact or shockwave enough for the inner layers to stay intact.
Overclock works because the engineer monkey is inspired by the engineer from tf2, so overclock can be explained by the tf2 tip "as an engineer your buildings are like your children, hit them to make them work faster"
My headcannon. It goes thru the layer then slides over like one of those anime moments where a guy fires a bullet then the other guy dodges with his head but scratches his cheek
Blue bloon has huge air pressure inside of it, crushing the red bloon inside so piece doesn't hit it and red bloon just quickly grows to normal size when exposed to normal atmosphere pressure. I solved the pierce mystery!
okay, let's look at this from a physics standpoint. a balloon (which i will use to compare to a bloon in which you can later destroy my whole argument with by saying bloon =/= balloon but hear me out aight?), on average, has 810 mmHg of pressure, converting to 107991 Pa. the average surface area of a ballon shown ingame (taking radius = 10cm) is about, say, 0.1256637061... m^2. pressure is force per unit area, so the air in the balloon is exerting a force of 13570N on the inner surface of the balloon. to say that the air in the blue bloon is crushing the red bloon means that it will need to exert a stronger force on the red bloon than the air in the red bloon can exert outwards, meaning the blue bloon is gonna have to exert way more than 13570N of force on the red bloon, and for every action there is an equal and opposite reaction. it gets more confusing when you think about the force the ceramic layer has to withstand. tl;dr its just a bunch of numbers proving this isn't possible, give or take a few mistakes, big and small.
@@daren_k77 I mean it is possible, technically possible, you just need ridiculous materials and gasses, combination of low temperature and pressure could shrink down red bloon, assuming near perfect vacuum in red bloon with helium at a fraction above absolute zero, and let's say atmospheric pressure and room temperature in blue bloon and perfect vacuum outside, red bloon would be shriveled up inside, look at videos of bloons in liquid nitrogen, while blue would be inflated, when it pops higher red pressure would start inflating it in vacuum heating up the helium and inflating it fully, it could work in some ridiculous scenario, and monkey vs bloon is ridiculous scenario as far as I'm concerned!
How can a balloon be inside a balloon? How can ceramic material levitate? How do the balloons move in a straight path without going up to space? How does God lose to balloons with this destructive immortal power!? How does Adora sacrifice monkeys? And last but not least.. Why are moneys popping balloons!?
Okay but In specifically pierce It could be that monkeys are inaccurate and only hit the side of bloons. They can still theoretically pop the bloons, but they wouldn't hit through every single layer. It's why upgrades like 'Deadly Precision' increase damage output, as it's them taking more care to aim more to the center/weak point of a bloon.
I think that rather than being full of other bloons, I think that the bloons reconstruct out of spare rubber from the past layer. Like the rubber folds inward a bit, and tries to cauterize the pierce wound.
For that fire thing, the fire ball just simply hit the bloons till it dissapeared. Think of acid, it doesn't go through the whole planet, it just dissolves the crust before the acid itself dissolves.
Everyone else: hehe monke pop bloon UltraJason: *looks into quantum physics to explain how a tower defense game about monkeys popping balloons doesn’t make sense*
Fireball just doesn't release enough heat to pop more than 20 bloons. But then wait, wouldn't the heat be just evenly distributed between all bloons? Then if there's more than 20 bloons, none would be popped because there isn't enough heat?
You see, the dart gets some of the rubber caught along its tip when the outer layer pops, which then drags the dart up and over the other layers, before finally falling/tearing off on the other side. To counter this, monkeys began engineering projectiles that require more strength to divert, allowing multiple layers to be popped before the tension is enough to drag it around.
my head canon with overclock is that the machinery sends the monkeys organs and muscles into a mode that make them work twice as fast as well as speed up reaction time and reflex function
my idea: the bloons with more than 1 layers reflects the dart (and for larger things, shrinks upon entry) from the enter point, and out the other side. like its made from a strong, futuristic material. and when one layer is popped when the dart (or something) exits, the reflection "layer" is destroyed.
I was actually thinking about this the other day. My theory is that the Alchemist and Engineer are behind the robot scheme, as they buff without doing anything.
The way it works is that there’s a deflated bloon inside of the other bloons that inflates when the outside bloon is popped. It’s a reaction of bloontonium and air.
That would make sense if Bloontonium Darts didn't exist. I know that the Dartling Gunner had DEPLETED Bloontonium, but I'm pretty sure that something else has Bloontonium Darts.
@@someinternetguyiguess5068 let’s say bloontonium is extremely reactive. That would explain how depleted bloontonium missiles pop every bloon type, why bloontonium reactor is radioactive at all, and also why monke wants Bloons popped at all, because they need to make sure all of this highly dangerous substance isn’t floating around our tracks.
these ideas were STOLEN from u people's COMMENTS!
tell me what to do for the next one!
*b a n a n a*
:)
:)
They ARE robots
aimbot exists.
:)
For such a realistic and historically accurate game, I’m very upset at these inconsistencies.
my grandpa fought in bloon war 1 and 2, sadly he died in bloon war 2
@@biz117 rip grandpa what leaked? Did the nazis leak?
@@morphsings3965 no probably the allied monkeys lol
@@biz117 Well, we gotta get ready for bloon war 3
@@morphsings3965 nope, he died on the battle of '63, damn ceramics
Here's my take on pierce: I believe that inside the bloons there is quantum stuff happening. When a piercing object successfully tears through a layer of bloon, the projectile undergoes quantum tunneling through the second layer, skipping it and the following inner layers, and exits the bloon losing some energy since it poped one layer.
"But hey, then how can some monkeys pop more than one layer and still have pierce?"
Good point. For each layer of bloon, there is a certain amount of energy needed to break the quantum barrier and pop the next layer. If the projectile does not have enough energy to overcome the barrier, the quantum tunneling effect kicks in, preventing the projectile from popping the remaining layers. The projectile therefore can still pierce while not popping all the layers of bloon.
Oddly specific
S C I E N C E
P H Y S I C S
We love smart people.
Objection!
Case 1: High pierce, low damage - According to the bloons wiki, a 400 boomerang has a 1 damage and 100 pierce. This would mean that the energy required to break through one additional layer is more than the energy needed to pop 100 single layers.
Case 2: High damage, high pierce - If case 1 is true, then every additional layer requires exponential amounts of energy. For example, a 402 boomerang has 2 damage and 100 pierce. If a glaive requires 1000 units of energy to pop two layers of bloon, that means the energy required to pop three layers of one bloon is more than the 2000 (or a bit less, if not all energy required to break through a layer is lost) units of energy required to pop 2 layers off 2 bloons. This gets even crazier as damage and pierce go up.
Case 3: High damage, low pierce - A 500 sniper monkey has 80 damage and 1 pierce. Based on case 1 and 2, that's a ridiculous amount of energy for a single bullet to have. And what happens to all that excess energy when shot at only a red bloon?
I love how jason goes into full detail over everything about a game about monkeys popping balloons
Its called bloons
I think he animated maxlevelidtos btd6 doesnt make sense videos
@@soubnors the actual pronounciation is "Balloon"
@@britemite9042 no the game is bloons tower defense not balloons tower defense
@@britemite9042 no way im 100℅ its called bloons it saya bloons in bloons td 6
Explosion pierce actually makes a bit of sense, as the explosion is ineffective once enough Bloons absorb the explosion shockwave.
yeah but then you have the bomb tower being in a circle spot where the bloons would be going circle around it in a circular path
pierce makes sense too bc if u hit blue it will pop and the red not bc it doesnt has enough momentum anymore nobody every said it has to leave it on the other side again
JaSoN really said "pierce doesn't make sense" while literally ignoring the fact that a MONKEY can shoot A FIREBALL FROM ITS FIST
Its magic
hey have you ever heard of... Magic and Wizard?
what about
darts
spikeballs
saws
tack fire
literal explosives
zombie bloons (if they're being morphed and unmorphed when popping bloons, why do so many spawn? if top path shoots like one bolt/second)
buckshot
dark knight blades
nails
arrows
flamethrower fire
swords
@@kenkenn. The zombie bloons one is very easy, the x-x-4+ Wizard Revives bloons that get popped in his Radius, it doesn't matter who popped them. Just like Necromancers work in other Games/Movies, they don't need to be the one to kill someone to bring him back from the death.
@@LeivenFrestea how do monkeys use magic at will, even if they can, how do they never run out of energy or get tired from all that shooting
The red bloon inside the blue bloon doin matrix style dodge
Dont forget the woushshoush sound effect
@@walterbrown7658 tf
The darts just hit the vety top/side of the bloon so it only touches the outer layer, but a sniper hits it little bit more centered and it hits two layers
Hence why it's called "deadly precision" 😉
Actually, pierce does indeed make sense, basically what happens is that the dart actually goes through both the blue bloon, AND the red bloon inside, but the dart only does enough damage to fully pop the blue bloon, the red bloon stays while there is still a hole, it is still there because there wasn't enough force, seeing as the blue bloon took away that force. You may ask "how does a bloon stay in tact when there is a hole?" That's because of the same science used with the stick through a balloon, you make a hole in the balloon, but when you take the stick out it simply just fixes itself just with a bit less gas, same case with the bloons, 1 damage = 1 bloon that is popped, 2 pierce = the pierce is enough to go through both, makes sense now? Now for the fireball thing, it is just that the fireball isn't strong enough, take a cluster of bloons, imagine the fireball is stronger, it hits one of them, it will only pop the bloons closest to it and the rest will go untouched BECAUSE the fireball isn't strong enough to hit that many targets at the same time, it doesn't choose at all, it's based on which bloon of that cluster it hits, then hits the closet bloons, to that bloon which checks out in logic.
But the dart goes THROUGH AND PAST the popped blue bloon
@@idotic_kid as I just said in the comment, it goes through the blue bloon and the red bloon but doesn't pop the red bloon because of the lack of damage, however due to the laws of simple force, having enough pierce to pop more blue bloons without popping the red bloon makes sense.
@@SilverKnightGoAnimate OH I GET IT NOW the dart does go through the red bloon, hitting it and puncturing through, but not doing enough damage to pop it. So it just leaves a red bloon with a hole on either side of it.
@@idotic_kid exactly, sorry you didn't realize this at first with the original comment, should have made it more clear lol.
@@SilverKnightGoAnimate nah, it's my bad for not reading it properly
Jason explaining : *No*
Jason explaining with an animation : **YES**
1:25 Well, when they're done it just magically changes from what it was to the new one, so in reality if you think about it, the building time is actually just the time until the builder actually hits the hammer on the building and it magically becomes better.
*gasp* "The Robo-monkey is a robot!?"
Hearing PvZ music in a Bloons vid… this brings back memories.
Technically, according to the title, it would make sense because the first layer would be popped and it would fall off the balloon and then the second wouldn’t be popped because the projectile could ricochet or just fall off
I personally think monkeys aren’t robots.
But I do think they had some artificial parts inside them.
Like their arms?
@@planeded5885yes
And another thing is that they how do they have blood? It’s because they’re part monkey. So they are cyborgs.
Bro’s talking about logic in a game where monkeys shoot darts at bloons 💀
Overclock is just monkeys getting electrocuted aND then throwing a Dart eases te pain
Fire Pierce = The Degree of The Fire.
Magic Pierce = The Class of The Spell.
Nail Pierce = How Strong The Nails are.
Shuriken Pierce = How Hard The Shuriken is.
Dart Pierce = How Strong and Durability the Dart is.
Bloons have a high speed internal dodging reflex to protect the inner layers from getting hit by the same projectile. Large projectiles are avoided on the vertical axis, so projectiles that seem to cover the whole bloon are probably ducked. Projectiles that go through multiple layers have some way of bypassing this, by being better, faster, or stronger. That's why Deadly Precision adds damage to already "perfectly accurate" shots. Their damage still gets limited as the reflex ripples through all the inner layers the moment the outermost gets popped, giving each inner layer slightly more time to react and avoid the damage than the previous. AoEs are explained by the outer layer absorbing the impact or shockwave enough for the inner layers to stay intact.
it quantum tunnels through the balloon, those damn balloons have some good technology
I'm not sure when your chanel started blowing up but I'm glad to see the success. Keep up the good content:)
Overclock works because the engineer monkey is inspired by the engineer from tf2, so overclock can be explained by the tf2 tip "as an engineer your buildings are like your children, hit them to make them work faster"
1:59 bloons is a digital software. Just like how ben hacks in money from IRL, engineers have reality manipulating powers
You are forgetting one of the most important things in video games. The balloons are the true protagonist and they have invincibility frames
0:33 they don't have enough explosives
0:38 yeah they increase the sharpness show that it doesn'tbouts off
Ahh now I know that for every upgrade you do you should have to wait 14 days until it’s done
2:18
*He's onto us evacuate quick!*
My headcannon. It goes thru the layer then slides over like one of those anime moments where a guy fires a bullet then the other guy dodges with his head but scratches his cheek
Blue bloon has huge air pressure inside of it, crushing the red bloon inside so piece doesn't hit it and red bloon just quickly grows to normal size when exposed to normal atmosphere pressure. I solved the pierce mystery!
okay, let's look at this from a physics standpoint. a balloon (which i will use to compare to a bloon in which you can later destroy my whole argument with by saying bloon =/= balloon but hear me out aight?), on average, has 810 mmHg of pressure, converting to 107991 Pa. the average surface area of a ballon shown ingame (taking radius = 10cm) is about, say, 0.1256637061... m^2. pressure is force per unit area, so the air in the balloon is exerting a force of 13570N on the inner surface of the balloon. to say that the air in the blue bloon is crushing the red bloon means that it will need to exert a stronger force on the red bloon than the air in the red bloon can exert outwards, meaning the blue bloon is gonna have to exert way more than 13570N of force on the red bloon, and for every action there is an equal and opposite reaction. it gets more confusing when you think about the force the ceramic layer has to withstand.
tl;dr its just a bunch of numbers proving this isn't possible, give or take a few mistakes, big and small.
@@daren_k77 I mean it is possible, technically possible, you just need ridiculous materials and gasses, combination of low temperature and pressure could shrink down red bloon, assuming near perfect vacuum in red bloon with helium at a fraction above absolute zero, and let's say atmospheric pressure and room temperature in blue bloon and perfect vacuum outside, red bloon would be shriveled up inside, look at videos of bloons in liquid nitrogen, while blue would be inflated, when it pops higher red pressure would start inflating it in vacuum heating up the helium and inflating it fully, it could work in some ridiculous scenario, and monkey vs bloon is ridiculous scenario as far as I'm concerned!
@@remigiuszbisha9658 nice:D
i- what are these replies 💀💀
@@Bloxstrosity6209 good question
The balloons inside other balloons are actually at a higher dimension so a straight line through them doesn't actually touch anything.
2:32 btw for people who couldn't read cuz too small, it says "JASON"
Thanks
I like how no one is talking about the rayman songs :) and PvZ songs in the background :)
1:37 same
0:05 peashooter be like:
1:53 PVZ song moment
Rayman song moment at the beginning
0:40 they actually pierce 3 and not 2
3 pierce with monkey knowledge
How can a balloon be inside a balloon?
How can ceramic material levitate?
How do the balloons move in a straight path without going up to space?
How does God lose to balloons with this destructive immortal power!?
How does Adora sacrifice monkeys?
And last but not least..
Why are moneys popping balloons!?
Okay but
In specifically pierce
It could be that monkeys are inaccurate and only hit the side of bloons. They can still theoretically pop the bloons, but they wouldn't hit through every single layer. It's why upgrades like 'Deadly Precision' increase damage output, as it's them taking more care to aim more to the center/weak point of a bloon.
overclock is just drugs
It actually does because it’s not like it dodges the bloon but it bounces off thanks to the first layer
bloon theory
1:53 linus in underwear is a cursed image
The fact lead is almost impossible
Ray of doom be like: *1000 PIERCE*
The bloons have invincibility frames
for the splash pierce is just the other bloons blocking saving the others
1:01 is that The Builder FROM CLASH OF CLANS
overclock = drugs
I think that rather than being full of other bloons, I think that the bloons reconstruct out of spare rubber from the past layer. Like the rubber folds inward a bit, and tries to cauterize the pierce wound.
That makes the description of regrow technology in BMC make sense
YO! Congrats on getting 100k Subs
Also ben can make monkeys lose wifi. They have to be pc’s with wifi man. But where do they get the wifi… hmmmmm
Theres no blon inside brooms they transform into goons when they take damage
For that fire thing, the fire ball just simply hit the bloons till it dissapeared. Think of acid, it doesn't go through the whole planet, it just dissolves the crust before the acid itself dissolves.
The pierce might be like the bloons inside dodge them?....thats my guess
Start of Video: Pierce in BTD6 doesn’t make sense
End of Video: WE ARE ALL ROBOTS
Jason : yeah pvz has no pierce
Cacti : arnt u forgetting something
Everyone else: hehe monke pop bloon
UltraJason: *looks into quantum physics to explain how a tower defense game about monkeys popping balloons doesn’t make sense*
blue bloon disappear, red bloon spawn. how would a dart work like that? im weirdly mad at this video
Its a game about monkeys throwing darts at balloons who magically follow a path to your base... wouldn't exactly call it the most realistic game
Fireball just doesn't release enough heat to pop more than 20 bloons.
But then wait, wouldn't the heat be just evenly distributed between all bloons? Then if there's more than 20 bloons, none would be popped because there isn't enough heat?
No because that's not exactly how thermodynamics work, plus also force and energy, good try though.
PvZ music hit hard
Was sup Jason!!!! Jason uploaded let’s goooo
im pretty sure the bloons get smaller and the monkeys (being dumb) only shoot at the top, obviously a joke but epic-
what about pink bloons in white or black bloons
@@saminmyjam they use shrink rays
Is it weird that i'm just looping the 'Kaboosh' part over and over because it's hilarious?
"They're not monkeys they're robots!"
Tech terror: *I mean like... Yeah.*
The first layer of the balloon completely stops the objects speed. Perfect logic, even explains the spike balls and others
”pierce makes btd6 unique“
PVZ2 Bloomerang: **Sad Crying Noises**
Jason: Pierce makes BTD stand out of other games!
PvZ2 Laser bean: *Am I a joke to you?*
i mean, pvz1 didnt have it, and bloons had it since btd1
@@NotSoUltraJason Wait but what about fume-shroom 👀
I can confirm that I am indeed a robot. Beep boop.
What if the red bloon just its not there like the blue bloon get popped and it revives as a red bloon
You have managed to make my day 53 minutes into it...
This is a masterpiece
“Pierce is a fun feature in balloons that makes the game unique from other tower defence games”
Cactus: *am I a joke to you?*
UA-cam scares of how I was playing btd6 without watching any UA-cam of it but this appears
Monkey overclocking could be an electric shock toning the target's muscles to its very limit
I think this is one of the most entertaining btd6 channels out there.. good job
Jason:the pierce makes it unique from other tower defense games
Cactus: :)
>have an interesting topic
>start rambling about robots
>says that we are all robots
>refuses to elaborate
>leaves
“Meanwhile MrBeast”
Has to be the most accurate comparisons of all time
Reminds me of that one scene from Loki where he questions whether he is a robot or not
“BTD doesn’t make sense” bloons just having a conscience
Jason stretching across the screen to tell me to sub is too funny
You see, the dart gets some of the rubber caught along its tip when the outer layer pops, which then drags the dart up and over the other layers, before finally falling/tearing off on the other side.
To counter this, monkeys began engineering projectiles that require more strength to divert, allowing multiple layers to be popped before the tension is enough to drag it around.
The way pierce works is that the dart goes right over the top of the red bloon, hitting the blue but not the red.
For some reason the PvZ music really fits for the plot twist at the end
my head canon with overclock is that the machinery sends the monkeys organs and muscles into a mode that make them work twice as fast as well as speed up reaction time and reflex function
1:23 This was my pain lol
Never thought that I would see a peashooter or a hog rider in one of your videos, but they look very good.
Your artstyle is great, I hope NK gives you some recognition! The cute monke would make a great avatar for example :)
I think I found out how Overclocking works. As per most brains, they run on electrical impules. Overload the systems, and boom, ultra monke.
The subscribe buttton scene was like a halftime show a very interesting concept for a UA-cam vid
Jason i seriously need more of BTD bs memes and stupid btd stuff
Fireball:counts to 4
The other 6 bloons:Am I A Joke To You?
I'm not a robot... I'm tost.
I love how you draw flagship it looks so cool and intimidating
EIIIII :D pvz music in video make it 200% beter! 0:05 pvz have peers too. How about cactus or other 1000 plants? 🌵
The most impressive thing is that they can turn a super guy who can throw darts really fast into A GOD WITH JUST 15 CLICKS
This appeared out of nowhere in my recommended. If only Ultra Jason still uploaded
my idea: the bloons with more than 1 layers reflects the dart (and for larger things, shrinks upon entry) from the enter point, and out the other side. like its made from a strong, futuristic material. and when one layer is popped when the dart (or something) exits, the reflection "layer" is destroyed.
I was actually thinking about this the other day. My theory is that the Alchemist and Engineer are behind the robot scheme, as they buff without doing anything.
The way it works is that there’s a deflated bloon inside of the other bloons that inflates when the outside bloon is popped.
It’s a reaction of bloontonium and air.
That would make sense if Bloontonium Darts didn't exist. I know that the Dartling Gunner had DEPLETED Bloontonium, but I'm pretty sure that something else has Bloontonium Darts.
@@someinternetguyiguess5068 let’s say bloontonium is extremely reactive. That would explain how depleted bloontonium missiles pop every bloon type, why bloontonium reactor is radioactive at all, and also why monke wants Bloons popped at all, because they need to make sure all of this highly dangerous substance isn’t floating around our tracks.