Korsica’s design is absolutely top tier. It’s amazing how a few clothing tears, scars and high tech vambraces can turn a strict, authoritarian warrior into hell raising punk.
Even before starting the game I was 99% sure Korsica was gonna become a good guy at some point based off her design alone. Something about it looked a lot more heroic than the other antagonists. I was not however expecting her to sound like General Morag from Xenoblade 2
@@brawler5760 I think (besides the accent) is that her default weapon is dual-weilding batons; And considering there's a blatant XenoGEARS refrence in game......yeaaaaah this was deliberate~
If you paid attention during the game's ending, this boss fight (and entire stage) is much funnier. You spend the entire stage, and have this unique battle, because you can't defeat her for her password, she needs to give it willingly. This entire climb, worried about their plan. This entire battle, trying to negotiate instead of battle. And when you finally do get the five chips and her password... her password is literally "password". Like, you ended up needing Korsica's help anyways, but I'm pretty sure if they had all the chips and not her password, Chai would literally suggest "hey, what about 'password'", Peppermint would try it just to shut him up, and she'd be both very happy and very mad it worked.
I know right? I kinda found this video by accident, but I actually had a good laugh the first time. There's something about the humour that tickles me like those cartoons I watched as a kid, heck, I wished this game was around when I was a kid.
My Goodness, with that amount of head hitting, it would at least ended up having a short-term memory loss. She’s really hardheaded and I mean that in a figurative and literal sense.
@@eyywannn8601 rayla from dragon prince?And maybe kerillian from vermintide 2? There is a lot of elf character that have scottish accent but these two are pretty memorable
Everything about Korsica screamed "heroic character design" the instant I saw her. I wondered how she'd join the good guys. "Okay, so is the boy going to somehow recruit her with some kind of stupid but lovable charm?" And then Chai talked. That was a HARD NO on charming her.
Fun fact: If you fail the QTE at the end for catching Korsica she just falls straight on the floor. I know this because I failed it and was laughing for an entire minute afterwards
@@Andresingo No please, isn't the next cutscene enough already for that poor girl??? I mean, between the scan face and the automatic door, I almost lost a lung LOL :)
This fight has to be one of the best to analyze from a game design perspective. At this point in the game, you should already know all the controls. This is to make sure you actually value the rhythm, and they go through so much effort to help you keep time. The footsteps, the circle around you, the quiet time between attacks; it all comes together to make sure you know damn well that if you're not on-beat, you're not going to progress far.
The Korsica boss fight and the Blade Wolf boss fight both have a common thing. They're the boss fights that make the game tell you "Better fucking learn how to parry, or this boss is gonna make you its bitch."
This is literally my favorite boss fight in the whole game because of it basically telling you/further teaching you how the parry works (I know you initially learn the parry when dealing with Joj-I mean Zanzo). It's so fun & amazingly satisfying. Also the music is 100000% a bop.
This boss battle screamed Space Channel 5. Especially the Pudding guitar battle. If you like rhythm battle games similar to this, I highly recommend it.
I was looking at this game like 11 minutes after it went up on Steam, saw the boss lineup and said "That one looks like a solid waifu right there. Hoping she's better than the rest of the bad guys." Man, glad to see I was right about that. Recruitable and everything.
@@DarkM00n575 Hmmm....Actually, Forspoken was developed by a Japanese studio called Luminous Productions. It's the studio under the management of Square Enix itself....Not really a western game lol.
@@DarkM00n575 I wouldn't say most, no. Not a single game can top Dragon Age: Origins. But yeah, there are some. This one, surprisingly, is one of them.
The samurai are so tricky to parry because their attack uses a different time signature that's more common to traditional Japanese music. Don't quote me on that but I think it was 3/4? I have no idea how some people can read time signatures by feel, I can only tell that's definitely not 4/4.
@@Cleruian true violette is a rhythm boss pretty much starting off most of the time with "you better follow what i highlight or you are gonna take a ton of damage"
There’s another reason you can’t fight Korsica, and I don’t think the game ever mentions this. Korsica is the only enemy in the game that doesn’t have Vendalay tech in their body. Since Chai’s magnet hookshot wouldnt have anything to latch onto, it wouldnt work in a traditional boss fight. So the special defensive “fight” they have is a clever way of avoiding that problem.
Also, that means Chai wouldn't have a means to blow her up, lol. But I suppose if worst came to worst, they still could've just knocked her out and dragged her back to the hideout
Also it works on a game design standpoint, as this is a level that emphasizes parrying blocks immediately after learning from Zanzo’s stage, this is meant to be the test of the player’s skill and mastery of a core game mechanic. Or maybe I’m wrong because I’m not done with the game yet
@@naethavenir9422 On the subject, remember that the security drone that introduced parrying was actually said to be _Korsica's_ design. So it makes sense thematically that Korsica herself would be the one to "vibe check" you with that mechanic (no way the connection was just a coincidence).
Also, if you were doing a second run of the game, having all your partners unlocked, you can’t summon Korsica to fight herself. They had to ensure that there were no Jam Combos here.
I love how all the characters interact in this game. I love how Chai has a genuine love of puns and got happy when he korsica deep down likes them too.
The code at 0:15 is pretty clearly C++. The left side seems to be following an RAII (Resource Acquisition Is Initialization) pattern for a network socket that closes itself once it goes out of scope. The right vaguely resembles an update loop for a game.
My god, on PC, with mouse-keyboard, Korsica made me cough-up blood, passed the *"THAT'S IT! Now I'm mad!"* point. I must've been stuck on that part for 45 minutes easy. Even dying on the last sequence was sending way back to that last third of the fight, having to re-do so much, I was getting into that head-space where you're loosing your nerves from frustration, telling the NPC-lines you've already heard 10 times to shut-up, and playing worse because of it all. I'm sure I would've had less difficulty with a gamepad. The music, the humour, the artstyle, it makes it all up, though. The hilarious part is that once I managed to beat the last sequence, there was that last QTE to catch Korsica, and I let out a "FINALLY" as I slugged back in my chair and totally failed it. But the game rolled with it, as Chai did his power-slide beyond where he was supposed to stop to catch her, so you see Korsica just go 'SHBAM' in the back. Whoops.
Yeah, it was a MAJOR pain to do her fight with mouse and key, cause at times with the dodge timing I was hitting it, and the game’s like “No, get hit and try again” and thank god I was able to beat her on my first try, I was extremely close to death!
So at the end of the fight where you are prompted to catch her, my finger hit the A button on accident. Honestly I found the result of that funnier than what I was supposed to do
I said it in another video, but from little I've seen of HiFi Rush, it feels like a game that could stand alongside games like Ratchet and Clank, Sly Cooper, and Jak and Daxter with the vibes it gives.
I for the life of me cannot get past this boss. The latter half she gets me every time. I could've sworn i press the buttons on time but she still hits me....
For some reason if you keep button smash the correct button but at the base rythm all the way it accepts the inputs as it's not 100% rythm game (i.e. instead of X,XXX keep hitting XXXX by the rythm even at the end combo QTE as rings align)I'm not sure if this accects final score tho.
I didn't anything about this game before watching this but the animation is beautiful, its gameplay looks engagingly fun, and the voice acting/gags are so cute that I want to see these characters complete their journey.
One of the most fun and satisfying boss fights I've ever experienced. The way her simple theme plays so well with her attack patterns makes each parry and dodge feel sooo good and badass.
You know I’m gonna be honest, I hope they do make a sequel to this game, it was amazing and fun and I enjoyed every single moment of it. I just wish it was a little bit longer, and hopefully if they do do a sequel it will be!
Peppermint: Chai, what are you doing here!? Chai: have you ever wondered why most our names are puns? P: No! But now that you mention it... C: You can see it, too, right!? P: Yea, yea, but hurry up and get going! We're in a RUSH! C: Oh Yeah, i guess it's quite a HI FI RUSH, TOO! *slowly turns towards the camera* P: ...Chai, what are you doing? C: i dunno...but i feel a bit EVIL WITHIN. P: ...beat it. C: Going, going!
Well if you paid attention chai sort of foreshadowed a sequel saying “We’ll see in five years”. Meaning we might get an announcement about a new game in 2027.
I admittedly really struggled with this fight because I sucked at parrys but by the end and the out the rest of the game I was on a roll. Really like how they designed this fight, because don’t get me wrong you can hack and slash your way thru the game but actually being able to keep rhythm and counter attack is so satisfying
I can’t listen to Kale without hearing Roger Craig Smith lmao. It’s kinda immersion breaking but it’s my fault for playing games where he’s everywhere.
I have watched this so many times and I don't even play this game. The banter, the movements, the animation quality, the way the arena evolves and the music builds throughout the fight... A lot of love and a lot of work went into making this, and it absolutely paid off. 10/10.
I watched the entire game on yt, and I'm still coming back to see some of the moments again?! That happens very rarely for me, I might actually wanna play the whole thing myself.
I just noticed - Korsica's health bar is shaped like her sticks, as opposed to Chai's guitar shape. Tango really put a lot of thought into the small details.
Wait… chai, macaron, peppermint, cinnamon…. They’re all stuff you’d expect to see in a Starbucks. What next, a chainsaw wielding, nade tossing furry called Pumpkin Spice?
Rythym based combat tied in with the typical sequential sequences keeps this game fresh and fun! This is the most fun I've had playing a game in awhile!
Korsica sure goes through a lot in the space of an hour or two, right? She gets into a fight with Chai before finding out her boss who she trusted is evil and lying to her who then fires her from the job she worked hard to get and then tries to kill her with a giant robot. Then she wakes up as a cyborg and finds herself working with the other side. I know it's not really the kind of game to dwell on stuff like that but damn, girl really rolls with the punches.
This fight is what my 7 years of drumming were leading up to Seriously I loved this fight so much I replayed it directly after beating it the first time
Listening to how chai annoyed her made me think how great he would be as spiderman with his qitty annoying puns. Just to find out the VA of Chai voiced Spiderman XD
6:02 around this part, when Chai was actually starting to be pretty convincing I was thinking “wow, Chai actually knows what he’s doing…I think we’re good” …Then Chai says “Or are you just too OBLIVIOUS to figure that out!?” and I rolled my eyes and went “…AND there it is.” The “what does Oblivious mean again?” was the cherry on top.
Chai is definitely that guy who picks the “Antagonize” option everytime he plays an RPG
I feel like he's the embodiment of greet greet antagonise in RDD2
Looks like he'll do well if he plays Undertale.
Good ol' Bard strategy of "greeting, then sassing and (hopefully) not getting their ass kicked"
@3hanamantrail "is it to late to do the pacifist route"
@@sam4gaming135 I absolutely loved hearing that from Macaron.
Korsica’s design is absolutely top tier. It’s amazing how a few clothing tears, scars and high tech vambraces can turn a strict, authoritarian warrior into hell raising punk.
She already came off as one with short shorts and stockings
She fixes the tears
I have a strange felling that the green website with 34 on it Will get A idea out of her OH boi
Those cyber inplance are so useful 😊
@@damirdanko9859 theres already 16..
Even before starting the game I was 99% sure Korsica was gonna become a good guy at some point based off her design alone. Something about it looked a lot more heroic than the other antagonists. I was not however expecting her to sound like General Morag from Xenoblade 2
im glad im not the only one who found her and morag very similar
Surprisingly, they don't share the same VA.
You mean the fact that she doesn’t look as menacing or hilarious as the other bosses?
@@brawler5760 I think (besides the accent) is that her default weapon is dual-weilding batons; And considering there's a blatant XenoGEARS refrence in game......yeaaaaah this was deliberate~
It helps that she's a sassy welsh lady, which is apparently becoming a popular heroic trope in english dubs thanks to Xenoblade.
Chai's and Korsica's health bars and it's silhouettes represent their weapons. This game is bloody amazing
I noticed that too and I love it. The small details in this game are amazing
wow i didn't even realize that 😯 this game is so awesome
i noticed this until now!
I did not notice that until now, thats amazing
The best part is Korsica has a "player" health bar rather than a "boss" health bar.
The fact that Chai kept knocking Korsica into doors actually made me laugh so hard.
That last door wanted to get its licks in
It's even funnier if you fail the QTE beforehand XD
well.
Chai made sure that she was...
Using her head!
@@alexanderminas28 the door is right dis wayyy sir
Lol
If you paid attention during the game's ending, this boss fight (and entire stage) is much funnier.
You spend the entire stage, and have this unique battle, because you can't defeat her for her password, she needs to give it willingly. This entire climb, worried about their plan. This entire battle, trying to negotiate instead of battle. And when you finally do get the five chips and her password... her password is literally "password".
Like, you ended up needing Korsica's help anyways, but I'm pretty sure if they had all the chips and not her password, Chai would literally suggest "hey, what about 'password'", Peppermint would try it just to shut him up, and she'd be both very happy and very mad it worked.
Chai is 100% the type of guy to write "password" for a password
It's even funnier because she's the head of security, "security manager's password being password" is a meme and I was glad to see it here
That's a very 'Chai' thing to do.
Korsika might be one of the most serious team members, but she still has 10 neurons tops
The fact Happy in the MCU also has his password PASSWORD is also funny. I feel this was their bosses doing and not them though
Chai hitting Corsica's head three times by accident was waay funnier than it needed to be
I know right? I kinda found this video by accident, but I actually had a good laugh the first time. There's something about the humour that tickles me like those cartoons I watched as a kid, heck, I wished this game was around when I was a kid.
It's even funnier if you consider she also hit her head BEFORE when Chai entered her office, so it's 4 times (even 5 if you don't catch her)
@@filipmilosevic6581 00:49 6. The metal cover also hit her.
My Goodness, with that amount of head hitting, it would at least ended up having a short-term memory loss. She’s really hardheaded and I mean that in a figurative and literal sense.
and its a joke that makes sense too. korsica is a really tall lady and chai is a bit of a smaller dude than average.
Wasn't expecting her to be Scottish but it grew on me
Anime girl with Scottish accent is 🔥and elf girl with Scottish accent too 💯🔥
@@baddiegaming758 Scottish elf girl? I see only a suspiciously cloaked fellow human.
Scottish accent should be illegal suits pretty hot
@@baddiegaming758 Who is this said elf girl?
@@eyywannn8601 rayla from dragon prince?And maybe kerillian from vermintide 2? There is a lot of elf character that have scottish accent but these two are pretty memorable
“I don’t need to explain myself to a defect. All you do is hit things with a guitar.”
“But I’m REALLY good at it.”
I can’t with Chai sometimes XD
It is pointless to try and insult an idiot.
I can't believe the maker of Evil Within made this. This is comedic genius xD
poor Korsica, gonna get a whopping headache
I remember the devs saying that they wanted to venture outside of the survival horror genre. Yeah, this is a complete 180… a 180 that I’m all for.
yup and Gravity Rush made by developer of Siren
WHAT?! Wow.
@@dvdbox360 Ohh that makes sense.
Something about that scene reminds of Naked Gun movies
Everything about Korsica screamed "heroic character design" the instant I saw her. I wondered how she'd join the good guys.
"Okay, so is the boy going to somehow recruit her with some kind of stupid but lovable charm?"
And then Chai talked. That was a HARD NO on charming her.
His stupidity is his charm
It’s funny how everyone keeps saying Korsica has a “heroic design”
my man Chai got negative rizz 💀💀💀
@@RuthwikRao even Korsica got better rizz than him, all she has to do is wink and then Peppermint starts blushing
@@jayjay1343 she just like me then fr
Fun fact: If you fail the QTE at the end for catching Korsica she just falls straight on the floor. I know this because I failed it and was laughing for an entire minute afterwards
lol same
Same. I did so well during the fight and then fumbled that last QTE lol. The disappointment in Macaron's voice afterward was great.
Failing that QTE is absolutely canon
@@Andresingo No please, isn't the next cutscene enough already for that poor girl??? I mean, between the scan face and the automatic door, I almost lost a lung LOL :)
Same. Failed because I didn't realize it was going to be a QTE. Was worth it to see the alternate events for the laughs.
This is honestly one of the most memorable boss fights I've ever played.
You need to play more games
@@Crystar500 still a very memorable boss fight.
@@Crystar500 still a very memorable boss fight.
@@Crystar500 still a very memorable boss fight
@Crystar still a very memorable boss fight.
As a gamer i really love this game for many nostalgia feels, something like retro, classic, etc...
Only recent game that I REALLY want to play.
It has that Slugterra and Persona 5 Vibe to it.
@@zom_tyt7382 More like Jet set radio and Viewtiful joe
@@kennedy473 this is my first time seeing this game and it kinda feels like a morning cartoon.
@@last-yakuza-8363 holy crap i forgot about Jet set radio. Man that takes me back
This fight has to be one of the best to analyze from a game design perspective.
At this point in the game, you should already know all the controls. This is to make sure you actually value the rhythm, and they go through so much effort to help you keep time.
The footsteps, the circle around you, the quiet time between attacks; it all comes together to make sure you know damn well that if you're not on-beat, you're not going to progress far.
Vibe check the boss fight
The Korsica boss fight and the Blade Wolf boss fight both have a common thing.
They're the boss fights that make the game tell you "Better fucking learn how to parry, or this boss is gonna make you its bitch."
This is literally my favorite boss fight in the whole game because of it basically telling you/further teaching you how the parry works (I know you initially learn the parry when dealing with Joj-I mean Zanzo). It's so fun & amazingly satisfying.
Also the music is 100000% a bop.
“‘You’re fired’?… Oh, OH, should have used the flamethrower! All right, well, there’s always next time.”
I love this game so much
One of the most chill bosses I've ever seen.
i love Kale just as much as Handsome Jack, the dude is just too cool.
The pun flew over my head the first time. Now it make sense lol
I just got that he used flames in his boss fight because of this.
And he casually assumes there will be a next time, as if this is a perfectly normal occurence in the work environment.
just finished this boss fight a couple hours ago and this was THE moment for me where it went from great game to one i'm going to remember forever
Same
This boss battle screamed Space Channel 5. Especially the Pudding guitar battle. If you like rhythm battle games similar to this, I highly recommend it.
I was looking at this game like 11 minutes after it went up on Steam, saw the boss lineup and said "That one looks like a solid waifu right there. Hoping she's better than the rest of the bad guys." Man, glad to see I was right about that. Recruitable and everything.
Damn right
The internet has poisoned me. I read "recruitable" and my first thought was, "Hey, you're looking pretty heroic and recruitable right now"
@@alphons1456o
😭
@@alphons1456o that better become a thing
@@mediocri5y I’m definitely going to make it a thing.
Thank you you’re probably the only person who managed to actually catch her
I did too but it was close lol. In these kinds of games I'm always on edge until I'm sure the QTE is over.
I caught her first try.
Now S rank it on hardest difficulty 😀
@@DmarcusBaus same
i’m playing on very hard for my first playthrough and i did this entire fight perfectly but missed the catch QTE 💀
Imagine an anime rhythm has a better writting than a huge budget game like forspoken.
Hilarious.
yeah id be ashamed of making forspoken. plus this games 30 dollars might end up being game of the year.
To be fair, most anime games have better writing than the western AAA games lmao
@@DarkM00n575 Hmmm....Actually, Forspoken was developed by a Japanese studio called Luminous Productions. It's the studio under the management of Square Enix itself....Not really a western game lol.
@@Morgru It is, but it the protagonist is an American girl in a fantasy world and is definitely a western style open world
@@DarkM00n575 I wouldn't say most, no. Not a single game can top Dragon Age: Origins.
But yeah, there are some. This one, surprisingly, is one of them.
Still easier than the Samurai robots
Samurai robots dummy easy you just have to parry as soon as the sword glows
Facts
@@cope3415 the joke went over your head
The samurai are so tricky to parry because their attack uses a different time signature that's more common to traditional Japanese music. Don't quote me on that but I think it was 3/4? I have no idea how some people can read time signatures by feel, I can only tell that's definitely not 4/4.
@@SethAbercromby as long as you dodged the shock wave you don’t have to do the rhythm game
Honestly there needs to be more rhythm bosses outside of pure rhythm games. I love bosses like this, including the croc from "Sly Cooper 1"
Violette from "One Step from Eden" comes to mind!
@@Cleruian true violette is a rhythm boss pretty much starting off most of the time with "you better follow what i highlight or you are gonna take a ton of damage"
The final bosses of the Drakengard games are basically rhythm games and are notorious for being absurdly hard.
MS. Ruby I think was her name
Sekiro kinda is
One of the Steam reviews:
"Tall Scottish lady"
Welsh not Scottish
@@Random-Legendno it’s more Scottish than welsh
There’s another reason you can’t fight Korsica, and I don’t think the game ever mentions this.
Korsica is the only enemy in the game that doesn’t have Vendalay tech in their body. Since Chai’s magnet hookshot wouldnt have anything to latch onto, it wouldnt work in a traditional boss fight. So the special defensive “fight” they have is a clever way of avoiding that problem.
Also, that means Chai wouldn't have a means to blow her up, lol. But I suppose if worst came to worst, they still could've just knocked her out and dragged her back to the hideout
Also it works on a game design standpoint, as this is a level that emphasizes parrying blocks immediately after learning from Zanzo’s stage, this is meant to be the test of the player’s skill and mastery of a core game mechanic. Or maybe I’m wrong because I’m not done with the game yet
@@naethavenir9422 On the subject, remember that the security drone that introduced parrying was actually said to be _Korsica's_ design. So it makes sense thematically that Korsica herself would be the one to "vibe check" you with that mechanic (no way the connection was just a coincidence).
Also, if you were doing a second run of the game, having all your partners unlocked, you can’t summon Korsica to fight herself. They had to ensure that there were no Jam Combos here.
"Wait, what does oblivious mean?"
That killed me XD
the layers on that one 😂
Very ironic, considering he used the word perfectly, lol.
The dialogue is so campy, but it’s campy in a good and intentional way. Love it.
And the ending:
“Ooh, it’s getting dark in here”
google the definition of campy please
I love how all the characters interact in this game. I love how Chai has a genuine love of puns and got happy when he korsica deep down likes them too.
Just Kales “you’re fired” line is amazing just the fact he could’ve used a flamethrower and says “better luck next time” kills me every time XD
The head hitting gag made me lose it I love this game
The code at 0:15 is pretty clearly C++. The left side seems to be following an RAII (Resource Acquisition Is Initialization) pattern for a network socket that closes itself once it goes out of scope. The right vaguely resembles an update loop for a game.
Interesting detail, thanks for telling
I like how the one widow on the top left is "Top 5 ways to make your boss happy".
My god, on PC, with mouse-keyboard, Korsica made me cough-up blood, passed the *"THAT'S IT! Now I'm mad!"* point. I must've been stuck on that part for 45 minutes easy. Even dying on the last sequence was sending way back to that last third of the fight, having to re-do so much, I was getting into that head-space where you're loosing your nerves from frustration, telling the NPC-lines you've already heard 10 times to shut-up, and playing worse because of it all.
I'm sure I would've had less difficulty with a gamepad.
The music, the humour, the artstyle, it makes it all up, though.
The hilarious part is that once I managed to beat the last sequence, there was that last QTE to catch Korsica, and I let out a "FINALLY" as I slugged back in my chair and totally failed it. But the game rolled with it, as Chai did his power-slide beyond where he was supposed to stop to catch her, so you see Korsica just go 'SHBAM' in the back. Whoops.
More games need to roll with players failing QTE
Dude you should probably not continue playing the game
Somehow failing the QTE feels totally in character.
Yeah, it was a MAJOR pain to do her fight with mouse and key, cause at times with the dodge timing I was hitting it, and the game’s like “No, get hit and try again” and thank god I was able to beat her on my first try, I was extremely close to death!
@@jayjay1343 Good thing I didn't listen to you, then. :P
I finished the game soon after posting my original comment. Fantastic game.
So at the end of the fight where you are prompted to catch her, my finger hit the A button on accident. Honestly I found the result of that funnier than what I was supposed to do
It was this part that made me realize I'm better at the "rhythm" part than the "action" part...
It gives me a very nostalgic chill early 2000 game vibe. When games were just fun and didnt have super serious stories etc.
An cartoons from that era too. It reminds me of the show Megas XLR. It has a very similar humor and aesthetic.
I said it in another video, but from little I've seen of HiFi Rush, it feels like a game that could stand alongside games like Ratchet and Clank, Sly Cooper, and Jak and Daxter with the vibes it gives.
@@firetools ps2 era vibes for sure
Well, it was that or the gritty, nu metal style of games. I miss both.
*cough cough Silent Hill 2*
7:45 I failed to catch her and it was hilarious lol
Same, was worth it haha. Especially when you add it on to the head bang parts. Smooth AF 😉
Same I burst out laughing
The fact that it's also an S challenge is hilarious
Robbie Daymond voiced Chai in this game, dude is top tier
He's such a great VA
People said he couldn't play a good Spider-Man... No the show he voiced him in wasn't that good but he could do it
I KNEW I recognized his voice, but I was never 100% sure. Good to know my suspicions were right, lol
I loved this entire fight and the comedic timing.
I for the life of me cannot get past this boss. The latter half she gets me every time. I could've sworn i press the buttons on time but she still hits me....
Test latency, its in settings, its unique to each individual
Something similar is happening to me in other bossfight, i cant beat the game because of this bug
And set the input latency in your tv/monitor to fastest response.
gotta listen to the beat
For some reason if you keep button smash the correct button but at the base rythm all the way it accepts the inputs as it's not 100% rythm game (i.e. instead of X,XXX keep hitting XXXX by the rythm even at the end combo QTE as rings align)I'm not sure if this accects final score tho.
I love how she moves to the sfx rythm before attacking.
Thats the cool thing about this game, ALL enemies and their attacks / animations are in sync with the beat.
@@P4shaPlays
The whole world is
That's literally Chai's super power, to make enemies act to his music beat
Kale gives me handsome Jack vibes. That’s a good thing.
With how petty Kale is, yes
Me too.
@@B3N_UA-cam His face and hair as well. Definitely designed with Jack as the inspiration.
I mean that's not too surprising considering Zanzo is pretty much a walking JoJo villain and Rekka is a heel almost straight outta AEW and WWE
I took 0 damage and had S on timing too but I missed the catch and I just busted out laughing.
I'm glad I didn't catch tbh, so much funnier.
I didn't anything about this game before watching this but the animation is beautiful, its gameplay looks engagingly fun, and the voice acting/gags are so cute that I want to see these characters complete their journey.
They made an early-mid 2000s style rhythm game in 2023 and it’s just a treat. Every little thing oozes personality and fun
One of the most fun and satisfying boss fights I've ever experienced.
The way her simple theme plays so well with her attack patterns makes each parry and dodge feel sooo good and badass.
You know I’m gonna be honest, I hope they do make a sequel to this game, it was amazing and fun and I enjoyed every single moment of it. I just wish it was a little bit longer, and hopefully if they do do a sequel it will be!
Peppermint: Chai, what are you doing here!?
Chai: have you ever wondered why most our names are puns?
P: No! But now that you mention it...
C: You can see it, too, right!?
P: Yea, yea, but hurry up and get going! We're in a RUSH!
C: Oh Yeah, i guess it's quite a HI FI RUSH, TOO! *slowly turns towards the camera*
P: ...Chai, what are you doing?
C: i dunno...but i feel a bit EVIL WITHIN.
P: ...beat it.
C: Going, going!
Well if you paid attention chai sort of foreshadowed a sequel saying “We’ll see in five years”. Meaning we might get an announcement about a new game in 2027.
I admittedly really struggled with this fight because I sucked at parrys but by the end and the out the rest of the game I was on a roll. Really like how they designed this fight, because don’t get me wrong you can hack and slash your way thru the game but actually being able to keep rhythm and counter attack is so satisfying
Chai: Rekka’s the powerhouse, Zanzo is the geeky one, kale is the brooding bad boy and mimosa is the girl. So what are you?
Korsica: IM SCOTTISH!
Power Rangers RPM quotes.
Love to see 'em!
Roquefort's the suspiciously wealthy furry
FREEEDOM
I can’t listen to Kale without hearing Roger Craig Smith lmao. It’s kinda immersion breaking but it’s my fault for playing games where he’s everywhere.
He’s pretty much become the new Steve Blum.
In the Japanese version Kale is voiced by Takahiro Koyasu, the Voice of Dio Brando in JoJo.
I KNEW Kale was voiced by Roger!
@@dustyfedoraWRYYYYY
The entire fight was straight fire, definitely my favorite boss fight in this game
I have watched this so many times and I don't even play this game. The banter, the movements, the animation quality, the way the arena evolves and the music builds throughout the fight...
A lot of love and a lot of work went into making this, and it absolutely paid off. 10/10.
Holy shit I need this game, I was not prepared to actually laugh out loud on the head bang bit
i would love to see "Miss" catch ver, i mean the real punchline is in there 🤣
i accidentally missed the catch, but that's totally Chai character lol
I missed the catch too because I thought the fight was over, peppermint just gets pissed off lmao
Same, missed it too because I put my controller down. I was laughing so hard at the result.
@@sakiyume11 that's what I was thinking, it was so in character, and it gave me a good laugh
For your convience:
=Phase 1=
Combo 1: 2:16
Combo 2: 2:43
Combo 3: 3:14
Intermission : 3:25 - 3:47
=Phase 2=
Combo 4: 4:37
Combo 5: 5:00
Combo 6: 5:33
Combo 7: 5:48
Intermission : 6:01 - 6:37
=Phase 3=
Combo 8: 6:38
Combo 9: 7:00
Combo 10 (Final): 7:25
Korsica Catch: 7:45
Korsica: You do know how to parry right?
Chai: Uh no?
Korsica: *Laughs in Welsh* Time to Learn
Chai: *Screams in Pancakes*
I don't know this game at all and this is literally just the second video I saw about it but I already love Korsica
Yeah they shadow release this gems. No trailer no annoucement no nothing they just suddently release it
Robbie daymond's delivery of "so let's put down the sticks" always gives me a chuckle
One of the best Boss Battle I've played. So good! Developers nailed everything
2 things I like about korsica
A: her voice
B: design
I watched the entire game on yt, and I'm still coming back to see some of the moments again?! That happens very rarely for me, I might actually wanna play the whole thing myself.
Do it, honestly I had so much fun playing it. It's a short game but just everything about the game makes me wanna continue playing it.
I just noticed - Korsica's health bar is shaped like her sticks, as opposed to Chai's guitar shape. Tango really put a lot of thought into the small details.
Wait… chai, macaron, peppermint, cinnamon…. They’re all stuff you’d expect to see in a Starbucks. What next, a chainsaw wielding, nade tossing furry called Pumpkin Spice?
Well, 808's name is also a pun in japanese that is equates to a tea as well, and her name-tag translates to Hibaki.
@@Hisnitch the launch exe for the game on gamepass is called Hibiki too.
Writers of this game:ohh that's a good one
@@Hisnitch Also all their sound effects come from an 808 drum machine.
Korsica is so cute, But I did not catch her, I was not prepared. 😭
I restarted the checkpoint 3 times to catch her
I just started laughing
On how I completely screwed that up
Kinda fits into character though
I'm just now realizing that everyone's name in this game is a type of food and/or beverage.
Korsica new waifu
Yea
I see, so every character voiced by Robbie always loves puns...
_Glance at Prompto_
You're not alone, buddy!
the sheer despair in peppermint's "Ohhh, COME ON!" was so good
I could watch them pace around each other to the rhythm for hours.
Rythym based combat tied in with the typical sequential sequences keeps this game fresh and fun! This is the most fun I've had playing a game in awhile!
Korsica sure goes through a lot in the space of an hour or two, right? She gets into a fight with Chai before finding out her boss who she trusted is evil and lying to her who then fires her from the job she worked hard to get and then tries to kill her with a giant robot. Then she wakes up as a cyborg and finds herself working with the other side. I know it's not really the kind of game to dwell on stuff like that but damn, girl really rolls with the punches.
Don't forget how she gets hit in the head 4 or 5 times in the span of a few minutes.
8:39 ok im dead 🤣🤣🤣
6:30 this is the part that got me killed. Still had me laughing though
Man the choreography of the attacks are awesome
This fight is what my 7 years of drumming were leading up to
Seriously I loved this fight so much I replayed it directly after beating it the first time
Hi Fi Rush. The only game that is able to make a quick-time event an awesome boss fight.
this is a GAME? WHAT? IT LOOKS SO GOOD!
My same reaction lol I thought it was a show in the beginning
Hi fi rush if you haven’t found out
Listening to how chai annoyed her made me think how great he would be as spiderman with his qitty annoying puns. Just to find out the VA of Chai voiced Spiderman XD
Hifi Rush DLC or Sequel should have Chai and Korsica be a couple
The character animation is so good in this
Loved this fight. Very creative. I gotta finish Mimosa off today
Man the game just has such varied and expressive faces. They really put work into the expressions!
Netflix: are you still watching?
Someone’s daughter: 8:18
First time playing through didn’t expect a quick time event for catching her and fumbled it. Lmao
The style reminds me of a early cg cartoon from the 2000's, i love it
0:15 "Top 5 ways to make your boss happy"
💀
Scottish Akali doesn't exis-
The best boss battle is the one where you don't fight at all! Amazing game!
6:02 around this part, when Chai was actually starting to be pretty convincing I was thinking “wow, Chai actually knows what he’s doing…I think we’re good”
…Then Chai says “Or are you just too OBLIVIOUS to figure that out!?” and I rolled my eyes and went “…AND there it is.”
The “what does Oblivious mean again?” was the cherry on top.
Normally I'd hate this kind of thing in a boss fight, but I enjoyed this fight so much, I actually welcomed it.
Why do I have a feeling that someone is about to make a nasty fan art
Don't mind if I do
8:16 those head bumps are just way too funny.
You can actually miss the catch when the fight ends and it's really funny
Her wind-ups are FABULOUSLY SMOOTH guuhhh
Tomboy tsundere? Sounds like wifu material
Korsica best girl
Dude, this game looks sick af.
You know a boss fight is good when you want it to last forever. This one is such a boss fight.
Probably my favorite boss fight in the whole game and my favorite character in the game period
Well.... Peppermint is pretty close but still.
This game is so much fun. The boss battles are the best part of the game
Down bad for scottish mommy 👇
Korsica sounds british, scotish, irish, Australian and welsh all at once
Chai really wants to give her permanent brain damage.