@@darkcode01cs Anyway, your ideas are great. have you considered moving forward with Isometric designs, like making it a signature thing of your channel ?
I try to Make some photorealism im interesting about photomanipation and visual art so im trying to upgrade We gonna make some cool isometric soon and talk more about art and artstyle
Thanks for your amazing video. I'm very new to blender. I wonder how to render this in a different style, in which objects coming together as if the whole thing is being built in few seconds. I hope you know what I mean, and can share the name of the style so I can look for tutorial videos on it.
I got u There is a 2 method i know first one U just make ur object and name it arrange and if u render region like 1080 x 1080 u will keep it and render every object alone transparent then u can collect every object in layers if u on photoshop Second one Start like first one but every frame you add one more object like first frame the land Sec frame land +bed Third frame land +bed +wall Like this Thrd method im not sure about it But this two it gonna work with u Hope i help u ❤️ Have a good day
I wasn't think some one would watch that 😅 but most of material is normal new material with just color and play on raf The light is just emission warm color
You should apply scale before beveling. Then it will work perfectly.
Yeah i get this after. Done im gonna type that in the description
@@darkcode01cs Anyway, your ideas are great. have you considered moving forward with Isometric designs, like making it a signature thing of your channel ?
I try to Make some photorealism im interesting about photomanipation and visual art so im trying to upgrade
We gonna make some cool isometric soon and talk more about art and artstyle
Thanks for your amazing video. I'm very new to blender. I wonder how to render this in a different style, in which objects coming together as if the whole thing is being built in few seconds. I hope you know what I mean, and can share the name of the style so I can look for tutorial videos on it.
I got u
There is a 2 method i know first one
U just make ur object and name it arrange and if u render region like 1080 x 1080 u will keep it and render every object alone transparent then u can collect every object in layers if u on photoshop
Second one
Start like first one but every frame you add one more object like first frame the land
Sec frame land +bed
Third frame land +bed +wall
Like this
Thrd method im not sure about it
But this two it gonna work with u
Hope i help u ❤️
Have a good day
Here a tut
ua-cam.com/video/9PREAVuldW0/v-deo.htmlsi=Y-DX9XvEjtukqaF8
@@darkcode01cs I really appreciate your help
hey what are you using for keyboard overlay?
Its call a Key press-osd
What did you use to make the boolean?
Make a cube then select both of them the cude and the wall hit ctrl + -
@@darkcode01cs thanks! Althugh hitting that just made the window zoom out. Is there a certain plug in that you are using as well?
Just make sure u enable bool tool addon
Or use the modifier
sir is your channel got monetized or not ? if so , what is your RPM
Not yet i still under 1000 sub and still under 4k watch hours i hope i get that soon
Where is the texturing part??
I wasn't think some one would watch that 😅 but most of material is normal new material with just color and play on raf
The light is just emission warm color