MInigun type of weapons shoots only from 1 barrel).. So... You can put origin on top one, and it will be quite right. Great Tut, watched it from A to Z..
this tutorial(i hope!) will be super useful for me, not because i want muzzle flash(tho ill be using it for that as well) but actually for making a rocket engine plume. There are some tutorials but those are mostly for rockets in the atmosphere and i find them to be quite performance heavy, hopefully this will help me tweak a shader i tried and half succeeded to make work
Hi! Been following your tuts for a while and i'd love to give you a helping hand with editing. Will it be mostly trimming down long tutorials or are you thinking of changing up the format? Most relevant place you can see my work would probably be my own UA-cam channel, if you wanna give it a look. Let me know if i can be of service!
The Tutorials' a real help but I cannot get the muzzle flash to move, nor the rest of the cone to become transparent. I've rewatched and have triple checked my shader nodes with each stage and thee cone's still present and the flash effects are not moving. They move when I manually change the value but when I play the animation the flash is unmoving.
thank for your contribute to the 3d community.
MInigun type of weapons shoots only from 1 barrel).. So... You can put origin on top one, and it will be quite right.
Great Tut, watched it from A to Z..
Well... in that case its all good then :D thanks for the insight !! ^~^
Thank you for your service for the Blender Community o7
el mejor tutorial que eh podido ver sabes enseñar y eres una persona muy calamada a la hora de explicar wooow 10/10 good
solid tutorial, youve gained a sub! just wish you had done the shader window horizontal!
This is awesome, thanks! I messed around with it a bit and found exactly the look I was going for!
thanks for your turorial!it's very helpful!
Huge thanks! This tutorial helped me a lot!
Also, I finally made an animation using your muzzle flash. Huge thanks for that again
ua-cam.com/video/ys2qFPVnRhg/v-deo.html
This is what I was needing
this tutorial(i hope!) will be super useful for me, not because i want muzzle flash(tho ill be using it for that as well) but actually for making a rocket engine plume. There are some tutorials but those are mostly for rockets in the atmosphere and i find them to be quite performance heavy, hopefully this will help me tweak a shader i tried and half succeeded to make work
helped soooo much with new Boss Fight challenge!! Since in Blender its hard to do general scene slow-mo
Really helpfull Thanks!
thanks man
please, use horizontal shader preview next time :(
Hi! Been following your tuts for a while and i'd love to give you a helping hand with editing. Will it be mostly trimming down long tutorials or are you thinking of changing up the format? Most relevant place you can see my work would probably be my own UA-cam channel, if you wanna give it a look.
Let me know if i can be of service!
do you have a tutorial of how to do stylized bullet hit on a wall?
can i apply for video editor for your video
Sure! Please send me email with some samples of your work and we can talk ^^
@@Simon3D Please Check email
Is there a change you could do a DC CW version flash lightning trail
Thankyou sir
You can achieve muzzle flash too with a displace modifier bro
Neat idea bro
The Tutorials' a real help but I cannot get the muzzle flash to move, nor the rest of the cone to become transparent. I've rewatched and have triple checked my shader nodes with each stage and thee cone's still present and the flash effects are not moving. They move when I manually change the value but when I play the animation the flash is unmoving.
Drop a message on the discord help channel with screenshots and Im sure we can fix it up ^^
a mi me gustan los videos sin cortes explicas mucho mejor asi
Hola eso se puede usar en unity ?
can you share the blend file ? please
5:15 where is it connected?
IM SAYING
sane where is it connected@@02Markov
nice effect
i feel awkward sending an email to people for editing videos
Okay but what if I wanted to use this on a shotgun. I dont want it to look intense