Here are some additional tips I have: 1. Make sure you’re zoomed in to the max just before shooting. Shooting from this view not only gives you a “closer” look at the target, but it also makes it consistent from where your arrows will land and drop from your perspective. As such, before you shoot, make sure you always scroll up to zoom in on your character to get closer and consistent looks. 2. The Huntsman bow, Draugr Fang, and Spinesnap all have perfect aim and do not have any variation from where the arrows land. Only the finewood bow and crude bow have variation in their shots, with the crude bow having the most, along with the most drop. As such, you can be very consistent and accurate with these higher tier bows. 3. It is possible to load your arrow mid dodge roll. Doing so will allow you to have a much quicker shot once you recover out of the dodge roll. 4. Jumping backwards while loading your arrow is also a viable move to create space from an attacker, just be wary of the extra stamina use. You can also release the arrow mid-air. 5. Sometimes, it is more beneficial to release a half-drawn shot rather than waiting for a fully drawn shot. Such cases include low hp enemies (who are 1-shot away from dying), enemies who are staggered (and who will not be staggered by the time you fully draw your bow), and extremely close enemies. You deal more dps if you release the arrow around 60-70% of its draw - the loss of damage from not being fully drawn isn’t as much, and you’ll deal more damage from the increased rate of fire. As such, for close-mid range combat, fully drawing the bow isn’t always necessary or even recommended when you know you’re able to land your shots. 6. Specific to only Trolls, but make sure you’re shooting at their head, as this is a weak spot for them. 7. When using elemental arrows that have damage-over-time like fire or poison, you can switch back to a regular arrow while their damage is ticking, because additional hits don’t increase the damage. This method can be useful when trying to conserve arrows. 8. Since this is an old video, shooting rocks no longer levels up your bow. The best way to level it up is to simply just use it often :)
Nice guide. Here is a couple of additions to the subject: 1. For the purpose of training - damage doesn't matter (so long as it's there, even if 0), so you can spam arrows rather than draw for the early training. 2. Everything destructible is a training target: rocks and structures, but also trees (except for the indestructible ancient ones) 3. Garaydwarf spawner makes for a great shooting range - if you cover it in earth, and create a long, narrow, earth walled corridor, so all the "targets" will be in a single line. Just make sure there is earth through the spawner in order to protect it, and a high enough ledge on the other side so the "targets" don't escape
This is one of the best archery videos on UA-cam. You explain everything well and thoroughly. I love how arrows have tracers on them. I am doing a full archer playthrough in troll armor.
Thanks muchly! I personally am horrid at ranged in any game, but I ended up picking up a spear in valheim & really liking it. I'm using this to get better at throwing it.
I just watched your voltaic master journey video and decided to check out your other vids and was surprised that I had watched some of your valheim videos and I even went further down and realised I've watched some some of your content and haven't even subbed. You got yourself a new sub today
Great video. Thanks a ton. It would be interesting to know how many shots thru the bow you'd have to do to get to level100. That insta-full-draw is hawt.
@@Leon_Aldrich That's crazy. I noticed in Silky's video, he mentioned that you get 50% more experience when shooting enemies rather than non-enemies. Did that person shoot only enemies, or was it a rock?
@@mitmon_8538 -- he shot a workbench over and over and then I think switched to a tree stump. I have a Dojo with a large rock that I have trained skills on. But I think I will chop down 100's of trees and take bow skill at least to 90. I want to see what the draw time is at my current near (60 skill), then 75 and then 90.
@@Leon_Aldrich Makes sense. Yeah, my thought was to setup some sort of treehouse base next to a greydwarf spawner. Fill a cart full of arrows and have that located a little away from your area so you can refill, use the finewood bow for easy repair on a workbench and just rain down arrows on greydwarfs for hours. :D
@@mitmon_8538 -- either way it's lots of time spent, but then your bow work is done. The ability to have continuous rested bonus in a dojo shooting LOTS of arrows, imho, outweighs the exp bonus benefit of shooting creatures, as there is practically no downtime gaining exp. If that makes sense.
Every weapon has a base Max damage that is not reached until you have 75 skill. Until then the numbers in parentheses are used where you get the average.
I still “Get Dead” frequently enough to keep my Bow Skill in the high 30’s... Hunting Accidents, Combat Related Mistakes, Work Related Accidents (10 in game days sine last Work Related Death) and we just found “The Plains... I’m sensing more Death in the near future... only playing Vanilla Survival at the moment... and apparently Death is my friend. Fully Upgraded Iron Armor is No Guarantee of Safety... I just seem to Fall Faster and Hit the ground Harder. 😎 Love The Game!
this no longer works for leveling up bow skill. so instead of having an immersive *realistic* role play experince, we now have to create industrial minecraft meatginder setups around greydwarf spawner. thx devs 😔
I know this video is old, but maybe you're still around and can answer a question. I actually read, but forgot, how to avoid releasing an arrow by not doing it somehow. Do you no how? I'm tired to pulling back an arrow as my target disappears and I'm going to waste an arrow. 😊
Funny story. The other day I was hunting a troll with the crude bow (rip) he was one hit away from dying and he hit me with his club, I died and then it became night so he disappeared after I spawned 🤣🤣🤣! And he also destroyed my stone camp lmao
Here are some additional tips I have:
1. Make sure you’re zoomed in to the max just before shooting. Shooting from this view not only gives you a “closer” look at the target, but it also makes it consistent from where your arrows will land and drop from your perspective. As such, before you shoot, make sure you always scroll up to zoom in on your character to get closer and consistent looks.
2. The Huntsman bow, Draugr Fang, and Spinesnap all have perfect aim and do not have any variation from where the arrows land. Only the finewood bow and crude bow have variation in their shots, with the crude bow having the most, along with the most drop. As such, you can be very consistent and accurate with these higher tier bows.
3. It is possible to load your arrow mid dodge roll. Doing so will allow you to have a much quicker shot once you recover out of the dodge roll.
4. Jumping backwards while loading your arrow is also a viable move to create space from an attacker, just be wary of the extra stamina use. You can also release the arrow mid-air.
5. Sometimes, it is more beneficial to release a half-drawn shot rather than waiting for a fully drawn shot. Such cases include low hp enemies (who are 1-shot away from dying), enemies who are staggered (and who will not be staggered by the time you fully draw your bow), and extremely close enemies. You deal more dps if you release the arrow around 60-70% of its draw - the loss of damage from not being fully drawn isn’t as much, and you’ll deal more damage from the increased rate of fire. As such, for close-mid range combat, fully drawing the bow isn’t always necessary or even recommended when you know you’re able to land your shots.
6. Specific to only Trolls, but make sure you’re shooting at their head, as this is a weak spot for them.
7. When using elemental arrows that have damage-over-time like fire or poison, you can switch back to a regular arrow while their damage is ticking, because additional hits don’t increase the damage. This method can be useful when trying to conserve arrows.
8. Since this is an old video, shooting rocks no longer levels up your bow. The best way to level it up is to simply just use it often :)
You're the goat
Nice guide. Here is a couple of additions to the subject:
1. For the purpose of training - damage doesn't matter (so long as it's there, even if 0), so you can spam arrows rather than draw for the early training.
2. Everything destructible is a training target: rocks and structures, but also trees (except for the indestructible ancient ones)
3. Garaydwarf spawner makes for a great shooting range - if you cover it in earth, and create a long, narrow, earth walled corridor, so all the "targets" will be in a single line. Just make sure there is earth through the spawner in order to protect it, and a high enough ledge on the other side so the "targets" don't escape
Appreciate the tips, I'll have to do some experimenting with mob spawners in this game
This man is hilarious. I live for his videos
Nice video, lots of good ideas--I love the shooting range you built. I am going to use that!
This is one of the best archery videos on UA-cam. You explain everything well and thoroughly. I love how arrows have tracers on them. I am doing a full archer playthrough in troll armor.
Hey thanks a lot! Sorry I missed this comment till now. That sounds like a cool challenge, good luck. Bonemass will be a pain with only arrows haha
@@SilkyCrisp I did it last night with frost arrows he went down fast. Just kited him for 10 mins
@@-NateTheGreat Huh interesting, didn't know he was weak to frost arrows, gj
Thanks muchly! I personally am horrid at ranged in any game, but I ended up picking up a spear in valheim & really liking it. I'm using this to get better at throwing it.
I just watched your voltaic master journey video and decided to check out your other vids and was surprised that I had watched some of your valheim videos and I even went further down and realised I've watched some some of your content and haven't even subbed. You got yourself a new sub today
Hey, glad my videos are getting recommended. Thanks for watching!
Great video! Thanks for doing this.
Brilliant video, thank you.
Once you get the harpoon, you can use that to kill birds for the feathers.
This was VERY helpful. Thanks!
great guide! :D
Great video. Thanks a ton. It would be interesting to know how many shots thru the bow you'd have to do to get to level100. That insta-full-draw is hawt.
I saw a video where a person made over 22,000 arrows took over 16 hours and his bow skill from 0 to 100.
@@Leon_Aldrich That's crazy. I noticed in Silky's video, he mentioned that you get 50% more experience when shooting enemies rather than non-enemies. Did that person shoot only enemies, or was it a rock?
@@mitmon_8538 -- he shot a workbench over and over and then I think switched to a tree stump.
I have a Dojo with a large rock that I have trained skills on.
But I think I will chop down 100's of trees and take bow skill at least to 90.
I want to see what the draw time is at my current near (60 skill), then 75 and then 90.
@@Leon_Aldrich Makes sense. Yeah, my thought was to setup some sort of treehouse base next to a greydwarf spawner. Fill a cart full of arrows and have that located a little away from your area so you can refill, use the finewood bow for easy repair on a workbench and just rain down arrows on greydwarfs for hours. :D
@@mitmon_8538 -- either way it's lots of time spent, but then your bow work is done.
The ability to have continuous rested bonus in a dojo shooting LOTS of arrows, imho, outweighs the exp bonus benefit of shooting creatures, as there is practically no downtime gaining exp. If that makes sense.
I don't think this works anymore. shooting a rock does nothing to my bow skill.
I did setup a shelter to get that rest buff near a spawner. I got bow at 80 in 30 mins. With bunch of resources.
Every weapon has a base Max damage that is not reached until you have 75 skill. Until then the numbers in parentheses are used where you get the average.
Thanks, good to know
I still “Get Dead” frequently enough to keep my Bow Skill in the high 30’s... Hunting Accidents, Combat Related Mistakes, Work Related Accidents (10 in game days sine last Work Related Death) and we just found “The Plains... I’m sensing more Death in the near future... only playing Vanilla Survival at the moment... and apparently Death is my friend.
Fully Upgraded Iron Armor is No Guarantee of Safety... I just seem to Fall Faster and Hit the ground Harder. 😎
Love The Game!
this no longer works for leveling up bow skill. so instead of having an immersive *realistic* role play experince, we now have to create industrial minecraft meatginder setups around greydwarf spawner.
thx devs 😔
I run bows almost exclusively, at 100 skill it's really nice. My secondaries are Dagger and Shield
I'd love to have 100 skill, seems like it takes a looong time to get though. Did you use devcommands or shoot a rock to get the skill up?
@@SilkyCrisp i do not speak of the great deforestation
@@arrowodd7695 bahahaha
I know this video is old, but maybe you're still around and can answer a question. I actually read, but forgot, how to avoid releasing an arrow by not doing it somehow. Do you no how? I'm tired to pulling back an arrow as my target disappears and I'm going to waste an arrow. 😊
Just press right Klick with your mouse and you won’t waste that arrow anymore.
You could also just put it back with R.
Both works.
Your welcome.
What is the impact of not pulling the bow back 100%?
I go over that around 8:30
@@SilkyCrisp Thank you!
@@PaulThronson You're welcome :)
Funny story. The other day I was hunting a troll with the crude bow (rip) he was one hit away from dying and he hit me with his club, I died and then it became night so he disappeared after I spawned 🤣🤣🤣! And he also destroyed my stone camp lmao
Dude, you spoiled who the final boss was. And also revealed the last bow in the tech tree. It would have been nice for a spoiler warning.
Sorry didn't even think about spoilers. I'll keep that in mind for future videos