Upgrading gun turrets to UNREASONABLE EXTREMES!
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- Опубліковано 13 тра 2023
- Just when we thought games couldn't get anymore addictive, Gods of Defense comes along and combines the addictive and fun nature of a roguelite with a tower defense style gameplay. The result is a hugely replayable game that's just missing a fast forward button! Very similar to Rogue Tower, but different enough too!
LINKS!
PATREON: / realcivilengineer
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PLAYLISTS!
MINI MOTORWAYS: • Mini Motorways
INFRA: • INFRA!
DORFROMANTIK: • Dorfromantik
CITIES SKYLINES - ENGITOPIA: • Cities Skylines - Engi...
KERBAL SPACE PROGRAM: • KSP
POLY BRIDGE 2: • Poly Bridge 2
HYDRONEER: • Hydroneer
VARIETY PLAYLIST: • VARIETY PLAYLIST
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(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #GodsOfDefense #ThisGameIsTooAddictive - Ігри
So is this a "we have rogue tower at home" sort of thing or are the differences enough to make it unique? Let me know your thoughts fellow engineers!
Hello 👋
You should've said that you had an "Explosive Six Pack" instead of a mortar six pack XD
I thought rogue tower got a huge update and was confused for a bit, but it seems heavily influenced by rogue tower but with more mechanics
For me the game mechanic is better but the enemies need a little rework 😅
i think there is enough differences
They had to make a rogue tower game that forces you to upgrade for Matt to actually upgrade his towers
Btd6
8:24 Nah it’s a WIDE amongus
20:26 Rce Picking fog over loose a third of your gold:
Also rce having 6 gold-
Only the true greed of an architect would be unwilling to sacrifice gold, even if that sacrifice was only 2 gold to begin with :P
At least he's consistent ¯\_(ツ)_/¯
I swear, I'm not convinced he's a real engineer yet
@@thomasphillips885 he might be an architect
bLASFAMEY
I swear that last video he learnt that 1) spread out your pyro towers, they don't stack if they're all in the same place, and 2) setting some guns to priority target corrupted enemies is a good idea. Apparently he just completely forgot that? Architect move
I have to hope he plays bad on purpose, I really don't want someone like this designing buildings or bridges
RUTHLESS!
Matt: "...it focuses more on the upgrades and unlocking things..." Me: Uh oh. That is not Matt's forte. He's also still keeping the branch lengths equal which makes the surges arrive in the deathzone at the same time and overwhelm it.
To be fair, towards the end it looked like the enemies on the longer branch were actually receiving a speed boost, they looked to be arriving the cluster of pyros and guns the same time as the enemies from the shorter branch.
You should set some towers to target corrupt monsters
I do think the corruption makes this different enough for it to be it's own thing. I also think that mechanic is asking you to put long range towers with their AoE near the start targeting corruptors, so you dont constantly have to deal with red cards. But maybe that's just me 😉
Please, this was amazing, can we have more?
Play Space Engineers. A block based sandbox game, not a tower defense game but it has "engineers" in the name, so seems like a candidate.
one thing that might help is change the target on some towers so there not all aiming at the same person like 8 shooters
2 closest to temple
2 nearest
2 furthest
1 fastest
1 most health
you had 13 towers just mainly at the first unit
This is a nice game, you should play some more in my opinion
Ñame?
Do replay this! It's really entretaining
I can see why you called this a clone of Rogue Tower.But it's a clone in a good way!It adds new mechanics & tweaks others,thus innovating the formula.The same thing happened with Half Life 1!
If you like tower defense games, then I'd recommend infinitode 2. Best tower defense game I've played by some margin, incredible replayability with like 50 different base maps, impossibly long upgrade trees and using your resources to build your own maps that you can farm. I'm sure you'd enjoy building some strongly shaped custom maps. :P
It sort of is a scuffed version of Rogue Tower (which is fairly scuffed on its own) but does look fun, maybe not as difficult which for someone like me who struggles in RT could be a nice change of pace.
I'd love to see more of this game
Matt, I would wager that if you were to use the delay in seconds for reload on your mortars, you could upgrade them so there are mortars being fired every second... Js..
For instance set it so two towers fire, while the rest reload then offset each pair by a reload option so that each set of towers is reloading when one set fires...
He is truly terrible at these games. Right from the beginning, the first gun tower was in an awful position.
@@benisrood as soon as I saw that you could upgrade damage and speed separately it made instant sense that not all 8 cannons had to fire at once if they all do the same damage. Spreading it out so you have one or more volleys per second is way better than one volley every 4
Cant believe I made matt wait for 8 secs. Shame on me. Also can finally start my day thanks matt
Same
Huh?
Here’s some things:
The 100 percent is at which power the ‘gate’ is, so 3 gates with 33% is about the same as 1 gate with 100%, but it doesnt say when there is a ‘corruption’ thingy you have to destroy
Also only place 1 flamethrower at the start and in the middle of the track, that will be the most efficient
Almost bought it, Glad you mentioned the towers max out at level 4. Can't have that.
did you watch the whole video? you definitely can upgrade the towers further so i dont think it stop at level 4 if there is progression outside of rounds
I love his little DangerouslyFunny reference at 0:44. 😅
Having a better UI than the other one makes it way nicer already.
YES!
Had this video playing playing in the background for my first mini ever. Thank you so much for the help! Love my gloomhaven voidwarden! Holy smokes a million crevices! Haha
Good game. Currently only has 20 reviews on Steam. Hopefully this video prompts more people to give it a try. A lot of the negative reviews complain about it being too grindy but it seems fine to me.
Maybe not put towers, especially fonts, on spaces adjacent to the path?
I think a lot of your corruption came from the fonts that weren't doing anything.
Exactly! Saw a video of someone else of this game, and they did just that. About 90% of RCE’s corruption was from that, and he had PLENTY of mana to spare... but hey, that’s RCE for you, just how we like him.
Yes more of this pls it's nice to see you play it
When Motorway Matt becomes Mortar Matt. Love this game btw, will give it a try tomorrow.
Cool game, though i kinda wish they didn't have so much similar to Rogue Tower, like how similar the mana system seems to be..
This needs to be a series i love this
5:08 mat didnt even notic the strongest shape
4:58 strongest shape
You should try Tower Tactics Liberation. Tower defense game with cards, constant updates.
Hello fellow engineers!
The map is the strongest shape 5:01
This game is like rouge tower and this is my 2nd time watching this but seriously its a lot like rouge tower now that i realise it
Its 2:08 am in the morning in Australia
To be honest now I think Matt should just make his own Tower defence game about defending from architects with over engineered weapon designs
I'd love to see more of this !!
I’m happy to be here early! Can everybody just appreciate how amazing RCE’s content is? Thankyou
I can
Yeah, this is pretty cool.
Matt's Back with yet another addictive game. Half My game folder is filled with games Matt has played in the past I swear😭😅😂
It's true, he's value for money for any company that can get him to play their game, especially just for the price of a free key. There's a load of games I've got cos I saw Matt playing them. And there's yet more on my Wishlist just waiting for the price to come down enough. Steam have sales every 5 minutes so it's worth waiting for one. You'll see which games are usually discounted and which aren't.
I would love to see you play this again
Nice game bruv
Blocky graphics, punishing mechanics, upgrades on upgrades, what more could we ask for?
That mortar icon looks strong
If only you could time the mortars for s constant barrage, that could have genuinely kept them completely off
Nothing says "peaceful, loving religion" like gun turrets 😂
how else are they supposed to defend themselves from the hordes of the undead
yes please make a series about this, it was amazing
Architecture=somthing looks nice.
Engineering=functionality
What if something is functional and looks good?
Unrelated but I think a novel video idea would just be strapping a gopro to your chest and showing off a days work as a civil engineer.
👍
Tower defense games are just my speed after a long day of work. EVE, SE and SC require more people points than I have left most days. I'm gonna give this a go
21:48 gigiti gigiti
Its a strong map formation 4:32
This seems very much like a reskin of rogue tower
So many games these days just seem to be "Other game but a bit different".
@@Ogrecrusher Year, does feel like that. I miss the old days when games were truly unique. Like Doom. And Heretic. And Blood. And Rise of the Triad. And all the other things literally labelled Doom clone. If I stop being facetious there for a minute though, a game giving inspiration to a class of other similar games has been around since gaming was a thing. This looks quite a lot different to Rogue Tower in terms of meta game and gameplay focus. At least in the way that both games are tower defence games that stole the core idea from something much older than they were.
@@Ogrecrusher i think the issue isnt with the game its with the players, this game literally has only 2-3 things in common with rogue tower: being a similar genre of game, and having mana fountains and having towers that can be upgraded literally thats it, everything else is unique to this game, the faith, the way you unlock new towers, the way you have negative effects the way how paths can actually "finish" so you stop worrying about that path, the way enemies can corrupt your towers, the whole faith mechanic brand new too, the upgrade system at the end look very different from rogue tower too, also rogue tower is very weird with the way you zoom in and the ui being so annoying at times, but this is the problem with people they see a few things that are similar to another game and they call this game a copy of that one... so if any tower defense game uses fire, ice attacks and all the typical weapon types or shielded enemies or elemental enemies or poison or whatever does that mean that each game copies the other? of course NOT its just that they are the same genre that was alive for decades of course we running out of unique ideas when most ideas were already done or tried, if 90% of the game is different from rogue tower then how can you call it a copy of rogue tower? so if a new game will come out that is same genre with this with unlocking paths etc will you call that a copy of this game? or a copy or rogue tower? also we got isle of arrows which arguably is also the same game idea just with some differences and a very different art style, but i think people call this game a copy of rogue tower also because the artstyle kinda similar block style more "pixel" like graphics
pc only? >.> ugh.. so much potential
Found this yesterday on crazy games it’s ok
BOOSH! made it look easy
I'd like to see more honestly.
So corruption encourages you to have your towers further away from the path.
4:21😂
I love this plz play again
Hey, could you try the game Airport CEO? It's a fun game and I think you will like it :)
21:50 gigiti
Nice vid bro
POV: your waiting for the “can we appreciate the effort Matt puts into his videos” :skull:
Yeah the stupid bots.
so many games nowadays look so similar to others in style, gameplay and genere^^
First you played that Domekeeper Clone
Then the Dorfromantik Clone
And now a Rougue Tower Clone
Well I guess as long as they improve the game they copy from its okay, I guess
Game has nothing to do with Domekeeper or Dorfromantik, feels like you pulled that one out of nowhere. It's distinct from Rogue Tower though, despite obviously being based on it. New graphics, game mechanics, different upgrades... It's nice to see other games taking inspiration from a good game.
@@ZakTheFallen this isn't similar to dome keeper, but he played a domekeeper clone and a Dorfromantik clone the other day
1:30 he says marna not mana
there is already a 100 comments :skull:
Will rouge tower ever return?
Nice one keep it up
Play more of this
3:29 and 3:40
420 for a gun turret ;)
This is literally just Rogue tower with new visuals
Hi Matt I love your videos
Day 212:Dear Matt,
I have a very good video idea
Gather all your editors and make them all have 3 chances to make the cheapest,best and most efficient bridge, or the best score on any motorway game(e.g AQR, that one train game, ect...), or who make the longest and most efficient shapes.And see who is the best editor and is worthy of the rank of a classified engineering. From me.
Wait... this is a different idea??
@@RealCivilEngineerGaming yes i said i changed yesterday
@@RealCivilEngineerGaming i can restart at day 1 if it doesn't feel authentic enough
Engineer 4 life
Giggitty
you can't undervalue changing the targets of all your towers!
Best content on UA-cam.
its awsome videos
I like it
Looks like an interesting desktop defender. I've seen it before with Blitz.
More!
Matt is a T the strongest shape?
cool game nice to see more
Hi Matt👋😄
Title calls it unreasonable but those upgrades are pretty tame if not lame
Damn i really wish this was on mobile
i played this game before
Amazing game you found
Never forget: Always have a lot of Manar generation
hi
Hi
Matt got a new add for clash of clans😂
Muuuuna lol
More please
Ello lads
RCE = egg