Idea for linking cells that's maybe more feasible: using them to create destructable armor? Basically a summon build, but you keep a summon attached to you with outward spikes, or maybe even leeching cells for it to heal itself. The benefit of using linking cells is that they wouldn't be considered part of your body, and so when you ram into other dangerous enemies you shouldn't take damage or have your regen interrupted. Course it gets ruined by electricity or explosives and is probably overly complicated, but I bet against acid it's strong at least
Quick note, Seeker Cell is makes you much more stable if it's placed more vertically rather than horisontally. It is also great for stabilizing any Angry Cell contraptions.
Hi I'm one of the people who watch your other content. Your voice is soothing and good to listen to. Your hardcore series (I forget the name of the game) is one of my favourites.
I remember watching a vid where a person accidentally created the lightning over charged, but instead of stopping it broke off, and kept going for a while, probably was a bug but they made little electrical mines
I tried doing a series of 'focusing lenses' to make a stupid powerful electrical laser thing, but there doesn't really seem to be any way to harness the neutron star level of hyper zaps that isn't just like 2 free-floating amplifier cells.
With infinitely growing Snake maybe you could have a peice that seperates and has two ends with linking at the start and end so it links back to you rmain body, then with budding it grows back/out another tail peice with those linking parts and then releases it automatically like how you did with your summoning summons. In theory it should keep duping and now as i type this i realize it will probably dupe in unintended ways and clip is inside of each other which would still be fun to see. :D Maybe to avoid that you are the only one who makes the peices and somehow unlink the start pf the tail so the newest peice could take that spot and it grows from there? I could see the benefit being saving biomas cost with the long boi as you could make it really spikey and defensive/offensive and then just let the tail grow.
Im gonna test out a design when i get the chance, have a single back segment that starts and ends with linking cells, electrically disconnected from eachother. The segment has a activation cells and switches connected to the front linking cells of the segment. When space is pressed the segment powers and disconnects. Then, another segment will grow in its place, and once it is complete the disconnected segment will atract to and attach to the back of the new one. Rinse and repeat for infinitely long snake
After playing the update, I noted a few things: - Acid and Ink are pretty cool - DO NOT back up into the acid - The early game has a lot more enemies, and is both harder and much more diverse - Angry Neuron + Jet Cell is not a good idea, 70% of the time you will impale yourself on a snail lol - Getting experience early-midgame can be a bit of a chore - I am not very good at this game
They should make a cell that is activated, but deactivates when activated and a cell that activates when near an enemy, sensing distance is based on the power input
Anyone notice the change in enemy behavior? They now engage you when your in line of sight and some of them have become stronger. Especially the third boss whos missiles are now scary accurate
Hey! Did you know there is a new hidden area all the way at the top of the map? The path is through a dark zone, but oncs you get there there is a mysterious stight to behold.
with your link stacking build, perhaps you could replace the spikes with hard cells to build up a tough exterior and then put the spikes on yourself so you can control them, seeing as how you can't really control the link stacked stuff 44:20 alias vtuber arc?? also pretty based take, seen alot of vtuber hate for not a lot of reason
From what I have seen when lighting hits your cells that aren’t amp cell it causes lighting to shoot out of it. So groundling likely causes that to stop happening to cells that are grounded. So may be possible that with conductive cell to make it so that the electricity that was hitting you instead of going into grounded cells and diminishing the electricity it would instead keep going back into the amp cells. That is just mostly guess
Wait, I have a stupid idea Does the part that were disconnected be destroyed after changing your cell? If not I can make a drone with binding cell Make several variants and pop them out near me And after Just connect them into a mech
8:38 Those guys don't actually have heart cells btw. You can tell because heart cells always glow in the dark, so by not having any these guys are able to be completely undetectable without light cells to expose them.
I don’t think 18+ mode is a good idea, not only does it alienate a part of your community, it would also force me to send google a picture of my passport to prove Im 18+, something I don’t want to do.
@ when I try to watch videos marked 18+ youtube asks me to prove I’m 18 or older. They want me to do this by making a foto of my passport or ID. I don’t want them to have a picture of my passport or ID.
This is actually super important for me to know. I was hoping it would be like every other website. I will have to try something else for sure. Maybe I just need a few more moderators. Thanks for letting me know!
break away cell with a lens of amplifier lightning cells and then have a lens of amplifier cells on your creature when you press space it drops th elens and then you ignite it and it become an electricity bomb
I had no idea that it required actual id identification. I am going to walk back that idea and try to find another way to make sure youtube chat is a little more controlled.
Idea for linking cells that's maybe more feasible: using them to create destructable armor? Basically a summon build, but you keep a summon attached to you with outward spikes, or maybe even leeching cells for it to heal itself. The benefit of using linking cells is that they wouldn't be considered part of your body, and so when you ram into other dangerous enemies you shouldn't take damage or have your regen interrupted.
Course it gets ruined by electricity or explosives and is probably overly complicated, but I bet against acid it's strong at least
I think that the placement of the angry cell matters. Whichever end angry cell is on is attracted to the enemies. Maybe put it behind the spike?
18:40
Your design turned very...
Ah...
*Phallic.*
THE PENITZ
I love your vids keep up the amazing work. 10/10 would listen to it again
Quick note, Seeker Cell is makes you much more stable if it's placed more vertically rather than horisontally.
It is also great for stabilizing any Angry Cell contraptions.
Hi I'm one of the people who watch your other content. Your voice is soothing and good to listen to. Your hardcore series (I forget the name of the game) is one of my favourites.
The din's series! I have been having such a great time with that game. I'm glad you're enjoying, I appreciate it so much!
1:50 "stable start" i say this and die in 5 seconds when the chariot bullys me 😂
I remember watching a vid where a person accidentally created the lightning over charged, but instead of stopping it broke off, and kept going for a while, probably was a bug but they made little electrical mines
Man just when i was going to sleep, guess i have to delay that thing and watch this
Just the opposite for me! I love to fall asleep to this content
delay that thang? sleep tuah! delay on that thang
Nah id postpone
Nah id postpone
What is sleep?
I tried doing a series of 'focusing lenses' to make a stupid powerful electrical laser thing, but there doesn't really seem to be any way to harness the neutron star level of hyper zaps that isn't just like 2 free-floating amplifier cells.
With infinitely growing Snake maybe you could have a peice that seperates and has two ends with linking at the start and end so it links back to you rmain body, then with budding it grows back/out another tail peice with those linking parts and then releases it automatically like how you did with your summoning summons. In theory it should keep duping and now as i type this i realize it will probably dupe in unintended ways and clip is inside of each other which would still be fun to see. :D
Maybe to avoid that you are the only one who makes the peices and somehow unlink the start pf the tail so the newest peice could take that spot and it grows from there?
I could see the benefit being saving biomas cost with the long boi as you could make it really spikey and defensive/offensive and then just let the tail grow.
Im gonna test out a design when i get the chance, have a single back segment that starts and ends with linking cells, electrically disconnected from eachother. The segment has a activation cells and switches connected to the front linking cells of the segment.
When space is pressed the segment powers and disconnects. Then, another segment will grow in its place, and once it is complete the disconnected segment will atract to and attach to the back of the new one.
Rinse and repeat for infinitely long snake
Love watching you play this game just wish you had a playlist for it
I just made one, thanks for reminding me!
After playing the update, I noted a few things:
- Acid and Ink are pretty cool
- DO NOT back up into the acid
- The early game has a lot more enemies, and is both harder and much more diverse
- Angry Neuron + Jet Cell is not a good idea, 70% of the time you will impale yourself on a snail lol
- Getting experience early-midgame can be a bit of a chore
- I am not very good at this game
Emphasis on that middle point - I lost 3 runs by using a Jet Cell and dashing into a spike cell
They should make a cell that is activated, but deactivates when activated and a cell that activates when near an enemy, sensing distance is based on the power input
Anyone notice the change in enemy behavior?
They now engage you when your in line of sight and some of them have become stronger. Especially the third boss whos missiles are now scary accurate
It feels like there has definitely been some sort of enemy ai overhaul and it's pretty cool to relearn.
Hey! Did you know there is a new hidden area all the way at the top of the map? The path is through a dark zone, but oncs you get there there is a mysterious stight to behold.
From my observation overcharge happens when your whole creature is electrified
Ah the primordialis specialist has dropped his daily findings
I have a question is the smooth cell thingy has good hydrodynamics or whatever thats called?
reading youtube stream chat is considered torture in 30 states
thank, sometimes I feel like I'm going insane lmao.
with your link stacking build, perhaps you could replace the spikes with hard cells to build up a tough exterior and then put the spikes on yourself so you can control them, seeing as how you can't really control the link stacked stuff
44:20 alias vtuber arc?? also pretty based take, seen alot of vtuber hate for not a lot of reason
i just make a circle of poision and spin as fast as i can to make a cloud of death
acid" got the names mixed up
Cannot wait for the new Monster Hunter!
hell yeah, big same.
From what I have seen when lighting hits your cells that aren’t amp cell it causes lighting to shoot out of it. So groundling likely causes that to stop happening to cells that are grounded. So may be possible that with conductive cell to make it so that the electricity that was hitting you instead of going into grounded cells and diminishing the electricity it would instead keep going back into the amp cells. That is just mostly guess
Wait, I have a stupid idea
Does the part that were disconnected be destroyed after changing your cell?
If not
I can make a drone with binding cell
Make several variants and pop them out near me
And after
Just connect them into a mech
8:38 Those guys don't actually have heart cells btw. You can tell because heart cells always glow in the dark, so by not having any these guys are able to be completely undetectable without light cells to expose them.
Never I try to play the demo for primordialis All I get is a white screen
I don’t think 18+ mode is a good idea, not only does it alienate a part of your community, it would also force me to send google a picture of my passport to prove Im 18+, something I don’t want to do.
What😂..?
@ when I try to watch videos marked 18+ youtube asks me to prove I’m 18 or older. They want me to do this by making a foto of my passport or ID. I don’t want them to have a picture of my passport or ID.
This is actually super important for me to know. I was hoping it would be like every other website. I will have to try something else for sure. Maybe I just need a few more moderators. Thanks for letting me know!
What happens if you use acid cell + power cell + heart cell?
That also breaks away from yourself?
You get a new section added to the Primordialis Geneva Convention.
Death in every direction I imagine.
I think the chain cells are meant to be used to trap other creatures inside you or something
17:33 you know what this build looks like?
40:55 rest in peace: bit rate
break away cell with a lens of amplifier lightning cells
and then have a lens of amplifier cells on your creature
when you press space it drops th elens and then you ignite it and it become an electricity bomb
Where in Canada are you again? Nfld.
BC born and raised, been here my whole life!
@AliasGaming0 Well should you come to Newfoundland you can take the spare room and save yourself a hotel.
I won't be able to watch any 18+ marked content since no way I'm giving my ID info to Google. And without that Google thinks I'm younger than 18.
I had no idea that it required actual id identification. I am going to walk back that idea and try to find another way to make sure youtube chat is a little more controlled.
👍
jsrf
Please for the love of god get rid of the grounded cells pleaseeeeeee