I mean, when I just LOOK at the two games side by side, Sparking! Zero looks like the impacts feel stiffer and have less impact. The way the characters react to hits in BT3 have more animation polish. However, the company hasn't made a game like this in 15 years. So if they continue after this game's success, then they might get better at it again just like from BT1 to BT2 to BT3.
Appreciate the shoutout man. And dope vid. I was a bit worried about the lack of flinching when attacking your opponent too but I am still excited to play sparking zero. Like you said it is not a deal breaker.
@@DaMarmaladeManiyou really think these guys don't know about that already after 15 years playing BT games ? They talk about it in general, not just Broly
Exactly, i was saying this on other videos. It seems that sometimes your hits doesn't hit, like they have super armor. Because on BT3, someone can combo of everything, the combo here look harder to do, due to the opponent not flinching. I saw a combo string on DBZ Skills, where after a heavy attack, Freezer recovered instantly
Everyone saying “imma train for sparking with bt3” I knew they would’nt play the same we’re gonna have to find our own cancels and movement which is great everybody is back at ground zero. Yes us bt3 players will adapt faster but still glad it’s not a carbon copy
me too since the first gameplay trailer i thought that the combos didn't have the same power and vigor that they had in the Tenkaichi series and also goes for some rush special attacks but especially the combos. it's not something that will ruin the gaming experience but i doubt they will fix it before the release. you are the first person i hear about it, i thought i was the only one who thought that
The devs that are making this game are the same devs that made Jump Force. That game had the same problem, too. I genuinely don't think they know how to make good punchy animations.
@@venture7486 a quick google search tells you Spike Chunsoft are producing Sparking Zero and that Spike (a previously separate company before merging with Chunsoft) produced BT3 googles free man
I knew from the first gameplay that it wasn't a new Tenkaichi... I noticed that everything, from the physics to the camera and movement... It was way different than BT2/3. This is a completely new game, that is reminiscent of the old Tenkaichi, but not like a new iteration.
The Impact Attacks were the Bread and Butter of BT3 aside from 162+ characters ... if impacts doesn't feel or look painful to my opponent and enticing for me pull .. i am really disappointed 😞
You'll be happy to know that I'd a recent Network Test beta, the impact attacks are better. Watched somebody crush their opponents stomach with a devastating kick, sending them flying way across the screen, and watched a literal dust impact explosion blast into the sky where they landed. (The roster has also been updated 180+ characters)
Ive been playing BT3 for more than 15 years and came back to the game when they launched the SZ trailer. I can say that I know all the characters, all their move set and combos that you can do. I claim I am one of the best BT3 players, I cant prove it cuz there was never an online mode. But I wanna become one of the best in the upcoming SZ game.
The lack of impact when you're performing combos, and even the way your opponent reacts to them completely unmatched, are things I've been saying here and there since months ago, and you are the very 2nd UA-camr I see talking about this specifically. The very few talking about this believe that it's cause we're seeing "Demo" gameplays and that it'll be touched up till release, but like you said, it really doesn't feel like something that will be addressed at all. The JP online match (which ppl claim to be the latest build) seems to show a bit of improvement, but it's really not quite there. It doesn't look like something this game is designed to. It kinda is a deal breaker for me personally (plus the camera issues you can see even on the Cell Trailer) but still def wanting to play the game!
This is super true especially when you look at how Sonic sway works in this game. Notice how in the original game when you do a sway the character dodging reacts almost perfectly to the animation strings of punches and kicks being thrown at them. But in this game when you do a sway you have the opponent legs and arms going through your character model almost constantly. The sway in this game doesn't even accurately Dodge the combo string which is so weird.
They already said the camera behaviour is being fixed before launch. They always warn people at the booth about that cause atm it's clipping trough stuff as well.
The issue is still there because the problem is fundemental to the design of the game,the hits are just way too fast it kinda feels like youre swinging at the air and not your opponent most of the time.Still was a fun ride and a decent game but I dont think itll replace BT3 for me
That’s why i didn’t bother trying to learn super high level bt3 before this came out bc i figured sparking zero wouldn’t be a 1to1 remake so I’d rather just go into the game raw and lab from there
I ran into this a little late but still great video and something I still havent seen anyone else talk about.Due to all the marketing I was at first expecting Tenkaichi 4 but as soon as I saw the gameplay I realised it was instead gonna be Raging Blast 3.Which does share some tenkaichi dna but has a lot of differences and while I still had fun I dont think it will replace BT3 for me
Its super great that the combos are easier to get than previous games! More people for sure can get into it! I dont think keeping it strict was an issue, after all people who play games like tekken, Street fighter, virtua fighter, etc, already deal with the toughest combos in the genre with no problem, but this is 1000% better so everyone can have fun, which is the main goal of this game! Whereas the ones I mentioned above are more for professional competition
Hey Everyone!! There is a strong Italian Player of BT3 known as Paige. He was not mentioned in the Introduction Shoutouts in the beginning. That man is cracked at BT3, and there's no way he's not going to make Sparking! 0 Videos when it comes out. His Profile Pic is Android 17. If you have doubts of his skill, he has won Tournaments for BT3, so there should be no worries.
I thinks the problem for sparking zero for now is the particellar effect of aura and the shake just to much the camera hope they fix a little bit when the game come out
Thank you for this video, because it basically illustrates my thoughts exactly. From the moment I saw gameplay, i could just immediately tell that's it's fundamentally different, but that doesn't at all mean it's bad. I'm not by any means the best BT3 player, but I also know the game better than most, and to say this game is just a better looking BT3 like a lot have been saying is just incorrect imo. I think it'll be sort of like Raging Blast in the sense that, certain things will carry over/be familiar, but it's going to be an entirely different game once you get into the meat of it. Cant wait to see what type of tech and interesting differences people are going to discover for this game. Either way, great video!
Me personally I can’t wait to see tournament level gameplay, I hope we get split screen in neutral, then the production has to confirm which player got the hit and go into their perspective while they have the upper hand, just wishing here but this game seems so cool🤣
@@c_vleb No because I support the creation of the game and I can always upgrade in the future to play it. And It's the kind of game for me that I would not delay. I have such fond memories of BT3 and everything we've seen thus far has it living up to the hype. Plus I will be getting the expansions anyway so I'm saving money by pre-ordering. As a side note I live with an eternal viewpoint (life after death and all that) so material things and "money" mean very little to me.
@@cloudzero2049lol if you believe in life after death then material things should be even more important to you because in your next life you need to get it all back or gain it because what’s the point if you don’t lol
The recent gameplay shown at gamescon seems like it addresses alot if the issues that you mentioned. After these recent videos in sold on this game its my game of the year for sure and im hyped for october🎉🎉
As a casual bt3 player I was accepting the fact that I'm gonna get my ass beat by pro players like you but hearing this gets me hope that I can climb up the ladder in sparking zero and give bt3 veterans a real fight
Is the punching not feeling impactful a general thing in the game or is it character specific? For example: Full Power Broly's hits feels impactful due to his huge strength, but characters like Tien not as much because he's not a brute.
The mods for BT3 can't be compared. This looks smooth though and easy to adapt to i still play RB2 and even have a few different modded versions of BT3 on my phone
overall you say i totally agree, it's totally different game and they're trying to make it as close as bt3, but yeah still cool i wanna play sparking zero
I don't mind them simplifying it a little bit, but the Z counter in particular shouldn't be made easier, specially if they are gonna add online gameplay because it's just gonna have to get nerfed cuz it's too op.
I was worried for the lack of impact as well. Actually the my first concern when look at the very first trailer or second where they showed gameplay of the game. Sucks they took that out. Dual sense is going to be inferior to duel shock 2. That's incredible
Heavier feel of hitting them like it actual punch and kick hitting them should feel hit man like others say barely connection. Like featherweight boxer vs Heavyweight boxer
do u know the bt3 player Paige? how would u compare urself and the others u mentioned at the beginning against him? I know hes good, but im not good enough in the game to see if he is as good as u and the people u mentioned. (i barely managed to beat the all star survival mode with fasha)
I feel like I need the whole "lack of impact" thing explained to me because I feel like I'm going crazy. Is it sound effects? Cuz watching the gameplay, these punches have like big hit effects, they shake the camera, the opponent gets knocked the fuck around. In BT3 it feels like I'm throwing out a hundred tiny soft punches as the enemy is stuck in a stunned animation. Is it controller vibration? What's the deal, cuz I've seen a bunch of people say it and i just don't see it
I think they mean the animation, the way it conect sometimes feel off like if dosnt conect that good, i noticed that sometimes when they start punching the first hits dosnt block the enemy or affect them, is like he got some window for react after first punches and ig thats what they mean. Sorry for the bad english
@@sentswayav713 You're English is totally fine :). I do see that happening, but it happens so much more in BT3. It feels a bit like higher expectations I guess since the game is so much newer. Idk
@@Valerie.T.M i dont play budokais since kid so i dont remember that detail but tbh it looks good to me or fair enough depend how it really is.. we will see when it come out : )
I think they will be able to work on the camera they have it hyper flexible they need to stiffen it up. Remember Noone has played the actual game these builds basically have nothing but a feeling of what the game will look, there's not one company that puts this much love into a project for little things to mess it all up they'll have this game clean and ready in October and if not how old is xenoverse again? Yeah they got some time to fix any issues as they plan to make this game generational. Good tips thank you so much man I just want to be good at the game probably gonna spend the first day just feeling the game out to know it's ends and outs
This is gonna sound dumb but I really wish Sparking Zero had a CaC system, something simple like fighting style -> select from "templates"/already existing assets like gokus hair etc... I dont know why just feel like it would be cool to see a CaC who can have multiple transformations like how there are multiple transformations in sparking zero
Sparkling zero has many things that I dislike, here are a few: Small thin underwhelming beams compared to bt3 (Self explanatory) Bad impact frames (The punches as you mentioned but also the beams literally push you before exploding instead of just exploding on impact like bt3 and many moves like gigantic hammer are janky and end up missing half the time even when the opponent is perfectly still) Too much visual clutter (When using a Giant character you can hardly see where or what your opponent is doing, especially with all the dust particals and effects, in bt3 you could still see what was going on in spite of using a giant character) No Opponent hud (Maps are so big that if the opponent is far away, you literally cannot see them at all unless they power up. Having a hud or icon above the oppenents head would be nice, but I understand some people wont mind this particular issue)
I think the impact on hit just needs time to get used to. Playing too much BT3 we are so used to how it feels, and playing a new game will definitely feel abit off, just keep playing, its nothing to be worried about, you definitely cant get a good feel just from two matches lol
So in simpler terms this game will be like Warzone with rebirth island. Casual can have fun buttt someone with skill and competitive abilities can whoop some ass. Great video man!!!!
Lol masterhawk exposed him too😂😂. He was live yesterday and said acrylic is not a pro he just attended the tourney and didn't even make top 10 but said he's just better than average but not a pro
@@GDtornado I get that ofc, but if u compare him to other people calling themselfes pros while only using supers and maybe a charged attack, he is a pro. The real pros of tourneys and so on, mostly dont do Yt Videos. Thats why i call him a real pro. I do get your point though. Also, can you maybe name a UA-camr that is a real pro in tenkaichi? Never seen one
@@naweidamiri7733 oh wait my reply wasn't a rebuttal but I'm agreeing with ur main point. As far as pro youtubes there is few but the main one is literally #1 NA player named GrandMasterHawk
If its anything like BT3, there is a mid-combo chargeable melee attack called 'Rolling Hammer' that can spin the opponent around if it isn't blocked. The attack animation varies depending on the character using it, but functionally it is the same. However, not all characters had Rolling Hammer. Many didn't, in fact.
Not worried about the speed or camera as I’ve been playing ESF since 2001 which is the fastest DBZ game with no lock on so you have to track your opponent using your actual reflexes. The lack of impact is expected with any 3d combo heavy game and it sounds like they made combos more of a thing this time. Here is some of my ESF pvp I end up going against two players, one of which I’m trying to give some pointers when another dood joins and starts rushing me. ua-cam.com/video/IBIbQcd29uY/v-deo.htmlsi=ZzhMnt1NcuNk_pkF
Hey just an idea but what if you made a bt3 video that allows people to know what to practice for and what won't be relevant in sparking zero? I just got the game emulated again on my laptop and would love to be able to effectively prepare. Thanks
None of those players have enough level to compete against any competitive argentinian or peruvian players, i recommend u watch one of the latest national bt3 tournaments, and even those pale against the actual level of the argentinian community. Regardin Sparking 0 some of these players dont like the new game, understandable, others are going in +30 win streaks in ranked and some already hit +150 world top
Aye, I'm Starlia, I appreciate the shoutout, Neo, I was wondering where those subs came from. I appreciate you, keep up the content
Bro I am praying to God that the impact thing is not true. My FAVOURITE thing about BT3 was how hard the punches felt.
The punches feel to soft fr
That would be a major disappointment if true, they seem like they feel impactful
I mean, when I just LOOK at the two games side by side, Sparking! Zero looks like the impacts feel stiffer and have less impact. The way the characters react to hits in BT3 have more animation polish. However, the company hasn't made a game like this in 15 years. So if they continue after this game's success, then they might get better at it again just like from BT1 to BT2 to BT3.
@@TheSkyrocketYT could you imagine this game getting 3x better in the future?? it already looks so amazing.
@@TheSkyrocketYT this is exactly what i said too hahaha just hope for the next game if they success with this one (just another 5 year guys dw lol)
Appreciate the shoutout man. And dope vid. I was a bit worried about the lack of flinching when attacking your opponent too but I am still excited to play sparking zero. Like you said it is not a deal breaker.
Broly has super armor so he doesn't flinch at normal attacks
@@DaMarmaladeManiyou really think these guys don't know about that already after 15 years playing BT games ? They talk about it in general, not just Broly
@@HuskySansVergogne idk if this guy played the BT games
Exactly, i was saying this on other videos. It seems that sometimes your hits doesn't hit, like they have super armor. Because on BT3, someone can combo of everything, the combo here look harder to do, due to the opponent not flinching. I saw a combo string on DBZ Skills, where after a heavy attack, Freezer recovered instantly
@@DaMarmaladeMani He's talking about this guy and other in the video, are you kidding me or what 😂
Good stuff. Appreciate you, my dude.
I wish they would sell BT3 as backwards compatible. I'd buy that in a heartbeat
Everyone saying “imma train for sparking with bt3” I knew they would’nt play the same we’re gonna have to find our own cancels and movement which is great everybody is back at ground zero. Yes us bt3 players will adapt faster but still glad it’s not a carbon copy
Exactly, Im 23 and I stopped playing bt3 when I was 15 and didn't want to start at a huge disadvantage
@noxjpg9110 Im a year older, but it's the same case for me lol but I might've stopped a couple of years sooner
Shit man I'm so hyped for this, hope these next two months pass by quickly lmao
we less then 2 months now les go
@@Thyy22341 more month to go
12 days to go
We almost here
@@fritzbow6676 20 hours
me too since the first gameplay trailer i thought that the combos didn't have the same power and vigor that they had in the Tenkaichi series and also goes for some rush special attacks but especially the combos. it's not something that will ruin the gaming experience but i doubt they will fix it before the release. you are the first person i hear about it, i thought i was the only one who thought that
The devs that are making this game are the same devs that made Jump Force. That game had the same problem, too. I genuinely don't think they know how to make good punchy animations.
@@venture7486 they could just fix it
@@venture7486they’re also the same ones that made the original bt3 series
@@Fuuploobope Show me then
@@venture7486 a quick google search tells you Spike Chunsoft are producing Sparking Zero and that Spike (a previously separate company before merging with Chunsoft) produced BT3 googles free man
They need spectator characters with shocked faces if they really want it like the show 😂
0:28 dragon ball legends?! 🗣🗣🗣🗣
💀💀💀
Finally a real review!! Thanks for your honesty bro. I been telling them that the sound is off.
I knew from the first gameplay that it wasn't a new Tenkaichi... I noticed that everything, from the physics to the camera and movement... It was way different than BT2/3. This is a completely new game, that is reminiscent of the old Tenkaichi, but not like a new iteration.
Its Raging Blast 3 not Tenkaichi 4 basically
The Impact Attacks were the Bread and Butter of BT3 aside from 162+ characters ... if impacts doesn't feel or look painful to my opponent and enticing for me pull .. i am really disappointed 😞
You'll be happy to know that I'd a recent Network Test beta, the impact attacks are better. Watched somebody crush their opponents stomach with a devastating kick, sending them flying way across the screen, and watched a literal dust impact explosion blast into the sky where they landed. (The roster has also been updated 180+ characters)
@@vlanson6529 I have pre-purchased really hope its as you say. If it is. This will be my Best Fighting game for Years to come.
@@vlanson6529bro lied
@@Dracolized He DiD.. i hope he doesn't get his candy and is ignored for NEVER paying even after paying
Ive been playing BT3 for more than 15 years and came back to the game when they launched the SZ trailer. I can say that I know all the characters, all their move set and combos that you can do. I claim I am one of the best BT3 players, I cant prove it cuz there was never an online mode. But I wanna become one of the best in the upcoming SZ game.
to fix the impact they just need to add some low vibrations to the controller per hit to give you that impact feel in your hands
Glad i found this channel. Appreciate high level insight for BT
I appreciate you. Happy to have you here!
@@NeoGMedia they should have made remaster for bt 3 and make it online would ve been pretty cool
this game is speedwise kinda like smash bros melee.
sparking zero is so fast. :)
The lack of impact when you're performing combos, and even the way your opponent reacts to them completely unmatched, are things I've been saying here and there since months ago, and you are the very 2nd UA-camr I see talking about this specifically.
The very few talking about this believe that it's cause we're seeing "Demo" gameplays and that it'll be touched up till release, but like you said, it really doesn't feel like something that will be addressed at all.
The JP online match (which ppl claim to be the latest build) seems to show a bit of improvement, but it's really not quite there. It doesn't look like something this game is designed to.
It kinda is a deal breaker for me personally (plus the camera issues you can see even on the Cell Trailer) but still def wanting to play the game!
This is super true especially when you look at how Sonic sway works in this game.
Notice how in the original game when you do a sway the character dodging reacts almost perfectly to the animation strings of punches and kicks being thrown at them. But in this game when you do a sway you have the opponent legs and arms going through your character model almost constantly.
The sway in this game doesn't even accurately Dodge the combo string which is so weird.
i think most dont talk about it becasue xenoverse was like this too lacking in hit impact
They already said the camera behaviour is being fixed before launch. They always warn people at the booth about that cause atm it's clipping trough stuff as well.
The issue is still there because the problem is fundemental to the design of the game,the hits are just way too fast it kinda feels like youre swinging at the air and not your opponent most of the time.Still was a fun ride and a decent game but I dont think itll replace BT3 for me
@@futuretrunksss6625i agree with u
My main issue is with the particle effects. They look cool but they're all over the place. I hope they can be lowered, maybe wiith a mod.
That’s why i didn’t bother trying to learn super high level bt3 before this came out bc i figured sparking zero wouldn’t be a 1to1 remake so I’d rather just go into the game raw and lab from there
Bro you forgot PAIGE! The European champion of BD3
The camera literally makes me seasick
I ran into this a little late but still great video and something I still havent seen anyone else talk about.Due to all the marketing I was at first expecting Tenkaichi 4 but as soon as I saw the gameplay I realised it was instead gonna be Raging Blast 3.Which does share some tenkaichi dna but has a lot of differences and while I still had fun I dont think it will replace BT3 for me
Praying that final build is cleaned up 🙏🏽
NEOOOOO!!!!! What up bro!!! Longggg ass time my man. Remember the good old days we use to run MKOA back on MK9. Let’s get it!!!
@@ss3chaos Yooo no way?! What’s up, brother! We gotta catch up! Glad you’re still alive and well, man.
Its super great that the combos are easier to get than previous games! More people for sure can get into it!
I dont think keeping it strict was an issue, after all people who play games like tekken, Street fighter, virtua fighter, etc, already deal with the toughest combos in the genre with no problem, but this is 1000% better so everyone can have fun, which is the main goal of this game! Whereas the ones I mentioned above are more for professional competition
You say that, but easier combos get boring after so long bro. The lack of combos for specific characters isn't it cheif.
Dang most of those people you mentioned were my friends during the Raging blast 1 online days
Who is this btw it’s geared android I’d be interested to see who this is
I actually like how good I am at the bt4 mod, I wipe Z level and I give a hell of a fight for GoD and GoD apprentice with a decent w/l record I'd say.
Thanks for being honest about this too many people glazing this game
Hey Everyone!! There is a strong Italian Player of BT3 known as Paige. He was not mentioned in the Introduction Shoutouts in the beginning. That man is cracked at BT3, and there's no way he's not going to make Sparking! 0 Videos when it comes out. His Profile Pic is Android 17. If you have doubts of his skill, he has won Tournaments for BT3, so there should be no worries.
“Nobody’s stronger than me” ah may God bless this country :) awesome gameplay bro
I thinks the problem for sparking zero for now is the particellar effect of aura and the shake just to much the camera hope they fix a little bit when the game come out
It makes it look cool, why would they change that?
@@Drogas3653I agree man it looks dope to me but i can understand his concerns in a way
Bro I was playing raging blast 2 religiously waiting for sparking zero thinking I was gonna be at least somewhat competent and boy was I wrong
I've never subbed so fast in my life Idk what it is but you'll be great with content like this I can feel it bro frfr
I appreciate you, brother! Happy to have you here man!
We’ll see who’s on top of the leaderboards
Thank you for this video, because it basically illustrates my thoughts exactly. From the moment I saw gameplay, i could just immediately tell that's it's fundamentally different, but that doesn't at all mean it's bad. I'm not by any means the best BT3 player, but I also know the game better than most, and to say this game is just a better looking BT3 like a lot have been saying is just incorrect imo. I think it'll be sort of like Raging Blast in the sense that, certain things will carry over/be familiar, but it's going to be an entirely different game once you get into the meat of it. Cant wait to see what type of tech and interesting differences people are going to discover for this game. Either way, great video!
Me personally I can’t wait to see tournament level gameplay, I hope we get split screen in neutral, then the production has to confirm which player got the hit and go into their perspective while they have the upper hand, just wishing here but this game seems so cool🤣
Algorithm brought me here. Subscribed to channels you mentioned - thanks for the recommendations
My hope is that they fix the camera a bit. Its 100% gonna make me motion sick the way it currently is
I paid 100$ on the better pre-order on assumption that my PC will run it. I won't even be mad if it can't.
I bought the cd key 💀
wouldn’t that be a waste of 100$ then?😭
@@c_vleb No because I support the creation of the game and I can always upgrade in the future to play it. And It's the kind of game for me that I would not delay. I have such fond memories of BT3 and everything we've seen thus far has it living up to the hype. Plus I will be getting the expansions anyway so I'm saving money by pre-ordering. As a side note I live with an eternal viewpoint (life after death and all that) so material things and "money" mean very little to me.
It will run in steamdeck you’ll be fine
@@cloudzero2049lol if you believe in life after death then material things should be even more important to you because in your next life you need to get it all back or gain it because what’s the point if you don’t lol
If we ever meet online. Our battle will be LEGENDARY
I think the sound design needs to be a bit better - I feel like some of the hits use the same sounds for harder hits
still we will need modders to get into this game in order to have an appropriate and extremely needed splitscreen experience...
"The game really does play like its own thing"
Oh thank God, that means the rest of us stand a chance 😂
they gonna make lott of money with this game. that's for sure
I’d also recommend Jagger’s channel as well. He has a bunch of Tenkaichi guides and comparisons
There’s not hitmarkers and when you do the power lile kamekameha the sounds its just so low not like tenkaichi 3
u have earn a sub, i cannot wait for DBSZ and your vids for it
Big things coming! I appreciate you being here!
The recent gameplay shown at gamescon seems like it addresses alot if the issues that you mentioned. After these recent videos in sold on this game its my game of the year for sure and im hyped for october🎉🎉
It’s my game of the year too! I cant’t wait
As a casual bt3 player I was accepting the fact that I'm gonna get my ass beat by pro players like you but hearing this gets me hope that I can climb up the ladder in sparking zero and give bt3 veterans a real fight
Appreciate the honesty!
7:42 crazy how he can do his ultimate attack when taking damage😯
Is the punching not feeling impactful a general thing in the game or is it character specific? For example: Full Power Broly's hits feels impactful due to his huge strength, but characters like Tien not as much because he's not a brute.
It seems to be a general feeling
@@NeoGMedia is it simple to pick up
Oh yeah, definitely! It doesn’t seem like a hard game at all.
@@NeoGMedia oh sweet that's good cause I'm not best at video games lol
Like that fact I have played for years lol just waiting for the good ole feeling again play bt3!!
To this day took me the fuck out
The mods for BT3 can't be compared. This looks smooth though and easy to adapt to i still play RB2 and even have a few different modded versions of BT3 on my phone
overall you say i totally agree, it's totally different game and they're trying to make it as close as bt3, but yeah still cool i wanna play sparking zero
tournaments, videos, tutorials? sign me in!
Hope they fix the Cam buggs
I don't mind them simplifying it a little bit, but the Z counter in particular shouldn't be made easier, specially if they are gonna add online gameplay because it's just gonna have to get nerfed cuz it's too op.
PlayStation360 is a subtlety godlike name
The punches feel too soft because the punches dont stop when they hit the opponent. Yey just swipe them theres no connection
I was worried for the lack of impact as well. Actually the my first concern when look at the very first trailer or second where they showed gameplay of the game. Sucks they took that out. Dual sense is going to be inferior to duel shock 2. That's incredible
Great balance perspective
Does anyone remember a guy named lucasbr or something similar who uploaded modded bt3 like everyday?
It's going to be very concerning if we don't get some sort of closed or open beta seeing how online focused Sparking Zero is.
They gotta integrate the dual axis sense w.e go Astro bot
on the ps5 pro this going to look nuts
I definitely want to cop this
Heavier feel of hitting them like it actual punch and kick hitting them should feel hit man like others say barely connection. Like featherweight boxer vs Heavyweight boxer
Nice video but I’m willing to bet the camera will be exactly how it was when you played it .. when the game drop
do u know the bt3 player Paige? how would u compare urself and the others u mentioned at the beginning against him? I know hes good, but im not good enough in the game to see if he is as good as u and the people u mentioned. (i barely managed to beat the all star survival mode with fasha)
Youll get better keep practicing buddy.
If they did it like the show then they did great
I feel like I need the whole "lack of impact" thing explained to me because I feel like I'm going crazy. Is it sound effects? Cuz watching the gameplay, these punches have like big hit effects, they shake the camera, the opponent gets knocked the fuck around.
In BT3 it feels like I'm throwing out a hundred tiny soft punches as the enemy is stuck in a stunned animation. Is it controller vibration? What's the deal, cuz I've seen a bunch of people say it and i just don't see it
I think they mean the animation, the way it conect sometimes feel off like if dosnt conect that good, i noticed that sometimes when they start punching the first hits dosnt block the enemy or affect them, is like he got some window for react after first punches and ig thats what they mean. Sorry for the bad english
@@sentswayav713 You're English is totally fine :). I do see that happening, but it happens so much more in BT3. It feels a bit like higher expectations I guess since the game is so much newer. Idk
@@Valerie.T.M i dont play budokais since kid so i dont remember that detail but tbh it looks good to me or fair enough depend how it really is.. we will see when it come out : )
I think they will be able to work on the camera they have it hyper flexible they need to stiffen it up. Remember Noone has played the actual game these builds basically have nothing but a feeling of what the game will look, there's not one company that puts this much love into a project for little things to mess it all up they'll have this game clean and ready in October and if not how old is xenoverse again? Yeah they got some time to fix any issues as they plan to make this game generational. Good tips thank you so much man I just want to be good at the game probably gonna spend the first day just feeling the game out to know it's ends and outs
Trying to measure up to pro players is too stressful to me.... I am unable to do a lot of things, mainly advance movement.
Pls teach me OG
Great video
Opening the window for combos and z counter is fine…vanishes though? Not really.
You forgot one legendary Player he was at bt3 times on youtube and had a Name in Japanese or Chinese letter.
This is gonna sound dumb but I really wish Sparking Zero had a CaC system, something simple like fighting style -> select from "templates"/already existing assets like gokus hair etc... I dont know why just feel like it would be cool to see a CaC who can have multiple transformations like how there are multiple transformations in sparking zero
Sparkling zero has many things that I dislike, here are a few:
Small thin underwhelming beams compared to bt3 (Self explanatory)
Bad impact frames (The punches as you mentioned but also the beams literally push you before exploding instead of just exploding on impact like bt3 and many moves like gigantic hammer are janky and end up missing half the time even when the opponent is perfectly still)
Too much visual clutter (When using a Giant character you can hardly see where or what your opponent is doing, especially with all the dust particals and effects, in bt3 you could still see what was going on in spite of using a giant character)
No Opponent hud (Maps are so big that if the opponent is far away, you literally cannot see them at all unless they power up. Having a hud or icon above the oppenents head would be nice, but I understand some people wont mind this particular issue)
I think the impact on hit just needs time to get used to. Playing too much BT3 we are so used to how it feels, and playing a new game will definitely feel abit off, just keep playing, its nothing to be worried about, you definitely cant get a good feel just from two matches lol
input lag is still there and it's ruining the game for me. Playing on PC
There’s not much input lag. It just requires you to actually be more concise with when you press the buttons.
So in simpler terms this game will be like Warzone with rebirth island. Casual can have fun buttt someone with skill and competitive abilities can whoop some ass. Great video man!!!!
Please never compare dragon ball to war zone again
thank god, the first youtuber playing tenkaichi games who calls himself pro, that actually is pro
Its crazy how many wannabes there are out there
Lol masterhawk exposed him too😂😂. He was live yesterday and said acrylic is not a pro he just attended the tourney and didn't even make top 10 but said he's just better than average but not a pro
@@GDtornado I get that ofc, but if u compare him to other people calling themselfes pros while only using supers and maybe a charged attack, he is a pro. The real pros of tourneys and so on, mostly dont do Yt Videos. Thats why i call him a real pro.
I do get your point though. Also, can you maybe name a UA-camr that is a real pro in tenkaichi? Never seen one
@@naweidamiri7733 oh wait my reply wasn't a rebuttal but I'm agreeing with ur main point. As far as pro youtubes there is few but the main one is literally #1 NA player named GrandMasterHawk
@@GDtornado thank you, appreciate it
“Dragon ball tenkaichi 3 pro” is crazy lmfao
ikr xD
How do i turn someone around during a combo
If its anything like BT3, there is a mid-combo chargeable melee attack called 'Rolling Hammer' that can spin the opponent around if it isn't blocked. The attack animation varies depending on the character using it, but functionally it is the same. However, not all characters had Rolling Hammer. Many didn't, in fact.
I KNOW WHAT IT IS. NOT WNOUGH STUN AFTER HITS
Not worried about the speed or camera as I’ve been playing ESF since 2001 which is the fastest DBZ game with no lock on so you have to track your opponent using your actual reflexes. The lack of impact is expected with any 3d combo heavy game and it sounds like they made combos more of a thing this time.
Here is some of my ESF pvp I end up going against two players, one of which I’m trying to give some pointers when another dood joins and starts rushing me.
ua-cam.com/video/IBIbQcd29uY/v-deo.htmlsi=ZzhMnt1NcuNk_pkF
They was frieza did broly under water was crazy😭😭😭😭
Fr my boi couldn’t even grasp for air 😂😂😂
Game should be high skilled not easy. Challenges is always good
Hey just an idea but what if you made a bt3 video that allows people to know what to practice for and what won't be relevant in sparking zero? I just got the game emulated again on my laptop and would love to be able to effectively prepare. Thanks
Why does friezas ultimate do more than ultimate gohans?
Remember to mention Paige, a good bt3 player
Haven't played bt3 since 2010 but I just redownloaded it to get back to it like I used to I'm using a PS2 emulator 🙂↔️
None of those players have enough level to compete against any competitive argentinian or peruvian players, i recommend u watch one of the latest national bt3 tournaments, and even those pale against the actual level of the argentinian community.
Regardin Sparking 0 some of these players dont like the new game, understandable, others are going in +30 win streaks in ranked and some already hit +150 world top
When you play the game does it play more like ragin blast 1/2 or tenkaichi 2/3 ( love both but to keep this comment short ragin blast felt stiff )
@@mangaslang It’s definitely similar to BT3, and I get what you mean! RB was a little stiff in comparison.
In the combat between broly and freezer I think the impact look ok ... But Idk ... Maybe I'ts different when you play