Recreating the WORLD'S WORST JUNCTION in Cities Skylines 2!
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- Опубліковано 6 вер 2024
- We're checking out Cities Skylines 2 (City Skyline 2) today, and this time I get sent an interesting looking intersection layout that I recreate in Cities Skylines 2 to see why it is the worst layout before trying to fix it!
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99% of "why" questions in germany's road engineering are answered by "because the farmer doesn't sell"
Eminent domain is only for the Federal Govermand and that is only used for Rail or Highway projects
but can't the government jist forcefully buy them?
@@xChikyx Germany did that before, but...well let's just say the gorvement at the time is very disliked today...
@@xChikyx Only the Federal Govermand can do that State/City cannot and only Rail/Highway projects we have a Highway project we have a Highway project in Planing since 1965 with 3-5 different routes for some segments when a segment will be build the Land purchases begin for one of the route, then try a different route, when all planed routes fail only then Eminent domain is considered and that is a minimum of 10 years for the legal stuff of Eminent Domain
@@Captain-Axeman we still have that in CR
My logic here is that they could not by all the land necessary to build a proper intersection, hence the field in the middle of it, so they had to do with little space
Yeah but they couldve put a roundabout in and kept the one bridge going over it to have a small and safe intersection
True, but this is Europe. I doubt the government couldn't just force the farmers to sell their land for like 1 Euro/acre, assuming they get even that much.
Though also, since this is Europe, so the farmer might be friends with the mayor or road planner. Nepotism to the rescue.
@@BidmartinloEminent domain exists everywhere, though we don't expropriate without compensation over here.
@@bigyeet5857 Yeah I know, I live in Norway. Barely even worth the paperwork for that tiny bit of compensation you get.
@@Bidmartinlo traffic lights it is then. would be atleast better than what it is right now
I would love for this type of video to end up as a regular series; RCE building terrible real life junctions in CS2 and then rebuilding them to fix the issues.
rebuild terrible intersections and put them all into one city
im sure you mean cities skylines 2 and not counter strike 2, but, oh boy, that would be fun!
To do this, however, he would have to rebuild the entire area and not just one intersection. The road is laid out in such a way that the majority of vehicles follow the main road.
I request the disaster of a squashed mergy roundabout thing in Gloucester, England; 51.869284, -2.254003. It's not big, but busy and terrifying.
This would be awesome!!!
I could see this becoming a series. “RCE check out this stupid intersection in my town.. Can you fix it?” I’d watch that.
Definitely agree, loved the analysis of a real place.
streetcraft from ohio... or uh birmingham whatever the shithole weird place is for the uk
Yeah I can see this happening.
If you're going to be doing cursed interchanges you need to do the entire point area in Pittsburgh where multiple highways meet up and split apart. There's a two lane tunnel in both directions and TWO double deck bridges that are four lanes each way. It's always carnage. Even the inbound traffic on 376 coming down the hill to the tunnel entrance is carnage. Beautiful view exiting the tunnel but the whole thing is crazy.
Or Atlanta with the 8 lane highway that you have to somehow get across from the left lane when merging on just to get off at the next ramp. Or the interchange in Tampa that it is widely known as the name Malfunction Junction because it's so jacked up and has accidents constantly. They keep widening it or "fixing" it but it's still the same mess it was 20 years ago.
Hate driving in Pittsburgh. I can see where I want to be, but which bridge lets me get there???
Yes! Lived in Pittsburgh for 11 years, and the Point area is absolutely bonkers, especially for as much traffic flow as it has. It's absolute chaos, but the view, coming from the airport into the city, where you emerge from the tunnel onto the bridge, to see the city scape ahead and to your right is just magical.
I lived in Pittsburgh for about 7 years. Sold my car after the first because I damn near had a panic attack every time I tried driving in or out lol.
I vote 35W where the bridge collapsed tragically. They didn't fix anything about 35W, there's still weird shit about how it interacts with 94
My guess for why they didn't go with a cloverleaf is that since the surrounding area is full of farmland they either couldn't or really didn't want to take up any more space than absolutely necessary
Weird that they didn’t go for a parclo as they are still able to build two out of four leaves, allowing for a parclo with lights on the secondary road only.
Or maybe they didnt have enough money. Also, I don't think that would be reasonable anyways as a cloverleaf would be overkill for a rural area/small town.
Or they did not need to. It is a bypass. If one wants to go to town, one turns on the previous intersection.
@@korasov Well the secondary road here is pretty straight so it's unlikely that the connection came to be before certain other connecting roads
should have just made an overpass roundabout, would simplify the traffic greatly and also save on space
A lot of people have mentioned the fact that they may not have had the space for a full cloverleaf, but the issue is that they had multiple options for smaller but perfectly functional interchanges (such as a diamond or partial cloverleaf) and instead built this which is significantly more confusing and collision-prone.
This interchange looks a lot like a trumpet interchange. My guess is it was originally designed to be a trumpet interchange, and those crossover roads just allow the fourth direction, probably very rarely traveled, to merge into the highway
The location doesn’t quite make sense as a trumpet, as the only part previously unplanned would be the arm leading out of town or the route going north if the road previously connects the west and south roads directly where there’s currently a slip road, the removal of either wouldn’t leave a complete trumpet interchange.
That is absolutely the reason, the town is meant to be accessed by the north and south intersections
"Why does this highway look mental?" Because its not a highway. Don't know what an american or british equivalent would be, but thats no highway or Autobahn, its a Bundesstraße (perhaps freeway? idk) that interchanges into a Landstraße (local road), of which one of the sides is a clear afterthought. There are even rails that cut across shortly behind the road. This clearly isn't made for some high capacity, where people have to constantly worry.
Not sure what the American equivalent is, but the British equivalent is A-road
While I don't know why they did it like this, I wanna mention that both roads aren't "Autobahn" style highways. The big one is a Bundesstraße ("Federal Highway") which has a lower speed limit (typically 100kmh/62mph) while the other is a Landstraße ("State road") which has the same speed limits, but is denoted as the clearly less important road in this case. By looking at the map I would imagine the bigger one of the two would only be used to get to or from the nearest highway while the other is a connecting road for nearby villages, and I honestly would imagine both being not used terribly much
Just noting that what Germans consider "lower speed limit" is high speed limit for many other places. :P
@@sinteleon Well true :D To give some context: The Autobahn has no speed limit but rather a recommended speed of 130kmh/81mph. Those two roads in the intersection would still be seen as fast, they do have a lower speed in comparison
@@sinteleonYeah but they are still considered fast but just not as fast as the „Autobahn“ wich has a 120km/h or 130km/h speed limit in some places or as probably know no limit :D
@@DerMuffinisdaa as top gear says, if there is no autobahn, whats the point of germany?
Even a Bundestraße can have no speedlimits if's "Autobahn-like", with 2 lanes in each way physically sparated from each other.
Something I noticed about that big circle with the farmland inside. During some times of the year, depending on the crop, visibility is going to be TERRIBLE around that circle. Imagine if it's a corn field. You'd basically have tunnel vision going around the curve then.
Luckily it's Germany, so it's not going to be a corn field
@@pancakerizer I have no clue what crops they grow in Germany.
@@AndrianTimeswift like rye or some shit
@@pancakerizerIn Germany, we do grow corn. Combining all corn types we grow ~2,56 million hectares per year (~22% of the total agricultural land). The only crop we grow more is wheat at ~3,1 million hectares per year (~26% of the total agricultural land).
@@pancakerizerWe grow ~0,63 million hectares of rye a year (~5% of the total agricultural land).
My guess is they couldn't get the land from farmers to do a true Clover leaf so this is what they were left with.
but even then, wouldn't a roundabout or two do? Can't imagine them taking up much more space, but I'm not an engineer, so 😂
@@nannasofie Technically yes one or two roundabouts on either side of the bridge would have taken up less space. The only thing I could think of for that is area they had to work with between farmer fields could have been too narrow? Also, it could get hairy dealing with roundabouts when you are dealing with highway speeds (not that the solution they came up with is any better in this regard lol). It's a tricky layout for sure.
I liked this idea with the actual field "trip" through Maps before. I think we should get more of those :)
I love that your reference image was obscured by cloud, and the game called part of your road 'foggy highway' 😅
You could probably ask City Planner Plays - he had a whole episode of his CS2 series talking about eminent domain for putting interchanges in farmland.
In my city we do have some roads with 55 to 60 MPH speed limits with honest-to-god stoplights on them. It's always seemed bonkers to me, but they've been there for years so I guess it must not have killed too many people
In France, There was an highway (110km/h or 130km/h speed limit - 65 to 80MPh if I'm not wrong) where you have a traffic light, it was in the city. It was here for at least 15 years, maybe 20. It was changed to the cut-through street doing a kind of a loop under it. 50°56'11.2"N 1°51'09.3"E
The area is call "Le pont du Leu" because of the bridge (le pont) and the street "r(am)pe du Four à chaux" was going to the street "Cité des cheminots" with an intersection going to the round-about.
There were many t-bones accidents there.
The 347 here in Arizona (Pinal County) is a 65 MPH road, about 18 miles long, with 4 traffic lights on them (they added a fourth within the past few years - yes, they ADDED a new one RECENTLY)
The sides of the road are littered with crosses from all the people the damn road has killed... especially around the traffic light at 347 and Riggs... I've honestly wondered after how many people have died on a single road does it become haunted.
@@danese1636that road is cursed. But many roads in az are!
It looks like there's an abandoned rail line to the east. Maybe that also limited the amount of space available, particularly if it was active when built?
Even if not active the owners may not of wanted to sell. Not sure how much power railroads have but locally it takes a lot to move/remove any land designated for the railways.
@@Swarm509 Good point. Getting a new railway route designated is incredibly hard (see: any city trying to add modern commuter rail nowadays) so not surprising that any current rail owners vigorously defend their corridors for possible future use, even if they have no current or planned usage.
You completely misunderstood this junction, there is no traffic buildup heading east simply because the entrance to Pohl-Göns from that junction is a tiny 30-zone road not meant for traffic (the main junctions for that town is the one before and after this junction), this junction mainly serves traffic heading west to Kleen, especially from the direction of Butzbach, which is why you have the west-to-south dedicated offramp and priority on the loop going south-to-west where you have that round farm inside. the road that leads onto the junction from Pohl does not have priority either btw. This is simply a trumpet interchance with extra connections for the little traffic that might head to Pohl from the Kleen since its the only connection.
Yeah I see no problems with this. There are plenty of junctions in Italy with similar features. They are used in places where you want to keep the traffic flowing fast, but there isn't actually THAT much traffic so back-ups are not really an issue.
1. you got some of the priority roads and give way roads wrong. the main through road (L3129) is not fully priority, when coming from the railroad crossing onwards to the circle part, its a priority at first but then its give away right after.
so seeing that from (coming left from google maps facing north) L3129 onto the B3 via circle is a priority and not a give way, most trafic would probably go that way and not in the direction of the railroad crossing. So the traffic would most of the time not back up at that point. which is your main rambling in this video. (at the end)
2nd. looking at how close the farms are, the farmers probably didnt sell their land to the authorities, so they couldnt build a bigger junction. hence also the circle filled with farm.
So that beeing said. They did take into account where most traffic will go and made those on/off ramps a priority instead of the L3129 through and through. Given the Space they have to work with to fit a junction they did their due dilligence to do it as good as possible.
Taken all this into account. I dont see a issue with the junction at all.
Check the bigger picture: yes, the junction is awefull. But there should be little traffic to handle.
The road is the state road B3, intersecting the intercityroad L3129.
You only use the B3 when you live in one of the nearby villages or the city of Butzbach.
If you drive the highway, avoiding the B3 and using the highway A5 into A45 is 3 minutes faster, while 3km longer.
7:00 - The bridge doesn’t get any wider with the extra lane, there’s a wide shoulder on the other side.
17:23 - I think the reason here is all the farmland, which the owners don’t want to give up. When accounting for that, it really doesn’t leave a ton of space for say, the direct ramp you show later. I’d say if this intersection doesn’t see a ton of traffic, this design was deemed to be fine *on paper*.
Given what I saw on Google maps, especially the Street view, it doesn't look like that would be a busy interchange. If it truly is that inactive and rural, I don't see any issue with this layout given how simple and cheap it looks to be. But if there is any serious amount of traffic then the interchange would be worse than useless.
20:25 germany
It's a bypass probably because of noise they are "Verkehrsberuhigte Ortschaften" which very roughly tranlates to municiple with calmed traffic
The only thing i can imagine what happened, is that the "main road" to which the other roads give way, was there first, and they needed a quick fix to connect it with the less busy direction. What they shouldve just done is just either create a full free flowing clover leaf (even small ones are possible, at least with proper signage). Or just created 2 traffic lights on the lower less busy road, and create a safe and small intersection (and give the direction which is more popular a lot more green light).
*There is a rail line in the south-eastern quadrant.* But that rail line just dead ends 2km further north. Now, sometimes the railway operator needs those tracks for shunting or parking wagons, in which case they aren't as redundant as they seem.
But *even with* the rail line immovable, it looks like it's still possible to put EITHER a left turn loop (8m elevation increase on 200m ramp, 4% up slope, as at 19:00) or right turn ramp (11m drop on 360m ramp, 3% down slope, as at 17:44) in there. Either one of them would eliminate 2 of the 3 conflicts on the eastern side of the B3.
I would personally do the left turn loop. Especially with how that turn is prioritized over the even the straight movement at 16:28. Coming from the south and wanting to go towards the east you can easily use the previous turn off from the B3 onto "Gönser Straße" instead (the right turn at this interchange might even be prohibited to eliminate the last crossing conflict in the east). And finally, building the left turn loop first would allow you to put the right turn ramp in once the railway becomes removable.
I'm only about halfway through the video & you've mentioned a few times that the red car (in CS2) has its right turn indicator on, so the blue car should be safe to cross the road. However, in reality, there are A LOT of drivers who seem to feel it is just too much effort to move their hand a few inches to turn the indicator on. It is safer to wait until the red car actually starts turning before the blue car should proceed.
I think there is not much traffic coming from the town (east) onto the north-south road. Most people probably take there the exits further north or south to get from the town onto the north-south road. So the main traffic in this interchange would be cars going north-south or east-west (staying on the main roads) or going from the west on the north-south road.
And those connections are far better then the ones from the north-south road to the town in the east.
It might be due to one road being an L, L3129 and the other being the B3.
L roads are properties and maintained by the local state government, in this case "Hessen", they are your daily local roadways that connect cities and villages.
The B road is a national road that belongs to the central government in Berlin.They are not high speed roads but go straight for long periods, the B3 goes from SW germany all the way up to the north sea.
What might have happened here is that the B3 was already there (it is a really old road) and the local government wanted to attach their local road to it.
Now the issue is that you can not just force each farmer to give up their land for a road and so you sometimes end up with... creative solutions. Because a wonky attachment is better than no attachment.
My guess is the farmers didn't sell
I think that because of the shape and sizes of the intersection combined with the center patch of farm land and the farmland so close to the road.
They couldn't build bridges or clover leaves over land not theirs. So the little bit that was given to them Is what they had to work with.
there is a railway track paralleling the bypass to the E, which combined with the angle i assume makes it difficult to make a sharp right turn from northbound to southeast-bound without having an extremely steep curve. if it was up to me, i would probably have the Northbound to Eastbound exit be at the overpass immediately to the south, since that would serve essentially the same purpose.
i assume the engineers wanted to prioritize the movement from south to northwest, and that’s why there is a slip lane, plus the large leaf in that quadrant.
The Brüttiseller Kreuz near Zürich is probably the most famous roadblock in switzerland. Back when i was still listening radio, it was always in the traffic news and it looks horrable on google maps.
Definitely one he should check!! Stau oder stockender Verkehr am Brütiseller Kreuz.
Probably the most popular phrase in swiss radio stations xD
Honestly what's worse is the 3W onto Manessestrasse because of the failure of the Zürcher Ypsilon portion of the federal highway system. There have been accidents where cars fly off the Sihlhochstrasse and plummet into the Sihl river below.
@@CannibalCory also an awful one. I drive there daily by bike underneath to go to work… 😅
@@retusrieben6487 Yeah, that phrase stuck with me for years xD
You should try to recreate the “High Five” interchange in Dallas, Texas. Thst one is really cursed
I think its the right of way or land ownership. Looks like (a) the farmer don't want to sell part of their land to fix the intersection, (b) the government doesn't want to mess the farms, or (c) government doesn't have a budget since it already went to adding another lane at the bridge.
This is fantastic! I used to live in Langgöns (the small town in the north of this junction) and it’s crazy to see this mentioned here. I actually used that junction once and it’s a pain. But its not as bad as it may look, there are not that many cars using it’s so usually there aren’t many issues (until there are of course).
Say hi to Paddy for me!
10:04 You forgot, In Germany most cars are NOT right-hand drive. So it is a bit tricky to look that direction from right window.
I am german and all cars i know have the steering wheel on the left side
what do you mean by MOST?
in the UK, some cars are left-hand drive, despite the majority being RHD. I'd imagine the opposite is true in Germany, perhaps from imported vehicles from the UK
@@bidmocoy
@@wolfy4612 ive seen a few lads who imported a car from the uk, so they have right hand drive but its the far minority
@@Sebi_gd What cars were those? Except for UK only limited edition something or old timers there's not really a reason for it since every car built in UK also has a left hand drive version for export anyways.
The reason why this was done the way it was done is quite simple: It's not a Autobahn Kreuz. it's just a two a roads intersection - and unless it's clogged all the time it very well serves it purpose for the amount of traffic there already is. There's really no reason to make driving a care more attractive if your bottleneck is one town over.
But then there would be no reason to build it as [edit: a junction in that "high speed slip lane" style], and they could have made the de-prioritized "straight" direction come into the loop at a 90° angle.
@@Pystro no, because they can take and store more cars and also make traffic more smoothly. But if traffic engineering overdoes it, they will create more traffic which won't fix anything. One more lane won't fix it
but surely it could be more safe
@@ronal8824 what makes you think it's not safe?
@lycrist_kat8116 mabye the nearly unregulated crossover roadways through oncoming traffic, particularly ones that block the drivers veiw of traffic begind. in theory the yeild signs would do good but in practice one must take into account Murphys law
The B3, the main road here, was supposed to be turned into the Autobahn 49. This crossing was supposed to be an intermediate solution, providing a bypass now, but rebuilt and re-engineered properly into the A49. Alas, it never happened. The A49 now gets build east of the B3, and this is a reminder of how things could have been.
I'm not even an engineer but even i was facepalming as we went through the structure of this junction 😂
Didn't you hear the "hello fellow engineers" at the start? For the duration of an RCE video, you _are_ an engineer.
the yellow or orange roads you saw are called „Bundesstraße“ in germany, the basically connect smaller cities with each other without going through many villages
1:45 Matt not pointing out that efficiency of the junction 😞
Super efficient design
I am from the USA, in Pennsylvania, currently working on a diverging diamond interchange. It would be cool to see a video in cities skyline on that as well! I am an EIT specializing in stormwater management in the transportation sector. Love your channel!
you could maybe at least add a mod to modify crossings and traffic nodes properly. Not sure how this game is even playable without.
B means Bundesstraße, and L Landstraße. a designation on who pays for it, but L are typically narrower, slower and less well maintained. both have a max speed of 100Km/h (unless split in the middle by a safety rail).
13:41 the red triangles warn of an railroad crossing without barriers in 60 meters
I don't think it's a very speedy or heavily trafficed road tho? There's almost no traffic in street views photos. It's probably not a highway but rather one of those like, country road things.
exactly. The main road (over the bridge) is a national road and would be comparable to a small highway. The other roads around this intersection are only for regional importance (to the west) and local importance (to the east, because the town has 2 other interchanges).
17:34 noticed you mentioned the farmlands. Likely they had failed to consolidate the farmlands south of the intersection resulting in inability to allow a better ramp off the right as recommended.
"Brain dead traffic planning"?
In Germany?
Bullscheisse. Only an architect would think that.
Yellow marked roads (as in the sign with the number is yellow) means Bundesstraße, so smaller main roads, planned and maintained nation wide by the "Bund". The next one down would be a Landstraße, which is white and maintained by the single country they're in. The blue ones are the Autobahn, the famous partly non restricted german autobahn. Which are the largest pieces of road, 2 lanes+ and also maintained by the "Bund" with exceptions to smaller bits being under private administration/concession. Source: German Petrolhead here 😅
2:42 if you ask me, that over-engineered city
Where’s your planet crafter at mate???!
@@BSZome everyone keeps reporting me as spam mate, I'm first but it's still not in the top
7:20 Correction, that is a single carriageway with 4 lanes. There is no dividing barrier, or grass, or anything. Just lines. It is one continuous carriageway.
my guess is that you only would take this way if you want to take the scenic road to the village Pohl-Göns (beatiful name btw.). Otherwise you would just take the exit 1.5 km before. Same with the other directions. So I would say this arm are there just because why not. I would asume this intersection was heavily planed on what are arms people would actuale use regulary. That doesn´t mean that they are stupid :). But I am just someone with no backround in civil engineering.
what I find quite amusing is the course of the B3, how it is sometimes part of a motorway and then simply continues as the B3
The B3 is a true marval of what on earth is going on here lol
The bottom road is a Landstraße, they're (usually) quite empty compared to roads in the city (most likely a speed limit of 80-100km/h), and I'm guessing that they didn't think buying all that land for a "landstraße" was worth it, or the farmers just didn't want to sell and they didn't feel like ruining their reputation by forcibly taking it.
The top road is a "bundesstraße" (speed limit of 80-120km/h) so not a highway either technically.
0:22 shots fired
This looks like it's been built in preparation for a "proper" cloverleaf. The three-lane bridge would be additional evidence for that, as later on a second 3-lane bridge could be installed for the other direction.
Nah, theres worse ones than that. Interchange of Bow Bottom Trail/Anderson Road/Deerfoot Trail, Calgary, Alberta, Canada.
And there are worse ones than mentioned above.
Your scenario at 11:00 is the exact reason why I don’t trust people who have their turn signal on. I need to see a massive slow down and a lean to whatever side the turn is on. I’ve been almost hit too many times by people who left their turn signal on.
Honestly it kinda has some charm to it
I think you missed out on the railroad that is crossing at grade in very close proximity to the junction. I think thats why the loop section is marked the way it is. Basically this road is the main road as the straight road is probably closed for train crossings. This Train crossing would then also hinder a trafficlight if not render it useless. Still the best option would be a partial Cloverleaf. You could even convert the intersection withoit having go buy more land, eventhought you may have to widen one segment
44.102042423028394, -73.68715766762936. This junction would absolutely fail under any sort of stress
If you drive on route 9, you'll find a town named new russia🤔
@@Mehrunes86 wellcum komrade
@@Mehrunes86 zooming in, that looks more like 30 houses. I don't even wanna call that a village.
@@maskharat Never studied it, that close😂
Tbf the reason the junction was carnage was the round about that was way backed up before there was even a junction. With how rual the area is it would likely never have heavy traffic.
The straight road is not a fast road, it isnt a highway. Also there's a train crossing just before it reaches the circle from the southeast. People shouldn't drive fast there, but theyre Germans and its a straight road...
The speedlimit seems to be 100km/h, I didn't see any signs saying otherwise & that is the standard speed for a Landstraße. Also the rail is out of service (there are trees on the track). One saving grace(ish) is that the road turns away from the track onto the interchange... (and the railcrossing is marked on the actual road 100m before as it should be when the road goes faster than 80km/h).
And yes I did go check it out in maps.
"A train crossing just-" I'm fucking done.
i would say that keeping farmland as everyone says is a good point. Another one would be the main traffic direction, because if you take a look at giving way directions it's mainly to ensure you get off and on the highway from the northwest but still ensure a way to the southeast. If you take a look at the beginings of the bypass there are junktions to the bypassed village(s) so they will most likely go on and off there rather than the middel one, which is mainly for the north east way i'd say.
HELLO MATT
Honestly if you ever want a insane roads design should considered looking at Atlanta Georgia Highway 85
Can you answer some questions?
01. WITHOUT MODS, can pedestrians actually walk on Alleys and on Gravel Roads? Didn't have time to observe. Under what circumstance do they walk on Highways?
02. What are the criteria that enables a non-service or non-delivery car to drive on a Pedestrian Street? And does the relative close proximity of a cop car have an effect on this?
03. Is there a direct connection to the number and types of out-of-city connections with the number of people potentially moving in and visiting my city?
04. Is there some added technical first responder difficulty layer if an accident is in a tunnel?
05. Does Noise and Air Pollution only bother Residential or does it also have an effect on Commercial and Office?
06. Is there like a general engineering rule or advice about how many 2-way highways are too many to avoid making your intersection a sort of (possibly "turbo") roundabout? How much is too much not to use a roundabout?
07. Do all taxi stops get supplied with taxis from all the taxi depots on the map? And do they get some sort of smart distribution between the stations from all depots?
08. Can you supply me with some semi-large chart of tested numbers about which ?x? sized Residentials, or Commercial, or Office, or Industrial fit under what type of bridges (road,train,subway,...) of what elevation height (or how much relative height difference)?
09. Do you know all the zoning sizes for Waterfront Housing?
10. If when starting a new map it doesn't have snow but is indicated the lowest temperature can be below zero can snow occur? And where? On high mountains only? How do I know it will happen without speeding time through a year?
1. yes
2. as long as its the fastest route. ped streets are not car free. They are just very low speed limit (basically).
3. I dont believe so.
4. No
5. Yes
6. If you mean, "how many roads can I connect to a highway?". I'd keep it to 8 or less if you're using the premade roundabout tool. 4 or 5 is generally the most before traffic starts to become a problem. Assuming you're using highway roads, keep it simple.
7. No. Taxi stands are for passengers to walk to, to wait and be picked up at. Generally with taxis in the game, you practically cannot have enough. They seem to always be driving around and never stop to wait at a taxi stand. Dont go building a whole fleet of taxis though.
8. wut
9. City planner plays has a video on it.
10. Some maps have snow. It comes and goes in the winter. Generally throughout the whole map.
Reading comprehension is a harsh mistress, I know.
1. But under what circumstance do they walk on the side of Highways? Because I've seen them do it but a builder should employ tactics to discourage them.
2. Nothing new mentioned here. If supposedly Pedestrian streets work exactly as normal ones as you say (except maybe parking), you still didn't mention if police cars have an effect on their tendency to do so.
3. Okay. If the arrows mention different settlements, wouldn't that mean a truly different distinct civil connection? Different exchange of citizens? Added amount of exchanges? I did some minor testing and the difference seems to be transportation method. Connections in the same general location and direction seems to differ if train, road-or-highway, plane, or ship.
4. Really? Don't like firetrucks get bogged down in traffic? People tend to build tunnels narrowly. Two lanes can get clogged easy.
5. Yes WHAT? :D
6. Okay. But 8 what? Two-ways? 4 or 5 what? One-ways? Yes I'm using highway roads.
7. Why not build a whole fleet of taxis?
8. Okay one very secluded example: What is the lowest bridge (for example) a 4x4 house could fit under? A 20-meter-high bridge? Something lower? Higher? So one can plan zoning sizes under bridges of different types, height, and road type.
9. From among those that I *haven't* seen none of his conventional tutorial videos are new enough to detail such a new feature. What is the name of his video that details WATERFRONT HOUSING zoning sizes so I can look into it? Don't put a link here, braindead youtube will delete it.
10. Ok which maps have snow? -.- True actual snow that falls on lowland level, not just mountaintop white peaks. All of them that can have a temperature lower than 0°C?
@@rudolphantler6309 Why would you dis my reading comprehension when I'm just trying to help you answer your questions. Not to mention the rest of your comment is quite rude. If you want people to actually reply to you on the internet and have a worthwhile conversation, you should work on that.
Also UA-cam is a terrible place for this. You'd be much better served by making a post on reddit or the paradox forums.
Or even some of these could be answered by just opening the game and testing it out for yourself.
@@adamt195 Gee why could I have made an accurate assessment? Maybe because 1 out of 10 responses of yours were somewhat useful and your inaccuracy could have been avoided if maybe you had read my questions more thoroughly? If that is even possible for you because I am not a person who knows your capabilities, obviously. Having a certain amount of eagerness is a nice thing to have, hands down, but not only are most of your replies useless - not to mention you didn't even bother clarifying my more precise re-questioning - but do you know how many useless answers people need to deal with on here and how many of them could have been avoided by either having more reading comprehension or paying more attention to the questions?
I suspect your actual problem is, either deep down you know I'm right or I'm not the first to tell you. AND/OR maybe you are not the type of person who can give precise approach answers - in which case I guess I should apologize, even if my critique was on point. Eh what the hell, if you recognize yourself in this last category feel free to be granted one.
If by rude you mean PRECISE, then you have yet another problem. Because my replies clearly indicate that your responses lack a precision basis.
Another thing you are wrong about is UA-cam, which is a perfect place for this, have been using it for ages for the same and it works, and people occasionally do appear who can give precise answers, we form long friendships, play different games together, go to their wedding, come barbecue at our place, et cetera. Crazy how worthwhile conversations can happen if conversations are actually worthwhile due to precision, ey? So don't worry, I ask all of my questions under many videos, but my main man CS2 info source is on vacation.
And youtube is still more worthwhile than reddit. The latter can have the same amount of wonky reactions, the inmates from the loony bin are more in control so someone gets to be lied as and selected as the resident scapegoat "ray-cyste" to get his posts deleted randomly and unfairly, not to mention I have no use for a place that tells me to get more karma before I can post but won't let me get karma. So I never registered there in my life.
The forums could have the same pseudo-useful ramblings, to put it lightly, because I know forums and all are the same. But I am planning to go there too, mainly for different reasons, just allow me the temporary courtesy of not being there *yet* .
But if the main problem would be my supposed rudeness, then maybe it haven't occured to you that perhaps when responding to (point 5) an "A or B" question "Yes" isn't a helpful syntax??? :D :D :D
O!!!M!!!G!!!
Oh and testing is out of the question because I gambled on the experience of those who could have more than me and ask others so I can build my masterpiece city with all knowledge in hand.
RCE if you dislike that junction that much don’t look at Japanese junctions where you often merge on and off the inside lane, on blind corners, with very short entry ramps that are at the top of ramps, which double as the entry to the exit ramp or are part of a merge to another motorway
day 7 of asking matt to 100% mindustry
Day 4 of supporting my mate
@@Riseofhistiry Day 1 of Supporting two mates.
I'd die to see a vid like this for Spaghetti Junction in Atlanta -- I grew up near there and it took me too many years to realize structures like that were not normal 💀
Worst junction? Pfft come to india bro
As an Indian "WTF IS A JUNCTION!!!"
Intersection of 2 highways or roads
And no, it's not a railway junction
As a half Indian ik the junctions in India BTW they are bad and i am in Andra Pradesh,India RN
@@Mrnachocheese69 welcome lack of lanes
Your little scenario in your head has one flaw: You imagine people go off of the highway still at speed. But usually we slow down on the off ramps to about 60 or 50kmh. And at that point you're no longer "Flying down the junction"
day 10 of asking Matt to play Planet Crafter again
Yes please
He wouldn't even notice, it down below
them's slip roads, limited to 70kph/ 45mph. and it also seems to be a very low volume traffic area... the yellow signs - not a highway even with multiple lanes.
Bro fell off, 0 views in 0 seconds 😥😥😥
Honestly enjoyed this breakdown of this horrible junction lol you should recreate more weird/cursed junctions/interchanges around the world from fan submissions or something!
Day 241 of me asking Matt to continue playing Minecraft
9:35 sometimes its like you have to let the cars from the right throu and then you can drive
I really like this rebuilding real junction and fix it. Please more of it.
To be fair, in germany there is a trafficrule that you have to Drive a Speed which allows you to stop in the area you See. So if you are Not able to see that far then Slow down.
The bridge seems to actually be built for four lanes, with one lane currently a shoulder. Not that uncommon as building a second bridge is more expensive or even impossible if the rest of the road is ever going to upgrade.
This was actually really interesting! It reminded me of the "open university" programs of the 1980s in the U.K. (In fact Matt has the obligatory beard, if only he has the cardigan to complete the look, C’est complet). Seriously though. This was very interesting.
17:40 Not familiar with this particular situation, but in general the answer to that basically always boils down to the farmer not wanting to sell for whatever reason.
The issue seems to be trying to combined a service and system interchange into one. They have a controlled access highway using ramps to maintain speed and give way into a local road with cross traffic. So they used a design for a system interchange(maintain speed) for a service interchange(going off or on a highway). I guess there is a reason these two types are separated for a reason.
I recently drove on a massive round about of about 3 lanes wide, connected by six roads, trafic lights on all of them end 0 road markings, not even lane markings. It was in the middle of the city Nijmegen in the Netherlands.
This would be such a great series of checking out the wild intersections in people’s towns
I’d like to nominate the Kempsville Rd/Indian River Rd intersection in Virginia Beach, Virginia, US-apparently displaced left turns are a real thing but man this intersection breaks everyone’s brains
"Who designed this?!"
Death: "MWAHAHAHAHAAA!"
I have very little knowledge in construction and such, but this entire videos teems to have boiled down to "The clover leaf is the design I hate the most, but it's also the best one to use to not interrupt traffic."
In France this would have become a dumbbell interchange by treating one of the 2 roads as secondary or become a proper cloverleaf if the traffic on both roads was too heavy for that to work. None of that half-way Frankenstein's monster interchange where you yield to multiple lanes of traffic.
I didnt expect this video being about a junction thats just a 40 minute drive away from me;
And damn it looks mental. Luckiy i never had to drive there
I'd love you to try recreating the "A77 Whitletts roundabout" just outside Ayr... Its fun! I use it every day on the way to work and it is nerve wracking every dang time! (for those curious, its just a 4-lane roundabout with traffic lights at every turnoff... but its nerve wracking trying to figure out which lane you want to be in... if you're in the right lane, its easy! If not... well................ lets just say I was glad I was wearing my brown trousers that day!)
You talking about the cars turn signal made me think about something my mom said “never trust someone’s turn signal 100%, they could always change their mind at the last second and not turn.”
If I had to hazard a guess as to why this junction exists the way it does, it’s probably because it started with fast roads in a rural area moving around a village or small town. No need to over engineer a junction if not too many people traverse it. But if that small town were to grow and now there’s more traffic going to and from it, now you’re stuck with a poorly designed junction that was cheap to build but is now crazy expensive to fix. So instead of doing one massive expensive project to fix the junction, the public works dept opts for a series of half-measures that ultimately make it more complicated and difficult to navigate. This is a common problem that I see for small towns that were built nearby a major freeway with a diamond interchange. Eventually the town outgrows the capacity of the interchange and some hard choices have to be made on how to handle the extra traffic.
Matt i want to thank you because ever since the loss of my father in February, you've been one of the few things that lightens up my day and helps my mood. Keep up with the great content ❤
4:14 Such an rce is secretly an architect move 😂
RCE: I hate cloverleafs.
Also RCE: The best solution is a cloverleaf.
This what happens when there is no 14m set back zone. If they had that zone around their highway, they could have built a proper interchange.
Another great contendor of german road messes: 68 Kreuz Neufahrn combined with 4 Eching -Ost. (Around 48,3169788, 11,6257587). It^s near munich and a common traffic-accident place. It has it all: multiple bridges, shity directionsigns and a 2 highwaymerge. Even,if you don^t make a video about.just...just take a look.it^s pretty from a topview.
It works if there's little traffic like for a rural Midwest highway crossing when meeting another vehicle amounts to a few seconds delay at a crossing. However too little traffic results in just one route having a stop sign and a simple crossing.
It's funny that the "fix" is just turning it into Matt's hated cloverleaf.
Could just turn that cursed 3 lane junction on the east side into a roundabout.
I think you could make a whole series on this
I got a nice once lined up for you if you want to. This was a couple towns over from where I grew up and I would drive out of my way to avoid this town because of this intersection.
42°03'53.1"N 72°30'46.3"W
You should look at the aptly nicknamed "Spaghetti Junction" in Atlanta, GA, USA. Apparently, there is an actual name for the interchange, Tom Moreland Interchange. It makes life in the metro ATL area exciting to say the least lol
In Germany we name that roat Schnelstraße and this was build so because the town doesnt hahe enouth muny and the farmer does not give ther land for an other roat