I built an awesome castle over the water. The main hall was at the bottom which of course needed pillars to hold up the floors above it. The problem was if I decided to put a pillar in x spot it wasn't good enough to hold the base up for the spot right next to it. At first I was like ok I'll just put the pillar where the game wants it. But I destroyed the previous pillar thinking i didn't need. It but of course i needed it. So i had to have pillars in ridiculous patterns and exact spots. As the castle got bigger the pillar problem got bigger. I tried to remodel a little bit which did fix the problem a bit so I could destroy some of the annoying pillars. But in the end I needed those pillars back up and more.
I'm having some stupid aggravating problems with stability on a project I'm building. It's a Japanese shogun building/castle. Everything was going good until I got 3 floors up. Trying to put sloped roof tiles, with the correct orientation. Unable to orientate the piece in the direction I need, as it's sitting on 20% stability. The bad part is that I may need to start from scratch. Ugh.
We're building a T2 Fence Foundation base with my clan and we're having some stability issues at the moment. We're using the grid square fence foundation building method for extra HP and our entrance is about 5 square blocks deep of nothing but T2 Fence Foundations. The thing is, we're building it inside a temple, and there's a T2 Fence Foundation "pillar" (grid square build method again) at the center around which are the stairs for all the upper floors of the base. On the sides of the base (where the temple walls are), we're also building T2 Fence Foundation grids that act as side walls, which connect with the entire base through multiple points on each floor (there will be around 7 floors in the base, and a trap elevator is being planned as well) and they will serve as stability provider for the upper floors. So, since the foundations apparently do not transfer stability downwards with recent updates, do you think it's possible to lose the entire pillar, with everything that it gives stability to to the upper floors, in the event that a bomb destroys the lowest parts of the pillar? Should we connect the pillar to the side walls on the upper floors with fence foundations again and will that provide some sort of stability for the lowest level?
Does the material used to build a structure affect it's stability? I know Sandstone is the most basic build type, but if I were to, for example, make a building out of Reinforced Metal, would it have more stability than if that same structure was made out of Sandstone?
Hi thanks for the info. I know this vid is 10 months old but just tried this on xbox but you can't snap fence foundation to a foundation? Have they changed this do you know?
Does anyone know if Stability effects damage done to a structure, for example does a ceiling with 20 stability break before a ceiling with 80 stability?
No. Stability doesn't affect the hit points of a piece if that is what you mean. As long as a piece has a stability above zero, it will remain standing unless the source of its stability changes such that the piece's stability falls to zero or below. For example if a 20 stability piece has multiple sources of stability, and one of those sources is knocked out or removed, it will remain standing. If for example an 80 stability piece only has one source of stability, and that piece of knocked out or removed, it will collapse.
I need help for example a place three foundations on top of each other but I need to destroy the middle one to replace it with a door and it destroys the top how do I not make anything above not destroy?
You have to place the door first, then a regular ceiling piece above it, then you can place a foundation on the ceiling piece. That is how I used to do it. That should work unless they changed it.
Didn't watch but just had to comment that you can build a staircase to heaven with no pillars just diagonal support beams and it looks cool. I used that technique to make a huge slanted roof with no pillars coming down. It was like 50x80ish massive. I used admin to build it obviously but its alot of work. This game is the best.
Didn't read your comment, but just had to respond, that this video helps to understand, how you can hack game physics, probably create black holes and destroy the universe.
yes, very informative. however, i am not a fan of the stability mechanic. i personally feel that it takes away from player creativity. and in a survival game such as it is. it is focused on creativity. adding stability rules does nothing but limit the creativity of the player base. in my opinion, this is not a good decision. when your players get sick of trying to build something epic and they get mostly done and ultimately with issues because for some damned reason you cant snap some pieces and are left with an ugly ass hole in your almost epic building. they tend to lose interest and give up altogether. not only that. but this mechanic is inconsistent. for example. i was trying to build a map room. yes, we all know the struggles with this. i had 2 identical sections. one section was completed, yet on the other section i had a single space that could not snap. i couldnt figure out why. it was the exact same as the other, yet it just wouldnt fucking work. this happens EVERY time i try to build a building. i run into these damned issues. it should be simple enough to just give individual pieces a health, and then link health pools down to its base or whatever so that when u attack a wall piece you achieve the same result, without having to worry about the issues with building them.
You've literally describe the exact position I'm in right now. Building something, a Japanese shogun castle. And about 3 floors up I cant place a piece I need to, it won't let me orientate the piece the way I need it, even tho the previous floors let me do so with no problems. This games building mechanics fucking frustrates me to no end!!
@@Platinum_Tugboat me too, i was upgrading my house from sandstone to Wood and i could only place sandstone walls, but no wooden walls! So frustrating....
@@metalbull2723 it's a toss up between server issues causing the building mechanics to fail or stability. But yeah, I feel yeah. I found a solution to my problem, I hope you find yours bud.
@@Platinum_Tugboat can you please tell me your solution? my problem rn is that i want to make a roof made out of straw, but i cant place the ramps on the edges....AND I DONT KNOW WHY. infact i cant place anything at the edge...
@@metalbull2723 I had a similar problem. My solution was to check the stability. When placing roof tiles, the stability needs to be above 40% to place anything on top of it. Build a hammer (building hammer I think it's called?) and you can check the stability. My stability was at 20% and I had to place foundation pieces and then use pillars. Pillars transfer the stability from what it's attached to, foundation pieces always have 100% stability.
Worst stability sytem in any game ever, 2 adjacent foundations with 3 walls and ceilings placed away from each other will have different stability on the ceilings
Most annoyingly stupid mechanic in the entire game. If only it actually worked that would be fine. No you can have two side exactly build the same way and oops by some random game calculation one is actually not stable enough to have a roof. Bc that make sense of course.
For anyone wondering, fence foundations does not longer transfer stability downward. But pillars still do.
Yeah really sucks they changed that. It made for some really useful builds.
This video gave me my favorite, "Oh my god, I get it now!" moment. Thank you.
Exactly what I was looking for! Thank you.
Agreed! That was really informative and helpful.
On my way to build a repair hammer! Thanks for sharing 🖖🏼
Fantastic content. Please do more! Conan is blowing up!
This answers so many of my questions. You deserve a like and subscribe.
Thanks was having issues making floors in my Pagoda, mutch needed Intel. 😎👍
I built an awesome castle over the water. The main hall was at the bottom which of course needed pillars to hold up the floors above it. The problem was if I decided to put a pillar in x spot it wasn't good enough to hold the base up for the spot right next to it. At first I was like ok I'll just put the pillar where the game wants it. But I destroyed the previous pillar thinking i didn't need. It but of course i needed it. So i had to have pillars in ridiculous patterns and exact spots. As the castle got bigger the pillar problem got bigger. I tried to remodel a little bit which did fix the problem a bit so I could destroy some of the annoying pillars. But in the end I needed those pillars back up and more.
2019 and still the best one
That was really informative and helpful.
Thanks!
Great vid fine sir!
You earned the hell out of my sub
In this video, you said stability 254 times 😂
I think you missed a few... I counted... 666
Thank you so damn much! Explains everything!
Very nice video and very informing. Thx.
Thank you so much for this!
I do not fear the Dark Side. I have brought peace, freedom, justice and stability to my new empire.
Great vid! Very helpful.
I'm having some stupid aggravating problems with stability on a project I'm building.
It's a Japanese shogun building/castle.
Everything was going good until I got 3 floors up. Trying to put sloped roof tiles, with the correct orientation. Unable to orientate the piece in the direction I need, as it's sitting on 20% stability.
The bad part is that I may need to start from scratch. Ugh.
I built a castle and had the same issues when i got to the tallest one, i just added supports to the center of the tower going to the top
We're building a T2 Fence Foundation base with my clan and we're having some stability issues at the moment. We're using the grid square fence foundation building method for extra HP and our entrance is about 5 square blocks deep of nothing but T2 Fence Foundations. The thing is, we're building it inside a temple, and there's a T2 Fence Foundation "pillar" (grid square build method again) at the center around which are the stairs for all the upper floors of the base. On the sides of the base (where the temple walls are), we're also building T2 Fence Foundation grids that act as side walls, which connect with the entire base through multiple points on each floor (there will be around 7 floors in the base, and a trap elevator is being planned as well) and they will serve as stability provider for the upper floors.
So, since the foundations apparently do not transfer stability downwards with recent updates, do you think it's possible to lose the entire pillar, with everything that it gives stability to to the upper floors, in the event that a bomb destroys the lowest parts of the pillar?
Should we connect the pillar to the side walls on the upper floors with fence foundations again and will that provide some sort of stability for the lowest level?
so in a server stability loss multiplier should we set it to 0 then we can build as high are do we have to put it up high?
thanks!
Great Video! Keep Going man
You should update this video, Alot has changed.
What has changed?
Does the material used to build a structure affect it's stability? I know Sandstone is the most basic build type, but if I were to, for example, make a building out of Reinforced Metal, would it have more stability than if that same structure was made out of Sandstone?
Do building pieces with stability less than 100 have a chance of breaking?
VEry informative. However, you did not cover the special aspects of wedge foundations. I know they are different, but not sure on the numbers.
Hi thanks for the info. I know this vid is 10 months old but just tried this on xbox but you can't snap fence foundation to a foundation? Have they changed this do you know?
Yes they did change it. You have to build the fence foundation first, then snap the regular foundations to them. Royal pain in the rump.
Does anyone know if Stability effects damage done to a structure, for example does a ceiling with 20 stability break before a ceiling with 80 stability?
No. Stability doesn't affect the hit points of a piece if that is what you mean. As long as a piece has a stability above zero, it will remain standing unless the source of its stability changes such that the piece's stability falls to zero or below. For example if a 20 stability piece has multiple sources of stability, and one of those sources is knocked out or removed, it will remain standing. If for example an 80 stability piece only has one source of stability, and that piece of knocked out or removed, it will collapse.
I place pillars down to the ground, but I dont get any stability? Can barely build anything in this game
I need help for example a place three foundations on top of each other but I need to destroy the middle one to replace it with a door and it destroys the top how do I not make anything above not destroy?
You have to place the door first, then a regular ceiling piece above it, then you can place a foundation on the ceiling piece. That is how I used to do it. That should work unless they changed it.
Can you still delete walls without using dismantle button on the radial menu??
Great now stability sounds like a foreign word to me
Didn't watch but just had to comment that you can build a staircase to heaven with no pillars just diagonal support beams and it looks cool. I used that technique to make a huge slanted roof with no pillars coming down. It was like 50x80ish massive. I used admin to build it obviously but its alot of work. This game is the best.
Didn't read your comment, but just had to respond, that this video helps to understand, how you can hack game physics, probably create black holes and destroy the universe.
When is master builder (death traps) video going to be out?
So…those death traps?
11:50 heehee benis cloud
WHERE ARE ETHISE DETF TRAPS BUILDINGS?:)
There is no way to be creative on PvE server while there are some dumb noobs spam pillars around your base 😒
Pillars apparently do fuck all in this game, which is rather infuriating.
Stability.
Omg now i’m curious to see how a master builder kills Players!
yes, very informative. however, i am not a fan of the stability mechanic. i personally feel that it takes away from player creativity. and in a survival game such as it is. it is focused on creativity. adding stability rules does nothing but limit the creativity of the player base. in my opinion, this is not a good decision. when your players get sick of trying to build something epic and they get mostly done and ultimately with issues because for some damned reason you cant snap some pieces and are left with an ugly ass hole in your almost epic building. they tend to lose interest and give up altogether. not only that. but this mechanic is inconsistent. for example. i was trying to build a map room. yes, we all know the struggles with this. i had 2 identical sections. one section was completed, yet on the other section i had a single space that could not snap. i couldnt figure out why. it was the exact same as the other, yet it just wouldnt fucking work. this happens EVERY time i try to build a building. i run into these damned issues.
it should be simple enough to just give individual pieces a health, and then link health pools down to its base or whatever so that when u attack a wall piece you achieve the same result, without having to worry about the issues with building them.
You've literally describe the exact position I'm in right now.
Building something, a Japanese shogun castle. And about 3 floors up I cant place a piece I need to, it won't let me orientate the piece the way I need it, even tho the previous floors let me do so with no problems. This games building mechanics fucking frustrates me to no end!!
@@Platinum_Tugboat me too, i was upgrading my house from sandstone to Wood and i could only place sandstone walls, but no wooden walls! So frustrating....
@@metalbull2723 it's a toss up between server issues causing the building mechanics to fail or stability. But yeah, I feel yeah. I found a solution to my problem, I hope you find yours bud.
@@Platinum_Tugboat can you please tell me your solution? my problem rn is that i want to make a roof made out of straw, but i cant place the ramps on the edges....AND I DONT KNOW WHY. infact i cant place anything at the edge...
@@metalbull2723 I had a similar problem. My solution was to check the stability. When placing roof tiles, the stability needs to be above 40% to place anything on top of it. Build a hammer (building hammer I think it's called?) and you can check the stability.
My stability was at 20% and I had to place foundation pieces and then use pillars.
Pillars transfer the stability from what it's attached to, foundation pieces always have 100% stability.
Worst stability sytem in any game ever, 2 adjacent foundations with 3 walls and ceilings placed away from each other will have different stability on the ceilings
Most annoyingly stupid mechanic in the entire game. If only it actually worked that would be fine. No you can have two side exactly build the same way and oops by some random game calculation one is actually not stable enough to have a roof. Bc that make sense of course.