Technique for Creating Beautiful Level Design

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 741

  • @javianmuniz
    @javianmuniz 2 роки тому +770

    This is, so far, the most interesting UA-cam channel to learn pixel art. Thanks for giving us such much value, and good luck with Chef RPG. It looks amazing! already in my wishlist! ☺️

    • @vindirect
      @vindirect Рік тому +2

      what about what colors to use?

    • @poppers7317
      @poppers7317 Рік тому

      For environmental art at least.

  • @noam5153
    @noam5153 2 роки тому +611

    In the intro alone, there’s so many details and life to the town

    • @ImPonds
      @ImPonds 2 роки тому +1

      What game was that in the vid

    • @knight654654
      @knight654654 2 роки тому +13

      @@ImPonds Chef RPG however I don't think it's released yet.

  • @KelseyRodriguez
    @KelseyRodriguez 2 роки тому +314

    if you ever live-streamed while you worked on the game I'd 100% watch! really enjoyed learning about your process, pixel art & game dev is really interesting to me even though I'm a traditional artist

    • @PixelArchitect
      @PixelArchitect  2 роки тому +100

      Appreciate it :) Unfortunately I work a lot better huddled in my quiet cave haha. Don't think streaming will benefit my efficiency

    • @RoseRainblood
      @RoseRainblood 2 роки тому +25

      ​@@PixelArchitect This is how I feel. I used to stream game development but I stopped because it was taking up so much time that could have been spent on game development. It's wonderful to be tucked away in my dark quiet cave 24/7 now. :D

  • @vedantshukla3052
    @vedantshukla3052 10 місяців тому +4

    This is the greatest video on level design I've watched so far. It tells great detail about the technical and artistic process behind of designing a game level. Not just tell principles to follow.

  • @m1sterpunch
    @m1sterpunch Рік тому +10

    Your house scene was improved exponentially by that little fence and lamp post because of the perspective and you were so casual about it! It was a brilliant way to really create depth.

  • @ThePixelExpedition
    @ThePixelExpedition 2 роки тому +110

    Fantastic insight into game design principles. I love that idea of considering each camera frame as it's own work of art to help build the world.
    And my gosh, your artwork is beyond breathtaking! The level of detail is astounding.

  • @MaryArts
    @MaryArts 2 роки тому +269

    8:03 wow that is such a great improvement. Very brave of you to change the design so drastically for the sake of our enjoyment. It looks soooooo good

  • @davidwebber5678
    @davidwebber5678 2 роки тому +50

    Your delivery of explanation, thought-behind-the-actions, and thoroughness, are very ASMR'ish. Your content is very much appreciated, at least by me!

  • @Glinnor
    @Glinnor 2 роки тому +6

    What you said in 7:00 about taking a small object and turning it into a game. I believe game jams are a great exercise for what you mean, they usually have a theme and you need to create a whole game with that theme in a short period of time. For example if a game jam's theme is "Water bottle", you would definitely see dozens if not hundreds of game concepts revolving around a water bottle in different and creative ways.

    • @PixelArchitect
      @PixelArchitect  2 роки тому +4

      Very true! Game jams are a great way to get a lot of different ideas when working with a theme.

  • @viniciusvmrx2845
    @viniciusvmrx2845 7 місяців тому +1

    That way of design by framming like a portrait blew my mind. Amazing job!

  • @andrewgriggsmusic
    @andrewgriggsmusic 2 роки тому +27

    Everything look so good! I was going to suggest you make a game but then I finished the whole video and saw that you’re actually already doing that. So amazing!

  • @yep8058
    @yep8058 11 місяців тому +2

    I found it great how you went into the artistical importance of little details in the world.
    Making a game is never just about plain code. It must feel alive.
    If a game manages to immerse you with it's visual and sound design then it's done right.

  • @lllppeverywhere
    @lllppeverywhere 2 роки тому +2

    This just cleared my doubts about things. I also did the same way, creating separated assets and putting it all together to create a scene. But it always felt like it doesn't fit each other as a whole and it always frustrates me. As much as I find it a bummer I might end up starting all over again, this gave me a better understanding and new insights on how I will tackle the problem this time around. Thank you so much for this.

  • @mikkokhun397
    @mikkokhun397 2 роки тому +2

    No creators doesn't lecture or lesson for their building game except you. Thank you for teaching us and I would never know Chef RPG if you didn't upload.

  • @Alybobson
    @Alybobson 2 роки тому +12

    I'm genuinely so excited for this game. Just by looking at your videos you clearly care a lot about this project and the quality of it, especially from a user perspective which is so good to see. I have the utmost faith that this game will be top notch. Wishing you and your team all the best! Can't wait to give it a go :)

  • @diyguy8321
    @diyguy8321 2 роки тому +18

    I've been watching your progress on developing and it's a huge inspiration to see how it's progressed! I too have an architecture background and I have been very interested in game design/development. The way you establish your environment and bring it to life with lighting and thinking about the element of time interacting with each building is beautiful. I'd definitely get this game when it comes out.

  • @lorelynnolte4765
    @lorelynnolte4765 2 роки тому +7

    I've been addicted to your videos lately; you're such an amazing architect and artist.
    Your comment about viewing a space from both a designer's perspective and a user's perspective reminded me of a school that I used to go to. Our mascot was a hornet, so someone designed the campus to look like a hornet from a birds eye view. The parking lot was one of the wings, so it ended up oddly shaped, difficult to navigate, and with only one exit for the entire student body. It took half an hour for the parking lot to empty out at the end of the day, but at least they were able to hang up some cool photos in the hallways.
    Another excellent video! I can't wait to see what you'll do next.

  • @lewismc3d430
    @lewismc3d430 2 роки тому +3

    Having the entire map as a poster would be so good!

  • @BramOuwerkerk
    @BramOuwerkerk 2 роки тому

    I could watch this guy draw and explain for hours

  • @Ghxsty0o0
    @Ghxsty0o0 2 місяці тому +1

    literally the best video on pixel art

  • @arkangelmerici1170
    @arkangelmerici1170 2 роки тому +1

    Hello!! ✌️ ☺️ Happy to watch a new video from you!

  • @Mythic-Lee
    @Mythic-Lee 2 місяці тому

    I love the fact that you documented creating your game. If someone who's just starting out to learn Game Dev, this is super helpful. ❤ It's even better then most of the tutorials out there. You show how you brain storm your and then build a scene while explaining, why something works and how to adjust and try something different, even if it means red designing something.

  • @RocketChild
    @RocketChild 2 роки тому +3

    It's really great to hear you explain the complex archetectual concepts broken down into your game design. I'm an artist and can understand 'making a scene look good', but it's really interesting to hear the purposefulness of town planning and the intention that goes into the the placement of all the aspects of the world you're building!

  • @charko6139
    @charko6139 2 роки тому +13

    The advice you've given not only applies to 2d game art, but it's invaluable for comics as well! I've been trying to figure out how to make my pages look both cohesive and beautiful, and this was the perfect answer. Thanks for making such cool videos!

    • @Faude18
      @Faude18 3 місяці тому +1

      I recommend Dr. Slump and early Dragonball for a great reading flow. Toriyama was incredible in that department. It feels like the characters movements guide you through the pages.

    • @charko6139
      @charko6139 3 місяці тому

      @@Faude18 Thank you! That's awesome, I've actually been looking for some artists with great flow LOL I'll check it out!

  • @LaCrownedGamer
    @LaCrownedGamer 3 місяці тому

    I have to say thank you! I have had an idea for a game world with multiple games, but I wanted to draw out each scene rather than using tilesets, but all the resources involved tile sets so I assumed it was not the best option or made the games run slow. But this makes me so happy that I can just transfer my sketches of the world settings into pixel art.... this is such a game changer and again I cannot thank you enough!

  • @joaoaffonsodiasdesa7766
    @joaoaffonsodiasdesa7766 2 роки тому +3

    amazing! your take in environment design from the architecture perspective feels really fresh, i'm reflecting about and learning a lot! thanks for sharing your process

  • @tiagopesce
    @tiagopesce 2 роки тому +1

    pixelart for me is a journey back in time.. i miss a lot pixeldam and the community i met in deviantart some time ago :D thanks for keeping the pixel flame alive

  • @Puembogordo
    @Puembogordo 2 роки тому +12

    You share such good information on designing environments. Also taking a look on the process makes things so much more clear. Thanks for the useful videos bro

  • @buddyleeorg
    @buddyleeorg 2 роки тому +2

    Thank you for putting this together. It helped unblock me from my own art process. Finding ways to consistently improve is one of the first challenges to Pixel Art. Watching your video and comparing it with my own allowed me to do a gap analysis. One glaring gap is your line quality. You did your outline with precision not as a messy sketch as I was doing. I’ll give that a try by focusing on crisp line quality. Again, thank you!

  • @Cam1417-TK
    @Cam1417-TK 2 роки тому +5

    Your game's visual style has improve so much! I really like your art and the explanations you give in your videos as to why you take certain decisions during the development while comparing it to your old work. I don't have any project at the moment but I feel your channel is a great help for those who do because of how well presented the information in your videos is :-)

    • @Cam1417-TK
      @Cam1417-TK 2 роки тому

      Greetings from Chile! btw

  • @kiwipalace
    @kiwipalace 7 місяців тому

    i love how the exercises and lessons we get from architecture school is applicable in so many creative areas. this reminded me how design philosophy: focusing on the audience's point of view/user experience, and essentially crafting a journey and storyline, is what inspired me to go to architecture school (but in the end it made me realise how much i dislike the construction industry lol)

  • @vakuzar
    @vakuzar 2 роки тому

    Just discovered you and you are now my fav indie dev on youtube.

  • @serithinall
    @serithinall 2 роки тому

    Not in game design and still found this helpful. Thanks lad :)

  • @WizardKeen
    @WizardKeen 2 дні тому

    I love the Piranesi exercises you were taught; they are so helpful!

  • @RoseRainblood
    @RoseRainblood 2 роки тому +2

    Thank you for taking the time to explain your design process. This video contains a ton of useful information. As someone who is learning pixel art & level design and constantly striving to improve at it, I find it extremely inspiring.

  • @skullsmitten
    @skullsmitten 2 роки тому

    oh!! scenes! vignettes! this is such a clever technique! thank you for sharing :)

  • @junioroakleyjunior
    @junioroakleyjunior Рік тому

    i know this is most for pixel artists, but as a 3D artist this helped me alot to have a better composition of scenes, thank you !

  • @benrex777productions9
    @benrex777productions9 2 роки тому +1

    That is a very helpful video. I will try to apply it to my game when I come to the respective phase of it.

  • @alexandrelorusso2178
    @alexandrelorusso2178 2 роки тому +1

    I can actually visually an amazing cyberpunkish kinda game being made with this technique, especially when you've shown the night time of the chill fish market. Amazing concept, amazing work.

  • @unknown-qn3vj
    @unknown-qn3vj 2 роки тому

    Finally a new video. I was so excited for a new video that I kept on rewatching the old ones

  • @twojastara2967
    @twojastara2967 Рік тому

    are you a genius or can this be done by a regular human being? What a wonderful job, much respect

  • @Chimaeramentis
    @Chimaeramentis 11 місяців тому

    Also studied architecture. It really is a good perspective for approaching level design. The points in this video are so relatable. Much easier to comprehend when someone understands the user experience side of things and it's influence on design thinking.

  • @micmacha
    @micmacha 2 роки тому

    Brother your pixel artwork is *mean*. I love it.

  • @Besnardm
    @Besnardm 2 роки тому +2

    Developing my own game as well and your art and videos are defiantly helping inspire

  • @VaughanDavies
    @VaughanDavies 2 роки тому +1

    Seeing actual artists do art is always interesting, mainly because I'm utterly terrible at drawing (my handwriting isn't much better) and I'm friends with artists who are friends with more artists. So much art.

  • @monaimmatlaya5873
    @monaimmatlaya5873 2 роки тому +1

    good luck on the project and thank you for all the great ideas and advices

  • @michaelmsulit
    @michaelmsulit 11 місяців тому

    This game seems like an absolute gem and ur work is honestly inspiring

  • @johanofkarlsson246
    @johanofkarlsson246 2 роки тому +2

    Really inspiring video! And great tip about the "water-bottle"-technique!

  • @canhedotricks6078
    @canhedotricks6078 2 роки тому +1

    Already this game looks so incredibly lively and well made! Incredible! I cannot support anyone financially right now but I hope your game receives lots of funding. It would be amazing to play the final game!

  • @Nernage
    @Nernage 2 роки тому

    Thank you so much, I’ve been trying to get a good workflow for this style of level design.

  • @bilkins9638
    @bilkins9638 Рік тому

    This is amazingly helpful to see the design process, thought, and goals behind an approach to creating artistic solutions. I see so many people focused on the "pixel" aspects of pixel art and miss the "art" portion. You also are able to integrate the artistic approach within the scope of the unique challenge of level design. A+ video.

  • @0candlestick0
    @0candlestick0 2 роки тому

    i was definitely expecting a get rich quick answer that doesn't really help much, but god damn I was so wrong. This is maybe the best mid to late game pixel art technique I've ever seen.
    just god it looks so good

  • @freshlymemed5680
    @freshlymemed5680 2 роки тому +2

    This was an incredibly insightful video. And I can't believe this gam has been under my radar for so long. The art alone is right up my alley.

  • @taketheleep
    @taketheleep 2 роки тому +1

    This was fascinating and super insightful, especially as someone who is not at all an artist. Very glad the holy algorithm caused me to stumble upon this video.

  • @nenybuns
    @nenybuns 2 роки тому

    i feel so blessed being able to have a peak into your designs! Thank you SO MUCH for sharing this with us!! Incredible what amazing art you create! It may seem mundane but the lamp post you drew in such a cool angle even is absolutely blowing me away!!!

  • @NSeaBear
    @NSeaBear 2 роки тому +8

    I would like to see a bit more upgrades to the character models. Love the close up full detail shot. Also the sideways walking animation is a bit wack. Already "bought" my copy, so I'm super hyped! Love the recent upgrades!

    • @PixelArchitect
      @PixelArchitect  2 роки тому +4

      Thanks Brian. We have already hired a new artist to rework the character animations. Hope to show the new character designs soon :)

    • @NSeaBear
      @NSeaBear 2 роки тому

      @@PixelArchitect thanks for the update. super excited to see progress!

  • @esotericsean
    @esotericsean 2 роки тому +1

    That was super helpful, more videos like this!

  • @bykipper7014
    @bykipper7014 6 місяців тому

    Dude, this is amazing. I mean even knowing architecture and game design (to some small extent in my case), I think what you're talking about is the perfect way to combine these.

  • @stephaniepoetri9475
    @stephaniepoetri9475 2 роки тому +1

    AAAA IM SO EXCITED FOR THIS TO COME OUT and to see the new character designs and animations!!! I can already see myself loving this game and I'm so glad that your tutorials have led me to finding Chef RPG! cant wait!!

  • @DiegoDevPro
    @DiegoDevPro 2 роки тому

    Wow. Excellent design technique. Thanks for sharing!

  • @inue_draw
    @inue_draw 2 роки тому +1

    I can't believe these videos are free☺

  • @failurexd3954
    @failurexd3954 2 роки тому +4

    yes

  • @DeadManRising36
    @DeadManRising36 2 роки тому

    This is actually quite logical.. why havent I thought of it before..!
    Thanks you earned a sub!

  • @Vennyaki
    @Vennyaki 2 роки тому

    I've been struggling with figuring out of how to go about making rooms and locations in my own game for ages now. I'd look at games like yours and Eastward, just trying to figure out how to make such beautiful locations. Watching this feels like cracking some sort of secret code.
    Thanks so much for this video! It's super helpful.

  • @tetaball9210
    @tetaball9210 2 роки тому +2

    I love how the game looks, it looks absolutely breathtaking, been watching your videos since I first landed your channel, I hope to be able to learn how to make games as beautiful as this

  • @sunderark
    @sunderark 2 роки тому

    I am predicting major success on this project. Everything looks amazing.

  • @livemynd
    @livemynd 2 роки тому +1

    Great advice! It makes sense, since a game usually tells a story, and by extension you will have "set pieces" to cover key beats in the experience.
    Glad to hear about the progress you're making. I even got another copy (in addition to the two in my backer rewards) so my siblings can play it too!

  • @xxunimadexx
    @xxunimadexx Рік тому

    this really made me understand pixel art more, thank you for this

  • @ThePaulineu
    @ThePaulineu 2 роки тому +1

    Please keep showing us these kinds of videos showing your process when making art!

  • @mahokaikai
    @mahokaikai Рік тому

    wow, this is actually a very interesting thing to think about. the mindset of traditional tilemaps has its applications but this gives a sense of intention/cohesiveness. outstanding advice in this video! thank you!

  • @__invictus__8517
    @__invictus__8517 2 роки тому +2

    Art just keeps getting better! Nice job, noah.

  • @terrareveene2894
    @terrareveene2894 2 роки тому +1

    This came in really handy and re-sparked an old interest of mine, thank you for the video!

  • @DeltathRiylaan
    @DeltathRiylaan Рік тому

    I'm not an artist but I still found this really compelling. I love how you applied your architectural knowledge into the pixel art of this game.

  • @milesparker557
    @milesparker557 2 роки тому +51

    It's great to hear that you hired another artist to redo the character animations. They're easily the weakest visual component so far, especially up against the amazing environmental art.
    I think it's great that you're leaning into what you're good at (amazing environments), and letting other artists take over other stuff like character animations and portraits. Can't wait to see the new animations!

  • @CobaltContrast
    @CobaltContrast 11 місяців тому

    Wow your voice is very soothing and inspiring. Your art style and genuine openess with building a game is such a breath of fresh air.

  • @esper212
    @esper212 2 роки тому +1

    Looks genuinely beautiful. Guess I'll start following development of this game now!

  • @r1pfake521
    @r1pfake521 2 роки тому +14

    As a software developer I wish I could team up with someone who has these skills. Designing systems and writting the code is not a issue for me, but art and level design are always motivation killers for me. Maybe one day I will have enough resources to pay a talented person to do these tasks for me. In the mean time I will use bought assets and try to make some playable scenes.

    • @lemonpaperplanes
      @lemonpaperplanes Рік тому +1

      Sorry for a reply so late, but potentially teaming up with an artist for game jams could be right up your alley! :)

  • @alexandraofiara9815
    @alexandraofiara9815 2 роки тому +2

    I adore pixel art already, but I have to say just from what I've seen from your game so far, your pixel art is absolutely beautiful!! I haven't been this excited for a new pixel art game in a while. Fantastic job so far and it's fascinating to see your work flow :) Keep up the awesome work!

  • @VicSinclair2000
    @VicSinclair2000 2 роки тому

    So glad for your Kickstarter! I've already wishlisted the game

  • @elly9704
    @elly9704 2 роки тому +1

    you are my inspiration! I started making a harvest moon-esque game on untiy using pixel art after following your journey for a while. i realise that it is what i want to do too. not only is it fun but it is so rewarding when it works and looks nice. thank you so much, Noah. Thank you!!!

  • @jaybugo
    @jaybugo Рік тому

    The architecture in your game is probably my favorite aspect of it. I love the attention to detail.

  • @Syeno
    @Syeno 2 роки тому +5

    Love your process. Definitely learned something, thank you.

  • @jesseyules
    @jesseyules 2 місяці тому

    Lovely summary. I went through the same learning curve but with art directing 3D spaces. :)

  • @Louriii
    @Louriii 2 роки тому

    You have simultaneously made me interested in architecture and pixel art. My strong suit has always been character art but I’ve always dreamed to make buildings and landscapes also. I think I’ll try it and see if I have a knack for it all this time!

  • @Erbmon
    @Erbmon 2 роки тому

    It's a nitpick but near clifts vegetation usually lean heavily in the most common direction of the wind.

  • @miguelluceroart
    @miguelluceroart 2 роки тому +1

    Thanks for making this video! I'm happy to have learned this technique from you!😊

  • @jayjoe3716
    @jayjoe3716 2 роки тому

    I'm in awe and i will follow the development of the game, and yep, will get it

  • @BluePulseFlyer
    @BluePulseFlyer 7 місяців тому

    The bottle idea is awesome I immediately thought have a message in a bottle and playing in a game where you are the ocean and you were trying to get an important message from a pair of loved ones across the ocean. To expand on the theme of the message the way you control the waves and tides as you navigate pitfalls and obstacles are through righting short passages of the message as they appear on your screen in a smoky sort of wisp effect throughout the scenes of the game

  • @jeanfouche3904
    @jeanfouche3904 2 роки тому +1

    First video i watch from your channel + it was very precise and inspiring + i will watch all the videos + i wish you good luck for your projects + ratio.

  • @angelafayebenignos167
    @angelafayebenignos167 2 роки тому

    I am so thrilled to see another video from you!

  • @DeepnightGames
    @DeepnightGames 2 роки тому +1

    This is an excellent level design tip: well explained and well demonstrated. I'll totally apply that on my next game. Thank you!

  • @aaliyah452
    @aaliyah452 2 роки тому

    I can’t wait for this game and it inspires me to make pixel art

  • @UbaidahAmir
    @UbaidahAmir 2 роки тому +1

    Since I found your channel , I always look up the entire video to see the whole process. I really love your combination of architecture and pixel art. Somehow I learned new things , thank you for creating all video. Love your content!

  • @ChibDibs
    @ChibDibs 2 роки тому

    This is honestly the most informative thing on game design I have ever watched. I aspire to be this good someday.

  • @LeslieWorks
    @LeslieWorks 2 роки тому

    I'm going to play this because of this video alone. The architecture is beautiful and the gameplay looks fun.

  • @MarushiaDark316
    @MarushiaDark316 Рік тому

    Amazing video. The "isolated scene" and "extrapolation principle" are really powerful tools that seem obvious in retrospect, but which never really clicked until I heard you explain it so clearly. Consider me subbed and I'll be sharing this with my students and colleagues.

  • @awaltt
    @awaltt Рік тому

    I wish I could've seen this video in highschool/college. It would've inspired me in a whole new way even with the tools I had available.

  • @kyonas6047
    @kyonas6047 2 роки тому

    i always forget drawing the player character when i draw scenes lol it just helps so much bro

  • @jodestolo
    @jodestolo 2 роки тому +2

    Haven't watched yet, but so excited to see another video from your channel!! Your work is always mesmerizing and so inspiring

  • @icebear4president
    @icebear4president 2 роки тому +1

    I already love this game so much