I think so too, Legends and the main campaign's combat are similar, but I think mastering Legends is more satisfying and rewarding. And yes most of my time has been spent playing the multiplayer 😅
Excuse me, I want to ask you while running how do you walk with the sword strike so fast and I apologize if there are spelling mistakes I am using the @joeyAdominguez translator
so many hours wow, any build guide for samurai or recommendations for a all up in the face 24/7 while pushing sam ult as many times possible per minute? platnum/nigthmare compatible
ranged resolve gain, you wouldn't really need it because of several reasons: -This build doesn't focus on using the hunter's ultimate. -Resolve gain has been tested and doesn't make much of a noticeable difference in gaining resolve. -Ranged damage overall helps against enemies more than any other perk/property under the bow's list. Hope this helps, if you have more questions feel free to ask 🙏
@@joeyAdominguez thanks bro🙏 I guess now that I’m thinking. What’s the point of getting my ult to kill the enemies when I can just do it with my normal arrows🤔
@@joeyAdominguez also what’s the advantages of oni damage and cooldown reduction instead of ult damage on sword and charm? I mean 40% damage on my highest damaging ability than 10% damage on a specific class of enemy. And as for the CDR on the charm SK already does a pretty good job of keeping you’re abilities ready to use. I mean I haven’t done extensive testing like you and the hardcore community has, I’m not saying I know I’m just curious on how utility usage works completely in this game. I am 120 KI on my hunter, ronin and samurai I know all the animation cancels, so I’m not really inexperienced. I have thousands of hours in build craft heavy games but this game I have had a hard time with damage calculations and if there are additive and multiplicative damage differences or damage vs utility.
6000+ Hours is Crazy dedication to mastering the game. Incredible work man!
Of course you are here bro 😂
I got this vid reccomended as well
Amazing as always. Couple of nail bitters in there for sure. 15.3 no smoke and had to clip the disciple from a fully occupied zone. Damn impressive.
89 weeks since your first ever win, amazing to watch how you keep getting better and better at this 🔥
Whaaaaaaat that's insane bro! Over 6000 hours, you're an absolute legend🙌💙
6510 hours of first tries. Always a pleasure to watch you dominate Legends.
Keep up the great work! 🙏
The GOAT man, is amazing watch you playing legends, i wave 2000 hours in all acounts, wanna be like you one day 👌👌👌
Crazy how many of these things you’ve done!
The goat of legends mode💯
Survival playeur legendary 🗣
To Joey's credit, it's way more fulfilling to master combat in legends mode than in story mode, which is how I speculate he has 6.5k hours
I think so too, Legends and the main campaign's combat are similar, but I think mastering Legends is more satisfying and rewarding. And yes most of my time has been spent playing the multiplayer 😅
Excuse me, I want to ask you while running how do you walk with the sword strike so fast and I apologize if there are spelling mistakes I am using the @joeyAdominguez translator
so many hours wow, any build guide for samurai or recommendations for a all up in the face 24/7 while pushing sam ult as many times possible per minute? platnum/nigthmare compatible
Hey Joey! I have a quick question. On your bow you use ranged damage is that better that say something like ranged resolve gain?
ranged resolve gain, you wouldn't really need it because of several reasons:
-This build doesn't focus on using the hunter's ultimate.
-Resolve gain has been tested and doesn't make much of a noticeable difference in gaining resolve.
-Ranged damage overall helps against enemies more than any other perk/property under the bow's list.
Hope this helps, if you have more questions feel free to ask 🙏
@@joeyAdominguez thanks bro🙏 I guess now that I’m thinking. What’s the point of getting my ult to kill the enemies when I can just do it with my normal arrows🤔
@@joeyAdominguez also what’s the advantages of oni damage and cooldown reduction instead of ult damage on sword and charm? I mean 40% damage on my highest damaging ability than 10% damage on a specific class of enemy. And as for the CDR on the charm SK already does a pretty good job of keeping you’re abilities ready to use. I mean I haven’t done extensive testing like you and the hardcore community has, I’m not saying I know I’m just curious on how utility usage works completely in this game. I am 120 KI on my hunter, ronin and samurai I know all the animation cancels, so I’m not really inexperienced. I have thousands of hours in build craft heavy games but this game I have had a hard time with damage calculations and if there are additive and multiplicative damage differences or damage vs utility.
THANKS 🙏
How does your bow auto lock on to enemies heads? Is it like a PC thing? Im assuming thats also why you get the fire barrels out of view too.
I have the same amount
6000 hours of shooting arrows
Can you imagine if it was still 25 waves instead of 15
bro, that would take ages tbh
Insane skill dude, truly a legend!
This is wild. Where do you get the time? lol
Just whenever I got down time, I shoot for runs. Also the pandemic served a great time to invest a lot of my hours into Legends
@@joeyAdominguezLOl I forgot about COVID 😂 Thanks for the response.
Im speechless ❤️🔥