Giving Super Mario Bros. Wonder Characters Unique Physics

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 412

  • @Ehtomit
    @Ehtomit Рік тому +781

    When a level editor comes out, the captain toad campain idea could be very intersting and feel like a completely different gamemode ! (I'd love to see that exist)

    • @SpeedyNinja1152
      @SpeedyNinja1152 Рік тому +17

      And perhaps said level editor will allow us to add more enemies and power-ups.

    • @JohnDoe-p1c
      @JohnDoe-p1c Рік тому +13

      Mario Maker better add mario wonder

    • @fudgiecatdx
      @fudgiecatdx Рік тому +10

      captain toad needs more love

    • @SpeedyNinja1152
      @SpeedyNinja1152 Рік тому +1

      @@JohnDoe-p1c Maybe in a Super Mario Maker 3.

    • @budderguy2128
      @budderguy2128 Рік тому +4

      Captain toad mode is goomba with 2 hits and smb2 plucking

  • @deltomX3
    @deltomX3 Рік тому +557

    for luigi's drawback i think it's his slipperyness, you could try to find some kind of friction value and make it lower

    • @spectrum-music
      @spectrum-music Рік тому +45

      yeah, maybe he could edit a sort of “walking/running on ice” check and just run that constantly when luigi is selected or in a level

    • @Rimea
      @Rimea  Рік тому +214

      I could've sworn he wasn't that slippery in 3D World, but nope I'm just wrong on that
      making him more slippery by default is definitely possible yes

    • @Flamarix
      @Flamarix Рік тому +37

      ​@@RimeaMario galaxy/New super Luigi U, he is way more slippery there

    • @blikthepro972
      @blikthepro972 Рік тому +13

      @@Rimea he slips in the 2d games at least

    • @JoanStar
      @JoanStar Рік тому +15

      ​@@Rimeayeah in 3d world I noticed that too. He didn't really feel slippery, he def is more slippery tho in Luigi u and lost levels

  • @PlatonicDIVA
    @PlatonicDIVA Рік тому +293

    Hey, thanks for using my mod! It means a lot to me!
    For Luigi's flutter jump animation, you can potentially edit "JumpFall" from Mario, then slap it into Luigi's animations, so it makes him flutter as he falls

    • @Rimea
      @Rimea  Рік тому +88

      Oh I hadn't even thought about the potential of that working, I'll give that a shot!

    • @robbiewalker2831
      @robbiewalker2831 Рік тому +7

      @@Rimea Peach and Daisy parachuting with their dresses, and the Toads Parachuting with their Mushroom Caps; makes more sense than the Princesses and Toads getting hats for no reason.

    • @mariotheundying
      @mariotheundying Рік тому +14

      @@robbiewalker2831 mario bros wonder has a tip that says that Toad's heads are not hats, they're part of their head, so that would be like using your top half of the skull as a parachute, which wouldn't go in a mario game, and also peach and daisy using their dresses would make the badge unnecessary in the first place as they would be capable of doing that without a badge, so I'm glad they don't do that

    • @FLYNN_TAGGART
      @FLYNN_TAGGART Рік тому +8

      @@mariotheundying "peach and daisy using their dresses would make the badge unnecessary in the first place as they would be capable of doing that without a badge"
      Mario and Luigi always wear their caps though.
      Also, classic canon says that all Toads where a hat.

    • @mariotheundying
      @mariotheundying Рік тому +8

      @@FLYNN_TAGGART "classic canon" aka a mario show, and prob some random magazine, but the canon always changes in stuff like Mario and the canon is that Toad's head isn't a hat, which was said before but now it's confirmed so it matches with the new Flower people, which don't wear hats and the flower is their head
      And mario and Luigi always having a cap, yeah, but they didn't have a badge that made their caps big enough to be able to glide like a parachute, so they couldn't do that

  • @TheRulerOfOats
    @TheRulerOfOats Рік тому +14

    0:39 This is absolutely evidence that the characters were once planned to have physics and controls unique from one another. From a program design standpoint, it makes no sense to do it this way if one was not expecting each character to need unique values or at the least considering it later in development (as these would have been core systems implemented very early on).

  • @HarryMario_
    @HarryMario_ Рік тому +197

    For Daisy's unique "cannon phisics" it would be the double jump she has in Mario Run
    only issue is I don't exactly think that'd be easy to code

    • @pacomatic9833
      @pacomatic9833 Рік тому +11

      Is there a badge for double jump?
      Be cause then you can just copy paste the code for that, with a few changes.

    • @HarryMario_
      @HarryMario_ Рік тому +24

      @@pacomatic9833 the closest thing would be the boosting spin jump badge, but not really is the answer

    • @KorbenDove
      @KorbenDove 6 місяців тому +1

      Boosting spin jump and then replace the animation with normal jump maybe?

    • @HarryMario_
      @HarryMario_ 6 місяців тому +2

      @@KorbenDove I mean sure, but the main issue is having to press a seperate button is a little clunky

    • @KorbenDove
      @KorbenDove 6 місяців тому +1

      @@HarryMario_ true

  • @ShurikanBlade
    @ShurikanBlade Рік тому +71

    Luigis drawback in 3D world is that he has "slippery shoes" he slides way more and is harder to turn around/control than the other characters

    • @dylanzlol7293
      @dylanzlol7293 Рік тому +3

      Reminds me of smb2 jp where he is more slippery

    • @greenstarlover1
      @greenstarlover1 Рік тому +1

      Maybe you can mess with the friction params to get the desired effect.

    • @asshunnngami
      @asshunnngami Рік тому +2

      takes longer to dash at full speed too

    • @greenstarlover1
      @greenstarlover1 Рік тому +1

      @@asshunnngami that's probably can be changed with acceleration.

  • @JoseMat2953
    @JoseMat2953 Рік тому +187

    If you want my ideas for physics/abilities for the other playable characters...:
    Daisy - Should have the double jump from Mario Run, and maybe even be able to punch her way through bricks (if that can be done.)
    Nabbit - Simply attracting coins to him. (Like the Coin Magnet badge but without the badge)
    Not sure for Toadette, but maybe she'd be the same as the Toads.
    Edit: Alrighty. Nabbit's second feature would be walking right past enemies without taking knockback, and Toadette's would be bouncing back up from pits, as well as faster swimming.
    Thanks for the help, guys!

    • @ilan_profile
      @ilan_profile Рік тому +23

      I think Toadette could have the safety jump badge as her main ability

    • @Subspace79
      @Subspace79 Рік тому +1

      I feel like Toadette should have slightly higher Jumping and Faster Running. Like a Buffed Mario

    • @realmattlmao
      @realmattlmao Рік тому +2

      toadette should have faster swimming like in nsmbudx

    • @SpeedyNinja1152
      @SpeedyNinja1152 Рік тому +1

      Toadette should be the easiest to control.

    • @Emerald-Fluffie
      @Emerald-Fluffie Рік тому +2

      Nabbit has a gimmick already, unlike Yoshi, he doesnt take knockback

  • @Linksond
    @Linksond Рік тому +44

    The Captain Toad campaign idea sounds awesome, I hope you get the chance to actually make it someday!

  • @Arrowstotle
    @Arrowstotle Рік тому +10

    This is great. Thank you for pioneering the modding scene!

  • @Rhyme_Time
    @Rhyme_Time Рік тому +21

    It's really satisfying watching your channel get the recognition it deserves for showcasing the creatitvity of the community :) a new release was really all it needed huh?

    • @Rimea
      @Rimea  Рік тому +3

      It's equally exciting and stressful lol

  • @syeo501
    @syeo501 Рік тому +10

    That's totally great! For Luigi I think he generally moves a little bit more slippery/uncontrolable

  • @pkmindud73
    @pkmindud73 Рік тому +21

    Theoretically, Daisy has a double jump as seen in super Mario run

  • @esifo_
    @esifo_ Рік тому +79

    honestly i hope for the future mario wonder sequels they let u pick two badges (like the mario and luigi games) so you can pair the characters trait with a actual badge

    • @danielballesteros3016
      @danielballesteros3016 Рік тому +4

      Me too. Also they could have some badges by default as skill without to be badget

    • @sinteleon
      @sinteleon Рік тому +3

      At that point you might as well make a super paper mario sequel. :P

    • @slenderMax28
      @slenderMax28 Рік тому

      ​@@sinteleonSPM doesn't even have badges

    • @sinteleon
      @sinteleon Рік тому

      @@slenderMax28 yes, but they have stuff that gives you abilities, so effectively similar to badges

    • @Dami3000
      @Dami3000 Рік тому

      I would love to see upgradable badges

  • @thesplatooanima8231
    @thesplatooanima8231 Рік тому +4

    If i remember correctly, all Toads can run faster and jump lower. Daisy can do a Double Jump.

  • @EdguyMaupassant
    @EdguyMaupassant Рік тому +4

    honestly, with all the modifications this game seems to allow, I'm genuinely hipe for all potential mods.
    Having a Captain Toad Wonder adventure seems really also fun, but yeah the potential of mods is... wonderful
    The game was really fun, but there was a lot of content that wasn't fully exploited, and I hope that we will get more challenging mods with a good use of all the news mechanisms

  • @Ryan-lr1gy
    @Ryan-lr1gy Рік тому +2

    The Captain toad transition seamless makes me think he was initially planned to have his own stages, but cut them out

  • @Kirbo465
    @Kirbo465 11 місяців тому +2

    it seems that all the old character abilities have just been made it to badges, lugi’s high jump=high jump badge. Peaches floating=parachute cap badge. Toads dat pace run=fast dash badge

  • @NIMPAK1
    @NIMPAK1 Рік тому +8

    I wouldn't be surprised if unique character physics were removed in favour of the badge system with Luigi's jump turning into the floating jump, Peach's glide becoming the parachute glide, Toad (possibly) becoming the jet run badge and Daisy (possibly) becoming the mid-air spin.
    With Toadette, I think maybe make her an inbetween of Mario and Toad, making her jump a bit higher than Toad but less than Mario and faster than Mario but slower than Toad. I think it'd also be interesting to give her a super weak glide as a nod to Peachette, but I don't know how that could be implemented.

  • @Ep1c_bunni
    @Ep1c_bunni 8 місяців тому +2

    Daisys double jump toadette slipery always

  • @idiwit1553
    @idiwit1553 Рік тому +1

    i love how there is so much potential for messing around with this and its just player physics

  • @Gabri_Lovecraft
    @Gabri_Lovecraft Рік тому +2

    Mario Wonder modding is continuously blowing my mind. When level modding becomes easier, I definitely would love to take a crack at it, and being able to so easily manipulate character physics is going to be extremely fun to mess around with. My parachute hat goes off to all the current modders of the game!

  • @Cooky_LP
    @Cooky_LP Рік тому +4

    A Captain Toad campaign would be wonderful

  • @elephantmarch
    @elephantmarch Рік тому +3

    Luigi's drawback in 3d world is that is footing is a lot slipperier then the other characters, so he's harder to control. Peach's float is balanced by being slower, and Toad as fastest BUT while he jumped as high as Mario, his hangtime was much much shorter

  • @dabrogo4136
    @dabrogo4136 Рік тому +1

    You just came up with the best idea for the first full scale mod lol. Captain Toad Wonder.

  • @Insidious_NX
    @Insidious_NX Рік тому

    Thanks for the shoutout! It's pretty cool to see how much we can potentially do with this game.

  • @LiamWins
    @LiamWins Рік тому +2

    I think it would be more accurate to give each character their physics from Super Mario Run, since that game was kinda not really part of the NSMB series. So Luigi has his higher jump and scuttle, Peach can glide very similarly to the parachute cap which makes it a perfect fit IMO, Toad runs faster but jumps lower, Toadette is like Toad but runs slightly slower, and Daisy has a double jump.
    So to match Mario Run, you'd just have to give Luigi his scuttle (the thing he does with his legs to make him fall slower) and maybe give him his slipperyness from NSLU, give Toadette the same physics as Toad but slightly slower (so maybe multiplying by 1.05 instead of 1.1?) and maybe modify the Dolphin Kick to make her swimming akin to NSMBUD, and for Daisy maybe change the parameters of the Boosting Spin Jump to make it more akin to a double jump.
    Anyways, great video!

  • @jorgeskuf
    @jorgeskuf Рік тому +2

    im unbelievably hyped for the future of this game

  • @TeddyCream0
    @TeddyCream0 Рік тому

    When playing Super Mario Wonder, I was a little dissapointed that all the characters play the same, so this is a huge game changer

  • @NasuNanu
    @NasuNanu Рік тому +1

    This is quickly becoming one of my favorite channels on YT

  • @JustABroom
    @JustABroom Рік тому +1

    Neat you even have the ability to change the physics, I figured they'd all just pull from a single file for the parameters besides Nabbit and Yoshi.

  • @bingobo2551
    @bingobo2551 Рік тому +2

    Fun fact: daisy can double jump in mario run. Also another fun fact: if you want to give toadette an ability for her physics just give her both the dolphin kick, faster swimming & the anti bounce badge.
    For yoshis just make them take one hit before they die.

    • @Rimea
      @Rimea  Рік тому +1

      I believe the Yoshi 2 hit death thing has already been implemented as a mod actually

  • @JoelTheParrot
    @JoelTheParrot Рік тому +2

    I love how the floaty jump animation is referred to in files as "luigi". Like, it was obvious already, it's just nice to see.
    Is "Strength" a Parameter? Daisy seems like she would be stronger than the other characters since she's so sporty and stuff. I don't SEE it in the list, though... I dunno, make her slower but jump twice as hard or something

  • @Zolomight
    @Zolomight Рік тому +3

    Daisy should have a double jump like in Super Mario Run, Toadette could maybe fall faster or jump faster, and Luigi should have slippery physics, that was his drawback in 3D world and lost levels for having a higher jump. Also Peach runs a bit slower because of her floaty jump physics.

  • @bestevil.
    @bestevil. Рік тому +2

    Daisy had a double jump in mario run
    Toadette had uh...she made the ref toad?
    She was the most popular character in toad rally. Maybe there could be something like bonus items given or enemies stopping attacking and having heart eyes. Idk

  • @Rocket-we6tv
    @Rocket-we6tv Рік тому +1

    This is all I ever wanted. Unique physics for the main roster would make the game much more interesting.

  • @levert2457
    @levert2457 Рік тому +3

    Just so everybody knows they're two different blue toads the one that can run fast and the one that copies Mario and Luigi's moveset certain people in the corner of the internet call them buckenberry.

  • @NicTube
    @NicTube Рік тому +4

    Neat idea! I thought about this very idea just a few days ago, when I saw how much in this game is customizable
    As for Peach, as far as I know you can edit the mid-air twirl to make a character stay longer in "no gravity" mode, which would make it similar to Peach's floating ability

  • @alikoneko
    @alikoneko Рік тому +3

    Just so you know, Luigi's main drawback is that he has lower traction, making him slipperier

    • @Rimea
      @Rimea  Рік тому +1

      I know that's the case in NSLU but I don't recall that being the case in 3D World

    • @Spring183
      @Spring183 Рік тому

      @@RimeaI think it was barely present in that game, so I don’t blame you

    • @alikoneko
      @alikoneko Рік тому

      @@Rimea iirc it's only slightly so in SM3DW but it was still there

  • @willb295
    @willb295 Рік тому

    You can actually find character physics for Toadette and Daisy by looking the Super Mario RUN mobile app. I’m not sure how many people still remember it, but in that game, Daisy can double jump by using her dress to create more lift while in the air. Toadette had this mechanic where she could make other Toads attracted to her which would give you more points.
    I’m not sure how that would apply to this game, but I guess you could stick with the speed theme of road and make her faster while also making her jump higher. It could be like a mix of toad’s speed and Luigi’s jump, but maybe you can dial both down by half so it’s still balanced.

  • @aureliamastergoomba1278
    @aureliamastergoomba1278 Рік тому +1

    My suggestions:
    Mario: All around
    Luigi: Higher jump but more slippery.
    Peach: Floaty jump but slower
    Daisy: Won’t struggle with sand or ice, but drops faster when falling.
    Toads: Faster, lower jump.
    Toadette: Higher spin jump, needs timing to do wall jumps
    Yoshis: Same as base game
    Nabbit: One up mushrooms snatched at the end = 5UPs

    • @ocreyy
      @ocreyy 7 місяців тому +1

      Daisy double jump

  • @Dami3000
    @Dami3000 Рік тому

    Please upload more often, really enjoying the content. I have no experience in modding but watching it is still fun. :D

  • @wansper9297
    @wansper9297 Рік тому +1

    I mean daisy could double jump in super mario run, sooo I guess thats her canonical physics change

  • @asafin100
    @asafin100 Рік тому

    I was really disappointed that they didn’t keep the specific character skills they had in 3D World, I loved being able to jump higher with Luigi and hover with Peach, so this is awesome

  • @Chrignit
    @Chrignit Рік тому +1

    captain toad idea is so fuckin sick you gotta do it

  • @mrquick7227
    @mrquick7227 Рік тому +6

    I don't know how complicated this is, but I'd love for you to add the collision back from the original NSMB games. If not, it'd still be cool to know how something like that could theoretically done.

    • @Rimea
      @Rimea  Рік тому +3

      Although I've seen this feature requested a lot, I honestly doubt anyone will be able to properly implement it. The amount of custom animation / player code that would have to be implemented seems unfeasible for anyone other than the original development team of the game in my opinion. However, I'd love to be proven wrong.

  • @glo_bin
    @glo_bin Рік тому

    This is the first time i see a hacking channel actually go through the process instead of just saying "i tweaked some stuff and boom, check out Luigi's jump". Immediately subbed

  • @sinteleon
    @sinteleon Рік тому

    There's actually a robust physics engine under the game engine that is very rarely utilized; There are 2 game objects which makes use of this enhanced physics engine: rotating triangular 'platforms' which has angled knockback, and the sliding thwomp, which can knock and bounce off each other in the single section of the map where you can make their platforms rotate at variable angles to angle two of those sliding thwomps towards each other.

  • @adam-mkt4693
    @adam-mkt4693 Рік тому +2

    Daisy could obviously have her Double Jump, but i guess the Boosting Spin Jump Badge already does that But imagine having 3 jumps?!?
    For Toadette... you probably have the Super Mushroom replaced with the Crown to turn her into Peachette(?) And then she can have her Glide, Double Jump, and I guess a Safety Jump back.

  • @isoldemaisol3709
    @isoldemaisol3709 Рік тому

    I saw absolutely nobody mention Yoshi, so here goes. Yoshi has a high af run speed, and a NOTORIOUSLY fast air speed. He's has the fastest air speed in Smash Bros, and he's the same in his original games, as well as in random appearances, like Odyssey. I remember being able to airdrift over a huge staircase in Yoshi's Island DS without having to touch the ground once.
    Also also, in the original Yoshi's Island games, you can technically flutter jump infinitely if you had decent timing. If you made it so Yoshi could perform flutter jumps infinitely, that would be cool.
    Yoshi kinda has the wildest physics of any Mario character, it always pains me when Nintendo doesn't use it consistently. He's kind of like Sonic but in the air.

  • @Folutu
    @Folutu Рік тому

    Luigi: Higher jump height with lower fall speed, with lower friction
    Peach: Temporary mid-air floating with lower speed
    The Toads: Higher speed with lower jump height
    Daisy: Mario Run gave her a double jump, which is the only real platform schtick she has, so giving her that alongside lower speed than Peach to compensate would be my preferred way to differentiate her.
    Toadette: Honestly, she doesn't really have a schtick. Her unique traits in NSMBUDeluxe belonged to the Peachette form, and she otherwise handles like your typical character. We could cop out and say she handles like the Toads since she's a Toad herself. Otherwise, we're going to have to improvise. Maybe allow her to temporarily cling to walls when she jumps towards them, rather than immediately sliding down? Either lower jump height, speed, or friction to compensate for this (if not as drastic as the other characters with those weaknesses). Or maybe it's just better that we keep her controlling just like Mario. Not everyone needs to handle completely different from one another after all.
    Yoshis and Nabbit are fine as they are. You could remove collision detection from Nabbit and have him just go past any enemy and obstacle in the game to emulate how he was in NSLU/NSMBUDeluxe, but it's not a dealbreaker.

  • @demoncoregiblet
    @demoncoregiblet Рік тому +1

    i honestly think that every character should have aditional badge, like mario would have automatically timed high jump, luigi would have floating high jump etc and you could wear one aditional badge

  • @mmbiz.o
    @mmbiz.o 8 місяців тому

    If every mario wonder character had unique physics:
    Mario: Nothing.
    Luigi: Taller jump but more slippery
    Toads: Faster run but lower jump.
    Toadette: Turns around quicker but lower jump.
    Peach: Falls slower but moves slower.
    Daisy: Higher jump but worse midair movement.
    Nabbit and Yoshi already have unique traits so they do not need anything extra.
    These would be able to be toggled. I considered giving toadette her super crown and better swimming as a refrence but they don't really have much use in wonder. Plus, theres already badges which do the exact same thing.

  • @nokkaizo
    @nokkaizo Рік тому +1

    I NEED a captain toad mod immediately in mario wonder tbh

  • @arishnicoff2621
    @arishnicoff2621 25 днів тому

    Peach can float in the air for a short amount of time but moves slower, like in 3D World
    Daisy can double jump, but she either is slower or has a lower jump.
    Toadette is more maneuverable and can swim faster and with more control

  • @Funnyapple64
    @Funnyapple64 Рік тому +1

    Ofc Luigi doesnt have a drawback hes perfect!

  • @dropfish3109
    @dropfish3109 Рік тому +2

    I see that things like fireball, slope, and especially swimming are in there

  • @buzzlightyearpfp7641
    @buzzlightyearpfp7641 Рік тому +1

    once we figure out how to give character inherent abilities/badges it'll be so good. we already got animations for shit like peaches floating

  • @Emerald-Fluffie
    @Emerald-Fluffie Рік тому +2

    In Mario Run, Daisy can double jump
    In NSMBU Deluxe Toadettes whole gimmick was a power up... so idk how u could adapt that

  • @BluDru42
    @BluDru42 Рік тому +1

    Yellow toad should be able to jump far, but jump even lower than blue toad

  • @yhwhlungs
    @yhwhlungs Рік тому

    really nice video, the captain toad part would be really fun if modded

  • @feresoththedamned2688
    @feresoththedamned2688 Рік тому +1

    this channel is shaping up to be a favorite of mine!

    • @Rimea
      @Rimea  Рік тому

      that's lovely to hear, thanks!

  • @FGGoose
    @FGGoose Рік тому +2

    U earned a sub bro

  • @zakkawee9495
    @zakkawee9495 Рік тому

    I’d love to see an entire captain toad game!! You totally should do it

  • @Pillow_
    @Pillow_ Рік тому

    Very interesting, must get around to wonder modding myself some day

  • @TheRealVbros
    @TheRealVbros Рік тому

    An idea I have for Daisy is combine Luigi and Peach's physics; the slipperiness and jump height of Luigi, and the floatiness of Peach

  • @S41L0R
    @S41L0R Рік тому

    I love your channel! It brings the fun of nintendo modding to the masses :)

  • @froggity8395
    @froggity8395 Рік тому +2

    Maybe Toadette could have a special spin jump that can do stuff with her pigtails? Maybe her pigtails reach out farther than other characters to activate or break blocks/enemies!

    • @Kat21
      @Kat21 Рік тому

      i use toadette with the boosting spin jump badge so maybe something like that could work yea

  • @hibye4062
    @hibye4062 Рік тому

    I'm pretty sure in Super Mario 3D world Blue Toad jumps as high as Mario, but falls faster.

  • @pomona_pomitos
    @pomona_pomitos Рік тому

    daisy's facial espression could be more serious

  • @yolojocolo5523
    @yolojocolo5523 Рік тому

    This makes me so glad I have the game on an emulator I wanna try giving a super high max speed so the character just keeps getting faster and faster

  • @andrei1959
    @andrei1959 Рік тому

    its like nintendo knew people were gonna mod the game so they made it easier

  • @shaddowofthelost1750
    @shaddowofthelost1750 Рік тому +1

    Daisy should be more physically strong. Like in pushing and pulling. You know, because she's mostly from the sports titles, so she's fit.

  • @F0LL0WTH3TUNN3L8
    @F0LL0WTH3TUNN3L8 Рік тому +1

    Daisy and Toadette actually have their own mechanics. In Mario run daisy had a double jump and in new super Mario bros U deluxe Toadette could swim like she had a penguin suit.

  • @Comrade_Dom
    @Comrade_Dom Рік тому

    Something really goofy I've noticed when playing around with this is that whatever character you select when you first start the game is the one whose behavior script is loaded and even if you go all the way back to the main menu to switch it will keep the same behavior loaded

    • @Rimea
      @Rimea  Рік тому

      yeah I encountered the same thing, I'm sure programmers who are smarter than me will be figure out a way of having the physics get swapped on the fly, but for now it's still better than each character sharing the same file at all times I suppose

  • @E1ns_2wei
    @E1ns_2wei Рік тому

    Toadettes hair twirls around like helicopter rotors during her spin jump animation. You could maybe increase her spin jump height and maybe possibly decrease her falling speed?

  • @tytehtyger
    @tytehtyger Рік тому +1

    Daisy should have her mario run double jump

  • @Mr_Summers
    @Mr_Summers Рік тому

    In Super Mario Run, once you unlock Daisy, she has a double jump. So you could give her one here too.

  • @noahmoscoso9464
    @noahmoscoso9464 Рік тому +1

    I think yellow toad could have a double jump and toadette could have a safety
    jump allready equipped

  • @TheOfficialBigCat
    @TheOfficialBigCat Рік тому

    A Captain Toad campaign would be so much fun to try!

  • @JustJulyo
    @JustJulyo Рік тому +1

    Was a little disappointed that character traits didn't return

  • @KLGB76
    @KLGB76 Рік тому +1

    Daisy already has unique physics in Super Mario Run.

  • @dextra_24703
    @dextra_24703 Рік тому

    daisy at this point has been shown in mario run to have a double jump that might be neat, and toadette could literally have anything maybe higher jumping velocity or she falls faster

  • @hydra4370
    @hydra4370 Рік тому

    it is INCREDIBLE how modular this game is

  • @aureliamastergoomba1278
    @aureliamastergoomba1278 Рік тому

    Luigi’s drawback is he has mini ice physics everywhere on the ground (as in he slides a bit more)

  • @sagetarus1
    @sagetarus1 Рік тому

    Great video. As a casual speedrun enjoyer though, I'm afraid in like 2 years there's gonna be a Karl Jobst video of how someone edited the params ever so slightly to go undetected in taking the WR or something lmao.

    • @Rimea
      @Rimea  Рік тому

      haha that's a good point, though I feel like at least things like edited run speed should be easy to spot, there might be more subtle modifications that could make the game easier for cheaters

  • @SuperLJCOM
    @SuperLJCOM Рік тому +1

    Daisy should have her double jump from Mario run and run slightly faster not as fast as the Toads but a bit faster to reference her in the sports games. I wish the OG Toad was in this game rather than the coloured ones or at least along with the coloured ones. I would've loved to play as him

  • @donaldbrownrigg8150
    @donaldbrownrigg8150 Рік тому

    I know jack shit about modding, making games, etc, but this makes it seems like modding in unique custom characters very possible

  • @Spletz
    @Spletz Місяць тому

    The first thing you were mentioning about how easy it is to edit stuff is another advantage of modulesystem

  • @DecidiousGreens
    @DecidiousGreens Рік тому

    3:30 toadette also adds 100 extra timer seconds and I think she's as fast as toad, daisy has a double jump from super mario run

  • @derodefinitelyplaysgames
    @derodefinitelyplaysgames Рік тому

    A badge that gives characters unique physics would have been sick

  • @luuc4sflp
    @luuc4sflp Рік тому +1

    You should definitely make "Captain Toad's Wonderful Adventure"

  • @luigitime202
    @luigitime202 Рік тому

    Daisy uses a Double Jump in Super Mario Run. I recommend it.

  • @Jakeimator
    @Jakeimator Рік тому +3

    super mario on the ps4
    *wahoo*

  • @glitchy_weasel
    @glitchy_weasel Рік тому

    Very fun to mess around - makes me wonder why Nintendo didn't give them different physics. I guess is to keep consistency with 2d levels.

  • @Yotonin
    @Yotonin Рік тому

    Toadette already has a double jump ability in Super Mario Run, would be cool to see that in Wonder

  • @snoergee
    @snoergee Рік тому

    Daisy could float like peach, but Daisy is slightly faster and Peach jumps slightly higher out of the two.

  • @ego-lay_atman-bay
    @ego-lay_atman-bay Рік тому +1

    Make yoshi take damage and collect powerups

  • @dinosparkle5746
    @dinosparkle5746 Рік тому +1

    it would be kind of funny if when you spin/spin jump as toadette, you can damage enemies becuase she has pigtails

  • @mandatorial
    @mandatorial Рік тому

    My biggest wish for a mod is a plausible Wario including his shoulder bash. Ideally invincible like in Wario Land 2, but with much greater knockback than Yoshi; or, including a small faithful "small" Wario if he has health.
    Dream scenario: if each powerup works, they will include small nods to Wario's games, like his Elephant could just be his Phat version.

  • @Astr092
    @Astr092 Рік тому +2

    Someone should try to make multiplayer collision a thing, picking up is a plus if possible