I'm in the "love it" crowd. There's a reason the director of this game went on to co-direct Elden Ring. As for character creation, DS2 has the best random face spam in the entire series.
I loved DS2 for embracing the idea of time and space being distorted by the fog in a way that the other games mentioned but never fully explored. The strange and nonsensical ways that some areas connect to each other really adds to the mystery of the world and gives it a very dreamlike quality.
It also plays into the dementia theme. You go through a small tunnel and suddenly are much further. Like the old lady said: "one day you will stand in front of Drangleic Castle without even knowing why"
There's only like 2 areas that are actual nonsense connections, and everybody defending this stance just gets hung up on them as if there were a through-line in the design of the game that coincides with that. There isn't one. The rest of the game is very logically linked. Those 2 areas that don't make any sense were just bolted on because the team didn't have the time to add better transitional stages.
@@Dynamo33 I disagree. Even without the illogical connections there are several areas that appear far off in the distance only for you to reach them on foot much sooner than expected. The entirety of things betwixt, the first place you visit, feels like an otherworldly transition between realms. The map of dark souls 1 all connects physically without issue, save for the entrance to the abyss in new londo ruins intersecting with the tomb of the giants. The same cannot be said with DS2 with its abundance of overlapping terrain. It’s unclear how much of this was intended from the start and what was influenced from issues during development, but there is definitely a conscious design through line.
@@funx24X7 There is a difference between illogical connection and farcical distance. The reason for the distances being exaggerated in the skyboxes is for the sake of making Drangleic seem bigger. It supports this idea of a massive kingdom. Dark Souls 1 was able to do it without TOO much exaggeration thanks to the much less detailed rendering it used. If DS2 made a world that accommodated the size they wanted Drangleic to be, it would not have even booted up on the PS3 and 360
@@dandyman2182 Yeah thats true too. But still elden ring is an improvement over some mechanics...and in some it is not. Sekiro is still my favourite from game anyway.
@@dandyman2182 It's precisely the reason why detractors (like me) call it Dark Souls 2 II. It has all the problems of 2 but bigger and more bloated. It's amazing how far they had come only to double back to a game that the main DS team never even made (Miyazaki didn't even direct 2).
It's always great to see people give a fair chance to Dark Souls 2 instead of riding the usual hate wagon. It's my favorite game of the Dark Souls trilogy despite some of its shortcomings, and it warms my heart to see more people acknowledge its greatness.
Great review! Dark Souls 2 will always hold a special place in my heart, and it's cool to see you talk about it. The questlines in the game are pretty rad too. Loved how when you complete them, you would inherit some of their equipment. Also, using the Torch was really immersive, especially in The Gutter.
Dark Souls 2 is put together like a fever dream. It’s probably what we’d experience if we lost all sense of self and awoke in an unknown world. Dying over and over again. Ultimately going forward because that is the only way.
I loved 2 for still being the most unique entry with the most changes to the mechanics and design approach! Also, I just can't get the Majula theme out of my head. The game came out during a peculiar time with constant ups and downs, but the theme always calmed me down and made me want to play the game
You managed to articulate something that I’d never really consciously picked up on in DS2, with that ‘peaceful vibe’ you were talking about. Ironically for the most openly sadistic game in the series, it is also the least stressful, and therefore less of a mental commitment to sit down and play. It’s also quite pleasing to the eye, I find- maybe not in terms of graphics quality, but speaking purely aesthetically. I have some potential answers for a couple of the multiplayer issues brought up in this video. Firstly, hitting an invader without affecting their health can mean one of two things. Because these games’ online features are rather janky, there’s a relatively frequent bug where you can get close enough to hitting someone for the sound effect to play, but not enough for it to fully register. Or, it could also be cheaters, of which there are many, who hack their own save file to give themselves an unfair advantage while they bully inexperienced players for fun. Your co-op trouble might be explained by the ring you mentioned using which yields more souls from enemies. This game tries to find players on relatively equal footing to pair up for multiplayer based on the total number of souls they have ever collected, as a way to judge how far through the game they are. But if you’re constantly collecting souls at a slightly faster rate than the other players via the ring, eventually the game will see you as too powerful to match with the general playerbase for a given area. That could also explain why you had more luck in the DLCs, where most people are at high tiers already. DS2 is the only one in the series to work this way.
I see, so that's why dealing with invaders felt off sometimes. And about the ring, that makes sense! Does the game count souls I've collected even when I die and lose them all? I accidentally joined the covenant that made the game harder early on, so maybe it counted all the souls I got everytime I died
@@Nekotomic yes, in the character stats there is a thing called soul memory, that record the souls you used or lost, and the game divide the players in tiers based on their soul memory
Glad that you enjoyed DS2. It gets a bit of a bad rap but honestly it was really great. The atmosphere is more melancholic and the story is a lot more personal. It's your own descent into obscurity, mental degradation, senescence and hollowing and yet achieving lordship and still there's your lack of choice or option in the cyclical nature of it all. Though in the DLC, getting the crowns and perhaps finding your own path outside of the cycle alongside Aldia is an option. But as i see it, it's only a choice for yourself, not the world. Whereas the first one was more focused on the world itself, its fading nature and the decision whether to let go of something that is dying. Quite simplistic, yet so effective. I think DS2 made terrific choices in evolving the nature of the game. The lore of it is amazing as well. My favourite part is the story of Alsanna and the Ivory King, one of the great gigachads of the soulsverse. It's just that mechanically DS2 is a fair bit worse for me. I think DS3 though did almost everything right in the next stage. Looking forward to your thoughts on that and my absolute favourite, Elden Ring.
One of the quirks in 2 was needing to swap weapons more often. When I played through it I found myself swapping between my longsword, claymore, shortbow, and the haha BERSERK sword constantly. Also yes Iron Keep was the pits blegh Also looking forward to the DS3 review
Thanks for the review. Always happy to see unaffected opinion. Very glad you liked the game, many people just compare it to other parts with a negative side. By the way, reason why you didn't see much summon signs is most likely because of Soul Memory mechanic.
I just started playing ds2 not to long ago, and the game is only “not good” if that’s what you call it if you obsess over lore. But throughout out my time so far it’s extremely fun and a new challenge to take on
My souls games path has been so chaotic. I started with Bloodborne, then Sekiro, Elden Ring, recently I was playing both Demons Souls and DS1 at the same time. This week I’m ordering both DS2 and DS3 and when I’m done with those I’ll tackle Shadow of the Edrtree
Ayoo. 😆 Been waiting for this since the Bloodborne and Dark Souls 1 vids. PS The Dark Souls 2 director dude (not Hidetaka) helped out for Elden Ring. Huehue
It's funny, for all the souls games I've beaten and played, this was the last one I had beaten (before eldin ring) and while I enjoyed the game a lot, It too me awhile to really get into it. Played it with a friend who recorded some pretty hilarious moments, and I'm glad I got to go through it with him. Looking forward to seeing how DS3 treats you!
Made the same mistake with joining the covenant of champions, like if there is a covenant I'll accept joining even if I never do something with it. And wonder why is it so hard till someone told me.
So nice to see someone actually enjoying this interesting game and not just nit picking it to death. I have this theory that if it was marketed as more of a King's Field game instead it would have received a lot more love among Souls fans. But yeah, some of the bosses do need some work 😬
I'm currently doing my first DS2 SotFS playthrough and while I understand why some people can dislike the game I really dont' get why it was/is hated so much since overall it looks like an improved version of DS1 and I would assume that should be something positive?
This is one of the best and one of my favorite videos about dark souls scholar of the first Sin you broke it down so well and made one of the most resonant videos of this game I’ve ever seen impressive.
I got the Souls Trilogy on PS3: Demon's Souls, DS 1 Prepare to die Edition and DS 2 not the scholar of the first sin. I enjoy classic DS2 more than DS 1 on PS3. I know the issues DS2 got but I like it anyways and much more than scholar which changed enemy placements and balancing too. So DS2 Classic isn't a bad game.
I completed Elden Ring recently (my first soulsborne game) and then went back to DS2, a game i'd bought ages ago but never really got into. I did get into it for a while. The level layout and ideas have some potential, but there were so many things that started to annoy me and struck me as unfair. Poor lock on camera angles, terrible gaps between some bonfires and between bonfires to bosses, too many unavoidable deaths, enemies spamming attacks and of course, the health bar that dwindles after you die. Got as far as the underground ship level, died several times to mobs, and got fed up of the ridiculous lack of a bonfire. I'm done on it and going to try DS3.
I cant wait for her Elden Ring Video in 10 years 😅😅 nah just joking love your Videos.❤️❤️ DS2 was a Great Game but they allways Drive me insane bc im a total noob😂
lol it could actually take 10 years at this point. My PC right now isn't good enough to record something like Elden Ring. Don't worry about being a total noob, i probably died thousands of times everytime I completed a Souls game!
@@Nekotomic what pc do you have? Mying is getting old aswell :( prices in Australia are too expensive for me to upgrade. And tbh there really isn't any game coming out I'm interested in besides maybe hogwarts.
@@LonelyGamr I got a GTX 1050 ti with an i5 processor. I recently upgraded to 16 GB RAM, it helps with editing and gaming but not so much for newer titles
DkS2 suffers greatly from the Soul Memory system. In every other SoulsBorne game, online matchmaking is determined by your relative levels. In this game, it's a tiered system based on how many souls you've collected, regardless of whether they've been spent on levels, spent on items, or lost to death. That alone is a good chunk of why this game is seen as the black sheep of the family. Also, the Ring of Binding doesn't reduce your max health. Not sure where that came from. And yeah, accidentaly joining the Company of Champions has always been a very common problem for new players. It also turns off co-op, by the way.
Thankfully I joined the Company of Champions when the servers were still offline lol. I only realized what the covenant did when I saw people online talk about how enemies despawn if you kill them enough times
I enjoyed ds2 the only 2 areas i didnt enjoy with my pyro only was iron keep and shrine of amana, when i did my mircal only run those areas was still a issue they was a but easier
A big part of why It's so hard to find people in DS2 is because of soul memory. Soul memory is the total number of souls your character has collected. They are broken up into tiers, and you can only connect with players in the same bracket. For example, if i have an SM of 100,000 i can only connect with player that are from 80,000 to 120,00 soul memory.
oh no, someone is enjoying DS2! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE /s Also you played DS2 on hard mode by not lvl adp. APD gives you more s while rolling and make you drink estus faster.
she actually played the game in the champion covenant, that's the real hard mode, only ds2 and sekiro have an in-game option to increase the difficulty. ngl i play this game since day1 vanilla and i avoid that covenant. that's mean she is rlly good.
I'm sick of contrarians pretending ds2 is good. it failed on so many levels. it doesnt even feel like a fromsoft dark souls game, its like another company made a soulslike
do you have an argument for why DS2 is a bad game or did you just come to pretend "it doesnt even feel like a fromsoft dark souls game, its like another company made a soulslike" means anything in terms of quality?
Im in the hate it crowd, that said It doing things terribly gave ER what it needed to be as good as it was. I still like DS3 more then ER in nearly every way though so I won't give DS2 that much credit. It'll be known as the worst souls game that inspired one of the best selling ones for all of time. But hey, the worst of a great series is still something even if I'd only use a copy of it as a paperweight after my 1 and only playthrough. Good job DS2, you were terrible but you lifted up a much better game...
@@CT-mw8lm what? Give well thought out reasons for my dislike of a video game? And you want me to respect someone else's opinion? What is this nazi Germany? Fascist.
I'm in the "love it" crowd. There's a reason the director of this game went on to co-direct Elden Ring. As for character creation, DS2 has the best random face spam in the entire series.
Oddly enough, I feel like DS2 was the only dark souls that I could make a normal looking person, and even attractive for that matter.
Majula and the Emerald Waifu really made me feel so cozy during my time with ds2
Emerald waifu's always there for you
I loved DS2 for embracing the idea of time and space being distorted by the fog in a way that the other games mentioned but never fully explored. The strange and nonsensical ways that some areas connect to each other really adds to the mystery of the world and gives it a very dreamlike quality.
It also plays into the dementia theme. You go through a small tunnel and suddenly are much further. Like the old lady said: "one day you will stand in front of Drangleic Castle without even knowing why"
Valid but it lacks subtlety.
There's only like 2 areas that are actual nonsense connections, and everybody defending this stance just gets hung up on them as if there were a through-line in the design of the game that coincides with that. There isn't one. The rest of the game is very logically linked. Those 2 areas that don't make any sense were just bolted on because the team didn't have the time to add better transitional stages.
@@Dynamo33 I disagree. Even without the illogical connections there are several areas that appear far off in the distance only for you to reach them on foot much sooner than expected. The entirety of things betwixt, the first place you visit, feels like an otherworldly transition between realms.
The map of dark souls 1 all connects physically without issue, save for the entrance to the abyss in new londo ruins intersecting with the tomb of the giants. The same cannot be said with DS2 with its abundance of overlapping terrain.
It’s unclear how much of this was intended from the start and what was influenced from issues during development, but there is definitely a conscious design through line.
@@funx24X7 There is a difference between illogical connection and farcical distance. The reason for the distances being exaggerated in the skyboxes is for the sake of making Drangleic seem bigger. It supports this idea of a massive kingdom. Dark Souls 1 was able to do it without TOO much exaggeration thanks to the much less detailed rendering it used. If DS2 made a world that accommodated the size they wanted Drangleic to be, it would not have even booted up on the PS3 and 360
have to admit, i love this entry and can't even tell you why this is my favourite.
great video again :)
Dark souls 2 walked so that Elden ring could run.
Thats a terrible example considering how flawed elden ring is on a mechanical level cx especially compared to ds3 and bloodborne
@@dandyman2182 Yeah thats true too. But still elden ring is an improvement over some mechanics...and in some it is not.
Sekiro is still my favourite from game anyway.
@@dandyman2182 It's precisely the reason why detractors (like me) call it Dark Souls 2 II. It has all the problems of 2 but bigger and more bloated. It's amazing how far they had come only to double back to a game that the main DS team never even made (Miyazaki didn't even direct 2).
Dark souls 2 crawled it took all the hate so er could be loved
Dark souls 2 ran a 3 minute mile so Elden Ring could be the world's most effective sleep aid
It's always great to see people give a fair chance to Dark Souls 2 instead of riding the usual hate wagon. It's my favorite game of the Dark Souls trilogy despite some of its shortcomings, and it warms my heart to see more people acknowledge its greatness.
Based
Great review! Dark Souls 2 will always hold a special place in my heart, and it's cool to see you talk about it. The questlines in the game are pretty rad too. Loved how when you complete them, you would inherit some of their equipment. Also, using the Torch was really immersive, especially in The Gutter.
Thank you! I love how the torch was used in The Gutter actually. I felt like I was slowly lighting up the entire place
Dark Souls 2 is put together like a fever dream. It’s probably what we’d experience if we lost all sense of self and awoke in an unknown world. Dying over and over again. Ultimately going forward because that is the only way.
Been watching some of your videos and the improvements from one video to the next are clear! Keep it going, this is good stuff 🥳
Thank you!!
my first dark souls i played and loved it still do and im currently playing through it again.
Glad to see a very nice review for a change, great vid!
Thank you :)
I loved 2 for still being the most unique entry with the most changes to the mechanics and design approach! Also, I just can't get the Majula theme out of my head. The game came out during a peculiar time with constant ups and downs, but the theme always calmed me down and made me want to play the game
Iron Keep was genuinely the most rage-inducing game in all the Souls games I've played. Still, DS2 might be my favorite of the trilogy.
Great chronicle of your journey. Thanks!
Probably one of the best video about ds2 i have ever seen
That's a big compliment. Thank you :)
great review, thanks.
You managed to articulate something that I’d never really consciously picked up on in DS2, with that ‘peaceful vibe’ you were talking about. Ironically for the most openly sadistic game in the series, it is also the least stressful, and therefore less of a mental commitment to sit down and play. It’s also quite pleasing to the eye, I find- maybe not in terms of graphics quality, but speaking purely aesthetically.
I have some potential answers for a couple of the multiplayer issues brought up in this video. Firstly, hitting an invader without affecting their health can mean one of two things. Because these games’ online features are rather janky, there’s a relatively frequent bug where you can get close enough to hitting someone for the sound effect to play, but not enough for it to fully register. Or, it could also be cheaters, of which there are many, who hack their own save file to give themselves an unfair advantage while they bully inexperienced players for fun.
Your co-op trouble might be explained by the ring you mentioned using which yields more souls from enemies. This game tries to find players on relatively equal footing to pair up for multiplayer based on the total number of souls they have ever collected, as a way to judge how far through the game they are. But if you’re constantly collecting souls at a slightly faster rate than the other players via the ring, eventually the game will see you as too powerful to match with the general playerbase for a given area. That could also explain why you had more luck in the DLCs, where most people are at high tiers already. DS2 is the only one in the series to work this way.
I see, so that's why dealing with invaders felt off sometimes.
And about the ring, that makes sense! Does the game count souls I've collected even when I die and lose them all? I accidentally joined the covenant that made the game harder early on, so maybe it counted all the souls I got everytime I died
@@Nekotomic yes, in the character stats there is a thing called soul memory, that record the souls you used or lost, and the game divide the players in tiers based on their soul memory
Loved your review
Thank you
Nice video 👍🏼. Thanks for creating. 🙂
Glad that you enjoyed DS2. It gets a bit of a bad rap but honestly it was really great.
The atmosphere is more melancholic and the story is a lot more personal. It's your own descent into obscurity, mental degradation, senescence and hollowing and yet achieving lordship and still there's your lack of choice or option in the cyclical nature of it all. Though in the DLC, getting the crowns and perhaps finding your own path outside of the cycle alongside Aldia is an option. But as i see it, it's only a choice for yourself, not the world.
Whereas the first one was more focused on the world itself, its fading nature and the decision whether to let go of something that is dying. Quite simplistic, yet so effective.
I think DS2 made terrific choices in evolving the nature of the game. The lore of it is amazing as well. My favourite part is the story of Alsanna and the Ivory King, one of the great gigachads of the soulsverse. It's just that mechanically DS2 is a fair bit worse for me.
I think DS3 though did almost everything right in the next stage. Looking forward to your thoughts on that and my absolute favourite, Elden Ring.
One of the quirks in 2 was needing to swap weapons more often. When I played through it I found myself swapping between my longsword, claymore, shortbow, and the haha BERSERK sword constantly. Also yes Iron Keep was the pits blegh
Also looking forward to the DS3 review
Great review! I’m playing ds2 for the first time and it’s really fun so far
This is one of the best games I’ve ever played
Dark souls 2 and dragons dogma are my favourite games
Both are amazing games
Very good and relaxing review
Thanks for the review. Always happy to see unaffected opinion. Very glad you liked the game, many people just compare it to other parts with a negative side.
By the way, reason why you didn't see much summon signs is most likely because of Soul Memory mechanic.
I just started playing ds2 not to long ago, and the game is only “not good” if that’s what you call it if you obsess over lore. But throughout out my time so far it’s extremely fun and a new challenge to take on
My souls games path has been so chaotic. I started with Bloodborne, then Sekiro, Elden Ring, recently I was playing both Demons Souls and DS1 at the same time. This week I’m ordering both DS2 and DS3 and when I’m done with those I’ll tackle Shadow of the Edrtree
That's crazy! It must've been difficult starting with those, but I'm sure they prepared you for the Souls games. Have fun!
Great job skeleton!
Ayoo. 😆
Been waiting for this since the Bloodborne and Dark Souls 1 vids.
PS
The Dark Souls 2 director dude (not Hidetaka) helped out for Elden Ring. Huehue
It took a while but I'm glad you stuck around for it :D
It's funny, for all the souls games I've beaten and played, this was the last one I had beaten (before eldin ring) and while I enjoyed the game a lot, It too me awhile to really get into it.
Played it with a friend who recorded some pretty hilarious moments, and I'm glad I got to go through it with him.
Looking forward to seeing how DS3 treats you!
Made the same mistake with joining the covenant of champions, like if there is a covenant I'll accept joining even if I never do something with it.
And wonder why is it so hard till someone told me.
So nice to see someone actually enjoying this interesting game and not just nit picking it to death. I have this theory that if it was marketed as more of a King's Field game instead it would have received a lot more love among Souls fans. But yeah, some of the bosses do need some work 😬
I'm currently doing my first DS2 SotFS playthrough and while I understand why some people can dislike the game I really dont' get why it was/is hated so much since overall it looks like an improved version of DS1 and I would assume that should be something positive?
This is one of the best and one of my favorite videos about dark souls scholar of the first Sin you broke it down so well and made one of the most resonant videos of this game I’ve ever seen impressive.
Thank you. I'm really happy that you enjoyed my video on it so much!
@@Nekotomic heck yea!
beautiful video
Crown of the ivory king is the best dlc. Loved the snowy area
The best in the souls series!
I got the Souls Trilogy on PS3: Demon's Souls, DS 1 Prepare to die Edition and DS 2 not the scholar of the first sin. I enjoy classic DS2 more than DS 1 on PS3. I know the issues DS2 got but I like it anyways and much more than scholar which changed enemy placements and balancing too. So DS2 Classic isn't a bad game.
How'd you find enough materials to be swapping armor in either DS1/2?
I completed Elden Ring recently (my first soulsborne game) and then went back to DS2, a game i'd bought ages ago but never really got into.
I did get into it for a while. The level layout and ideas have some potential, but there were so many things that started to annoy me and struck me as unfair. Poor lock on camera angles, terrible gaps between some bonfires and between bonfires to bosses, too many unavoidable deaths, enemies spamming attacks and of course, the health bar that dwindles after you die.
Got as far as the underground ship level, died several times to mobs, and got fed up of the ridiculous lack of a bonfire. I'm done on it and going to try DS3.
I cant wait for her Elden Ring Video in 10 years 😅😅 nah just joking love your Videos.❤️❤️
DS2 was a Great Game but they allways Drive me insane bc im a total noob😂
lol it could actually take 10 years at this point. My PC right now isn't good enough to record something like Elden Ring. Don't worry about being a total noob, i probably died thousands of times everytime I completed a Souls game!
@@Nekotomic what pc do you have? Mying is getting old aswell :( prices in Australia are too expensive for me to upgrade. And tbh there really isn't any game coming out I'm interested in besides maybe hogwarts.
@@LonelyGamr I got a GTX 1050 ti with an i5 processor. I recently upgraded to 16 GB RAM, it helps with editing and gaming but not so much for newer titles
@@Nekotomic surprising how well the 1050ti is still going 💪.
You have to level ADP to drink estus faster... Also helps with hitboxes.. Enemies hit you less
good video is it ok if I ask you a question?
Sure, what is it?
@@Nekotomic ok have you played any other souls game and have you heard of a game series called fire emblem?
I've played Dark Souls 1. And yeah, I've heard of Fire Emblem! I haven't played any of the recent games though
DkS2 suffers greatly from the Soul Memory system. In every other SoulsBorne game, online matchmaking is determined by your relative levels. In this game, it's a tiered system based on how many souls you've collected, regardless of whether they've been spent on levels, spent on items, or lost to death. That alone is a good chunk of why this game is seen as the black sheep of the family.
Also, the Ring of Binding doesn't reduce your max health. Not sure where that came from.
And yeah, accidentaly joining the Company of Champions has always been a very common problem for new players. It also turns off co-op, by the way.
Thankfully I joined the Company of Champions when the servers were still offline lol. I only realized what the covenant did when I saw people online talk about how enemies despawn if you kill them enough times
4:19
I think that was applicable to the steam versions, since people hacked it. Hehe.
Console versions were up and running in perpetuity, I think
You have to play dark souls 3!!!!(but the deluxe edition with both dlcs lol) And of course Elden Ring If you have not yet... Your mind will be blown
16:05 did u get back to kill alonne?👌
I enjoyed ds2 the only 2 areas i didnt enjoy with my pyro only was iron keep and shrine of amana, when i did my mircal only run those areas was still a issue they was a but easier
A big part of why It's so hard to find people in DS2 is because of soul memory. Soul memory is the total number of souls your character has collected. They are broken up into tiers, and you can only connect with players in the same bracket. For example, if i have an SM of 100,000 i can only connect with player that are from 80,000 to 120,00 soul memory.
oh no, someone is enjoying DS2! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE /s
Also you played DS2 on hard mode by not lvl adp. APD gives you more s while rolling and make you drink estus faster.
she actually played the game in the champion covenant, that's the real hard mode, only ds2 and sekiro have an in-game option to increase the difficulty.
ngl i play this game since day1 vanilla and i avoid that covenant. that's mean she is rlly good.
Best souls 2: Scholar of the Power Stance edition, my favorite
Great game... People who say otherwise are clueless....though there are things to criticize for sure (level ADP)
uhm, queen? 😳😳
Ds2 would be cool if it had a remaster still a great game overall
based
This girls voice reminds me of that cute girl on tik tok that always slides into view and talks about how men aren’t that bad.
Berserk? Berserk.
Berserk
@@Nekotomic ahh that big sword guy anime yes yes yes
que querida vc
I'm sick of contrarians pretending ds2 is good. it failed on so many levels. it doesnt even feel like a fromsoft dark souls game, its like another company made a soulslike
do you have an argument for why DS2 is a bad game or did you just come to pretend "it doesnt even feel like a fromsoft dark souls game, its like another company made a soulslike" means anything in terms of quality?
@@AlexanderMartinez-kd7cz the arguments against DS2 have been said innumerable times, I don't need to prove 2+2=4
which arguments?
Im in the hate it crowd, that said It doing things terribly gave ER what it needed to be as good as it was. I still like DS3 more then ER in nearly every way though so I won't give DS2 that much credit. It'll be known as the worst souls game that inspired one of the best selling ones for all of time. But hey, the worst of a great series is still something even if I'd only use a copy of it as a paperweight after my 1 and only playthrough. Good job DS2, you were terrible but you lifted up a much better game...
Look, you can have all the reasonable opinions you want. Dark Souls 2 is still a bad game.
Lol
Because? Maybe actually list some reasons instead of getting triggered someone else has a different opinion than yours lol
@@CT-mw8lm his comment is pretty funny lol. Can picture him really triggered haha
@@CT-mw8lm what? Give well thought out reasons for my dislike of a video game? And you want me to respect someone else's opinion? What is this nazi Germany? Fascist.
Can't tell if this is satire, bait or a genuinely bad take.
Dark souls 3 was first souls game