You should have seen fighter before the patch, a literal person in a wheel chair had more movement potential than the pre buff fighter. I remember bringing this up in the discord and saying how degens were cheesing mage classes like cryo and dk, and all the degen no lifers got mad and started bitching.... The class becomes useful after copious amounts of purple gear buffs such as life on hit, which is basically life steal from MOBA games... (Not sure what the hell it's doing in a first person extraction shooter)... Basically all the abilities the mages have with their q or e lol
Can you give tips on when to use the 2H and when to use mace and shield because I see you switch depending on something but I cant grasp what that something is amazing video though !
I plan on covering this in a video since many of you are asking. It mostly depends on what weapon/class I’m dealing with as well as the range I’m playing at. Give me a few days and the video will be out!
@@gastonxd3315yeah If they made it so you can’t keep the items like mithril it be fine otherwise I think this is the wrong game. PVP is definitely a focus on this game and tbh it be boring without it
If you were to run thisin clothos, bloodlust and all, what set bonuses would you use? And passives.. obviously double strength and stamina, but what else? Sorry, im not great on build crafting but you see knowledgeable on this class so thought id ask!
You got the passives right. Set bonuses is very matchup dependent, but if you want to try and cover most matchups this is my list (first being most important): -Force of Trinity -Storm Rage (Helps catch mages and Rogues) -Tangling Chain -Faery of the Lake As for what to build I recommend increased HP, increased Crit damage and movement speed
in an adventure mode prespective SOLO ur perfectly right. point is that this game has duo and trio with that said the char is def in a good spot right now PS good player will play around ur 5 seconds Q very easly.
I think fighter she have the most strength and dk the most health. Their abilities are geared way more to what I would image of a tank. CC pull, AOE passive damage around them, The fighter abilities don’t really give me tank vibes more like berserk melee vibes and while I think they still should have high HP I think the dk should just be slightly more with fighter having the advantage in how hard they can hit
@@musaxsepplord7016 the main reason I chose ring is because when I loot people I kill more often than not they have good necklaces. It also makes it easier to combine it with other rings you find in raid to activate passives
I play trio a lot but not duo. Spins will be good against a stacked team to help your team push into position or force enemies to reposition or block while someone like a Pyro charge q, or cryo set up storm, or druid stack trees. Meaning if you're looking for q to kill enemies it would only work on double stack staff users who can't block or pole squisy who are bad. Better use is for supporting the team.
The spin is a noob ability it requires you're opponents to be unaware of the game to a very high level. Short of getting a huge surprise advantage ( which u win with any class or ablities) it's not good
Yeh... This game will be fun if it ever gets properly balanced.
It’s not that bad rn. Most of the classes can perform well in solo, but I agree that tweaks are needed
You should have seen fighter before the patch, a literal person in a wheel chair had more movement potential than the pre buff fighter. I remember bringing this up in the discord and saying how degens were cheesing mage classes like cryo and dk, and all the degen no lifers got mad and started bitching.... The class becomes useful after copious amounts of purple gear buffs such as life on hit, which is basically life steal from MOBA games... (Not sure what the hell it's doing in a first person extraction shooter)... Basically all the abilities the mages have with their q or e lol
Don't be a perfect balance Andy man. Metas always exist in cycles period end of story.
@@michaelrulewicz5390 no one mentioned perfect balance
@@zeroskillnofun are you crazy? the meta in solos is DK and fighter you rarely see anything else
You know if u pop a potion before dk grabs u. It will cancel the animation and u still have the hp regen.
I discovered this very recently after going over my footage. Very nifty
Can you give tips on when to use the 2H and when to use mace and shield because I see you switch depending on something but I cant grasp what that something is amazing video though !
I plan on covering this in a video since many of you are asking.
It mostly depends on what weapon/class I’m dealing with as well as the range I’m playing at. Give me a few days and the video will be out!
7:11 lol
😂
im convinced
i will become a fighter the DK isnt stong enough on heals
All i want is a pve mode where we can have a team of randoms
Would be nice, maybe it could be like mithril order were you don't keep the items you loot but you get crafting materials
Would be interesting that’s for sure
@@gastonxd3315yeah If they made it so you can’t keep the items like mithril it be fine otherwise I think this is the wrong game. PVP is definitely a focus on this game and tbh it be boring without it
do you think dex passive more worth than hitting two strength passives?
Nah, go for the double streangth. You can always increase crit damage with gear
If you were to run thisin clothos, bloodlust and all, what set bonuses would you use? And passives.. obviously double strength and stamina, but what else? Sorry, im not great on build crafting but you see knowledgeable on this class so thought id ask!
You got the passives right.
Set bonuses is very matchup dependent, but if you want to try and cover most matchups this is my list (first being most important):
-Force of Trinity
-Storm Rage (Helps catch mages and Rogues)
-Tangling Chain
-Faery of the Lake
As for what to build I recommend increased HP, increased Crit damage and movement speed
@zeroskillnofun perfect! Now to work on my melee classes so I don't get steamrolled all the time lol. Thank you!
in an adventure mode prespective SOLO ur perfectly right. point is that this game has duo and trio with that said the char is def in a good spot right now
PS good player will play around ur 5 seconds Q very easly.
Ofcourse they will. That’s why you always need to try and wait out your opponent’s stalling options
I think fighter she have the most strength and dk the most health. Their abilities are geared way more to what I would image of a tank.
CC pull, AOE passive damage around them,
The fighter abilities don’t really give me tank vibes more like berserk melee vibes and while I think they still should have high HP I think the dk should just be slightly more with fighter having the advantage in how hard they can hit
I honestly think it should be the other way around.
DK should be the damaging character and Fighter the Tank
I’ve been loving fighter lately.
Me too 😎😎😎 Happy he’s finally useful
You mean right after tge buffs? Lmao so is everyone else bruh
@@granddaddylurch9178 what’s tge?
@@granddaddylurch9178 Some of us still liked him before the buffs 🙌
Hey, im begginer in dungeonborne, what hairlooms do you use in fighter?
Chestplate, 2 Handed Sword, Strength ring
@@zeroskillnofun thank you 😃
@@zeroskillnofunwhy Ring and not necklace?
@@musaxsepplord7016 the main reason I chose ring is because when I loot people I kill more often than not they have good necklaces.
It also makes it easier to combine it with other rings you find in raid to activate passives
Mistake here 4:38 that's a rouge
No1 asked nerd
what u think about 1v1 vs sword master?
He’s definitely a strong pick since he does well against all classes imo
The only bad matchup he has are Fighter and maybe Cryo with LoH?
@@zeroskillnofun oh i see thanks master.. hope to see some of ur clips vs SM with a good match
Do you think the spin is useless in duos and trios aswell ?
I wouldn’t say useless, but it’s still very unreliable, specially against good players
I play trio a lot but not duo. Spins will be good against a stacked team to help your team push into position or force enemies to reposition or block while someone like a Pyro charge q, or cryo set up storm, or druid stack trees.
Meaning if you're looking for q to kill enemies it would only work on double stack staff users who can't block or pole squisy who are bad.
Better use is for supporting the team.
In no world is tge dex passive worth more than 2 dashes
The spin is a noob ability it requires you're opponents to be unaware of the game to a very high level. Short of getting a huge surprise advantage ( which u win with any class or ablities) it's not good
Mic is low…
🫡 Notes
3rd party and noobs kill gameplay bro :(
Crying lil whiners ruin videos bro
Yeah I can’t win real 1v1s lol
noob are crying