HOLY COW! Nice job finding that bug! That short cutscene before starlo shoots you was a NIGHTMATE to get working. I'm not suprised there was a bug in it, but I am suprised the bug was something like that. Trying to figure out how the attack cycler for starlo's fight worked was a nightmare overall, and I still don't fully understand it. It makes me so genuinely happy to see someone looking so deeply into this mod, like really every time I see a video of it my day is immediately brightened up! Anyways, good luck with ceroba!
Thank you! I tried my best not to leave anything out, though I'm still not entirely sure if I checked throroughly enough. It could be that the jump for the platforms is possible, though incredibly tight (it doesn't seem that way though, I tried multiple times). Thank you once again for your unending encouragement towards the Ceroba fight! I sure will need it, considering the difficulty spike (and lack of slowdown feature bc the dash replaces is).
@@Al-AmeenAdewunmi I assume it's like the bartender said. She wanted to notify the guard, but maybe decided not to voice the idea in front of Star (who just promised to let you go) or you
@@BlockAgent007_ yeah, she was going to say something along the lines of jailing flo and notifying the guard. The reason she lets them go is because she dosn't want the situation to get any more dangerous than it already is.
Say I have an idea for the Starlo Genocide fight music wise if you're not planning on having a custom track for that fight made. Which is simply just slow down Showdown by %10-15 for the geno fight in-game to put it in a more minor key which would give it a different sound without needing a completely new theme for it. Edit: 15% Slowed down Showdown in audacity slaps quite hard.
in uty, her and starlo's plan was to hide from clover entirely. she was planning to let clover pass by without confrontation and would have gone through with this plan. she only fights clover after they kill starlo and she has nothing left. this is perfectly in character.
@@ceruleanwarbler2also she realizes mid sentence that “the human surrendered maybe because they got sick of fighting, maybe it’s better to take the chance and run to safety” and decided that indeed it was for the better to go away
having a Starlo fight in the genocide route?....
THAT'S IT, THIS IS OFFICIALLY THE BEST MOD CONCIEVED BY THE COMMUNITY !
HOLY COW!
Nice job finding that bug!
That short cutscene before starlo shoots you was a NIGHTMATE to get working.
I'm not suprised there was a bug in it, but I am suprised the bug was something like that.
Trying to figure out how the attack cycler for starlo's fight worked was a nightmare overall, and I still don't fully understand it.
It makes me so genuinely happy to see someone looking so deeply into this mod, like really every time I see a video of it my day is immediately brightened up!
Anyways, good luck with ceroba!
Thank you! I tried my best not to leave anything out, though I'm still not entirely sure if I checked throroughly enough.
It could be that the jump for the platforms is possible, though incredibly tight (it doesn't seem that way though, I tried multiple times).
Thank you once again for your unending encouragement towards the Ceroba fight! I sure will need it, considering the difficulty spike (and lack of slowdown feature bc the dash replaces is).
Hey, quick questions. What was Ceroba going to say at 1:25? And why did she agree to let them go?
@@Al-AmeenAdewunmi I assume it's like the bartender said. She wanted to notify the guard, but maybe decided not to voice the idea in front of Star (who just promised to let you go) or you
@@BlockAgent007_ yeah, she was going to say something along the lines of jailing flo and notifying the guard.
The reason she lets them go is because she dosn't want the situation to get any more dangerous than it already is.
Say I have an idea for the Starlo Genocide fight music wise if you're not planning on having a custom track for that fight made.
Which is simply just slow down Showdown by %10-15 for the geno fight in-game to put it in a more minor key which would give it a different sound without needing a completely new theme for it.
Edit: 15% Slowed down Showdown in audacity slaps quite hard.
Ceroba letting the human go is pretty ooc tbh
tbh i think she just wanted to avoid more trouble to make sure Starlo was safe
@@MisterManGav so just tell starlo to run away while she fights clover or smthn
in uty, her and starlo's plan was to hide from clover entirely. she was planning to let clover pass by without confrontation and would have gone through with this plan. she only fights clover after they kill starlo and she has nothing left. this is perfectly in character.
@@ceruleanwarbler2also she realizes mid sentence that “the human surrendered maybe because they got sick of fighting, maybe it’s better to take the chance and run to safety” and decided that indeed it was for the better to go away
@@cototototorra7106 yeah 100% her goal is to keep starlo safe, clover gives her an opportunity to do that so she takes it and runs