A couple of things I'd like to point out. Frequency Separation, if you get the settings right will retain every but of the texture and will look much more polished than dodge and burn. Of course dodge and burn looks more natural because you can't do much with it anyway unless you're willing to spend a day for a picture. Secondly, a mixer brush works way way better than the patch tool or the healing tool for Frequency Separation. I just felt, i have point these out.
@Usman Bamgbola A lot of people get frequency operation wrong. Whether you use the blend modes incorrectly or you over do the amount of FS you are applying to your subject in an image. If you subtly push the shadows and highlights to give someone or something more ideal even/flattering lighting, you don't get the "plastic" look at all. You should check out Danny Batista or Irene Rudynk's videos of FS, great example of how to use it correctly.
I love using both frequency separation and dodge and burn. I have never used frequency separation the way you do though. For something like this are usually use Gaussian blur at about 15 to 20 points so that the bottom layer is very blurry, and then use a mixer brush. Lastly I decrease the opacity on each action to about 70%
I was not aware that you could use Dodge & Burn for retouching skin like that. I only ever used it to lighten highlights and deepen shadows in a more macro sense. Super helpful tutorial!
This is micro D&B. Not exactly as global D&B. Micro DB is the highest technique fof skin retouching. Especially required for banners and magazines where retaining the natural look is utmost requirement
Like others have mentioned, I feel the Frequency separation is a bit misused in this case. As I see it, the point of frequency separation is to separate the texture from color, which doesn't happen in this case - the color ("low") layer has the texture as well - so of course if you edit the color layer, you're risking loosing texture. Like others have said, this can be fixed by increasing the color layer blur while preparing the FS layers. But anyhow, thanks for the comparison, would definitely be interested in learning the D&B technique and find out which one is better in which case!
I used both, when client low budget i use frequency speration, but when client pay me big budget i use only d&b, but for me..i love using d&b only..nice information kyleigh...❤️
I've had cheap clients complain when I do fast retouch when they have a lot of wrinkles and shadows. I guess they see the more high end retouch on my website and think they should get that. I don't know what to do except start charging them more if they want higher end retouching.
I found a great way of doing the frequency separation. If you use a higher Gaussian blur for the low layer, about 6px, then use the Gaussian blur in the low layer for even the highlights and shadows, get rid of blemishes, etc. You have to be careful with the amount of Gaussian blur you use. Then, duplicate the high layer and lower the opacity to about 50 to 60% of the new layer. This sharpens the image and you get a lot of the skin details...
I'm so glad you explained the difference between the two retouching techniques. I usually use dodge and burn when I want my retouching to look believable and yet a photographer that I'm friends with on Instagram was asking me if I used dodge and burn for my retouching and he suggested frequency separation and I think if I'm trying to do a fast retouch, I'll just stick with portrait pro. I use dodge and burn if I only have to retouch one or two headshots. I always use portrait pro on a separate layer so if I do too much I can use a layer mask and erase some of areas I think look too retouched.
I’ve found that frequency separation gets better results for close ups if you put a bit higher Gaussian blur on the low layer (ex: 8.0px instead of the probably 2.0px used in this example) This lets me blend the colors while all of the texture is preserved in the high layer
Agreed. In this video there was still a lot of texture on her low layer. Not a good comparison, with a better separation the "Fixing Texture on the low layer" would not have been needed. I only do tonal smoothing on the low layer with the mixer brush I am not trying to correct texture issues on the low layer because there is no texture on the low layer.
Interestingly enough, I've made a return to FS in a way. I've started using it again for just texture cleanup (skin, hair, cloth, etc.) and then using DB for the tonal retouching. It's still sooo handy for skin and hair cleanup not having to worry about tone changes when healing/cloning. But also, I still have a non-destructive workflow across both FS and DB.
Ooh this is interesting to hear for sure! I've definitely seen both techniques used very successfully together, I'm thinking I might have to experiment more with this! 🙂
I've actually never seen Frequency Separation done the way you performed it here. I've used two different ways that are much better at evening out the skin and retaining the texture comparable to dodge & burn. This is actually the first video I've seen where someone gives a visual comparison on the two. I think you have proven that this particular method of Frequency Separation falls short of what dodge & burn can do on close up in-studio images.
This is actually an older more simpler method for frequency separation, and aimed at beginners who are confused at generally what both methods actually do. There are so many ways to do frequency separation, I've just never found one that works for me over dodge and burn, particularly on close up beauty. It sounds like I might just need to keep experimenting with FS though! 😊
Dear kayleigh that s because you mastered the dodge and burn much more and you are very skillfull in that method..i achieve the same look you get with dodge an burn using frequency separation..i tried evening with dodge and burn and i did not have good results..so my point is that the more important is mastering the tools you re working with..if i compare my edits like 2 years ago they look very very bad i am still using the same technique but i have more experience now..by the way i have learned so much from your channel and mixed your techniques with mine they helped me develop more powerful workflow of mine..thank you so much for everything..
Yeah dodge and burn gives the best effect on the skin for me, especially with beauty. I even use it for fashion and environmental portraits, best tool in my opinion! That being said I will use FS to clear away difficult strands or bunches of hair, if the situation calls for it.
Lovely, very informative video! It's great to see the two techniques side-by-side like this! I feel like you could've separated the frequencies a bit differently so that there's even less texture on the low frequency layer - that should've allowed you to edit it a bit more boldly without worrying about losing all that information, but those are great examples and results anyway. And I definitely agree that Dodge & Burn tends to look both cleaner and more natural when done right (like in your case), whereas Frequency Separation can lead to odd, washed-out skin with a sharp orange-like texture on top. And as much as I like oranges - that's not the most flattering look for humans. :)
Thank you! And yes that's also very true, they definitely could have been separated further! I think you've described the differences between the two techniques perfectly, 100% agreed! 😊
So the best answer is start with really good skin. One of the problems of the constant use of PS and all these techniques is that we are setting ourselves up for failure. Everybody can be a model now-just fix in retouch as opposed to the old way-start with a good model. How DID they ever survive in the 80's when film was pretty re and so was print-they had exceptional models.
One of my favorite headshot photographers uses frequency separation extensively but he varies the degree of blur very carefully to suit need. Choosing the amount of blur is a crucial factor to him. Sometimes he will do two separate FS on a single image with different amounts of blur. On the other hand another well known photographer I know insists that when he shoots a photo that will be displayed very large such as an advertising poster, he has to limit his technique to dodge and burn; even healing or clone tools are too aggressive and leave visible artifacts, let alone FS for life size prints.
Yes I agree! I think you have to 'choose your battles' when it comes to retouching. If an image needs to be displayed at a larger size, there's no doubt I'd mainly use dodge and burn in that situation.
Hello Kayleight I used to use frequency separation, but I discovered on a youtube channel, which is a mix, between frequency separation, and high pass filter, and it works much better. Kind Regards
finally somebody has said it straight. I have the same opinion - for clouse ups i still preffer spending some more time with the image so I go with D&B - but when i have to give a client 40 images within 2 working days..:)
I also prefer Dodging and burning 90% of the time and use FS to fix small things here and there. Perhaps i missed it but I didn't see you use the brush tool or the mixer brush tool while doing frequency separation demonstration. Those tend to give a smoother effect instead of the mottled result. But it's a double edged sword and if used wrong will destroy all texture and or shape.
Yes Frequency Separation can be especially good for stray hairs and removing extra texture! Nope, it was just a combination of the patch tool and healing brush, it was just a basic demonstration using a simpler (older) method. Although using the brush or mixer tool could be great too! 😊
Have you ever tested d&b between FS low and high layers? Maybe you got the best results of 2 methods with this way, on diferent tones of old skin or makeup errors. What do you think? Thanks for showing us both results!
Crazy me...but...couldn't you do the dodge & burn IN Frequency Separation...to retain texture and blend tones? Hmmmm? Like putting your dodge/burn layers above the smooth layer, beneath the texture layers?
Im having trouble finding where i'm supposed to dodge and burn. any advice? I know its the blemishes but i was watching you do it and you were doing it in micro areas and that's the part i have a tough time in
Basically you dodge the dark bits (pores, crevices etc.) and burn the bright bits. The idea is to create a more even skin tone by lessening the disparity between the dark bits and the light bits.
When using FS you must replace the texture with an are that has a similar texture. If you use clone stamp tool on an area with less texture then of course ts going to look bad. I try to never spend more than 20 minutes editing an image unless it's for something very specific. I wouldn't even use PS for wedding photos since I'd spend weeks editing a single wedding.
Some constructive criticism: Using dodge & burn to get rid of tiny pores and wrinkles is highly time consuming and imprecise. Leave D&B for fine tuning shadow and highlights to improve face features. High Frequency layers technique is much faster to get rid of imperfections. Also don't use healing brush on low frequency layer to even out skin color. Use lasso with wide feather to select areas/patches and then apply gaussian blur to create uniform color. A good example of this method is on youtube by Joel Grimes (among others). Search "Skin Retouching Technique Frequency Separation Made Easy".
Those are some great tips! And I agree overall, high frequency separation is absolutely quicker. I also agree that dodge and burn is also more time consuming. However I still stand by the fact that frequency separation tends to be slightly more destructive. I do believe in my past experience particularly with beauty photography, that it is far more precise overall and retains more texture. It's not always the most efficient method, but I do feel that it is industry standard for a reason.
as a beginner, It's confusing like I know how to setup dodge and burn but my problem still can't find the imperfections on the face on where to dodge and where to burn. yeah i know highlights on the face and shadow.
If you were as gentle with your FS as you were with your DB you would get a much different outcome. No one does all the retouching on one layer with never turning on the other one to see what you're working with. (just as you would turn your DB layers off and on to check what you're doing) But why is it DB vs FS? I've always felt that is the mix between those two. LF: smoothing skin, tones and light, HF: working on texture, DB: Shaping and also retain the shape you will have lost a bit during smoothening the LF.
BTW, your recent video on retouching in 15 mins is superb and was very helpful to me! . . . Would you say micro dodge & burn is good for natural light close up images shot outside and/or hard sunlight images? Can you do a video on this, please and thank you! I'm having trouble acheiving a decent retouch on a few images of this kind.
Thanks so much Royce, I'm so glad you found it helpful! 😊 Dodge and burn can absolutely work for those types of images! Especially for harsh light images where the texture is more apparent on the skin tone. Would definitely consider doing a video on that! 😁
Do you use a tablet and if so which one? Also at times i been having a really hard time editing skin when its a full body shot (subject further away) and the lighting was bad. It becomes a nightmare to try and skin retouch with a low resolution like that
That's an awesome video 😍 Looking at both methods side by side.. Completely agree with losing the texture and sometimes it changes the skin tone in FS.. I use FS and recently learning DB method to switch back.. If you can help, pls explain how to do DB when there's a change in skin colour.. I have to change brush settings to blend the colour..
Thanks so much! :) I actually do a lot of my skin colour grading and toning after the initial dodge and burn, however I've heard many people are using a 'dodge and burn' masking method with a hue and saturation adjustment layer, that could potentially work too! 😊
@@philips1081 Actually as Kayleigh had mentioned about the hue and saturation adjustment layer. I tried and it definitely gave better result 😊🙏 but as you have mentioned Anita will sure check her technique, thank you 😊
I agree with your thinking between Dodge and Burn with FS, but I run into a problem where I use Dodge and Burn, but sometimes my eyes didn't really see the transactions that well and then when I try to smooth the skin tone, my brush always brush in the wrong place or wrong capacity. Any way I can train myself to be more effective in Dodge and Burn ?
Thats more on the strain you put your eyes into. After looking into the monitor for a while your brain will just start blending the image tones. It helps to rest every other minute by looking something else that is not a bright light source. Also, doing it in black and white with luminance blending mode helps a lot.
I think the dodge & burn is better, its non-destructive so that's already a win. You can easily bring back a mistake. You cant do that with high-frequency Separation.
Yeah. I don’t believe the freq sep that she did is the way I’ve ever seen it actually done. Technically she didn’t separate the hi and lo frequencies. The low frequency has way too much texture. If done traditionally, you lose no texture from the image that you don’t intentionally remove
Hmmm....In watching this I would definitely say the radius is off - no way your color layer should damage texture when you find the sweet spot for radius.
A couple of things I'd like to point out. Frequency Separation, if you get the settings right will retain every but of the texture and will look much more polished than dodge and burn. Of course dodge and burn looks more natural because you can't do much with it anyway unless you're willing to spend a day for a picture. Secondly, a mixer brush works way way better than the patch tool or the healing tool for Frequency Separation. I just felt, i have point these out.
I'm glad someone said this because I was thinking all of this throughout watching this. Great video but also great observation!
@Usman Bamgbola A lot of people get frequency operation wrong. Whether you use the blend modes incorrectly or you over do the amount of FS you are applying to your subject in an image. If you subtly push the shadows and highlights to give someone or something more ideal even/flattering lighting, you don't get the "plastic" look at all. You should check out Danny Batista or Irene Rudynk's videos of FS, great example of how to use it correctly.
I love using both frequency separation and dodge and burn. I have never used frequency separation the way you do though. For something like this are usually use Gaussian blur at about 15 to 20 points so that the bottom layer is very blurry, and then use a mixer brush. Lastly I decrease the opacity on each action to about 70%
nice points here. Do you have tutorials ?
I use the same way but with median method instead of gaussian
@@CUADRADITOSS hi there,,is the median better than gaussian blur in skin retouching?newbie here in fs,,thanks
I was not aware that you could use Dodge & Burn for retouching skin like that. I only ever used it to lighten highlights and deepen shadows in a more macro sense. Super helpful tutorial!
This is micro D&B. Not exactly as global D&B.
Micro DB is the highest technique fof skin retouching. Especially required for banners and magazines where retaining the natural look is utmost requirement
Like others have mentioned, I feel the Frequency separation is a bit misused in this case.
As I see it, the point of frequency separation is to separate the texture from color, which doesn't happen in this case - the color ("low") layer has the texture as well - so of course if you edit the color layer, you're risking loosing texture.
Like others have said, this can be fixed by increasing the color layer blur while preparing the FS layers.
But anyhow, thanks for the comparison, would definitely be interested in learning the D&B technique and find out which one is better in which case!
yeah, i also thought the low frequency layer should be blurrier to start with.
I used both, when client low budget i use frequency speration, but when client pay me big budget i use only d&b, but for me..i love using d&b only..nice information kyleigh...❤️
I've had cheap clients complain when I do fast retouch when they have a lot of wrinkles and shadows. I guess they see the more high end retouch on my website and think they should get that. I don't know what to do except start charging them more if they want higher end retouching.
I found a great way of doing the frequency separation. If you use a higher Gaussian blur for the low layer, about 6px, then use the Gaussian blur in the low layer for even the highlights and shadows, get rid of blemishes, etc.
You have to be careful with the amount of Gaussian blur you use.
Then, duplicate the high layer and lower the opacity to about 50 to 60% of the new layer. This sharpens the image and you get a lot of the skin details...
I beg u explain this better
I'm so glad you explained the difference between the two retouching techniques. I usually use dodge and burn when I want my retouching to look believable and yet a photographer that I'm friends with on Instagram was asking me if I used dodge and burn for my retouching and he suggested frequency separation and I think if I'm trying to do a fast retouch, I'll just stick with portrait pro. I use dodge and burn if I only have to retouch one or two headshots. I always use portrait pro on a separate layer so if I do too much I can use a layer mask and erase some of areas I think look too retouched.
I’ve found that frequency separation gets better results for close ups if you put a bit higher Gaussian blur on the low layer (ex: 8.0px instead of the probably 2.0px used in this example) This lets me blend the colors while all of the texture is preserved in the high layer
Agreed. In this video there was still a lot of texture on her low layer. Not a good comparison, with a better separation the "Fixing Texture on the low layer" would not have been needed. I only do tonal smoothing on the low layer with the mixer brush I am not trying to correct texture issues on the low layer because there is no texture on the low layer.
Interestingly enough, I've made a return to FS in a way. I've started using it again for just texture cleanup (skin, hair, cloth, etc.) and then using DB for the tonal retouching. It's still sooo handy for skin and hair cleanup not having to worry about tone changes when healing/cloning. But also, I still have a non-destructive workflow across both FS and DB.
Ooh this is interesting to hear for sure! I've definitely seen both techniques used very successfully together, I'm thinking I might have to experiment more with this! 🙂
I've actually never seen Frequency Separation done the way you performed it here. I've used two different ways that are much better at evening out the skin and retaining the texture comparable to dodge & burn. This is actually the first video I've seen where someone gives a visual comparison on the two. I think you have proven that this particular method of Frequency Separation falls short of what dodge & burn can do on close up in-studio images.
This is actually an older more simpler method for frequency separation, and aimed at beginners who are confused at generally what both methods actually do. There are so many ways to do frequency separation, I've just never found one that works for me over dodge and burn, particularly on close up beauty. It sounds like I might just need to keep experimenting with FS though! 😊
Dear kayleigh that s because you mastered the dodge and burn much more and you are very skillfull in that method..i achieve the same look you get with dodge an burn using frequency separation..i tried evening with dodge and burn and i did not have good results..so my point is that the more important is mastering the tools you re working with..if i compare my edits like 2 years ago they look very very bad i am still using the same technique but i have more experience now..by the way i have learned so much from your channel and mixed your techniques with mine they helped me develop more powerful workflow of mine..thank you so much for everything..
Yeah dodge and burn gives the best effect on the skin for me, especially with beauty. I even use it for fashion and environmental portraits, best tool in my opinion! That being said I will use FS to clear away difficult strands or bunches of hair, if the situation calls for it.
Yes! It's such a versatile technique, definitely my favourite as well! ☺
And for equalize skin tones too! If the model has red, green or purple patches
I've been using frequency separation for about 2 years now. It's my editing source for 2 years. I love it but I include dodge and burn at the end
So first ypu use php then dogde and burn is it right?
Great tutorial. I would love to see how this works on dark skin
Your tutorials are great as well
HFS I would use it with the mixer brush to avoid the problem you just had, and work on the high frequency as well.
Lovely, very informative video! It's great to see the two techniques side-by-side like this!
I feel like you could've separated the frequencies a bit differently so that there's even less texture on the low frequency layer - that should've allowed you to edit it a bit more boldly without worrying about losing all that information, but those are great examples and results anyway. And I definitely agree that Dodge & Burn tends to look both cleaner and more natural when done right (like in your case), whereas Frequency Separation can lead to odd, washed-out skin with a sharp orange-like texture on top. And as much as I like oranges - that's not the most flattering look for humans. :)
Thank you! And yes that's also very true, they definitely could have been separated further!
I think you've described the differences between the two techniques perfectly, 100% agreed! 😊
So the best answer is start with really good skin. One of the problems of the constant use of PS and all these techniques is that we are setting ourselves up for failure. Everybody can be a model now-just fix in retouch as opposed to the old way-start with a good model. How DID they ever survive in the 80's when film was pretty re and so was print-they had exceptional models.
One of my favorite headshot photographers uses frequency separation extensively but he varies the degree of blur very carefully to suit need. Choosing the amount of blur is a crucial factor to him. Sometimes he will do two separate FS on a single image with different amounts of blur.
On the other hand another well known photographer I know insists that when he shoots a photo that will be displayed very large such as an advertising poster, he has to limit his technique to dodge and burn; even healing or clone tools are too aggressive and leave visible artifacts, let alone FS for life size prints.
Yes I agree! I think you have to 'choose your battles' when it comes to retouching. If an image needs to be displayed at a larger size, there's no doubt I'd mainly use dodge and burn in that situation.
Hello Kayleight
I used to use frequency separation, but I discovered on a youtube channel, which is a mix, between frequency separation, and high pass filter, and it works much better.
Kind Regards
finally somebody has said it straight. I have the same opinion - for clouse ups i still preffer spending some more time with the image so I go with D&B - but when i have to give a client 40 images within 2 working days..:)
q3aki yeah me too...🤪
I also prefer Dodging and burning 90% of the time and use FS to fix small things here and there.
Perhaps i missed it but I didn't see you use the brush tool or the mixer brush tool while doing frequency separation demonstration. Those tend to give a smoother effect instead of the mottled result. But it's a double edged sword and if used wrong will destroy all texture and or shape.
Yes Frequency Separation can be especially good for stray hairs and removing extra texture!
Nope, it was just a combination of the patch tool and healing brush, it was just a basic demonstration using a simpler (older) method. Although using the brush or mixer tool could be great too! 😊
Have you ever tested d&b between FS low and high layers?
Maybe you got the best results of 2 methods with this way, on diferent tones of old skin or makeup errors.
What do you think?
Thanks for showing us both results!
Another great video Kayleigh! I'm definitely more comfortable with D&B for beauty retouching. It feels more natural to me.
Thanks Angela! I agree, using dodge & burn is second nature to me now!! 😊
Really all your work is amazing....and I've learned a lot from your photoshop videos.
Thanks a lot...
I prefer dodge and burn, but unfortunately I’m not as great at it as you are! I mastered frequency separation.
Try using the clone stamp with flow and opacity at 100 on the texture layer
Crazy me...but...couldn't you do the dodge & burn IN Frequency Separation...to retain texture and blend tones? Hmmmm? Like putting your dodge/burn layers above the smooth layer, beneath the texture layers?
I dont think so because you will see the blurred. The dodge and burn does not touch any texture or details.
Im having trouble finding where i'm supposed to dodge and burn. any advice? I know its the blemishes but i was watching you do it and you were doing it in micro areas and that's the part i have a tough time in
Basically you dodge the dark bits (pores, crevices etc.) and burn the bright bits. The idea is to create a more even skin tone by lessening the disparity between the dark bits and the light bits.
Put on a black & white layer to help you see!
GXV Photography thanks for the tip. I already do this though 😊
@@GavinKyleGreen_ And then add a curve on top of that to distinguish it more. PLay with the curves so you can work on different areas
When using FS you must replace the texture with an are that has a similar texture. If you use clone stamp tool on an area with less texture then of course ts going to look bad. I try to never spend more than 20 minutes editing an image unless it's for something very specific. I wouldn't even use PS for wedding photos since I'd spend weeks editing a single wedding.
Some constructive criticism: Using dodge & burn to get rid of tiny pores and wrinkles is highly time consuming and imprecise. Leave D&B for fine tuning shadow and highlights to improve face features. High Frequency layers technique is much faster to get rid of imperfections. Also don't use healing brush on low frequency layer to even out skin color. Use lasso with wide feather to select areas/patches and then apply gaussian blur to create uniform color. A good example of this method is on youtube by Joel Grimes (among others). Search "Skin Retouching Technique Frequency Separation Made Easy".
Those are some great tips! And I agree overall, high frequency separation is absolutely quicker. I also agree that dodge and burn is also more time consuming.
However I still stand by the fact that frequency separation tends to be slightly more destructive. I do believe in my past experience particularly with beauty photography, that it is far more precise overall and retains more texture. It's not always the most efficient method, but I do feel that it is industry standard for a reason.
as a beginner, It's confusing like I know how to setup dodge and burn but my problem still can't find the imperfections on the face on where to dodge and where to burn. yeah i know highlights on the face and shadow.
These are very high quality tutorials, thanks Kayleigh!
I just wanted to say Thank You for all the important content! 💗
Thank you so much for watching! ☺
Incredible comparison, I learned a lot.
Forgive my expressions, I use a translator, greetings from Spain.
If you were as gentle with your FS as you were with your DB you would get a much different outcome. No one does all the retouching on one layer with never turning on the other one to see what you're working with. (just as you would turn your DB layers off and on to check what you're doing)
But why is it DB vs FS? I've always felt that is the mix between those two. LF: smoothing skin, tones and light, HF: working on texture, DB: Shaping and also retain the shape you will have lost a bit during smoothening the LF.
BTW, your recent video on retouching in 15 mins is superb and was very helpful to me! . . . Would you say micro dodge & burn is good for natural light close up images shot outside and/or hard sunlight images? Can you do a video on this, please and thank you! I'm having trouble acheiving a decent retouch on a few images of this kind.
Thanks so much Royce, I'm so glad you found it helpful! 😊
Dodge and burn can absolutely work for those types of images! Especially for harsh light images where the texture is more apparent on the skin tone. Would definitely consider doing a video on that! 😁
Do you use a tablet and if so which one? Also at times i been having a really hard time editing skin when its a full body shot (subject further away) and the lighting was bad. It becomes a nightmare to try and skin retouch with a low resolution like that
Can u combine dodge and burn and frequency separation? Like use frequency separation under curve layers?
It would have been helpful in your example to see the curves for the d&b layers as it shows how extreme the curves were set.
This video isn't actually a tutorial, however I have plenty of other videos on my channel which include in-depth tutorials on dodging and burning. 🙂
That's an awesome video 😍
Looking at both methods side by side.. Completely agree with losing the texture and sometimes it changes the skin tone in FS..
I use FS and recently learning DB method to switch back..
If you can help, pls explain how to do DB when there's a change in skin colour.. I have to change brush settings to blend the colour..
Thanks so much! :)
I actually do a lot of my skin colour grading and toning after the initial dodge and burn, however I've heard many people are using a 'dodge and burn' masking method with a hue and saturation adjustment layer, that could potentially work too! 😊
watch Anita sadowska videos on D&B she shows a good way how to do it take practice though
@@philips1081 Actually as Kayleigh had mentioned about the hue and saturation adjustment layer. I tried and it definitely gave better result 😊🙏 but as you have mentioned Anita will sure check her technique, thank you 😊
Do you think it's better to edit in B/W while doing Dodge and Burn? What do you think it's better?
Reotuch on color and, next change to grayscale with your favourite method, unless the makeup are done for b/w!!
I agree with your thinking between Dodge and Burn with FS, but I run into a problem where I use Dodge and Burn, but sometimes my eyes didn't really see the transactions that well and then when I try to smooth the skin tone, my brush always brush in the wrong place or wrong capacity. Any way I can train myself to be more effective in Dodge and Burn ?
Thats more on the strain you put your eyes into. After looking into the monitor for a while your brain will just start blending the image tones. It helps to rest every other minute by looking something else that is not a bright light source. Also, doing it in black and white with luminance blending mode helps a lot.
I like to create a black and white layer that I put above all the layers, it helps me see which areas I need to dodge.
Great video Kayleigh! 💗 oven enjoyed watching your videos, highly informative!
Thank you! I really appreciate the support, thanks for watching ☺❤
I love your videos!
your videos are breathtaking❤
That's so sweet, thank you! 🙂
I think the dodge & burn is better, its non-destructive so that's already a win. You can easily bring back a mistake. You cant do that with high-frequency Separation.
I do prefer dodge and burn I have to say
Agreed! 😊
Kayleigh. Kelly in cursive
👍
image share pls?
new sub ✌🏽
Yeah. I don’t believe the freq sep that she did is the way I’ve ever seen it actually done. Technically she didn’t separate the hi and lo frequencies. The low frequency has way too much texture. If done traditionally, you lose no texture from the image that you don’t intentionally remove
Who has the tutorial to do it right way?
@@jamilgotcher365 Phlearn or Piximperfect are good ones to take a look at.
♡♡♡♡
Always Dodge & Burn :) @willy.wenderdelphoto
This is a subjective practice. FS is a lot better than D&B. How you apply both methods is up to you.
Hmmm....In watching this I would definitely say the radius is off - no way your color layer should damage texture when you find the sweet spot for radius.
Better for whom? In high end retouching it's not acceptable. It's all about d&b. For hobby photographers freq. sep is okay but not for professionals.