.... 20 seconds. 20 seconds for an actually useful tutorial with no fluff aside from "Did you know you can do x(that is in the title)?!". Going to go buy the DLC now, because I've been meaning to do so for a while and keep forgetting. Keep being awesome.
What? No obnoxious intro music? No shouting for two minutes about how it's your boi or whatever? No ten minutes of rambling, meandering, irrelevant gameplay preluding the five minutes of rambling, meandering, poorly-thought-out explanation of the thing I actually came here to see? :D
Only thing that they could do better would be a complete playable survival tutorial that would explain everything (economy, infantry combat, rover combat, atmospheric combat, space combat, economy, etc.)
I love these short little snippet tutorials, straight to the point of exactly what's needed. Keep up the great work Keen, this will help the influx of new players greatly!
How about some weapon balance? The autocannons feel totaly useless with the 800m max range. Thia feature is just stupid. There shouldnt be such a low max distance for weapons you actually control.
.... 20 seconds. 20 seconds for an actually useful tutorial with no fluff aside from "Did you know you can do x(that is in the title)?!".
Going to go buy the DLC now, because I've been meaning to do so for a while and keep forgetting.
Keep being awesome.
I'd say that it was a bit too fast, like 10-20 extra seconds to go a bit slower would have been nice.
No-fluff, super concise, official tutorials! This is great, keep ‘em coming!
What? No obnoxious intro music? No shouting for two minutes about how it's your boi or whatever? No ten minutes of rambling, meandering, irrelevant gameplay preluding the five minutes of rambling, meandering, poorly-thought-out explanation of the thing I actually came here to see? :D
Been waiting on this since the block came out, but had to figure it out on my own
Thanks !
Please add official subtitles for hearing-impaired and non-native english speaker though :)
I gotta say, SE tutorials are better than any tutorials for anything ever.
Only thing that they could do better would be a complete playable survival tutorial that would explain everything (economy, infantry combat, rover combat, atmospheric combat, space combat, economy, etc.)
I love these short little snippet tutorials, straight to the point of exactly what's needed. Keep up the great work Keen, this will help the influx of new players greatly!
👍
Hello there
@@DISLIKEPRIDEGeneral Kenobi...
Is there a way to return a custom turret to an idle position?
How about some weapon balance? The autocannons feel totaly useless with the 800m max range. Thia feature is just stupid. There shouldnt be such a low max distance for weapons you actually control.
But how can I make the turret work by itself
Wtf wie kurz und perfekt beschrieben das ist😂😂 noch nie gesehen … sollten wir uns mal alle ne Scheibe abschneiden Nice man
quick and dirty, i like it thx
can you have multiple types of weapons on a custom turret how is that done?
Good tutorial 👍
There is no "Control" option.
Imagine, not only staling your modders ideas but implementing them as an improved gameplay element
Wow these tutorials... no garbage just facts
new tutorial just dropped
waaaaaaaaaaay to fast. What I miss?
Thx zaddy
nice
Anyone have a way for the custom turret to not shoot their own grid?
Limit how much the hinge can move so it doesn't try to shoot through your platforms body
@@MANTUEFLIE2 thanks
Amazing! I keep seeing so many tutorials that are like 10 - 15 minutes long.
Glad it was helpful!