REMASTERED World at War Zombies Mod - General Changes

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  • Опубліковано 20 лип 2024
  • In this part, I go over the fundamental base changes to the gamemode. This "remastered patch" is available for all four stock zombie maps (Nacht der Untoten, Verrückt, Shi No Numa, Der Riese) and aims to mod in bug fixes, quality-of-life tweaks, cut content, new features, and other improvements.
    ---------------------------------
    Discord Server: / discord
    Twitter: / jb_shady_
    Mod download: www.ugx-mods.com/forum/mods-r...
    ---------------------------------
    Quick note, at 3:30 I actually circled the wrong one, the special Nacht crawler is very similar but it's slightly different. Everything I said is still accurate though.
    0:00 Intro
    0:31 Zombies - Miscellaneous
    1:44 Zombies - Appearance & Animations
    7:05 Players
    9:37 Barriers
    The project is also open-source on GitHub:
    github.com/JBShady/COD5-Remas...
  • Ігри

КОМЕНТАРІ • 83

  • @vooshoos
    @vooshoos Рік тому +28

    This is the zombies equivalent to people modding 1.7.3 Minecraft and I love it so much. I really hope you keep sharpening this mod until its perfect for anyone who wants to go back. I have nothing to suggest because you already added the one weapon i wanted to see lol. Keep up the good work man, I always look forward to these videos!

    • @JBShady
      @JBShady  Рік тому +3

      Funny you say that this is on my other channel ua-cam.com/video/Qry-zxdkYIg/v-deo.html
      Thanks for watching and glad you enjoy!

    • @S2nppy
      @S2nppy 3 місяці тому

      that is one of the best comparisons to describe this mod.

  • @kutsumiru
    @kutsumiru Рік тому +6

    This project just oozes with passion
    Fantastic work!

  • @Amarok-7
    @Amarok-7 Рік тому +4

    Not bad !! GG JB, when I hear the bandages, which a very nice and good immersion detail (small details like this give soul to a map). I thought about you know, patients and scientists as well. But not sure we knew about them at the time of world at war. I even thought about some verruckt sprinter with straight jacket on and have a "memorable" way to look at the player when they run.

  • @imshishi
    @imshishi Місяць тому +1

    This is so awesome!! I’m really happy the fanbase for this game is still alive!

  • @mrjayden585
    @mrjayden585 Рік тому

    Awesome work so far my man. I havent done much modding lately again just life doing a lil trolling, but seeing you come so far it kinda makes me wanna get off my ass so props to you.

  • @caffplays
    @caffplays 6 місяців тому +2

    Lovely mod, keep it up with the great work dude! - The modding community always saving and making games better!

  • @Paul-lp5pu
    @Paul-lp5pu 4 місяці тому +1

    Just saw your comment on kunjora's vid and I want you to know this mod is fucking badass. Excellent work!

    • @JBShady
      @JBShady  4 місяці тому +1

      Thanks. Gave up on the video series (for now), these only cover about a quarter of the modifications! Lots of stuff for weapons, perks, voicelines, bug fixes and easter eggs I would like to go over one day.

  • @Sflreaction
    @Sflreaction Рік тому

    super super dope! loving these videos man! it's funny, when i saw how you add animations in waw, it's exactly the same as in bo3. hasnt been changed in like 8 years! probably still hasnt changed lol

    • @JBShady
      @JBShady  Рік тому +1

      Ain’t broke don’t fix it! Thanks for watching

    • @Sflreaction
      @Sflreaction Рік тому

      @@JBShady You know what? Too right. No worries man

  • @elFranCiscoJelCR4CK2000
    @elFranCiscoJelCR4CK2000 Рік тому +15

    You could restore the unused music for dog rounds on shi no and der riese

  • @krumz90
    @krumz90 Рік тому

    Fantastic video for a fantastic mod. It showcases a lot of features I was curious about when reading changelogs like the added animations which weren't always noticable in game.
    Your mod inspired me to make a map with your mod as a base. However, I'm not very experienced in scripting and am struggling to achieve what I want. Such as adding the Waffen SS from Nacht to the Der Riese base. I'd love if you made a video going over some of the code of your mod and explaining how it works. It could help some new World At War modders. I realize that would be a lot of work though.

    • @JBShady
      @JBShady  Рік тому +1

      You should join my discord i can help you more, but the zombie texture on nacht is luckily pretty simple because it's just a texture swap. All you have to do is put the char_ger_honorguard_body2_c.iwi file in your mod's images folder, like where it is on my mod. This replaces the light grey uniform with the camo, so if you want to have all 3 types with camo, dark uniform, and light unfirom then it's a lot more work. The waw maps in bo1 and Kino only even had 1 type of zombie, the dark uniform, so it's not really a big deal if you're worried about the light uniform missing

    • @krumz90
      @krumz90 Рік тому

      @@JBShady I'm already in it. I'd like to get all 3 but I can always do that later. I'd also maybe like to adjust gear percentages and shit. But we'll see. I just started modding literally 3 days ago. Radiant is a lot like Hammer so I think I'll be able to adjust fast

  • @juicebox4345
    @juicebox4345 Рік тому +4

    I love the added ps3 features! Thank you, man. I've been enjoying the videos too. Is there any way to add the PlayStation buttons in the game?

    • @JBShady
      @JBShady  Рік тому +1

      thanks! I will be looking into something like this eventually. At the very least, I will be trying to fix hintstrings so if youre playing my mod on vanilla you can get the "Hold X to buy" instead of "hold F" when using xbox controller

  • @Pierspooks
    @Pierspooks Рік тому

    I finally had a chance to try out this wonderful mod, and I have just a little request: would it be possible to add Samantha's voice lines in other languages besides english? My game is in italian, and all of the other characters use the italian localization just fine, except for her for some reason. Btw you've made an awesome job, I'm so happy that WaW still has an active community even after all these years!

    • @JBShady
      @JBShady  Рік тому

      Im not sure why this would happen. When you play custom maps does the same thing happen or not

  • @ThunderCatsAreGo01
    @ThunderCatsAreGo01 Рік тому

    This is so damn cool! I completely agree, the look of WaW is pretty timeless and any cosmetic changes should be subtle enough that they look seamless but all together add so much more depth and immersion to the game, i totally love it. Recently started playing it on my Ps3 again and there's like 100 people online who play it consistently, it's amazing to have re-discovered it and the community, it's fucking amazing. (also, patch the Waff's ability to zapp away your jugg too if you can!)

    • @JBShady
      @JBShady  Рік тому +1

      thank you! already fixed ⚡️ More vids in this series to come, hard part of finishing the mod is already done

    • @ThunderCatsAreGo01
      @ThunderCatsAreGo01 Рік тому

      @@JBShady that's awesome man, yeah after i posted this i watched your vid about jugg and the waff, amazing work! I've not got a decent PC to play the mod on but just seeing this is bloody amazing. I remember seeing the Der Riese 'remastered' map on BO3 and thought it looked shite

  • @BucketIHead
    @BucketIHead Рік тому

    Thats really cool
    Will you do black ops 1 next?

  • @JamesStoll
    @JamesStoll Рік тому +1

    Awesome mod!

  • @carolinabruiser2522
    @carolinabruiser2522 Рік тому +1

    Have you thought about turning the cut german fallschirmjager models into zombies and adding them in if you can? They are just paratrooper units that were cut from the game

    • @JBShady
      @JBShady  Рік тому +1

      They are cool but it would be a lot of work to add a new model, theres around over 15 models per zombie variant because each specific gib needs to be modeled whether it is left arm blown off, left hand, right arm, left leg etc. I originally wanted to add more zombie variants but after trying it is too difficult unless you are really into 3d modelling. I do see the 1 existing body model in the game files though it has cool camo and different helmets. Shame

  • @Hamentsios10
    @Hamentsios10 6 місяців тому

    I really really like this mod

  • @SoleEpochMultipod3592
    @SoleEpochMultipod3592 3 місяці тому

    Call of duty shouldve hired you years ago man, your work is incredible🧟👍

  • @GramesGrames
    @GramesGrames Рік тому

    This is awesome

  • @enduser8410
    @enduser8410 Рік тому +5

    These changes are amazing! I wasn't sure if you did this already for your previous mods, but for the weapon changes video, would you consider revamping the box weapons to contain all WaW weapons? As for weapon corrections I think some names could be fixed for firearm variants. I always thought the Widdershins RC-1 should have a 30 round magazine, since the automatic fire of it was in reference to the M2 Carbine.
    It would also be cool to see the BO1/BO2 style of attachment changes for PaP variants, and maybe even the BO2 randomized attachment double PaP but I assume the scripting would be complex. Sorry for being an ideas guy, I really appreciate someone coming along and basically making flavor DLC for WaW while sticking true to the original aesthetic.

    • @JBShady
      @JBShady  Рік тому +3

      ✅Already revamped box loadouts, corrected weapon names, and rebalanced some guns including 30 round mag for m1. A few select guns may have attachments after papping. Thanks for watching!

  • @iceteaenjoyer31
    @iceteaenjoyer31 Рік тому

    amazing job man 👏👏👏 i have two questions (not related to the mod):
    1-i wanna change safe area of the game to make it look like console version. in black ops it has some commands like "safearea_horizontal" etc. but i couldn't find any for world at war. how can i change it?
    2-in game files, power-up sounds (insta kill, kaboom...) are deeply pitched but in-game they're high pitched. how can i make it like ps3 version?

    • @JBShady
      @JBShady  Рік тому

      Unfortunately cant change the safe area without modding the menu files. I thought maybe it was just me and my speakers, but I also noticed how ps3 sounded like power ups had deeper voices. So i didnt end up changing anything because didnt think much of it, but maybe I was right and they didnt raise the pitch in the sound alias for console versions. If so then i will fix that in my mod you can just change the min and max pitch in the sound aliases

  • @clap_meister
    @clap_meister 10 місяців тому

    7:36 you can change povs when spectating on pc with the scroll wheel i think.

    • @JBShady
      @JBShady  10 місяців тому

      u can’t. on multiplayer it’s f3 but it’s not in SP

  • @elFranCiscoJelCR4CK2000
    @elFranCiscoJelCR4CK2000 Рік тому

    Also, you should rename the colt m1911a1 to colt m1911a1 hybrid, because it has an anachronistic series 80 frame if I don't get wrong and rename the kar98k to Karabiner 98k

  • @MrGlitcher15
    @MrGlitcher15 10 місяців тому

    I know I’m a few months late. But is it possible to increase the percentage of the zombies with equipment on them? I just love their design and it would be cool to see more of them when they spawn in.

    • @JBShady
      @JBShady  10 місяців тому +1

      The body gear is only on nacht and verruckt (fits map theme) but the reason it’s rare is mostly for performance, you will hit a vertex limit because you cant have too many detailed models in the game at a time, especially on maps like der riese with tons of detail. I also think its cool in theory, but it does stray a bit too far from vanilla aesthetic if too many had gear. Still, you could easily adjust this in the code if you wanted to, it's handled in the character folder in the .iwds. Glad you enjoy the feature tho !

  • @duffy_115
    @duffy_115 11 днів тому

    fire mod, i wanted to play der riese but go for high rounds except it was the spawns that made it long. so capping it to 24 per round on der riese makes for great fun! highly recommend!
    I am making a map for waw/bo1 and want this mod to work with it, if you would allow that :D lmk please

    • @JBShady
      @JBShady  11 днів тому +1

      The mod is open source feel free to apply any changes with credit

    • @duffy_115
      @duffy_115 11 днів тому

      @@JBShady thats awesome, thank you so much, i would love to get this to work on bo1 with tweaks to fit the game. alot of scrapped bo1 cut content too :(

  • @staticsnow22
    @staticsnow22 Рік тому

    What is that howling sound for Shi No Numa dog rounds? I know it’s on the PS3 version but i could never find it in the files on PC

    • @JBShady
      @JBShady  Рік тому

      I got it from someone on ugx discord pretty sure it had to be ripped from the ps3 disc

  • @themetapod
    @themetapod Рік тому +1

    God tier mod

  • @kirillslavitonov9486
    @kirillslavitonov9486 Рік тому +1

    You literally have made the best mod for these maps

  • @bluespy8130
    @bluespy8130 Рік тому

    real quick but where'd you find the nacht trailer music you used earlier in the video? i would love to know what it's called. (specifically the music that played when you were talking about the zombies)

    • @JBShady
      @JBShady  Рік тому +1

      I had to recreate it i will prob post it some time

    • @bluespy8130
      @bluespy8130 Рік тому

      @@JBShady oh okay sweet man 🤙🏻🤙🏻

    • @bluespy8130
      @bluespy8130 Рік тому

      @@JBShady oh also is it possible with your mod to add the cut hellhound themes as well as options to toggle them on and off?

  • @nerdodragonnerdpl4167
    @nerdodragonnerdpl4167 7 місяців тому

    Add mustang and sally for every pistol
    Also...add different meles for different ultimus members
    Shovel for dempse, some hirurgic $#&% for Richtofen, Katana for Takhio and knife for Nikolai...this is just ideas ofcourse you can go crayzy with that as long as Takhio gets Katana and someone will get soldier shovel
    Also exclusive for maps zombie moovement is actually cool
    No need for consistency here
    But as option...

  • @WestbustahSaucedo
    @WestbustahSaucedo 6 місяців тому

    you're cool

  • @officiallawguy3005
    @officiallawguy3005 Рік тому

    Hey man do you know if the blacks ops 1 style walking anims for the gun bobbing can be made to work for the singleplayer story?

    • @JBShady
      @JBShady  Рік тому +1

      U can make a mod with just this and use it on campaign

    • @officiallawguy3005
      @officiallawguy3005 Рік тому

      @@JBShady How to make this but for campaign though?

    • @JBShady
      @JBShady  Рік тому

      Join my discord i posted it there

  • @ConmiesterYT
    @ConmiesterYT Рік тому

    What a wonderful video for a mod that I genuinely enjoy. If I'm being honest, your remastered mod has inspired me to set up a foundation of just a few custom maps that I wanna create with your mod as a base (especially prototype style maps) in the future. Even though, I did wanted to make my own gameplay mod with the remastered patch as a base first before I get into doing maps. However as far I'm concerned with WaW's modding tools, I have little to no experience with it and still have struggled to get it started since last year. Given all of the struggles and can't really understand pretty much how WaW modding works, I imagine that it'd be pretty demanding to get help and get it started.

  • @pham9790
    @pham9790 Рік тому

    This is nothing serious and honestly it bothers me too much but on shi no numa there is a lighting glitch where the light from a lantern doesn't display correctly. Infact when you get close it will disappear completely even tho it should be displaying light and shadows against the wall made of straw . The 360 version tends to look better because of these types of glitches being absent or much less noticable. Love the mod tho great work.

    • @JBShady
      @JBShady  Рік тому

      Disable Shadows in your settings and this wont happen, idk why having shadows on creates this issue but that's the only way

  • @AncientGod
    @AncientGod 17 днів тому

    Any plans for toggleable all perks and pap on all maps?

  • @opticalbeast4947
    @opticalbeast4947 Рік тому

    I really want a true remaster mod that makes textures look much better.

    • @JBShady
      @JBShady  Рік тому

      It won’t really look good to just update textures without updating the models and lighting. I’ll save the true waw graphic remaster for activison to do

    • @opticalbeast4947
      @opticalbeast4947 Рік тому

      @@JBShady Wouldnt be that bad. Most of the models are fine, its just muddy textures with jagged edges and things like barbedwire and maggot piles just being 2d.

  • @brandonrogers8621
    @brandonrogers8621 Рік тому

    I'm getting a PC just for your waw mods

    • @JBShady
      @JBShady  Рік тому

      Nice! And if you only care about Waw and old cods, be sure to look up their minimum required specs because by nowadays standards you won't need a top of the line gaming PC to run them, you should be able to get a pretty cheap PC that can run these games. Or if you want to invest in a more expensive PC, you can run more games like Black ops 3+

  • @ZombieSlayer-dj3wb
    @ZombieSlayer-dj3wb 4 дні тому

    I think the faster entry and player respawning in with 1500 points in is a good thing cause its funny a couple of times then if they get a moitov then its sad

    • @JBShady
      @JBShady  4 дні тому

      Yes, the points you get when you respawn was a feature added in later maps. I added it to all the maps

  • @professionalknobhead
    @professionalknobhead Рік тому

    If its possible please put the Springfield on der riese

    • @JBShady
      @JBShady  Рік тому

      It is possible but I have already completed the load outs. Many new cut weapons have been added, but at the same time I dont want there to be too many weapons/having some map specific weapons are good. Springfield wouldnt really benefit Der riese or shi no numa in any way

  • @WestbustahSaucedo
    @WestbustahSaucedo 6 місяців тому

    are you gunna add the cut weapons ?

    • @JBShady
      @JBShady  6 місяців тому

      Already did yeah, type 99 , dp28, scoped rifles, satchel charges and mortars, katana etc

  • @elFranCiscoJelCR4CK2000
    @elFranCiscoJelCR4CK2000 Рік тому

    Also, the m1903 Springfield with scope doesn't have the sight

    • @JBShady
      @JBShady  Рік тому

      wdym?

    • @elFranCiscoJelCR4CK2000
      @elFranCiscoJelCR4CK2000 Рік тому

      @@JBShady yeah, it's front sight dissapears when using a scope, if not watch the everything wrong with cod waw guns

    • @JBShady
      @JBShady  Рік тому

      @@elFranCiscoJelCR4CK2000 Yeah the front sight isnt part of the model for some reason thats weird

  • @Hogan231
    @Hogan231 Рік тому +1

    Those bandages the SS soldiers have they were wounded.

  • @user-gl4ml7gz3w
    @user-gl4ml7gz3w 6 місяців тому

    i subbed can you please add to zombies a normandy d-day and officer uniform

  • @greenbean2222
    @greenbean2222 9 місяців тому

    Violently disagree with your choice not to add perks and pap. If all your changes are optional, why can't these be here for those who want it?

    • @JBShady
      @JBShady  9 місяців тому +2

      Weird take to "violently disagree." It's not that deep. You can make your own mod or fork since it's open source, but it does not fit in my vision for the maps and would take a lot of effort. Not just like a drag and drop the machines into the map.

    • @pjdj
      @pjdj 4 місяці тому

      I mean its not that hard you just like drag the file in or something /s