Ppl do post stage clear and explain whatever questions ppl have, many ppl don’t wanna spend more time covering simple game concepts many docs already know, it’s not calculus lvl of difficult to read the descriptions and trial and error yourself
@@jwwwunthere are a lot of gimmicks that you cannot know just reading, like che’n window of invincibility when using her skill can help some players and some other concepts that the game doesn’t explain. Also, sometimes is difficult to understand how some of the characters skills work just by reading their skill
Irene is one of my favorite operators. Her skill 3 is so satisfying to use. I just got Warfarin a couple of days ago, and wanna experiment using her to buff Irene
Irene is very much an all-star especially in IS3. I love to get her the initial SP artifacts combined with artifacts that boost skill damage when it activates, for an absolute beast of a helidrop. Great for the standard boss, Paranoia Illusion! Used her in my first ever difficulty 15 run as well.
Just add a dumb reason on why you should build Irene. If you want to M3 any operator quickly , just build Irene to E2 lv1 to get that busted base skill
I just got her on yato banner and instant e2 her and upgrade her skill 3 to m3 but no module because not having enough resources so I try waiting Spalter event to upgraded her module there. 👍 At 10:22 hope we get another OP that can levitate and have LeviKnights team 🤭
Stulifera Navis was my first event and I managed to clutch pull her on that banner and E2ed her as quickly as my newbie ass could. I often use her for dealing with naturally flying enemies too (she was excellent for clearing the drone spam/literally everything for the Lungmen Commercial District Annihilation for example). I usually use her with either Warfarin, Stainless, or both. Although I personally prefer using Stainless S3 rather than S2, kinda surprised it wasn't mentioned honestly.
Now HG making her into biscuit operator since now many enemies bosses are heavy as rock!! Now, what's her usage then? Base skill... Her base skill is busted like literally 1:00 not using Irene skill one? Hohoho the formula to finding magic 1+1 is irene and Dorothy uncle kukkikaze
Ah Stultifera Navis, my first event.. E2ing Lappland was the best choice I made at that time, pair with Golden Glow help me clear it. E2 the forehead gunslinger girl for SSS but haven't use her much yet.
It barely matters since even Patriot gets lifted off the ground. Though it does matter for map-wide bosses like the bishop flower thing in Under Tides (how ironic that her talent is bad against it lol) since those things basically cannot be moved. Chen is honestly better suited for speedruns and not first try of stages because of how bad it is when solo and no buff setup.
If Chen struggled, then Irene won't be better since at most she could get 4 atk out before the debuff disappeared. Just use art or true damage in that case
I already have her at E2-60, but not yet S3M3. And she is one of the contenders for my physical damage side. For that I am already E2-ing and Warf and Shamare with M3 lined up, but I'm still not entirely sure what to do exactly. Cause I also have an E2-60 S3M3 Exia and a new 6* Selector is coming up. Where Mlynar and Pozy should be included. So those are my big three contenders for my physical damage needs aside from Irene and Yato Alter. But which one to choose?
How OP she would be if she restored 2 SP since her attacks deal damage twice... Do want to say that at 5:50; with Saria I would argue that using her S2 for heals is more useful in that set up. Saria restores 1 SP to every ally she heals at E2 (even more with module) so letting them take damage and healing it with S2 is quite beneficial for all types of skills. But that is a synergy setup and not an operator showcase but maybe an interesting video idea down the line? Also at 9:14, is that levitate mechanic even useful in that situation? I mean yes, the operators you brought prioritize aerial units but the shield guards with the blue lights have taunt. Doesn't that mean even units with aerial priority, target them first too?
Irene is.... >voiced by Kugimiya Rie; >shares a color scheme with Knight Moonbeam's recolored skin, as well as a cross symbol & a spinning attack; >has an ambition to be the best in their order; >has a mentor/foster parent that sacrifices themselves engulfed in flames Yeah they 100% had our beloved tuna in mind when they made her. :D
Chen (guard) showcase: Skill 1 - stun, but for really small niche scenario. Skill 2 - can be helidrop nuke or consistent lanehold with burst damage when you encounter mixed enemies (trash->elite->trash->elite) Skill 3 - "standing in weird place" elite killer, mechanic ignore, Or buff army one shot.
her module is fire, makes her totally usable!!! i mean not to say that she wasn’t before her module, but i love bringing her around (mainly using s2) after getting her module bcz of the increase in sp regen that comes w it!!
They do stack since one is DEF reduction and the other is DEF ignore. Also, Pramanix has higher DEF reduction than Shamare, but no one remembers about it...
Irene goes pew, pew, ratatatatatatatata, she gets her power from big forehead, and tsundere voice. One of my favourite operators, always have her in my main team.
tsundere voice gives 50% physical damage bonus as we can see on anime. A “swoon” effect changes the effect to 250% physical damage bonus, therefore I conclude that we need a Lumen rizzler alter
If she has a big forehead, then every single anime character you've ever known has a big forehead. It's just her bangs dude. I understand it makes you feel like you're in some club or something but let's just let it go.
@@Raptchur I have no idea what were you trying to accomplish here, does she have bangs, yes, does she have big forehead under those bangs, yes, it's all about head proportions. Her having big forehead is literally a meme on the internet.
Love this series. Wish more people focused on actually explaining the game rather than just posting stage clears.
Ppl do post stage clear and explain whatever questions ppl have, many ppl don’t wanna spend more time covering simple game concepts many docs already know, it’s not calculus lvl of difficult to read the descriptions and trial and error yourself
@@jwwwunthere are a lot of gimmicks that you cannot know just reading, like che’n window of invincibility when using her skill can help some players and some other concepts that the game doesn’t explain. Also, sometimes is difficult to understand how some of the characters skills work just by reading their skill
Her banner with specalt is really op. Im still mad i didnt get either. If you used her on sss you know how much of a carry she is.
Vg buff is op
Love how of Irene cut through Operator Showcase on the thumbnail
My blade will cleave the tides
Irene is one of my favorite operators. Her skill 3 is so satisfying to use. I just got Warfarin a couple of days ago, and wanna experiment using her to buff Irene
She is a fantastic unit which I unfortunately don't own atm. Used my friends Irene alot in IS2 and IS3. Great video ^^
Don´t forget you can also use her, with Big Brain Dorothy Bomb strats.
Eeeeeiii i found my people 🤝
Irene is very much an all-star especially in IS3. I love to get her the initial SP artifacts combined with artifacts that boost skill damage when it activates, for an absolute beast of a helidrop. Great for the standard boss, Paranoia Illusion! Used her in my first ever difficulty 15 run as well.
Just add a dumb reason on why you should build Irene.
If you want to M3 any operator quickly , just build Irene to E2 lv1 to get that busted base skill
I built her immediately after I got her cuz I loved her design. Didn't even see what her skills actually do lmao. Thx for the video!
Definitely help the new players, thank-you as always
I just got her on yato banner and instant e2 her and upgrade her skill 3 to m3 but no module because not having enough resources so I try waiting Spalter event to upgraded her module there. 👍 At 10:22 hope we get another OP that can levitate and have LeviKnights team 🤭
Stulifera Navis was my first event and I managed to clutch pull her on that banner and E2ed her as quickly as my newbie ass could. I often use her for dealing with naturally flying enemies too (she was excellent for clearing the drone spam/literally everything for the Lungmen Commercial District Annihilation for example). I usually use her with either Warfarin, Stainless, or both. Although I personally prefer using Stainless S3 rather than S2, kinda surprised it wasn't mentioned honestly.
Now HG making her into biscuit operator since now many enemies bosses are heavy as rock!!
Now, what's her usage then?
Base skill... Her base skill is busted like literally
1:00 not using Irene skill one? Hohoho the formula to finding magic 1+1 is irene and Dorothy uncle kukkikaze
My first e2 6* op ❤
Ah, one of my favs for sure.
irene my beloved
Ah Stultifera Navis, my first event.. E2ing Lappland was the best choice I made at that time, pair with Golden Glow help me clear it. E2 the forehead gunslinger girl for SSS but haven't use her much yet.
I always forget shamare, I e2 for base skill... i am stupid cause she is strong.... tied with ptlopsis as best 5 star.
WAIT I've always had Shamare dying in my account I never realised how useful that s2 is
And I also have Irene so I guess I know who to build next
Still waiting for joint 9 banner bruuh 😭✊
Irene is a turbo nuke chadette.
You E2 irene for the nuke, I E2 her for her god-like base skill.
We are not the same
Irene can go through enemies Chen cant, tho it depends on the enemy's weight
It barely matters since even Patriot gets lifted off the ground. Though it does matter for map-wide bosses like the bishop flower thing in Under Tides (how ironic that her talent is bad against it lol) since those things basically cannot be moved.
Chen is honestly better suited for speedruns and not first try of stages because of how bad it is when solo and no buff setup.
Tho Chen is actually the answer for troublesome enemies like Degenbrecher and Black fart man from Ursus
If Chen struggled, then Irene won't be better since at most she could get 4 atk out before the debuff disappeared.
Just use art or true damage in that case
Target priority isnt rly the easiest with the Bnuy with her wide range
I already have her at E2-60, but not yet S3M3. And she is one of the contenders for my physical damage side. For that I am already E2-ing and Warf and Shamare with M3 lined up, but I'm still not entirely sure what to do exactly. Cause I also have an E2-60 S3M3 Exia and a new 6* Selector is coming up. Where Mlynar and Pozy should be included. So those are my big three contenders for my physical damage needs aside from Irene and Yato Alter. But which one to choose?
Chen is crying
After watching this video, i decided to farm and max Irene out
Now i feel like getting irene..
Bird forehead my beloved
Irene carried me through high risk CC9.
She is good but i like operators that add something that it's hard to get with any other. For instance Specter alter that i also don't have it.
How OP she would be if she restored 2 SP since her attacks deal damage twice...
Do want to say that at 5:50; with Saria I would argue that using her S2 for heals is more useful in that set up.
Saria restores 1 SP to every ally she heals at E2 (even more with module) so letting them take damage and healing it with S2 is quite beneficial for all types of skills.
But that is a synergy setup and not an operator showcase but maybe an interesting video idea down the line?
Also at 9:14, is that levitate mechanic even useful in that situation?
I mean yes, the operators you brought prioritize aerial units but the shield guards with the blue lights have taunt.
Doesn't that mean even units with aerial priority, target them first too?
To answer the very last question, yes, aerial targeting operators will focus levitating enemies. I think I mention that in the Qanipalaat video
Biggiest reason why i want Irene is her JP VA
Her VA is also why I want to roll for MuMu banner because of Honkai Impact lol.
ngl i started play hi3 cus of irene lol
mumu imma roll for and i liked jp voice cus teriteri but i thought cn voice and sometimes en is better
Irene is....
>voiced by Kugimiya Rie;
>shares a color scheme with Knight Moonbeam's recolored skin, as well as a cross symbol & a spinning attack;
>has an ambition to be the best in their order;
>has a mentor/foster parent that sacrifices themselves engulfed in flames
Yeah they 100% had our beloved tuna in mind when they made her. :D
It appears I have fallen a victim of what many will call "skill issue" and got Ch'en instead of Irene.
Can we get a Ch'en (guard) operator showcase?
Chen (guard) showcase:
Skill 1 - stun, but for really small niche scenario.
Skill 2 - can be helidrop nuke or consistent lanehold with burst damage when you encounter mixed enemies (trash->elite->trash->elite)
Skill 3 - "standing in weird place" elite killer, mechanic ignore, Or buff army one shot.
her module is fire, makes her totally usable!!! i mean not to say that she wasn’t before her module, but i love bringing her around (mainly using s2) after getting her module bcz of the increase in sp regen that comes w it!!
Wait the minute.... Does Angelina S3 weight reduction work to levitate enemy more longer?
Levitation time remains the same, but can allow heavier enemies to fly the whole duration
Haven't tried it yet, but any advantage in using Shamare's doll with Irene S3? Does it stack?
They do stack since one is DEF reduction and the other is DEF ignore.
Also, Pramanix has higher DEF reduction than Shamare, but no one remembers about it...
@@dixaba flexibility in form of a deployable doll and atk down debuff do that to people, unfortunately 😔
Let me get this right...
So enemies on the same tiles all gets 12 hits each?
i need shamare =w=
Same here. I got her skin waiting for her. Waiting for the 5 star selector ticket during Lone Trail
ayo
aiween
waga
yaiba ga umi wo kirisaku
Forehead gang rise up
When new episode of arkpedia?
When it's ready
Irene goes pew, pew, ratatatatatatatata, she gets her power from big forehead, and tsundere voice.
One of my favourite operators, always have her in my main team.
tsundere voice gives 50% physical damage bonus as we can see on anime. A “swoon” effect changes the effect to 250% physical damage bonus, therefore I conclude that we need a Lumen rizzler alter
If she has a big forehead, then every single anime character you've ever known has a big forehead. It's just her bangs dude. I understand it makes you feel like you're in some club or something but let's just let it go.
@@Raptchur I have no idea what were you trying to accomplish here, does she have bangs, yes, does she have big forehead under those bangs, yes, it's all about head proportions.
Her having big forehead is literally a meme on the internet.