Imagine the watch tower guards just seeing a prisoner bend reality by, not only standing on water, but digging water, then proceeding to walk across said water to the other side
Not only did he walk on the water, he then proceeded to DIG THROUGH the water and escape. Prison guards should've known they can't keep this guy in jail 😂
You said early in the video that walking on water isn’t in your prison escape skill set. That is no longer the case. This is a damn herculean feat. Take my like and my sub.
@@lechking941 Well I haven't had my character do nothing for several in game years so I can't actually confirm if it does happen, but I made that statement as a joke
Some of those prisons look to be a challenge if you aren't patient, and wow. Your amount of patience to do what you did in D&DT must've been absolute hell to get enough plastic spoons. An impossible escape had transformed to an exploited masterpiece.
Imagine if they add an escape option where you can just get out on good behavior by doing what you're supposed to do, by completing a certain amount of favors, and by being on very good terms with everyone
Gonna be honest, after beating every prison, you realise how easy this game is. I haven't really played it since the last Christmas prison came out but the difficulty drop from the first game is really dissapointing.
I guess a large part of it's easy nature comes from how the penalty system works. In the original, anything bad that happens is met with instantaneous solitary or lockdown. In this game they just fix tiles and whatnot for a bit and then eventually go into lockdown. It works well in multiplayer because it can quickly spiral out of control, but in single it is just easy (not to mention prison designs and how cameras and contraband detectors work now).
well yeah, since crowbars/iron bars can chip through one whole wall by themselves, there's no reason to use anything more for walls and fences are also easy to cut through, either use 2 files or lightweight cutters can go through 2 fences and the adrenaline shot is op, it makes energy not be a problem at all AND energy restoring things aren't contraband so you can store as many of them near your escape area as you want Why craft anything past these things? The only thing I would craft is the Multi Tool for prisons that require you to dig
@@GenericMystic escapists 2 is such a disappointment, sure it is fun but it has so much wasted potential that it hurts, prison takeover should have been a thing, we should have been able to duct tape/rope unconscious guards to make them stay unconscious for long periods instead of nurses picking them up, riot guards should have been way tougher they are barely a challenge, vents are almost always useless there's always a direct way to escape day 1 rather than tampering with the prison all over the place where guards can't see you so that you have paths that you can use when the time comes, the game itself would still easily be salvageable if they added a damn level editor, yet they didn't, I'm so mad that they didn't do this game justice
This is definitely true; there's a lot more ease-of-access in Escapists 2 that wasn't present in the first game, i.e. the crafting menu and insanely powerful items, though it feels like to welcomes you into the environment a little better compared to the first; not bad for casual play, but not optimal for a challenge. If the level editor wasn't so heavily limited, making the challenge yourself would be a perfect opportunity to having the best of both worlds; alas, the team has long since moved on from the game and probably won't touch it ever again.
USS Anomaly can be broken out of with just a screwdriver or crowbar in the "Race from Space" escape. I have escaped that way in about 2 IRL minutes. You go to the room right below the guards room, go through the vents to get to the room with the jetpack, knock out a guard with a red key, and then escape in the room with the robotic dogs.
"Our prisons are well inspeted, our security is top notch, and we have suffered zero esca-" *2 Files, 2 chips, an adrenaline shot and a guard uniform:*
God damn, you slipped in each of those "we can't walk on water" references to flawlessly that I did not see the twist with them coming, great work there.
Fuckin wild just how easy this game is The first one is actually generally really tough, meanwhile this one you literally just dont even need to craft. Also the amount of extra difficulty TE2 cut off simply from the change in how purple doors work, like in TE1 they lock at roll call so you cant just attend and then dip, you actually gotta work around them, and a lot of doors require a yellow key at night. Also the TE2 map editor is a war crime, that thing is shit, so many weird unnecessary restrictions and how lazy they were. TE1’s is vastly superior
The holy escape trio, chipping tools, adrenaline shots, and the guard uniform! The funny thing is that this reoccurring strategy is broken in the most infamous prison!
Now do The Escapists 1. actually for the last one, you need a raft to escape which can only be gotten by crafting it, and the glitch to escape early also requires an item only obtainable from crafting, that one is probably impossible anyways, this was a pretty good video! Nice
Yeah, sadly the original game is a lot more rigid with how one can escape the prisons. I would attempt every prison just to see which ones are and aren't possible, but I can already cross off half of the base game prisons and roughly half of the DLC prisons just because it requires you to craft some special item for an escape.
@@GenericMystic to be fair, it probably IS still worth checking which ones ARE possible, 1 thing to note though, there’s a massive difference between the pc version and the mobile/console versions. Earlier versions of the pc version are also different too. I heard there was a “noclip” glitch in the mobile/console version abusing the vents (or holes), but you also noclip through the escape barrier and crash the game. You can basically 1-2 hit guards with basically nothing on this version and trigger a prison takedown though, still, seemingly hopeless for the prisons where you need to craft an item to escape though. Well, unless you find a new glitch that is.
@@Mojojojo9001 Off of memory alone, I can tell you that most are impossible, and the ones that are possible aren't that interesting. All it would really be is using plastic tools in place of shovels, picks, and cutters. The only interesting one (imo) would be San Poncho, as the way to escape doesn't explicitly require anything crafted, but the jeep is impossible to avoid without the nail item I forgot the name of.
@@LumaTotUwU not impossible, but ridiculous. I took full advantage of the landmines there, cause the mechanics of being knocked out were different in the first game. Also, sound on, music off.
I basically did the same thing for the perimeter breakout of dungeons and duct tape, but I did it with 2 multitools and time. I just used the well to be sneaky and dug under the entire moat. It was super annoying to get 2 multitools.
I remember a year or two ago watching an all maps speedrun, and the guy who does every map said the solo map speedrun for rattlesnake springs didnt use the iron bar on the second floor strat. I literally died laughing. How tf a dude who does every map do better than people who do 1 map
That walk on water bit was THE best foreshadowing I've ever witnessed hands down, I entirely mistook it as nothing but a joke until, well... YOU DUG THROUGH WATER
this is one of the most entertaining videos ive watched on youtube for a while. i absolutely love the way that you present everything, the atmosphere feel so nice and your voice is soothing to listen to. you even tossed one-liners into it. youve earned a subscriber :)
I'd definitely say the hardest part about this entire run is me figuring out the pathing for each escape. Actual execution *most* of the time is actually rather simple.
In U.S.S Anomaly, there is a much easier way to go about this, in fact, it is the fastest way to beat the level, as the world record speedrun strat uses this strategy (I should know, I speedrun this game and have had WR for Orca 2p, AFC 2p, and RS 1p glitchless before) All you need is a screwdriver and preferably a weapon. Just rename the guards with the Red key (Check wiki) and go to the small room just to the left of the guard room northeast of the cell blocks. Put the desk below the vent and use the screwdriver. Go into the vents, head east and use the screwdriver again. Jump down and the contraband desk will be right there with the jetpsck in there. Put the desk below the vent and go back where you came from. Do note that the broken vent can be found so its important to act fast. Next you find a guard with a red key, beat him up, take his key and walk through the red door west of the cell blocks. Quickly run past the dogs and go west, and then in the room go to the Escape prompt on the top left and you're out! I find this strat much easier as you only need 1-2 items, and tbh you dont NEED the screwdriver; you can use files as well. Have fun beating U.S.S Anomaly without crafting and bragging to your friends about it.
I did on accident on day 1 before… I had nicknamed the inmates my friends and got them all high on friendship by going through a desk to get more chocolate for more friendship, one thing led to another and I won via riot
If I had to guess, you'd be talking about Center Perks in the original game right? There were so many things that you could do in that prison, like what you did... Good times.
I know right? I joked with a couple of people when this video first came out that the fanbase must not really be there anymore outside Speedrunners, but it seems like I was proven very wrong.
Alright, it’s been a bit since I’ve played this game, but would it also be possible to compete the Rock Hammer Hard Place quest in Fort Tundra without crafting? All I know is that the completion of the quest leads to you being able to access the sewers and escape as long as you have the hammer and something to cut with on you.
If I remember correctly (and I'm going off of memory because the wiki is trash), some of the quests required you to craft items. And because the crafted items have to be made with parts specific for the quest, it bars the entire questline and by proxy the escape.
Your editing, commentary, style, etc are fantastic. Just got back into the escapists after a few years found your no craft video for the first game was shocked you only had 8.1k. Would’ve expected 250k minimum with the quality. Great video and good fun keep up the good work 🔥
When you where breaking out of Dungeons and Duck Tape I can just image a guard looking out over the river thinking to himself quietly until he sees some prisoner walking over water with that one techno remix of "Our God is an awesome god playing" from a boombox he's holding over his shoulder.
I already knew the answer to this since I've speedran this game in the past but I didn't really care cus I wanted to see some content from this game again. Good Video.
Just imagine if this was just set in the real world. You just have this guy who is wearing a hat and shades just talking to a camera, about escaping without using brain.
Thank you! If I had to hazard a guess on the sub count, I'd say it's probably because I only have 3 videos on this channel, there just simply hasn't been enough content to catch the eye of most people.
I always feel there’s a ton of underrated youtubers nowadays, new youtube updates kinda screws them over though, or at least I’ve heard of that happening.
It is unlikely that I will do more Escapists stuff as I don't know what else I can do for TE2, I have no interest in doing TE1, and quite honestly I never touched TE Walking Dead. If I were to do any runs, it would be for the last one, and not for a while so that I can work on other runs I've wanted to do for a while.
One of my major inspirations when I went and made this channel! I love his combo of education and entertainment that he does, which is a huge reason why I go into detail with these runs instead of just glossing over everything that seems "not important."
Kapow Camp easily has my favorite set of tracks in the game! They all can set the mood very differently in terms of atmosphere, which I feel a lot of prisons fail to do and instead just feel like "here's the last track but with heavy drums/guitar"
Correct! Sadly Prison Takeovers aren't an option in TE2, but I suppose that's simply because with the new combat system, you could KO all of the guards without taking a hit.
Watching this made me realise, I'm genuinely better at this game than I was when I played it. While my combat skill has 100% dropped DRASTICALLY, meaning I can't do whatever the hell I want with near to no consequences, my intelligence has increased A TON, meaning I can go from scary brainless killer, to quiet, unnoticed, and near invisible escaper.
every time I play a game like this I just become too scared to pull off any escape route so my day count went up into the hundreds and I still hadn't gotten past step 3 of escaping
what can i really say that hasn't been said before? YOU WALKED ON WATER! this is an amazing video especially with the "walking on water is not within our skill set" line here 7:27 escapists 2 is an amazing video game an this video proves that if you set your mind to something you can do it❤
I think the biggest thing is that I really care about what I put out. There's a strict set of criteria I have in place when doing a challenge run, which is why these videos are so infrequent.
the easiest way to do this in escapists 1 is to just get everyone's opinion to max and then initiate a prison takeover where you barely even do anything
Welllllllll... This works for some prisons. Not so much for any of the major DLC Prisons, the latter half of the main prisons, and certain prisons like Camp Epsilon due to how open it is and how the Snipers go :( to you trying to forcefully take over a prison.
you see, the reason why he's in jail is because he broke the laws of physics
"Your honor, I don't believe that the Laws of Physics are covered within our legal system!"
"Life in Prison."
@@GenericMystic lol
Your PFP fits really well with that comment
@@_arkalis_5573 cool, if only you didn’t say a overused thing.
@@jayboi3488 I've never seen anyone say that though?
Imagine the watch tower guards just seeing a prisoner bend reality by, not only standing on water, but digging water, then proceeding to walk across said water to the other side
Just a typical day in The Escapists Universe
When is that?
"Hey, you know that new guy?"
"What about them?"
"I think they may be Jesus."
𝗷𝗲𝘀𝘂𝘀 𝗯𝗿𝗲𝗮𝗰𝗵𝗲𝗱 𝘁𝗵𝗲 𝗰𝗼𝗻𝘁𝗮𝗶𝗺𝗲𝗻𝘁
He is the messiah
Not only did he walk on the water, he then proceeded to DIG THROUGH the water and escape. Prison guards should've known they can't keep this guy in jail 😂
You said early in the video that walking on water isn’t in your prison escape skill set.
That is no longer the case.
This is a damn herculean feat. Take my like and my sub.
I really like the use of foreshadowing, especially if it is for things that you wouldn't think would happen.
@@GenericMystic great foreshadowing you did, I can tell you like it
needs more subs tbh
Swimming
@@GenericMystic oh wow I didnt even realize that was foreshadowing until I read this! 10/10 foreshadowing skills my dude.
@@GenericMysticdanm next John Green frfr
Who would have known that all those "you can't walk on water" lines was foreshadowing.
I love me some good ol' foreshadowing. Makes you appreciate on a rewatch that I hinted towards random things that would happen later.
@@GenericMysticwhat’s the ost at 2:16?
@@anikeashark1589 escapists ost expert here. its rattlesnakes springs shower time at 5 stars - ua-cam.com/video/cFZJ79hQhTI/v-deo.html
@@GenericMysticI thought to myself when you said that, “At least not yet” as a joke. I didn’t expect to be right
This is a great parallel to the "no heat" playthrough, where crafting was the solution to every problem.
I saw those videos and really liked them! Honestly I'm really happy to see other challenges for this game being tackled.
"what did you put on the coffee?"
"nothing, why do you ask?"
"jesus is escaping"
This comment reminds me of the Henry Stickman collection where the guard just yells "FROSTYS ESCAPING!!!!"
@@RandomPerson-iz1gk and then he gets shot to death
@@RandomPerson-iz1gk Then proceeds to fire 3 bullets into Henry's belly without any warning
@Random Person same
you put nothing in the coffee?
The water problem? Simple, it was just really really thick water with strings above it acting as a wall.
Ah, that must have been it.
The helicopter escape is amazing with you just casually walking around the guards into the helicopter
"Im just passin through yo!"
"Im just passin through!"
36 days in dungeons and duct tape that's dedication...
You don't want to know how long the practice attempt was in that prison.
@@GenericMystic in game months
@@lechking941 There were a lot. The first few failed since he took so long he served his entire sentence and got released
@@UltimaDoombotMK1 XD really you can do that? goly fucks thats funny
@@lechking941 Well I haven't had my character do nothing for several in game years so I can't actually confirm if it does happen, but I made that statement as a joke
Some of those prisons look to be a challenge if you aren't patient, and wow. Your amount of patience to do what you did in D&DT must've been absolute hell to get enough plastic spoons. An impossible escape had transformed to an exploited masterpiece.
I find the exploits that one can do turn out to be the funnest things to see happen, mainly because it's just that unexpected.
Certainly had me laughing with the impossible being possible. Great going making the challenge a complete, successful run.
Bro she escaped on day 36 XD THAT'S how long it took.
No wonder tho since its PLASTIC SPOONS hahah
it is only fitting that the medieval themed prison is solved by sorcery and witchcraft
Imagine if they add an escape option where you can just get out on good behavior by doing what you're supposed to do, by completing a certain amount of favors, and by being on very good terms with everyone
I think that it'd be a really neat option and it can serve to replace the prison takeover system from TE1!
You could consider it a "Parole" route
Everyone: You can't dig water
The game itself: Yeah about that...
Player "i dig the water"
Dm "what um alright roll me a d20"
Player "nat 20"
Dm "i guess you dig the water"
Gonna be honest, after beating every prison, you realise how easy this game is. I haven't really played it since the last Christmas prison came out but the difficulty drop from the first game is really dissapointing.
I guess a large part of it's easy nature comes from how the penalty system works. In the original, anything bad that happens is met with instantaneous solitary or lockdown. In this game they just fix tiles and whatnot for a bit and then eventually go into lockdown. It works well in multiplayer because it can quickly spiral out of control, but in single it is just easy (not to mention prison designs and how cameras and contraband detectors work now).
well yeah, since crowbars/iron bars can chip through one whole wall by themselves, there's no reason to use anything more for walls
and fences are also easy to cut through, either use 2 files or lightweight cutters can go through 2 fences
and the adrenaline shot is op, it makes energy not be a problem at all
AND energy restoring things aren't contraband so you can store as many of them near your escape area as you want
Why craft anything past these things? The only thing I would craft is the Multi Tool for prisons that require you to dig
@@GenericMystic escapists 2 is such a disappointment, sure it is fun but it has so much wasted potential that it hurts, prison takeover should have been a thing, we should have been able to duct tape/rope unconscious guards to make them stay unconscious for long periods instead of nurses picking them up, riot guards should have been way tougher they are barely a challenge, vents are almost always useless there's always a direct way to escape day 1 rather than tampering with the prison all over the place where guards can't see you so that you have paths that you can use when the time comes, the game itself would still easily be salvageable if they added a damn level editor, yet they didn't, I'm so mad that they didn't do this game justice
This is definitely true; there's a lot more ease-of-access in Escapists 2 that wasn't present in the first game, i.e. the crafting menu and insanely powerful items, though it feels like to welcomes you into the environment a little better compared to the first; not bad for casual play, but not optimal for a challenge. If the level editor wasn't so heavily limited, making the challenge yourself would be a perfect opportunity to having the best of both worlds; alas, the team has long since moved on from the game and probably won't touch it ever again.
On Xbox I got a chance to play, I felt like I was playing a demo that is extremely hard to actually win I was so bad x.x
USS Anomaly can be broken out of with just a screwdriver or crowbar in the "Race from Space" escape. I have escaped that way in about 2 IRL minutes.
You go to the room right below the guards room, go through the vents to get to the room with the jetpack, knock out a guard with a red key, and then escape in the room with the robotic dogs.
Yup! I just chose the perimeter breakout because I found it to be a lot simpler in execution for me, but I can get the appeal!
@@GenericMystic Thank you for the Rattlesnake escape, helped me introduce some friends to this game. Also, wonderful vid!
This feels like the equivalent of mario 64 speedrunning
Dungeons and ductape i mean
Man backwards long jumped out of prison
😂
"Our prisons are well inspeted, our security is top notch, and we have suffered zero esca-"
*2 Files, 2 chips, an adrenaline shot and a guard uniform:*
God damn, you slipped in each of those "we can't walk on water" references to flawlessly that I did not see the twist with them coming, great work there.
"Ah welcome, so YOU are the one who thinks that can escape any prison? We'll see about that!"
Famous last words
Fuckin wild just how easy this game is
The first one is actually generally really tough, meanwhile this one you literally just dont even need to craft.
Also the amount of extra difficulty TE2 cut off simply from the change in how purple doors work, like in TE1 they lock at roll call so you cant just attend and then dip, you actually gotta work around them, and a lot of doors require a yellow key at night.
Also the TE2 map editor is a war crime, that thing is shit, so many weird unnecessary restrictions and how lazy they were. TE1’s is vastly superior
Well that sucks, I bought TE2 thinking it’ll be TE1 except with better graphics and more things
@@Predator20357 i play both, i like both, the first is just generally better and more challenging
@@TheWither129 That’s interesting
yeah and worst part is, they stopped working on it so we don't get anything past rattlesnake springs
@@theregularterrarian3933 wdym
The holy escape trio, chipping tools, adrenaline shots, and the guard uniform!
The funny thing is that this reoccurring strategy is broken in the most infamous prison!
80% of the prisons in this video had a escape plan that featured turning off the generator.
basically:GET A CHIPPING TOOL,ADRENALINE SHOT,TURN OFF THE POWER,BREAK THE WALL AND THE FENCES
7:26. I love that you said "currently" heh
Now do The Escapists 1.
actually for the last one, you need a raft to escape which can only be gotten by crafting it, and the glitch to escape early also requires an item only obtainable from crafting, that one is probably impossible
anyways, this was a pretty good video! Nice
Yeah, sadly the original game is a lot more rigid with how one can escape the prisons. I would attempt every prison just to see which ones are and aren't possible, but I can already cross off half of the base game prisons and roughly half of the DLC prisons just because it requires you to craft some special item for an escape.
@@GenericMystic to be fair, it probably IS still worth checking which ones ARE possible, 1 thing to note though, there’s a massive difference between the pc version and the mobile/console versions. Earlier versions of the pc version are also different too. I heard there was a “noclip” glitch in the mobile/console version abusing the vents (or holes), but you also noclip through the escape barrier and crash the game. You can basically 1-2 hit guards with basically nothing on this version and trigger a prison takedown though, still, seemingly hopeless for the prisons where you need to craft an item to escape though. Well, unless you find a new glitch that is.
@@Mojojojo9001 Off of memory alone, I can tell you that most are impossible, and the ones that are possible aren't that interesting. All it would really be is using plastic tools in place of shovels, picks, and cutters. The only interesting one (imo) would be San Poncho, as the way to escape doesn't explicitly require anything crafted, but the jeep is impossible to avoid without the nail item I forgot the name of.
@@GenericMystic If the challenge isn’t interesting/feasible enough in Escapists 1 then you can always cover a different challenge in the game instead
@@LumaTotUwU not impossible, but ridiculous. I took full advantage of the landmines there, cause the mechanics of being knocked out were different in the first game. Also, sound on, music off.
I basically did the same thing for the perimeter breakout of dungeons and duct tape, but I did it with 2 multitools and time. I just used the well to be sneaky and dug under the entire moat. It was super annoying to get 2 multitools.
At least one of them can be gotten from the roof above the Warden's Office.
This is an amazing video! This made me wanna play this game again, solid way to spend 30 minutes!
Thank you and I am glad I could get you back into a game again!
I remember a year or two ago watching an all maps speedrun, and the guy who does every map said the solo map speedrun for rattlesnake springs didnt use the iron bar on the second floor strat. I literally died laughing. How tf a dude who does every map do better than people who do 1 map
"Hey, there's a guy walking on water!!!"
"Is it that guy with the trench coat and the combat knife"
"Wha- No! It's an Inmate!!!"
That walk on water bit was THE best foreshadowing I've ever witnessed hands down, I entirely mistook it as nothing but a joke until, well... YOU DUG THROUGH WATER
bro this game has been out for 5 years and you can still clip in dungeons and ducttapes
this is one of the most entertaining videos ive watched on youtube for a while. i absolutely love the way that you present everything, the atmosphere feel so nice and your voice is soothing to listen to. you even tossed one-liners into it. youve earned a subscriber :)
It’s interesting to see a change run on a game that you wouldn’t think it would have a change run and it’s very entertaining!
Great job! this seems hard as hell
I'd definitely say the hardest part about this entire run is me figuring out the pathing for each escape. Actual execution *most* of the time is actually rather simple.
Glad to see this game still being active after so long, brings back good memories
I barely see Escapists content nowadays, glad to see someone play it
In U.S.S Anomaly, there is a much easier way to go about this, in fact, it is the fastest way to beat the level, as the world record speedrun strat uses this strategy (I should know, I speedrun this game and have had WR for Orca 2p, AFC 2p, and RS 1p glitchless before)
All you need is a screwdriver and preferably a weapon. Just rename the guards with the Red key (Check wiki) and go to the small room just to the left of the guard room northeast of the cell blocks. Put the desk below the vent and use the screwdriver. Go into the vents, head east and use the screwdriver again. Jump down and the contraband desk will be right there with the jetpsck in there. Put the desk below the vent and go back where you came from. Do note that the broken vent can be found so its important to act fast. Next you find a guard with a red key, beat him up, take his key and walk through the red door west of the cell blocks. Quickly run past the dogs and go west, and then in the room go to the Escape prompt on the top left and you're out! I find this strat much easier as you only need 1-2 items, and tbh you dont NEED the screwdriver; you can use files as well. Have fun beating U.S.S Anomaly without crafting and bragging to your friends about it.
If you ever decide to do it, I'd love to see this challenge done in Escapist 1. It is pretty different than the sequel so I think it'd be interesting.
I did on accident on day 1 before… I had nicknamed the inmates my friends and got them all high on friendship by going through a desk to get more chocolate for more friendship, one thing led to another and I won via riot
If I had to guess, you'd be talking about Center Perks in the original game right? There were so many things that you could do in that prison, like what you did... Good times.
I love finishing rattlesnake springs before roll call ends
Loved this video, you earned a subscriber. Nice to see this game’s fanbase still alive
I know right? I joked with a couple of people when this video first came out that the fanbase must not really be there anymore outside Speedrunners, but it seems like I was proven very wrong.
This is a amazing video! I can tell you put a lot of time and effort into it, so keep it up
Can and will do! Glad that you enjoyed it!
Speedrunners keep helping people who are doing unnecessary challenges without realizing it
Alright, it’s been a bit since I’ve played this game, but would it also be possible to compete the Rock Hammer Hard Place quest in Fort Tundra without crafting? All I know is that the completion of the quest leads to you being able to access the sewers and escape as long as you have the hammer and something to cut with on you.
If I remember correctly (and I'm going off of memory because the wiki is trash), some of the quests required you to craft items. And because the crafted items have to be made with parts specific for the quest, it bars the entire questline and by proxy the escape.
This is really creative and I probably wouldn’t have ever thought it would be possible to do it
Great vid, I wouldn't have the dedication to do this run!
Low intelligence high wisdom be like:
Your editing, commentary, style, etc are fantastic. Just got back into the escapists after a few years found your no craft video for the first game was shocked you only had 8.1k. Would’ve expected 250k minimum with the quality. Great video and good fun keep up the good work 🔥
it has like 260K views though?
Well I have seen somebody get out of dungeons and duct tape on the water so hopefully he doesnt-ok yeah walk on water thats totally legal
When you where breaking out of Dungeons and Duck Tape I can just image a guard looking out over the river thinking to himself quietly until he sees some prisoner walking over water with that one techno remix of "Our God is an awesome god playing" from a boombox he's holding over his shoulder.
I already knew the answer to this since I've speedran this game in the past but I didn't really care cus I wanted to see some content from this game again.
Good Video.
and lo and behold, Mystic the Legendary Water Digger
Through this whole thing I thought: Why doesn't he just make a bed dummy?
and then I remembered the title of the video
At least you can get a bed dummy though an exclusive quest in Big Top Breakout
The guards seeing a prisoner not only walk on water but dig water and then escape:Confusion 100.
I love the space one. It takes 70 years to get there for a 1 year conviction
hate how this guy does one of the hardest challenges in the game, but still manages to escape much faster than i ever did
To be fair, I stared at the Maps for a good long time while not recording to figure out how to get out on each of them.
I really love this video. It is very cool to see you escape prisons without the main and most important mechanic of crafting
I played this game with my cousin and we always went with the multiplayer escape options. We found them SIGNIFICANTLY harder to pull off lol
Probably is a combination of the coordination needed and the multiple steps of prep work to make each escape happen.
"this shtuff". love it
The self-censoring will never not be funny to me.
You should try this in The Escapist 1
Didn't know The Escapists was made on Minecraft's logic
Just imagine if this was just set in the real world. You just have this guy who is wearing a hat and shades just talking to a camera, about escaping without using brain.
mucho texto
This is a really good quality video I’m surprised you only have 70 subscribers
Thank you! If I had to hazard a guess on the sub count, I'd say it's probably because I only have 3 videos on this channel, there just simply hasn't been enough content to catch the eye of most people.
I always feel there’s a ton of underrated youtubers nowadays, new youtube updates kinda screws them over though, or at least I’ve heard of that happening.
I cant even escape WITH crafting
I think you got some water in your mic after escaping Dungeons And Duct tape.
Definitely peaked it a lot
@@GenericMystic Blurburbbbbbh bbbb....b..
I can't believe you only have
It is unlikely that I will do more Escapists stuff as I don't know what else I can do for TE2, I have no interest in doing TE1, and quite honestly I never touched TE Walking Dead. If I were to do any runs, it would be for the last one, and not for a while so that I can work on other runs I've wanted to do for a while.
D&DT feels like the Tick Tock Clock of TE2 Craftless. So complicated to do, just to avoid using a really basic feature
"Can You Beat The Escapists 2 Without Pressing the A Button?"
Just realized that “dungeons and duct tape” is a reference to “duct tapes are forever” from the escapists 1
"Welcome to Ce-... and he's gone."
He’s as excited as Chuggaaconroy when something exciting happens. 😊
One of my major inspirations when I went and made this channel! I love his combo of education and entertainment that he does, which is a huge reason why I go into detail with these runs instead of just glossing over everything that seems "not important."
@@GenericMystic Nice dude! I grew up watching his videos a few years before my teen years. I sound super old but I’m not lmao
UNDERRATED UA-camR SPOTTED!!!!!!!!!!!!!!
Which is more impressive this or being able to steal guard keys and keep them after the lock down
Im pretty sure you couldve used the vents into the maintenance room in big top breakout
You ever just forget that you can pick up a desk and stand on top of it to go back into the vent?
HAVE YOU NOTICED HOW LITTLE SUBS HE HAS?!? GIVE THIS MAN SUBS!!!!!
16:20 I did not know you could duct tape a camera, that's certainly good to know
You know it's a good youtuber when they respond months later.
Send in the subs
The kapok camp prison music gives me soooo much nostalgia
Kapow Camp easily has my favorite set of tracks in the game! They all can set the mood very differently in terms of atmosphere, which I feel a lot of prisons fail to do and instead just feel like "here's the last track but with heavy drums/guitar"
Me spending hours and hours fitting in with the routine while secretly crafting a meticulous escape tunnel
Mystic: "Hold my beer"
Oi, we don't do alcoholic beverages on this plane of existence. I prefer the much more robust Pink Lemonade.
@@GenericMystic Noted 😁
In the first one if you beat up enough cops the gate would open
Correct! Sadly Prison Takeovers aren't an option in TE2, but I suppose that's simply because with the new combat system, you could KO all of the guards without taking a hit.
DAMN just watched the escapists 1 vid and I was not expecting that voice!
Had to get pretty crafty for that last one!
Hell yeah! I love this game! Tysm for making a video on It :)))))))
Dude was blessed by The Lady of The Lake
Wait, you only have like 340 subs? Wow... You deserve way more.
My guy became a wizard to beat Dungeons and Duct Tape
I actualy never knew you could tape cameras and people
Now do it without walking.
Unironically this sounds like an actual good idea for a second challenge run for this game. I think I'll leave it for other peeps to do though.
Watching this made me realise, I'm genuinely better at this game than I was when I played it. While my combat skill has 100% dropped DRASTICALLY, meaning I can't do whatever the hell I want with near to no consequences, my intelligence has increased A TON, meaning I can go from scary brainless killer, to quiet, unnoticed, and near invisible escaper.
The HMP Offshore Key Map was done by me, you’re welcome 😄
every time I play a game like this I just become too scared to pull off any escape route so my day count went up into the hundreds and I still hadn't gotten past step 3 of escaping
Thankfully, with most maps it is a lot more forgiving with lost progress if you mess up. I believe you can escape the prisons!
what can i really say that hasn't been said before? YOU WALKED ON WATER! this is an amazing video especially with the "walking on water is not within our skill set" line here 7:27 escapists 2 is an amazing video game an this video proves that if you set your mind to something you can do it❤
The devs must have had the same reaction as him seeing the last escape :))
Dude how do you not have more subscribers… this is better than most of the content on here
I think the biggest thing is that I really care about what I put out. There's a strict set of criteria I have in place when doing a challenge run, which is why these videos are so infrequent.
So what you are telling me is that the only well-crafted prison is glitched. Nice.
under rated channel
Nice to see this has gotten a lot more attention than the last time I watched this.
Glad I got recommended this I like challenge videos like in elden Ring or fallout
You watch ymfah?
@@GenericMystic he did Skyrim with moving yeah
the easiest way to do this in escapists 1 is to just get everyone's opinion to max and then initiate a prison takeover where you barely even do anything
Welllllllll... This works for some prisons. Not so much for any of the major DLC Prisons, the latter half of the main prisons, and certain prisons like Camp Epsilon due to how open it is and how the Snipers go :( to you trying to forcefully take over a prison.
bro i love the editing in this video