Transport Fever 2 | Cross Border Passenger Line

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  • Опубліковано 6 січ 2025

КОМЕНТАРІ • 63

  • @caleb5849
    @caleb5849 11 місяців тому +153

    What in the world did I just watch????!!!! Thats probably the best attention to detail pov ride I’ve ever seen!!!!! WOWWWWWWWWWW

    • @blahdy21
      @blahdy21  11 місяців тому

      Thanks!

    • @caleb5849
      @caleb5849 11 місяців тому

      @@blahdy21 A question if I may: How long did it take for you to atleast only this route? With all the tunnels and electrical wiring?

    • @blahdy21
      @blahdy21  11 місяців тому +1

      Started last year, then gave up playing for a year, and then finished it in about 2 weekends@@caleb5849

    • @caleb5849
      @caleb5849 11 місяців тому +2

      @@blahdy21 wow well it’s evident it took you a long time cause again never seen such detailing wow

  • @CaseohsGroceries
    @CaseohsGroceries 10 місяців тому +16

    you need a series of you building that, that looks incredible

  • @lukasio2709
    @lukasio2709 11 місяців тому +35

    The level of detail in all the tunnels is amazing

  • @KuraiKatsumi
    @KuraiKatsumi 11 місяців тому +64

    Realism could've been enhanced using the realistic acceleration and realistic brakes mods. Otherwise, outstanding attention to detail, love the transitions between NA/EU as well, the signalling e.t.c. all at a highly realistic setting!

    • @realquadmoo
      @realquadmoo 3 місяці тому

      Ooooo are there Realistic acceleration and brake mods for transport fever one as well? My computer can only run the first game.

    • @KuraiKatsumi
      @KuraiKatsumi 3 місяці тому

      @@realquadmoo Yup!! For TPF2 in the Steam workshop and now in the ModIO and in-game mod pages to those two places there's multiple mods that make accel/decel more realistic ^^

  • @winstonpx
    @winstonpx Рік тому +22

    zThat is some wicked acceleration lmao

  • @kollsensbb
    @kollsensbb Рік тому +28

    System looks good but the platforms mod seems to have a malfunction and eats the bottom half of every poor dude standing there. Also there is a mod that is called realistic speed and it reduced the speed in curves to a realistic level. it is just nur very realistic to drive 130 kmh in such big rail clusters or junctions. if you want to add more realisticality to your game you sould try this mod :) otherwise it was nice to watch. Especially the conctrete walls to lower the track under the highway looked stunning :)

    • @rezaalfiyan9273
      @rezaalfiyan9273 11 місяців тому +1

      Because he's not using high platform track so the passenger sink

  • @Ungogive
    @Ungogive Місяць тому

    Can I ask for a link to all the traction poles you used? thank you for the information

  • @23100Battlefield
    @23100Battlefield 10 місяців тому

    Where is the road sign on the right at @4:30 from, like how can I find

  • @sylviaelse5086
    @sylviaelse5086 10 місяців тому +2

    Why can't the sim represent points correctly? At 0:35 I'd be freaking out with facing points that looked like that, and bracing myself for the inevitable derailment.

    • @blahdy21
      @blahdy21  10 місяців тому +1

      Unfortunately the game doesn't simulate switches at all, so they're just eye candy for vehicles to go over

  • @juan-marianahimana4509
    @juan-marianahimana4509 11 місяців тому +9

    2:45 What ??? 🤣

  • @Noblemarq12
    @Noblemarq12 10 місяців тому +2

    What mod are you using for the overhead signals? I can't find one anywhere

  • @적분상수-k5w
    @적분상수-k5w 11 місяців тому +2

    It is nice video. Thank you for your effort.

  • @Marek_SamBery
    @Marek_SamBery 10 місяців тому +1

    OMG, so nice! Can you please upload a map to the steam? or patreon? i need this! :)

  • @fritzfam5
    @fritzfam5 10 місяців тому +4

    Can I have a list of mods you use?

  • @TSW4K
    @TSW4K 11 місяців тому +14

    Damn, your tunnels look fucking sick! What mods are you using?

    • @blahdy21
      @blahdy21  11 місяців тому +5

      The walls are made with Enzojz's retaining walls and badgerhax's Building Blocks mod. steamcommunity.com/id/enzojz/myworkshopfiles/?appid=1066780
      The tunnel itself is any track that has concrete wall texture, without tunnel portal option.

    • @TSW4K
      @TSW4K 11 місяців тому

      @@blahdy21 Uhhh tysm!

    • @juangosis
      @juangosis 10 місяців тому +1

      @@blahdy21 if I want to use these, I have to have a PC, right? I can’t have it with PS5

  • @bobododo692
    @bobododo692 11 місяців тому +4

    What mod is the tracks? It doesn’t look like us track set so I am a bit confused.

  • @heliodango43
    @heliodango43 10 місяців тому +1

    Awesome job 👌

  • @jessedevries1
    @jessedevries1 Рік тому +7

    Hey man, nice video! what mods are you using for the roads and fences?

  • @armandoperez7967
    @armandoperez7967 11 місяців тому +1

    Very well done! You have to look really hard to see that it is not the real thing! It is too bad that at least some of this video is not real. Maybe some day it will be.

  • @Mr.Nobody023
    @Mr.Nobody023 11 місяців тому +5

    Whats the mod for the overhead wires?

    • @blahdy21
      @blahdy21  11 місяців тому +1

      German overhead lines by JAG-999: www.transportfever.net/filebase/entry/7234-db-oberleitungsmasten/

  • @Kriskraft77
    @Kriskraft77 11 місяців тому +3

    Hi. Nice video.
    Please, what mod do you use for tunnel underwater?
    Thank 's

    • @blahdy21
      @blahdy21  11 місяців тому +3

      The walls are made with Enzojz's retaining walls and badgerhax's Building Blocks mod. steamcommunity.com/id/enzojz/myworkshopfiles/?appid=1066780
      The tunnel itself is any track that has concrete wall texture, without tunnel portal option.

  • @roderickmain9697
    @roderickmain9697 11 місяців тому +1

    Attention to detail: Birds chirping while the train is doing 150kph. Does the driver have one in his cab. Would explain why it still chirps when going through the tunnels. Bells sounding - I presume for crossings - you can hear them even a kilometer or two down the track and in the tunnels - should probably have a doppler effect too.
    I was wondering why the locomotives in sidings all appeared to be North American even when it was supposedly in Europe.
    Anyway, I'm just being picky. Looks like quite the simulation and maybe you cant change stuff so easily. So good job.

  • @collectioneur
    @collectioneur 11 місяців тому +1

    Looks really nice, but one thing is wrong: the overhead wire should swing, not run straight

    • @blahdy21
      @blahdy21  11 місяців тому +2

      Can you elaborate? The overhead lines are generated by the game. Granted, they could be manually strung with asset mods..

    • @collectioneur
      @collectioneur 11 місяців тому +2

      The pantograph should not always press against the wire in the same place, otherwise it will only wear out in one place. That is why in real life the wires are tensioned in such a way that they run from left to right per post so that more even wear occurs. For that reason there are left and right tensioning posts. Just look at videos, that sway is done on purpose.

    • @blahdy21
      @blahdy21  11 місяців тому +2

      @@collectioneur I'm aware of that. I don't touch the wires themselves, those I let game to auto-generate, which game draws straight. But if you look close, you can see that registration arm of each OHLE post swaps left and right along the route, to 'recognize' that wire is being shifted left and right (without touching the wires themselves in game). As for auto-tensioning posts (post with counter balance weight) having to be spread apart from left side of the track to right side of the track, disagree, that's not how auto-tensioning works. See Reference: ocs4rail.com/wp-content/uploads/2022/04/Overhead-Line-Electrification-for-Railways-6th-edition-R2.pdf

  • @sebastianmillmaker
    @sebastianmillmaker 11 місяців тому

    What mod did you used for the railcargoterminal?

  • @davidzugspitzfan2301
    @davidzugspitzfan2301 10 місяців тому

    2:45 passengers without legs???

  • @transportfever2world
    @transportfever2world 8 місяців тому

    Супер работа!!! Не совсем понимаю что за система служит тут прототипом. Это европейская или американская?

    • @blahdy21
      @blahdy21  8 місяців тому +1

      Playing both sides. American trains on half of the map, European trains on the other half.

  • @oiverowo9429
    @oiverowo9429 11 місяців тому

    What is the tunnel mod in video it looks perfect

  • @Helenoize
    @Helenoize 11 місяців тому +3

    App?

  • @trionorinadi6063
    @trionorinadi6063 11 місяців тому

    Do you have the link for the save game and the mod list? It's very cool 👍👍👍😁

  • @Frank_92008
    @Frank_92008 11 місяців тому +1

    @blahdy21 what mods did you use? That map is amaziiiiiiiiiing 🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩

  • @oldhipoz9426
    @oldhipoz9426 3 місяці тому

    Yep, shame about the passengers buried in the stations

  • @Ebebetbebebrebeberbebe-zo4nr
    @Ebebetbebebrebeberbebe-zo4nr 11 місяців тому +4

    Plz give us mod list

  • @maxin2283
    @maxin2283 11 місяців тому +1

    how to make a border in that game??

  • @acde9355
    @acde9355 10 місяців тому

    Transatlantic Tunnel

  • @HusieK576
    @HusieK576 10 місяців тому

    This train should be derailed if that's how tracks are connected with each other, example: 0:35

    • @blahdy21
      @blahdy21  10 місяців тому

      Perhaps you haven't played Transport Fever before. The game does not animate switches.

    • @HusieK576
      @HusieK576 10 місяців тому

      @@blahdy21Yeah I haven't had the pleasure, but watching this was a bit painful because I never knew which way the train will be going 😆

    • @JanGaarni
      @JanGaarni 9 місяців тому +1

      Unfortunately, the game doesn't animate that, so it's out of our hands.

  • @ClausWJensen
    @ClausWJensen Рік тому +1

    I like it, but the platform ?... It's also fine, but the track is wrong. I made the same mistake 🙂

    • @blahdy21
      @blahdy21  Рік тому +1

      not sure I understand, what's wrong with platform tracks?

    • @Foxy_AR
      @Foxy_AR Рік тому +2

      Some station mods won’t let you use any custom Track other than the vanilla ones
      Edit: or if you have certain mods enabled that change the behaviour of station configuration

    • @mozeki
      @mozeki 11 місяців тому +3

      They are trying to tell you that some platforms require the "HI-Platform Track" variant of tracks. For modular stations this appears as a special tab of tracks you can select. This will get rid of the issue of passengers being halfway through the platform floor. Unfortunately, not every track type mod has a HI Platform variant.@@blahdy21

    • @blahdy21
      @blahdy21  11 місяців тому +2

      Got it, thanks for the kind explanation! @@mozeki