A Bewildering Expanse | The World of Xenoblade Chronicles

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  • Опубліковано 4 чер 2024
  • we lookin at xenoblade again. yea. watch it. now.
    ___________________________________________________________________
    Patreon: / pertzel
    Twitter: / pertzel_
    Discord: / discord
    Second Channel: / @pretzelunsalted
    www.pretzel.cc/
    ___________________________________________________________________
    Links/References:
    The First Xenoblade Chronicles Tour - • The Uniquely Expansive...
    ___________________________________________________________________
    Music Used:
    Intro - Forest of the Nopon (Night) (Xenoblade Chronicles: Definitive Edition)
    00:52 - Eryth Sea (Night) (Xenoblade Chronicles: Definitive Edition)
    04:24 - Alcamoth (Night) (Xenoblade Chronicles: Definitive Edition)
    09:17 - Where the Ancestors Sleep (Xenoblade Chronicles: Definitive Edition)
    15:32 - Sword Valley (Night) (Xenoblade Chronicles: Definitive Edition)
    18:15 - Galahad Fortress (Xenoblade Chronicles: Definitive Edition)
    18:47 - The Fallen Land (Night) (Xenoblade Chronicles: Definitive Edition)
    22:05 - Mechonis Field (Xenoblade Chronicles: Definitive Edition)
    22:34 - Agniratha (Night) (Xenoblade Chronicles: Definitive Edition)
    23:21 - Bionis' Interior (Pulse) (Xenoblade Chronicles: Definitive Edition)
    24:49 - The End Lies Ahead (Xenoblade Chronicles: Definitive Edition)
    28:05 - Apprehension (Xenoblade Chronicles: Definitive Edition)
    29:01 - Once We Part Ways (Xenoblade Chronicles: Definitive Edition)
    29:23 - Bionis Shoulder (Xenoblade Chronicles: Definitive Edition)
    32:46 - Memory's End (Xenoblade Chronicles: Definitive Edition)
    34:01 - Ending Theme - Beyond the Sky (Xenoblade Chronicles: Definitive Edition)
    34:18 - Colony 6 - Silence (Xenoblade Chronicles: Definitive Edition)
    ___________________________________________________________________
  • Ігри

КОМЕНТАРІ • 78

  • @aprildesy4133
    @aprildesy4133 22 дні тому +76

    xenoblade is one of my favourite games. when i first got to the eryth sea i assumed the lake was out of bounds before jumping in and seeing that the surrounding coasts and small islands could be explored too. most games would insta kill you for trying to go down there. this game has little nooks to explore everywhere its such a masterpiece

    • @Human_01
      @Human_01 17 днів тому +1

      I agree.

    • @10k-Noodles
      @10k-Noodles 16 днів тому +1

      First time I reached the Bionis’ Leg(?) after the battle with the giant spider gave me the same vibes as the early scene in Jurassic Park where they stop the SUVs and see all of the dinosaurs wandering around freely. Just a whoa kinda moment. There was a similar moment for me in the third game before you reach the Kevesi colony that has all of the nopon mechanics.

  • @TARDISES
    @TARDISES 20 днів тому +26

    17:01 Actually... it's not a sidequest that takes the player to the Monado Wound - it's the *prologue.* As in, it was Dunban's doing when the Monado lit up bright enough to be seen from pretty much anywhere with line of sight to the battlefield.

    • @PretzelYT
      @PretzelYT  20 днів тому +7

      🤯🤯🤯🤯 I can't believe I didn't realize that. I just looked at the footage of the opening and you're right, the camera pulls back at the end and reveals that's where it is.

  • @Dman25
    @Dman25 22 дні тому +26

    That area with the high level enemies in Valak mountain is actually home to not one but two of the game’s superbosses. One is the weakest and the other is the strongest. If I recall correctly, those doors are tied to a sidequest, not defeating the enemies. Valak mountain is actually a really interesting place for sidequests because it contains several bits of old technology/architecture of presumably high entian origin. It feels like a once-important place that has since become very barren and uninhabitable. There’s actually a lot of stuff that changes around the world after the events at the Mechonis Core, which closes off a bunch of sidequests, but also opens up some new areas like some new paths in Tephra Cave. Xenoblade 1 has a bunch of postgame content that actually makes getting up to superboss levels a bit less of a slog than it seems. Seeing how much you enjoyed the world of Xenoblade 1, I’d love to see you take a look at the other Xenoblade games. There’s a lot to see in each of their worlds!

  • @monolith_hard8505
    @monolith_hard8505 22 дні тому +22

    Somebody probably mentioned it already, but you can see colony 9 from the path leading to the ether mines (before colony 6) and you can see mechonis' facing you/bionis from the long bridge leading to the imperial villa (its' eyes glow at night) which is pretty epic.
    edit: also was hoping you'd mention the ever looming gaze of the bionis literally looking down on you from sword valley
    absolutely loved it tho! love this format/concept for a series and hoping for more! cheers!

  • @jelyse14
    @jelyse14 17 днів тому +3

    14:37 The architecture is High Entia and the story explains that the High Entia were the ones that sealed Zanza and the Monado away.

  • @moonoracle115
    @moonoracle115 22 дні тому +23

    Damn only 900ish views after 7hrs? This channel is amazing and deserves so much more

    • @PretzelYT
      @PretzelYT  22 дні тому +3

      🫡I will keep up the grind

  • @tylermccurry403
    @tylermccurry403 22 дні тому +11

    Got to admire this man's dedication for finding all the small little special spots in this incredibly massive masterpiece.

  • @Nyperold018
    @Nyperold018 22 дні тому +16

    Specifically there? I don't know. There are a few more traditional islands in the sea that aren't connected by teleporter, and the most convenient way to get to them is by skipping to a Landmark, then jumping down to the waters below, and swimming the rest of the way.
    It might be. Then again, there is that floating tower that you come to Alcamoth to go to... and the final area could be considered even higher.
    Hmm. Indeed, when the High Entia become active or stop being active for the day or night, they use teleporters, not those doors/not-doors. I wonder if the giants that keep being mentioned have something to do with it.
    I would probably seek out a certain Heart-to-Heart in Tephra Cave, or a certain other one in Satorl Marsh if you want the game to explain, but I'm pretty sure the short explanation is ether. If the question is "Why specifically at night?" then... I wonder if the answer is something like "Oh, they're always shining, but it's like how you don't see most stars, hardly see a flashlight's beam, and don't bother shooting off fireworks during the day."
    Your instinct about Befalgar Pedestal is correct, of course. Would you believe TWO sidequests have you coming here? Surprisingly, neither is a battle. I can just imagine a unique Gogol or something standing on the pedestal, waiting for you to take it on, but no.
    And one of those sidequests actually involves that dangerous narrow path, so it's funny that you put them together in your video without knowing.
    Yep. Those Sloboses would take a lot of grinding or New Game Plus to stand a chance against.
    No, but there is a sidequest that lets you go in there. It just doesn't involve defeating those Sloboses.
    There is a Unique Monster before the Monado Wound, but no sidequest. I guess it's just minor worldbuilding in this case.
    Well... one time, in an Xbox 360 game called Crackdown, I went into the ocean and started swimming away from Pacific City. I swam a really long time. It didn't stop me in any way. No damage, no invisible wall, just... nothing, and the city seemed to be getting farther away. Eventually, I decided I'd had enough, and decided to go back... but the game's fast-travel system isn't designed to take you from just anywhere; you have to be continuing the game, standing on a different Supply Point, or die to choose which Supply Point to appear at. At least, if it let you, but you got tired of staring at nothing but empty water, you could just skip back to a Landmark.
    And would you believe it? A sidequest in FC takes you to the Companions' Forum, as well.

  • @kalaveet2857
    @kalaveet2857 19 днів тому +4

    I think the long walkway to the Alcamoth Royal Villa accentuates the isolation Melia has had to deal with for most of her life

  • @Agefonduge
    @Agefonduge 21 день тому +4

    6:55 there is indeed a quest that brings you there. One of the best chain quests in the game

    • @agent_8167
      @agent_8167 14 днів тому +1

      Yesss omg I don't wanna spoil it for anyone but it's so goodddd

  • @iteddeck2326
    @iteddeck2326 22 дні тому +11

    I absolutely LOVE the video game world tours series Pretzel, please please keep it up! Love the deep dive into these fantastic environments!!

  • @LucasWolfGanondorf
    @LucasWolfGanondorf 21 день тому +5

    This is one of my favorite games ever and the world is no small part of why. It's just so...cool. Immaculate even. Personally my top 3 areas in the game are Valak Mountain, Satorl Marsh, and Mechonis Field. Shoutout to Makna Forest as well. If I had to pick a singular favorite spot, I think it would be high up on Valak Mountain somewhere, especially at night.
    Another great entry in a great series of videos.

  • @XxguaxinimxX.
    @XxguaxinimxX. 22 дні тому +8

    Xenoblade Chronicles is such a nice game!

  • @winterdragon2004
    @winterdragon2004 22 дні тому +11

    I hope you get the chance to experience Xenoblade 2 in the near future. The multiple titans in that game may feel more condensed at first, but each one has its own ascetic that makes it feel truly unique from one another.
    Plus, my favorite area in the entire series, one that made my jaw drop the first time I saw it, happens towards the latter half of the game. I won't say much as not to spoil it, but I will say that there is a strange beauty in desolation that I can't help but adore.

  • @mr.pumpkin8891
    @mr.pumpkin8891 9 годин тому

    "a lil bit of soaking never hurt anyone" wise words my friend

  • @jelyse14
    @jelyse14 17 днів тому +1

    13:44 That's actually the same door that you can find elsewhere in the game. Those doors are Giant's doors, part of the Giant's ruins sidequests, and can only be opened when you have the keys. Real shame most people probably miss those quests. The rooms are cool, the sidequests are cool, the lore about the Giants is cool.

  • @banbanthebandit4002
    @banbanthebandit4002 17 днів тому +2

    something to note about Eryth Sea is how when you first arrive there in the story, suddenly being on this beach with Prison Island in direct view kind of messes with the players head, by this point the player is used to the whole "small corridor into reveal of big open area" but now they're inexplicably on a coastside with this massive area all there at once, this I feel greatly gets across how small we are in this world, no location prior was so overwhelming in its size but now your face to face with this giant blue sea that just goes on and on with these strange floating islands all over and actual teleporters all across it, in a way Eryth Sea creates this almost alien feeling, like your on a completely different planet and this feels very intentional as a way to lead into Bionis' Interior thematically. Eryth Sea is kind of like a great showcase of Bionis itself, it's big, beautiful but clearly imbalanced, there are islands floating above (the High Entia) and those stuck on the sea (the Homs) but then there's THAT tower (Bionis), a tower above everything, a tower of false divinity, far above all of mortality but far from the heavens above even it (Ontos). Curious how well that fits to the general power structure found on Bionis

  • @imthelapis
    @imthelapis 21 день тому +2

    Thank you for more Xenoblade content! I love that world so much, its perfect for your soothing videos imo.

  • @jelyse14
    @jelyse14 16 днів тому +2

    32:54 You didn't re-explore this area after Mechonis Core when the Telethia took over! Sounds like you never experienced some of the best sidequests in the game, the High Entia sidequests post-Mechonis Core.

  • @devincombs4509
    @devincombs4509 20 днів тому +2

    I believe that agniratha looks the way it does because of time constraints during development. The director, Tetsuya Takahashi, has a track record of planning out stories for games that are so long that they were not able to be completed in the given development time, until Xenoblade 3, where the development cycle was largely tied into the dev cycle of Xenoblade 2 and the definitive edition of 1 (but the expansion that came with future connected in the definitive edition had about a quarter of it's story cut, with the secondary antagonist's arc resolving in an unvoiced cutscene and a very anticlimactic fight). Xenoblade 3 was able to use a ton of assets from 1 and 2 (which will be evident if you ever play it) and allowed the developers to spend more effort on the narrative. But anyway, if the team had another year to work on xenoblade 1, agniratha most likely would have looked a bit more like a living space and less like a dungeon.

  • @calebjames5600
    @calebjames5600 13 днів тому +1

    This is the kind of stuff I live for. I love the worlds in these games. Xeno X is probably my favorite for that but you really can't go wrong with any of them.

  • @therealseanw.stewart2071
    @therealseanw.stewart2071 22 дні тому +3

    Your videos are very charming. This was a pleasant stroll through the wonderful world of this masterpiece of a game. I would like to see you do the other ones as well in the future. Xenoblade Chronicles is one of my favorite franchises of all time, and the worlds Monolithsoft has lovingly crafted for each game are a big part of it.

  • @jelyse14
    @jelyse14 17 днів тому

    12:22 If Im remembering correctly, its related to a sidequest. A red item orb you need to collect appears in the middle.

  • @blackjacksetzer7748
    @blackjacksetzer7748 16 днів тому

    11:10 don't recall if it is a side quest but its stated that the pillars are releasing excess ether, and wity the crystal formations make that effect of light beacons

  • @LockonXDynams
    @LockonXDynams 11 днів тому

    The sealed door with the super strong enemies is unlocked after three sets of sidequests

  • @Nelsito99
    @Nelsito99 14 днів тому

    9:03 this is where melia lives ans she is ment to be secluded we can also see npc take teleporters that we cant so that could be the case here too

  • @BewareTheCharple
    @BewareTheCharple 21 день тому +1

    Not enough content for the areas in the various Xenoblade games! Thank you for this

  • @kaivalor7235
    @kaivalor7235 20 днів тому +1

    Absolutely love hearing your thoughts on these areas in these videos xD constructive criticism tho I think the background music in these vids could be louder. The vids seem too silent at times. Love the zooms, cuts, and jokes tho :) just raising the volume of the music would go a long way👍 keep up the great work, can't wait for the next one :)

  • @VBandit47
    @VBandit47 16 днів тому +1

    I mean... Now you HAVE to play and make videos on Xenoblade 2 and Torna. That game has some incredible areas as well.

  • @WoobertAIO
    @WoobertAIO 15 днів тому

    Fun fact: You don't exactly need to grind out those levels to beat strong enemies, you just need to craft gems that grant your characters accuracy and evasion (agility gems do both, you can also make night vision gems to get more accuracy at night).
    Agility is incredibly overpowered in these games.

  • @angeldude101
    @angeldude101 22 дні тому +3

    _Beautiful..._
    (That was _incredibly_ redundant of me; sorry for that.)
    Can't wait to see the other games, though part one of this was a month ago, and there are 3 more whole games to get through, and the _real_ mind blowing moment isn't until the very end of the last one. Oh well, guess we'll just have to wait. I guess the next we might end up seeing will be the wide open planet: _Mira._

    • @PretzelYT
      @PretzelYT  22 дні тому +2

      I was kinda excited to get into XC2, but I think you're right. I should check out XCX next. Like I said, it might be a bit, but I will return to the series someday!

    • @StarShade0
      @StarShade0 15 днів тому

      @@PretzelYT X probably has the best traversal in the series. The one thing Eryth Sea needed was a Skell to travel in to explore it.

  • @Antonio-is2cn
    @Antonio-is2cn 17 днів тому +1

    Can you do "Could you survive in Rogueport?" - Paper Mario TTYD

  • @GilbertSchober
    @GilbertSchober 18 днів тому +1

    Looking forward for you to cover xenoblade 3

  • @havingfunwithelijah214
    @havingfunwithelijah214 20 днів тому +1

    Would love to see xenoblade 2 or 3 or even X if you can! Would be fun to see what ever you do next. Edit: oh and if you want a idea for a game to see how hard a real person would survive i personaly wonder how someone might do in Zelda Breath of the Wild or the Mario odyssey Kingdoms (other then metro which you can obviously survive). Ok thats it Have a great day!.

  • @olofrollsby5045
    @olofrollsby5045 16 днів тому

    The scale of this one really is refreshing, reminds me a bit of kenshi.

  • @naade
    @naade 18 днів тому

    love seeing the runescape clip in there :’)) hell yeah
    edit: also LOVE this length of video from you!!

    • @PretzelYT
      @PretzelYT  18 днів тому

      I didn't realize I wasn't really covering the first half of the game with the first video, part 1 and 2 are a bit lopsided in terms of length. 😭
      I'd love to make longer videos, but it's kinda hard with the weekly schedule I got going on. Maybe someday I'll drop that schedule and just kinda put things out when they're done. I love watching longer videos, so I think that'd be a cool road to go down in the future.

  • @sno-pyon
    @sno-pyon 17 днів тому

    13:45 The door here actually doesn't have anything to do with the high level enemies, rather three seperate side quest chains. It's been 2 years since i did them but I remember the quests were in the marsh, the nopon village and tephra cave (that one is late game though). They're all a bit lengthy but I remember being so intrigued that I grinded them out anyway
    Sorry for the long ramble, this is a fantastic video, I love to see appreciation of all the details in this game

  • @IceCreamKatGaming
    @IceCreamKatGaming 22 дні тому +1

    great videos on xc, i hope you play through the other xenoblade games! i feel like xenoblade 2 and 3's worlds aren't as sick to me compared to 1's(they have their moments, don't get me wrong, but something about the two titans stuck in time is really cool) , but X's comes pretty close! monolithsoft are insanely good at these, explains why they helped on games like botw

  • @CritsVG
    @CritsVG 21 день тому +1

    8 minutes in and I'm already pretty sure this will become one of my absolute favourite Xenoblade Videos. Thank you so much for making it!
    Edit: Question, which part of the game would you say is "not interesting"? 🤔
    Edit 2: No, there's actually nothing in the game that ever explains the glowing crystals on Valak :D They just... Do it. Great little guys.
    Edit 3: The door at Three Stage Summit is indeed unlocked by a quest, and it's one of the most elaborate in the game that requires the defeat of multiple strong minibosses :)

  • @face_nemesis
    @face_nemesis 16 днів тому

    i’m surprised you don’t like mechonis as much. i definitely got the feeling of those areas having less going on though. but the idea of a naturally occurring machine life was so unique to me. i liked it for that alone. i thought agniratha felt weird because of what happened to it. but it unfortunately looks the same in flashback scenes… i wish mechonis was more filled out. i wish there was more stuff about the machina in general they’re my favorite

  • @glorbojibbins2485
    @glorbojibbins2485 20 днів тому

    "A little bit of soaking never hurt anyone..."
    -Pretzel, 2024.

  • @xtheyan
    @xtheyan 22 дні тому

    Another great video man ! Now I wanna play this game haha

    • @PretzelYT
      @PretzelYT  22 дні тому +3

      I had played it a couple times before but never completed it. I'm glad I was finally able to push through and finally roll the credits on it. The channel has been good for getting me to finish games I might not have otherwise 😅

  • @lucassmith3790
    @lucassmith3790 11 днів тому

    Hopefully you do a series on the other 3 games!

  • @Human_01
    @Human_01 17 днів тому

    Seriously, Pokemon needs to hire personnel from the Xenoblade Chronicles open world design team!

  • @Dash123456789Brawl
    @Dash123456789Brawl 15 днів тому

    32:21 Uhhhh, was that joke as gross as I think, or do I just have a gross mind?

  • @jelyse14
    @jelyse14 17 днів тому

    8:44 I know some of the designs of Alcamoth are new in DE. Is this one of them?

  • @Alban_Blade_Memer
    @Alban_Blade_Memer 21 день тому +3

    6:55
    Should we tell him?
    It I remember correctly its...

  • @InconsistentManner
    @InconsistentManner 22 дні тому +6

    Technically a desert is a place that gets little to no rainfall. if Valak mountain is always below freezing then yes it is a desert.

    • @PretzelYT
      @PretzelYT  21 день тому +4

      I understand what you are saying, but I do not accept it. It is repulsive and I am scared.

  • @hirodsrling2226
    @hirodsrling2226 7 днів тому

    I'd love to see you do a similar video on the ugly duckling of the xenoblade series, Xenoblade X on the wii u. it's one of my favorite world in all of gaming

  • @ArtUndertheArch
    @ArtUndertheArch 16 днів тому

    My only issue w XC1’s world is everything feels too big, like even for Zanza the not-so-friendly giant lol

  • @egonyt
    @egonyt 22 дні тому

    When I first began to play Xenoblade, it was a little difficult to get accustomed to the combat mechanics (which were frustrating me beyond belief) but I stuck to it since the world design and atmosphere were things I wanted to continue to experience and boy am I glad I did!

    • @PretzelYT
      @PretzelYT  22 дні тому

      Xenoblade 2 is the first game I've played in the series and boy was that overwhelming in terms of mechanics. 😅 I made it a good bit into it but got bored after a while. Definitely looking forward to finally giving that game the attention it deserves sometime in the future.

    • @percher4824
      @percher4824 22 дні тому

      @@PretzelYT Xenoblade 2 has probably the worst tutorials in any game ever, so it doesn't really surprise me. It's unhelpful to the point where I might even call it detrimental- for example, at the start of the game you're prompted to buy one of those consumable items that boosts stats for a while and it wants you to buy the worst one in the game. What a way to make players dismiss an entire mechanic.

    • @PretzelYT
      @PretzelYT  21 день тому

      Hahaha I definitely remember watching UA-cam tutorials because I felt like the in-game ones were inadequate. I look forward to doing that again.

    • @pedrobeckup456
      @pedrobeckup456 17 днів тому

      ​@@percher4824 I played Xenoblade 1 first and I had a lot of problems to learn the combat, I frequently had to watch a video to take the strategy and beat the boss and always there was something I didn't know, and at the end I had to grind a lot to defeat Zanza. Then I played it again and it was good knowing from the start, even so I was still learning, and still had to grind (and see video to pass Lorithia of course)
      But as I had played XC1 twice already, and knew my error was not reading the tutorials (not understand the language too.. and playing in a CRT), I just read patiently every tutorial and I could learn the combat well, the only thing that took a lot to understand was the orbs, and these I only masteresed them after beating the game and playing Torna. But at least I only had to grind in the land before morytha and it took 3 tries to beat Malos in the end game
      Well, maybe if I played Xenoblade 2 first I wouldn't even beat it if it would be too complex to someone like me and who wasn't used to the style of combat. Or wouldn't even be interested in the game because of the start or the anime look, but as someone who played Xenoblade 1 first, I knew Xenoblade 2 would be good even tho it is too anime, and now I absolutely love Xenoblade 2 as much or even better than Xenoblade 1 because I really found so many qualities in this game 🤷

  • @jandreplayz9833
    @jandreplayz9833 20 днів тому

    Xenoblade Chronicles X may not be mentioned nearly enough with it’s flaws, but one of the few things it does better than the main trilogy (imo) is it’s explorations, and due to the story, most of the areas are never seen before by people living on the planet with you!
    It’s a shame it’s locked on the Wii U and will probably stay locked on there until monolith soft either remakes the controls or outright rework the game from the ground, taking a lot of time (granted they could probably still use the world as is, just update the models and controls) but with how negative the reviews were they probably wouldn’t put time into it..

  • @unclebob4873
    @unclebob4873 22 дні тому

    Can you do an episode on the world of any of the stalker games ?

  • @samueltitone5683
    @samueltitone5683 22 дні тому +10

    As much as I love Xenoblade 1, I feel the game kind of falls apart after the fallen hand. I’m sure they could’ve found a way to make the Mechonis more exciting to explore than an endless slog of factories with the same godforsaken enemies. Egil’s sister calls the Machina “mechanical life forms from the Mechonis” so they easily could’ve had whole ecosystems populated by basically rahi.

    • @jkhg102
      @jkhg102 22 дні тому +9

      Tbf, they had a whole factory that you can explore that produces the machina and a desolated village of the people who now live in the fallen arm.

    • @PretzelYT
      @PretzelYT  22 дні тому +6

      I'm not too plugged into the discourse for the game, so I don't know how widespread that opinion is, but I kinda felt the same. As I said in the video, all of the metal interiors just kinda wore me down after a bit.

    • @Nixdigo
      @Nixdigo 10 днів тому

      i thought it was hauntingly beautiful. dead and empty yet still trying to protect itself. And the night theme is amazing

  • @10k-Noodles
    @10k-Noodles 16 днів тому +1

    Do X someday.

  • @netherportals
    @netherportals 9 днів тому

    Nintendesert

  • @skythegamedev3751
    @skythegamedev3751 17 днів тому +1

    I have yet to watch the video but i wanted to ask: assuming you've played through Xenoblade Chronicles 3, what is your opinion on Shania Reid, Ghondor, and the story post-chapter 6?
    I ask this because the story, as amazing as it is, has a few blemishes, one of which being the City and the characters surrounding it (in my opinion)

    • @PretzelYT
      @PretzelYT  17 днів тому +2

      I have only played the first Xenoblade Chronicles. I'm looking forward to checking out the others for the channel sometime in the future!

  • @wood8711
    @wood8711 21 день тому

    Dont call me primative im modern

  • @MAN-MILK
    @MAN-MILK 12 днів тому

    Ohioblade

  • @ironrex6979
    @ironrex6979 13 днів тому

    Empty space perfectly describes this over hyped pos. I keep repeating it since day one. Only reason people care about xenoblade is because it is a Nintendo property. Truth it was a medium fish in a small pond. If it would have come out on ps3 no one would care. (Medium fish in an ocean). Only good Xenoblade was 2/Torna and X (Japanese version). Only phenomenal Xeno was Xenogears. Xenosaga 3 was also better than any Xenoblade.