Due to low damage game, it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish) I think the ToD gonna be super sick cuz they could connect every moveset into somewhat infinite juggle (but still require lot of execution, will in the end balanced the game, cuz not everyone could faceroll their victory) I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
Someone should figure out how to mod this into Among Us as a tie breaker. That way if you can't decide who to vote out between two people you can just make them fight to the death.
Its somewhat amazing when we delve deeper to the mechanic of the game which somehow balance but still "fun" to play, it also could spark an interesting gameplay The low damage attack of the game, make it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish) Which mean a low level player would play in a balance match (cuz everyone do low damage and no one could combo any punish into higher damage due to execution barrier, which ended up balanced the low skill gameplay), but in higher lever its gonna be like a "real fighting game" cuz everyone can combo into high damage string, thus the game somewhat balanced around "playing field skill" or balanced based on the player playing it (so its better to pair newbie with newbie and pro with pro, to avoid imbalance match) I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
I love how in context the crewmates are fighting while the imposter is running around. This implies that these two are fighting because they think the other is the imposter while the real one is just killing as this fight goes on. Perfect analogy to how most people play Among Us.
Yeah, its somewhat amazing when we delve deeper to the mechanic of the game which somehow balance but still "fun" to play, it also could spark an interesting gameplay The low damage attack of the game, make it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish) Which mean a low level player would play in a balance match (cuz everyone do low damage and no one could combo any punish into higher damage due to execution barrier, which ended up balanced the low skill gameplay), but in higher lever its gonna be like a "real fighting game" cuz everyone can combo into high damage string, thus the game somewhat balanced around "playing field skill" or balanced based on the player playing it (so its better to pair newbie with newbie and pro with pro, to avoid imbalance match) I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
wait what? i came to the comments to look for the music, is it from Danganronpa? why don't i remember it? which one? NVM i just realized it's the one from the scrum debate.
Max: I turned down a lot of money for a Fortnite/Street Fighter crossover because I don't want to play that silly game. Also Max: This amogus fighting game kinda 🔥 tho?!
Jokes aside, its somewhat amazing when we delve deeper to the mechanic of the game which somehow balance but still "fun" to play, it also could spark an interesting gameplay The low damage attack of the game, make it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish) Which mean a low level player would play in a balance match (cuz everyone do low damage and no one could combo any punish into higher damage due to execution barrier, which ended up balanced the low skill gameplay), but in higher lever its gonna be like a "real fighting game" cuz everyone can combo into high damage string, thus the game somewhat balanced around "playing field skill" or balanced based on the player playing it (so its better to pair newbie with newbie and pro with pro, to avoid imbalance match) I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
There's a new update out for the game that adds 20 "unique" characters (they're just new special moves, but they're so fleshed-out and diverse that you may as well call them different characters), three unique supers, an extra stage, and rebalances everything. Highly recommend you check out the game again, it's still super fun
Walking into this video I had worry, shame, and disappointment...now I have one of the coolest "I'm just gonna make something funny" games I've seen recently.
I love how every single Among Us-related video that has been on this channel has Danganronpa music snuck in there somewhere. It's delightful. (For reference it was Hope Searching in the first one, BOX 16 in the second one, and Scrum Debate in this)
You need to play this game again, they've updated it so much it's so cool. They added special moves that are unique to every color, burst, super moves, EX specials, and a bunch more.
Danganronpa music is fitting for this video, because every meeting in Among Us is basically a Class Trial. Except the killer gets away and everyone else dies because everybody is a Hagakure instead of a Makoto.
Who would have thought that a fighting game with only one moveset could get that crazy. Whoever made this has to open up a kickstarter for an actual full game
I heard about this game last night on a stream... It's weird that this exists, but we probably should have expected something like this to show up sooner or later. 5:12 Oh hey, It's the K' team theme. Neat.
This is amazing for the amount of time spent by one person. would be awesome to see finishers and unique animations, but that might be asking for too much.
So the basically turn among us into a fighting game. Max grinning like a mad man, Let's go. Max: "I'm voting ender off." Bacon: "Max, if it's not either of them will you stake your life on it cuz you're being sus right now?" Max: "Oh yeah, Let's go I'll fight you." - Sept 15, 2020
It's like there's a fighting game of everything now. What's next? Teletubies? This needs to be a new rule of the internet - "If it exists, there's a fighting game of it".
At least there is a small amount of logic in choosing Among Us since it does involve impostors killing crewmates. So it figures that a fighting game could happen. Whereas there's not really precedent with Teletubbies (however, I'm not saying it won't happen 😂)
I did some messing around and if you can get your opponent in the corner, you can pull off some knife gun knife gun shenanigans. The first hit of the Gun move cancels into the knife, and knife cancels to gun.
i want an innocent option as the second member of the moveset roster. instead of knife and gun you get task objects like cards for swipes, wires, and a med bay scan as a dp.
lowkey though I will not be surprised if this will show on a FGC tournament like EVO (probably one of minor entries)Its most balance since the only thing changes are color palettes
Can't wait for someone to discover a "sus of death" combo
Shouldn’t we be calling it an airlock combo because one touch and you’re ejected from the round?
Due to low damage game, it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish)
I think the ToD gonna be super sick cuz they could connect every moveset into somewhat infinite juggle (but still require lot of execution, will in the end balanced the game, cuz not everyone could faceroll their victory)
I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
I don’t think you can loop in this game
Sadly you can't, after a certain point each hit only does about 5 damage and you will never be able to kill before or after it happens so no TODs
The Sussui no hado
This is the most balanced fighting game I have ever seen
the funny thing is that probably it is!
More balanced than Karate Champ
Idk blue seems pretty op, and I haven't seen much from red :/
Street fighter 1
I mean...since everyone has the exact same moveset, it actually is
Nobody has a leg up over the other
So is the Imposter a shoto?!
Crewmate is way more of a Shoto than Kazuya Mishima will ever be, it seems
@@Lexicon865 Well, he basically has Akuma's air fireball, but it's a fucking gun
@@yaboikiba4302 that has got to be the worst typo of akuma i've ever seen
@@coralinereeves9629 It probably is the worst ever, period
Edit: was*
It's more Chris Redfield.
Never thought I’d ever see the day where Max uses the word “sus”
I mean, he has played Among Us
Well... people have used the shorthand "sus" since long before Among Us was even made.
It's not new, just suddenly popularized by that game.
Better sus than sussy baka
Touch of KILL
@@AspireAndInspire he means its surprising regarding that max is pushing 40 soon and many people his age dont use zoomer slang
The creator of this game is apparently working on a legit fighting game
I really want to see what they're up to
Reminder that the creator is even one of the Workshopper of Rivals of Aether.
such a talented dude tbh that’s awesome
@@Trimint123which characters have they made
the fact that this game was made in a week is a little sus
Someone should figure out how to mod this into Among Us as a tie breaker. That way if you can't decide who to vote out between two people you can just make them fight to the death.
Or just mod the lobby to be a multiplayer version of this.
this is actually a great idea
what the hell
Can't wait to see this on Evo
“Dude we were in cafeteria stabbing and shooting each other and we saw you kill black”
Sounds like community college
Sounds like the Bronx
Sounds like public school
*Gray
Memes aside, this actually looks pretty well done and fun
The developer did it in Unity
In a week
@@yoaiou mmm m no mm no mom m
Its somewhat amazing when we delve deeper to the mechanic of the game which somehow balance but still "fun" to play, it also could spark an interesting gameplay
The low damage attack of the game, make it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish)
Which mean a low level player would play in a balance match (cuz everyone do low damage and no one could combo any punish into higher damage due to execution barrier, which ended up balanced the low skill gameplay), but in higher lever its gonna be like a "real fighting game" cuz everyone can combo into high damage string, thus the game somewhat balanced around "playing field skill" or balanced based on the player playing it (so its better to pair newbie with newbie and pro with pro, to avoid imbalance match)
I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
@@ladjiel what’s with this copypasta 😟
I like how when you turn Among Us into a fighting game, it just becomes mini Deadpool: the game. Everything is just "BANG BANG, STAB STAB" lol.
I love how in context the crewmates are fighting while the imposter is running around. This implies that these two are fighting because they think the other is the imposter while the real one is just killing as this fight goes on. Perfect analogy to how most people play Among Us.
They probably explains why there isn't the tongue in their moveset
For something that started out as probably a joke side project, this looks so well done. Gatdam.
It's all fun and games till Red hits you with Samurai Edge.
The simplest yet deadliest of combo pickups ever in a fighting game
“ᵃʰᵃ”
Stay strapped or get clapped
I've seen a bit of gameplay from this already and this game has no reason to be as spicy as it is.
Yeah, its somewhat amazing when we delve deeper to the mechanic of the game which somehow balance but still "fun" to play, it also could spark an interesting gameplay
The low damage attack of the game, make it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish)
Which mean a low level player would play in a balance match (cuz everyone do low damage and no one could combo any punish into higher damage due to execution barrier, which ended up balanced the low skill gameplay), but in higher lever its gonna be like a "real fighting game" cuz everyone can combo into high damage string, thus the game somewhat balanced around "playing field skill" or balanced based on the player playing it (so its better to pair newbie with newbie and pro with pro, to avoid imbalance match)
I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
@@ladjiel why is everything in quotations
@@JayAreAitch Right lol it's freakish
@@ladjiel Pioneer*
Reminds me of back in the day when everyone collectively discovered how broken but hype Dong Dong Never Die is.
Being a lab monster that knows what's possible and seeing these people pop off at 13 hit combos is a surprisingly fun experience
"It's in Unity and I made it in a week" - Talk about a flex...
“Sees black being murdered”
Max: it’s so cute 🥰
You mean “Ninja”?
An among us fighting game with Danganronpa music, now this is an unexpected video but I love it.
what a combination
A surprise to be sure, but a welcome one.
wait what? i came to the comments to look for the music, is it from Danganronpa? why don't i remember it? which one?
NVM i just realized it's the one from the scrum debate.
I don't think the game has it, I think the video editor put the music in.
@@killertoadstools Yeah I know, still fits though
00:59 i love this, it stays true to the original game, while crewmates are fighting each other, the killer is just free to go wild...
Max: I turned down a lot of money for a Fortnite/Street Fighter crossover because I don't want to play that silly game.
Also Max: This amogus fighting game kinda 🔥 tho?!
AMOGUS
I'm pretty sure he would give a Fortnite fighting game a chance is something like that should happen
Jokes aside, its somewhat amazing when we delve deeper to the mechanic of the game which somehow balance but still "fun" to play, it also could spark an interesting gameplay
The low damage attack of the game, make it incentivize the player to "connect" every move into bigger combo, it also "less likely" to punish any player who make mistake which make the player more willing to make "risky play" (which make the game more interesting and less boring in lower level, but in high level i think it still gotta be high risk cuz everyone could combo 1/2 your health from every kind of punish)
Which mean a low level player would play in a balance match (cuz everyone do low damage and no one could combo any punish into higher damage due to execution barrier, which ended up balanced the low skill gameplay), but in higher lever its gonna be like a "real fighting game" cuz everyone can combo into high damage string, thus the game somewhat balanced around "playing field skill" or balanced based on the player playing it (so its better to pair newbie with newbie and pro with pro, to avoid imbalance match)
I think we must "pionner" low damage game, so we can enjoy the "fun" last longer
I'm glad he has his self respect
Those are the key words for Max in anything, *Fighting Game*
There's a new update out for the game that adds 20 "unique" characters (they're just new special moves, but they're so fleshed-out and diverse that you may as well call them different characters), three unique supers, an extra stage, and rebalances everything. Highly recommend you check out the game again, it's still super fun
Legends say that after a couple of months, Among Us arena will be the only fighting game that's played around the world
When the Imposter is…..
Hungry for the blood of its own kind
1:54 Max siting straight up after discovering cool combo tech is great.
I feel like it physically hurt max to put that title
Doesn't he have an editor?
@@passing2010 i know he has someone who helps but i thought he also did some of it. Might be wrong
Steve is like Shaggy. Everytime he gets called out for somethin' "it wasn't me!!"
Of course the online warrior would find the true combo strings in this newass game lol
“You can jump cancel off of down heavy” - man playing among us
Walking into this video I had worry, shame, and disappointment...now I have one of the coolest "I'm just gonna make something funny" games I've seen recently.
As someone who doesn't do fighting games but does watch Max, this seems pretty cool.
So, basically, this game is about two impostor who are fighting to become the best impostor. IDK, man. That's kinda sus if you ask me.
I love how every single Among Us-related video that has been on this channel has Danganronpa music snuck in there somewhere. It's delightful.
(For reference it was Hope Searching in the first one, BOX 16 in the second one, and Scrum Debate in this)
Also this game has rollback for those who don’t know
Holy shit
Bamco and Capcom have *NO* excuse.
HOLY SHIT THAT IS F****G GOOD
Goddamn
No company has an excuse for not having rollback
For a game that only has dittos these matches have a ton of variety
You need to play this game again, they've updated it so much it's so cool. They added special moves that are unique to every color, burst, super moves, EX specials, and a bunch more.
Danganronpa music is fitting for this video, because every meeting in Among Us is basically a Class Trial. Except the killer gets away and everyone else dies because everybody is a Hagakure instead of a Makoto.
Nah, everybody is a Makoto, but Kirigiri isn’t there.
The V3 music in the background just had me head bobbin like a mofo the entire time.
Huh didn't expect to hear Danganronpa music immediately xD
What’s the song called?
@@MusicianNrd Scrum Debate, even among the other songs it's a banger
Lmao then it cuts to kof music at 5:13
Combo’s kinda sus
One of my friends showed me this game and I didn't think much of it, I thought it was just a joke... it wasn't.
Max: "I don't play Mainstream Mainstream games"
really?
Who would have thought that a fighting game with only one moveset could get that crazy. Whoever made this has to open up a kickstarter for an actual full game
That'd be illegal though
I like that they took the animation of "it is not me, it is him" from fan made vids and made it the basic light strike (aka poke the enemy) 😂😂
It says something about how I've been conditioned that I expected Megalovania at the end of that huge musical leadup.
Do wish that each color had their own single special, like a teleporter, a vent, a command grab, etc.
hi, im from the future... they absolutely do now and its amazing
@@heavebooks YEEEES
Love to hear debate scrum in the background
The most dangerous jump kick cross up EVER!!!!
I heard about this game last night on a stream... It's weird that this exists, but we probably should have expected something like this to show up sooner or later.
5:12 Oh hey, It's the K' team theme. Neat.
The theme is from 2002 UM, specifically.
This is amazing for the amount of time spent by one person. would be awesome to see finishers and unique animations, but that might be asking for too much.
hi, im from the future... they absolutely do now and its amazing
now just to wait for among us arena ultimax
So the basically turn among us into a fighting game. Max grinning like a mad man, Let's go.
Max: "I'm voting ender off."
Bacon: "Max, if it's not either of them will you stake your life on it cuz you're being sus right now?"
Max: "Oh yeah, Let's go I'll fight you." - Sept 15, 2020
Coming soon: Among Us VS Fall Guys: New Age of Heroes
now they got rollback and unique charather sus move
think about it
I like how the poke attack is an actual poke
This is surprisingly awesome, the only things this game needs, are more stages and give the crewmates/imposters some super moves PLEASE!!!!!
They really gave the imposter Alpha Blade
When the Impostor is *Plus* (on block)
I had a dream about this once and laughed it off saying "like that'll ever happen!"
I wish it stayed that way tbh
Max, you should play this again, the game has evolved a lot.
I never expected Max to use Danganronpa music 😂
When you enter a fighting tournament and your first opponent is an imposter
Duuuude!!!
Ren & Stimpy are now playable characters (banjo-kazooie style)
In nickelodeon all-star brawl!!!!
Yeah. The roster was leaked about a week or so ago unfortunately
@@TonyJenn Duuuude!!!
Ren & Stimpy are now playable characters (banjo-kazooie style)
In nickelodeon all-star brawl!!!!
This sync was perfect as hell 0:45
When the imposter is PLUS
It's like there's a fighting game of everything now. What's next? Teletubies? This needs to be a new rule of the internet - "If it exists, there's a fighting game of it".
At least there is a small amount of logic in choosing Among Us since it does involve impostors killing crewmates. So it figures that a fighting game could happen. Whereas there's not really precedent with Teletubbies (however, I'm not saying it won't happen 😂)
I can't believe this actually exists. Moreover, I cannot believe that Max not only played this, but got his friends to as well.
The most advanced 2D fighter ever made
also the most balanced
For his Neutral Special, he wields a GUN.
When you're 60 hits deep in an infinite and they call an emergency meeting 😒😒😒
Imagine if we can get more types of impostors based on the outfits used in among us, or other characters entirely
They could use the pets too.
@@Protosilver97 perfection. Henry stickmin guest character when
This started as any other YVG let's play, but then suddenly turned into a straight up combo tutorial.
I did some messing around and if you can get your opponent in the corner, you can pull off some knife gun knife gun shenanigans. The first hit of the Gun move cancels into the knife, and knife cancels to gun.
i want an innocent option as the second member of the moveset roster. instead of knife and gun you get task objects like cards for swipes, wires, and a med bay scan as a dp.
I wasn't ready for Super Sus Fighter.
Fun Fact: The guy who did the “stop posting about Among Us” meme is the announcer
This game just shows why Fighting games are fun
A 40 year old using the word sus...we're in the endgame now.
"Welcome to MY SHIP biiiiiiiiitch...."
- Maximilian Dood
Man, if you were this competent in the original game, the impostors wouldn't stand a chance.
When the imposter is plus
lowkey though I will not be surprised if this will show on a FGC tournament like EVO (probably one of minor entries)Its most balance since the only thing changes are color palettes
This game really needs more characters. A grappler would be nice
The fighting game of legend
Can’t believe this has better netcode than Street Fighter V and every Namco fighter ever made LMAOOOO
Why do I keep finding myself back to this video?
Never thought I’d wanna play an “among us fighting game” so bad
This game is insanely jank and awesome! This is an absolutely amazing fan game and seeing Max and the doods stream it was a ton of fun!
one dude made this in a week with unity? I'm severely impressed
This is the hypest baby's first fighting game I've ever seen
Bonus points for using Danganronpa Scrum Debate music.
IMO best track of V3. Such a banger.
The creator may have to make at least 2 more fighting styles (because they're look the same) one for crew moveset, one for alien impostor.
They are the same. There is only one character with different colors.
When the Impostor is a Smurf
The Xfactor should be them slapping the emergency button.
Max's Leo is bleeding into these mix ups.
Okay, but Steve's fro is clean af.
This is a dark day for fighting games everywhere
Fuck fun i guess.
0:20 God Steeb i love you so much man 🤣🤣🤣
That was a pretty neat transition at the beginning
It’s suppose to be a meme but I’m so surprised how much work they put in the game lol