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OpenToonz : Character Rigging : Part 2

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  • Опубліковано 11 лют 2017
  • Opentoonz Character Rigging Part 1 -- • Opentoonz : Character ...
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    Walk Cycle Part 2 Motion Key Frame Animation -- • Walk Cycle Part 2 (Mot...
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    Walk Cycle Part 1 Frame By Frame Animation -- • Walk Cycle Part 1 (Fra...
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    3D ANIMATION WORKFLOW -- • 3D ANIMATION WORKFLOW
    ----------------------------------------------------------------------------
    OpenToonz Advance Animation & Compositing -- • OpenToonz : Advance An...

КОМЕНТАРІ • 52

  • @sfepan
    @sfepan 7 років тому +15

    To be honest, i've learned from your three (till now) tutorials much more then from any other. Great tutorials!

    • @figmentfilms1179
      @figmentfilms1179  7 років тому

      Thanks for the support :)

    • @sfepan
      @sfepan 7 років тому

      Debraj, maybe you can help: you have a big gap in the lower arm contour of the character. Thin line appears in this place in edit mode and it's ok, but i can see it also on the final render image.
      plus.google.com/u/0/109514611188920305480/posts/YHt6SvKdhgn

  • @ParanoidFactoid
    @ParanoidFactoid 7 років тому +1

    I can't think you enough for these Debraj. You're posting the most useful OT tuts of any on UA-cam. My only wish is that you'd provide sample files to make it easier to follow along.
    Regardless, you rock. Please keep this up.

  • @jan_mikes_hidden_stories777
    @jan_mikes_hidden_stories777 2 роки тому

    Not only you taught us how to do rigging in OpenToonz, but also some techniques that would make our works easier. Thank you so much sir :)

  • @rustianimation
    @rustianimation 6 місяців тому +1

    Thanks sir.. This is so helpful😊

  • @Darkgrass
    @Darkgrass 7 років тому +7

    Great tutorial, and I'm especially fascinated by the part at 14:17 discussing another trick of using skeleton bone tool, particularly on how to roll the labels up and down to change different drawings of each limb or facial expression. I would like to learn how to do it properly when animating an character. Thanks!

  • @hai-rf4ex
    @hai-rf4ex 3 роки тому +1

    This tutorial is gold. Thank you very much debraj, great job.

  • @dopski
    @dopski 6 років тому +1

    I am learning from your very good tutorials on opentoonz. Trying to replicate what you are doing on Opentoonz Character Rigging part 2, I was stuck when it comes to hook tool! The hooks are not following the point where I supposedly hook them on! I tried to replicate that on both version 1.1.3 and 1.1.2 of OpenToonz and still stuck on that dilemma. I really would like to continue learning OpenToonz from you. Thank you very much for your tutorials.

  • @PedrinhoCruzeirense
    @PedrinhoCruzeirense 6 років тому +1

    You should write a book!!!! The best tutorial on the internet!!!!!!

  • @swatimadankar4623
    @swatimadankar4623 3 роки тому

    Best tutorial in youtube on animation 🙌

  • @Sabunmon69
    @Sabunmon69 3 роки тому

    omg this part more amazing than part 1

  • @sudiptochakraborty4335
    @sudiptochakraborty4335 Рік тому

    You are genius..... 👍👌

  • @simplycinema4d975
    @simplycinema4d975 7 років тому +2

    Thank you very much for doing this tutorial it helps me a lot.

  • @SaffireAnimation
    @SaffireAnimation 4 роки тому +1

    can you save the bone tool and replace different character to perform the same action? Example if I have Character#1 rigged for walk cycle, then I can simply put Character#2 on the same bone rig? This way I can avoid redoing same walk cycle for character#2 and so on. Does OpenToonz provide that functionality?

  • @Ohtarcuru64
    @Ohtarcuru64 4 роки тому

    The best tutorials on opentoonz!!
    Thanks a lot :)

  • @bulbultv.digital
    @bulbultv.digital Рік тому

    Thanks for sharing the video.

  • @linam.9675
    @linam.9675 6 років тому +1

    ur tuturias r osm ! thanks for sharing your knowlegde ! thanks alot !

  • @Brian_Grant
    @Brian_Grant 3 роки тому +1

    At 13:19 how are you moving around the different body parts? [Edit: I used Vector Levels] After I select and collapse all body parts/columns (then create mesh and rig the skeleton), all the body parts are then part of a single level on a single Column, and will not move around individually. It is 2021, so maybe something has changed. Thank you.

  • @madfrog17
    @madfrog17 7 років тому +3

    awesome tutorials man!

  • @hakanarblom6842
    @hakanarblom6842 6 років тому +1

    Great work.

  • @muhammadparvez6251
    @muhammadparvez6251 3 роки тому

    12:55
    Bhai jab bhi mai sub sheet coloum ka mesh banatahu to us time to sahi chalta hai
    Magar save karke dobara open karta hu
    To subsheet or uska mesh ahow nhi karta screen par

  • @kamilkucharski3267
    @kamilkucharski3267 6 років тому

    Great tutorials! I must try this plastic tool rigging.

  • @ArdyArsyudio
    @ArdyArsyudio 7 років тому +1

    awesome opentoonz tutorial as always. thanks~

  • @morizcaballero
    @morizcaballero 6 років тому

    awesome tutorial Debraj!! thanks!

  • @agungwidinugroho554
    @agungwidinugroho554 2 роки тому

    please make more Opentoonz tutorials tips and tricks

  • @HarryAbreu
    @HarryAbreu 4 роки тому

    You a good teacher thank you very much.

  • @indigojarl8913
    @indigojarl8913 6 років тому

    Hey @DebrajSarkar do you know if there's any way to connect a coulomb to a plastic mesh, so when the mesh distorts (because of the animate skeleton tool) that coulomb will follow the distortion on the mesh?
    The result would be sort of like you did here, but it wont work with ordinary hook points.
    PS: If there is no way can you "bake" a plastic meshes animation into a toonz layer?

  • @carlosalbertolorencini3106
    @carlosalbertolorencini3106 6 років тому

    Thank you very very very much! You are the best!

  • @studioag835
    @studioag835 6 років тому

    Really awesome tutorials on animation. Appreciate it so much! Which animation program do you like best so far?

  • @cedricadougba324
    @cedricadougba324 Рік тому

    GOD bless you.

  • @Michael_Killner_Davies
    @Michael_Killner_Davies 4 роки тому

    Wow I love your videos !!! Ive tried this one with hooks but could only get it to work on raster layers..... Does it not work the same way on vector ? Many thanks .Mike

  • @retired2708
    @retired2708 5 років тому

    The hook tool doesnt work for me, i place the hooks in the three corners but they dont move when i play the animation. Any ideas why?

  • @itsvijin8426
    @itsvijin8426 7 років тому

    wowowowowo awesome bro, I am following from the beginning. Can we combine skeleton switching of Sprite and plastic to have good control animation?

  • @potocrok
    @potocrok 7 років тому

    Amazing video! Thank you!

  • @Watche777
    @Watche777 7 років тому

    Brilliant, thank you.

  • @katappamama007
    @katappamama007 2 роки тому

    How to save riiged charecter and use it on another project multiple times

  • @c0pykatt
    @c0pykatt 9 місяців тому

    How did u do the hand swap thigny?

  • @virr44
    @virr44 6 років тому

    WOW
    THANK YOU

  • @mujahidabdul-latif8549
    @mujahidabdul-latif8549 7 років тому

    HELLO.
    Can you please tell me how to improve rendering speeds in opentoonz

  • @JimPAnimation
    @JimPAnimation 7 років тому

    incredible! thank you for sharing. do these bones/meshes deform with beziers (like in toonboom?)

    • @figmentfilms1179
      @figmentfilms1179  7 років тому

      Not yet... hope they are gonna add that too later on. but you can get that result by using plastic deformation too. Thanks :)

  • @curtisnewton895
    @curtisnewton895 Рік тому

    the bottom video is mlssing, where do you get the hook tool from ?

  • @simpleanimate6505
    @simpleanimate6505 7 років тому +1

    I don't see the A B squares in my schematic view, what happens???

    • @belallhamed6775
      @belallhamed6775 6 років тому

      just click on "switch outpot port display mode" at the end of the stage schematic window

  • @delouyarhossain5436
    @delouyarhossain5436 6 років тому

    Do you draw pictures by opentoonz or photoshop

  • @CebisoMhlanga
    @CebisoMhlanga 6 років тому

    I actually stood up and clapped.

  • @karthik.n1428
    @karthik.n1428 3 роки тому

    How to create our own character

  • @austin-kp6de
    @austin-kp6de 7 років тому

    Useful tutorial, but the accent makes things a bit harder to listen to

  • @TheDesiForeigner
    @TheDesiForeigner 4 роки тому

    Please simplify your language

  • @joesobhy5258
    @joesobhy5258 4 роки тому

    you never show the animation