The things weren't so hidden, but thanks for the tips. Some good things I found out in 40h that could be of interest : - don't hesitate to edit your main campus building to fit more rooms. You don't always need that second terrain so soon if you exploit more the given space of your first land. - the summer time is also great for getting back on track. If you had lots of damage on campus due to invasion or thunder or such, hire one or two more gardener, wait it out, let them work for free during this infinite time period when no salaries are paid but janitors still work, and keep or fire them before next year. This also works for letting students use new distractions, bathrooms, ... During the summer break, they will fulfill their needs and you can sell the room if you need the cash - before first year starts, increasing your campus level to 3 by building all the necessary rooms let you get a grand, and a new course, for a first year with more students and cash to grow faster. - using general knowledge as a secondary course during second year, if you reduce student intakes to 8 on both course, is essentially 8 more students for just 1 professor. As it is a 1 year course, it's even less dangerous to use and level up, as it won't carry new requirements into the next and following year for continuing students. -even if prestige won't be high from it, spamming the same 50 dollars poster all around campus will get a high decor score, that will translate in better happiness, and thus better grades. - try to use as few indoor plants as possible, as they require water and will take up janitor time. There are lots of alternatives. - pushing all room prestige to 3 or more will prevent happiness malus from staff usually on this side, and is quite cheap. - having someone tend to a club recruitment thing seems useless, it's nice to remove this job from all assistants. - some rooms will gain +1 capacity just from 1 more square than the minimum, like the library or the student lounge. These seem like real good tradeoff and lots of indoor items can use the space generated out of the weird room shape
Some interesting tips, thanks! I was very confused by the unrelated footage though... as a newcomer to the game would have been great to see on screen the things you were talking about at the time :)
I like to use large rooms for rooms such as dorms, libraries and lounges. This way I can get high prestige numbers with smaller cost and footprint by not needing to duplicate items. I compensate by making sure these larger rooms have more than 1 way in/out so that students and staff don't bottleneck at the doorways
I just tried this game for free during a game trial on Nintendo Switch and I loved it! I was totally hooked. However, I didn't find it intuitive on the Switch at all. I'll definitely be looking out for a Steam sale and get it on pc! This video was very helpful :)
#11; Increase the size of your building to get rid of oddball notches and corners. The footage you had playing as you were talking shows you building odd shaped rooms to fit those notches in the corners. Before building the room square up the area and remove those corner notches.
What a great tip! I did go back in and change the room size as opposed to changing the building size. I'm afraid that once I change the building size once there will be no going back. Thanks so much for the honest comment, I should have had better gameplay for the video! Still learning over here.
Nice, so glad to hear someone learned something from the video! That's why I do it! Thank you for the encouraging comment. Will be coming out with more information very soon.
Thank you for the tips. Some of them I have no idea about them. Also I have subscribed to your channel. Today is the first time i knew about you so thank you once again
When I change my student intake size in subsequent years, that green plus sign turns into a red exclamation mark if I attempt to increase class size. I’ve been assuming this is a warning that my learning rate will decrease but seems weird. Does anyone know what this actually is trying to indicate?
I haven't run into this issue yet. I spend a lot of time researching for games, so I'm sure ill find something and get back to you when I do. For now, I would just ignore it and keep that student intake as a multiple of 8!
This has happened to me. It means it'll adjust your intake spread. I think there's a limit to how many students you can have on one campus so it evenly decreases the intake. Confirm it and check your student intake and it'll change.
Spend a little kudosh, get a cuter item. I may just include that in a video somewhere. Did you know you can also give your professors costumes? They really thought of everything in this game!
Landscaping is free, which means you can complete the landscaping career goals right at the beginning of a career run for kudosh. More on loans: with the way the interest rates work in this game, it is more expensive to borrow more money than you need, even if you pay it back early. So, try to use the sliders to borrow what you need. If you need to take a subsequent loan, try to pay off the balances of outstanding loans to consolidate your payments. As you pay the loans down, watch out for opportunities to switch to a cheaper loan. Use the cheaper loan to pay off the larger loan.
Rusty is playing in the third dimension with these loans. That tip for landscaping is top-notch, I had no clue. Will almost certainly be using that in an upcoming video. Thanks so much for taking the time to reach out and share some information. Super appreciate it, Rusty!
The things weren't so hidden, but thanks for the tips.
Some good things I found out in 40h that could be of interest :
- don't hesitate to edit your main campus building to fit more rooms. You don't always need that second terrain so soon if you exploit more the given space of your first land.
- the summer time is also great for getting back on track. If you had lots of damage on campus due to invasion or thunder or such, hire one or two more gardener, wait it out, let them work for free during this infinite time period when no salaries are paid but janitors still work, and keep or fire them before next year. This also works for letting students use new distractions, bathrooms, ... During the summer break, they will fulfill their needs and you can sell the room if you need the cash
- before first year starts, increasing your campus level to 3 by building all the necessary rooms let you get a grand, and a new course, for a first year with more students and cash to grow faster.
- using general knowledge as a secondary course during second year, if you reduce student intakes to 8 on both course, is essentially 8 more students for just 1 professor. As it is a 1 year course, it's even less dangerous to use and level up, as it won't carry new requirements into the next and following year for continuing students.
-even if prestige won't be high from it, spamming the same 50 dollars poster all around campus will get a high decor score, that will translate in better happiness, and thus better grades.
- try to use as few indoor plants as possible, as they require water and will take up janitor time. There are lots of alternatives.
- pushing all room prestige to 3 or more will prevent happiness malus from staff usually on this side, and is quite cheap.
- having someone tend to a club recruitment thing seems useless, it's nice to remove this job from all assistants.
- some rooms will gain +1 capacity just from 1 more square than the minimum, like the library or the student lounge. These seem like real good tradeoff and lots of indoor items can use the space generated out of the weird room shape
Thank you!
Some interesting tips, thanks! I was very confused by the unrelated footage though... as a newcomer to the game would have been great to see on screen the things you were talking about at the time :)
I like to use large rooms for rooms such as dorms, libraries and lounges. This way I can get high prestige numbers with smaller cost and footprint by not needing to duplicate items. I compensate by making sure these larger rooms have more than 1 way in/out so that students and staff don't bottleneck at the doorways
I just tried this game for free during a game trial on Nintendo Switch and I loved it! I was totally hooked. However, I didn't find it intuitive on the Switch at all. I'll definitely be looking out for a Steam sale and get it on pc! This video was very helpful :)
#11; Increase the size of your building to get rid of oddball notches and corners.
The footage you had playing as you were talking shows you building odd shaped rooms to fit those notches in the corners. Before building the room square up the area and remove those corner notches.
What a great tip! I did go back in and change the room size as opposed to changing the building size. I'm afraid that once I change the building size once there will be no going back. Thanks so much for the honest comment, I should have had better gameplay for the video! Still learning over here.
Good stuff. Thanks for the tips, particularly the student intake one.
I didn't know you could adjust your student intake and that it affects learning ability, great tip. I'll put that to good use :)
Nice, so glad to hear someone learned something from the video! That's why I do it! Thank you for the encouraging comment. Will be coming out with more information very soon.
Thank you for the tips. Some of them I have no idea about them. Also I have subscribed to your channel. Today is the first time i knew about you so thank you once again
Best video yet man! Keep up the good work.
Another great vid chap, well done
Great video
Thanks for the tips
No problem! Glad you enjoyed the video, and thanks so much for the encouraging comment. Really hope you are enjoying your playthrough.
When I change my student intake size in subsequent years, that green plus sign turns into a red exclamation mark if I attempt to increase class size. I’ve been assuming this is a warning that my learning rate will decrease but seems weird. Does anyone know what this actually is trying to indicate?
I haven't run into this issue yet. I spend a lot of time researching for games, so I'm sure ill find something and get back to you when I do. For now, I would just ignore it and keep that student intake as a multiple of 8!
This has happened to me. It means it'll adjust your intake spread. I think there's a limit to how many students you can have on one campus so it evenly decreases the intake. Confirm it and check your student intake and it'll change.
Great!
Took me about a week before found out can alter the appearance of some items
Spend a little kudosh, get a cuter item. I may just include that in a video somewhere. Did you know you can also give your professors costumes? They really thought of everything in this game!
Landscaping is free, which means you can complete the landscaping career goals right at the beginning of a career run for kudosh.
More on loans: with the way the interest rates work in this game, it is more expensive to borrow more money than you need, even if you pay it back early. So, try to use the sliders to borrow what you need. If you need to take a subsequent loan, try to pay off the balances of outstanding loans to consolidate your payments.
As you pay the loans down, watch out for opportunities to switch to a cheaper loan. Use the cheaper loan to pay off the larger loan.
Rusty is playing in the third dimension with these loans. That tip for landscaping is top-notch, I had no clue. Will almost certainly be using that in an upcoming video. Thanks so much for taking the time to reach out and share some information. Super appreciate it, Rusty!
Just pause the game to decorate