Blocking to Detailed High-Res - Mentorship Feedback - 01

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  • Опубліковано 19 жов 2024
  • I thought one of my mentorship program feedback sessions for Omar was worth sharing. I'm demonstrating a technique you can use to clean up and detail your blocking in Zbrush.
    ▶ Interested in a Mentorship with me in the future? Get more info about it here: georguebler.gu...
    ▶ Get my Zbrush UI 2022 + IColors, Macros, Materials, and Macros here: georguebler.gu...
    ▶ My Hard Surface Design Course: georguebler.gu...
    Follow me on:
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    ▷ | Twitter: / georg_uebler

КОМЕНТАРІ • 39

  • @graemepalmer2306
    @graemepalmer2306 8 місяців тому

    I love this video Georg, so much great information and really digestible. Thanks for sharing!

  • @AbyssalSinner-st3rx
    @AbyssalSinner-st3rx Місяць тому

    awesome video, I am trying to make an UE5 render right now and this video help me keep it clean, Thank you!

  • @dwiz_9336
    @dwiz_9336 4 місяці тому

    This was extremely helpful Georg, cheers!

  • @zbrush_guy
    @zbrush_guy 8 місяців тому

    Amazing video Man!

  • @JETSADA99
    @JETSADA99 8 місяців тому

    I love your video thanks for sharing🙏

  • @twisterevolution
    @twisterevolution 8 місяців тому

    very good explanation. Where can you get the hardsurface brushes that you use in this video?

  • @mayanktomar4689
    @mayanktomar4689 6 місяців тому +1

    Can you please tell me where to download MAH CUT brushes?

  • @zayxyz28
    @zayxyz28 8 місяців тому +1

    thanks for sharing

  • @kakaxifx4913
    @kakaxifx4913 8 місяців тому +1

    nice tips

  • @Pinguiny13
    @Pinguiny13 8 місяців тому +3

    hey! how do you make camera perpendicular to gizmo?

    • @georguebler6029
      @georguebler6029  8 місяців тому +2

      Hey! After Alt-clicking a surface, I move the camera perpendicular to the Gizmo axis so that it points towards me. You can also shift-blick an axis, and it sometimes does the trick, but it only sometimes works.

    • @Pinguiny13
      @Pinguiny13 8 місяців тому

      ah okay! thank you@@georguebler6029

  • @lazare.colleville
    @lazare.colleville 8 місяців тому

    I had Marco as a teacher when I was in 3D art school. I remember him teaching us all of that ahah
    Did you work at Kaos with him ?
    Very nice demo 👌

    • @georguebler6029
      @georguebler6029  8 місяців тому +1

      No I have not worked with him yet but I have studied his techniques and style as well :)

  • @Damian_DH
    @Damian_DH 8 місяців тому

    bro can i ask you why sometimes when im sculpting rocks or hard surface trim smooth border with the quad alpha behaves like a trim dynamic brush letting soft spots around the edge which i hate tbh. So far when working with tablet pencil i have to click with the mouse to get that hard result on edges or skip trimp brushes and go directly to mallet fast2 to hammer the edge which sometimes is not optimal. Do u know if there is some pressure setting or something that i can modify?

    • @georguebler6029
      @georguebler6029  8 місяців тому +1

      you can go in the Brush Tab and go the Table Pressure. There you can adjust the Intensity and Brush Size curve :)

  • @661mxm
    @661mxm 8 місяців тому

    That panel cut brush and the trim front brush look so useful, is there a link to anywhere I can buy them?

    • @georguebler6029
      @georguebler6029  8 місяців тому +3

      the panel cut brush is from Mike Nashs' Gumroad and the trim front brush can be found in the trim folder brushes folder in the light box :)

    • @661mxm
      @661mxm 8 місяців тому

      @@georguebler6029 Amazing, thanks man, really appreciate it and love the work you do. Can't believe I missed that brush in the trim folder ha!

  • @Azzazel_
    @Azzazel_ 8 місяців тому

    Wouldn't it have been faster to do a quick retopology of the decimated part, placing the loops where needed and using subdivision?

    • @georguebler6029
      @georguebler6029  8 місяців тому

      it depends on the complexity of the part. but generally I think this process is faster and more enjoyable as well.

  • @dexterousd
    @dexterousd 4 місяці тому

    see whenever you use the slice curve tool, how do you get it to mirror over symmetrically to the opposite side?

    • @dexterousd
      @dexterousd 4 місяці тому

      found it. For anyone else unsure. Go to DEFORMATION - MIRROR, then go into MODIFY TYPOLOGY - MIRROR AND WELD and in this case it's on the X axis (there's 3 tiny letters top right, turn on X).

    • @georguebler6029
      @georguebler6029  3 місяці тому +1

      @@dexterousd Hi, have a look at my UI Tutoriol where I show all these features that I use all the time and what Hotkeys I use for them. Hope this helps :)

    • @dexterousd
      @dexterousd 3 місяці тому

      @georguebler6029 oh I will definitely check that out! Thank you!

  • @BTHardSurfaceConcept
    @BTHardSurfaceConcept 8 місяців тому +3

    What is love?

    • @everbita1723
      @everbita1723 8 місяців тому +3

      Oh baby, don't hurt me

    • @saran2.020
      @saran2.020 4 місяці тому

      ​@everbita1723 Dont hurt me, no more

  • @wrongman5495
    @wrongman5495 5 місяців тому

    cool video, for creating mesh for videogame after this stage you usually go with a retopo or you just use zremesh or decimate for create the low poly and bake the hig after?

    • @georguebler6029
      @georguebler6029  5 місяців тому +1

      I only do concept/ high poly work professionally. But usually the artists working with my meshes retopo it in Maya/Max/Blender for later baking in Substance or Marmorset.
      Decimation for Retopo is really helpful as well.

  • @onnell6149
    @onnell6149 8 місяців тому

    Can you please tell me where to download Michael Nash brushes?

    • @georguebler6029
      @georguebler6029  8 місяців тому

      mikeandrewnash.gumroad.com/l/pSfIc?layout=profile

  • @therealKrak
    @therealKrak 8 місяців тому

    How did you create those straight lines with the paint brush? It looked like lazy mouse but at the same time it didn't...

    • @georguebler6029
      @georguebler6029  8 місяців тому +3

      I have lazy mouse turned on for my paint brush, set to level 1. with lazy mouse enabled you can press down shift to create a straight line from a starting to end point.

    • @therealKrak
      @therealKrak 8 місяців тому

      @@georguebler6029 Ah! Now I see the Lazy Mouse settings in your custom UI.
      The way you painted looked like the LazyRadius changed with each stroke and especially in the corners it seemed like you toggled off LazyMouse, but now it all makes perfect sense.
      Thank you very much for the response!

  • @johncarter6572
    @johncarter6572 8 місяців тому

    💖💖💖💖💖

  • @justbarkloke5601
    @justbarkloke5601 8 місяців тому

    Hardsurface warlord

  • @bulbenka6343
    @bulbenka6343 Місяць тому

    Omg