its frustrating that spreadsheets have transformed from "here's the gameplay loop, now you're familiar with it" to tricking yourself into a chinese room experiment. great to see a little pedagogical critique!
@user-nl5re1th8p nah I don't think a small amount of people being competitive ruins games in general. I don't think the mere existence of the NFL ruins football because some people are "meta gaming"
This is why I like decks that are less linear, and you can get to the goal of your turn in a variety of ways through interruption like Tearlaments, Paleozoic, Dragon Link, Adamancipator, Infernoble, Traptrix, Raidraptor, etc. Full power Snake Eyes is the extreme version of this, almost every card in the deck is a one card starter and/or extender so it was pretty much immune to one or two interactions, and even using Ash is just giving them fuel for the fire charmer.
I find that decks like those tend to have higher skill ceilings as well. I've been a Traptrix petdecker since HAT format, and I'm of the opinion that Traptrix was secretly the superior Trap deck in Kashtira format over Labrynth - thing is, you need a lot more technical knowledge of the matchup and your deck's interactions to achieve results with Traptrix than you do with Labrynth, so Labrynth so more success. Dragon Link and Raidraptor are good examples of this as well; with Raidraptors in particular, I feel like anyone with a spreadsheet could end on a pair of towers and hope the opponent doesn't draw a Kaiju, but a skilled Raidraptor pilot could weave in follow-up for turn three or methods of interaction for the opponent's turn that don't rely on the towers.
I have heard from a family member that a FAIL can be a First Attempt In Learning. Naturally, I like to extend it beyond the first attempt. Failure allows iterative learning. Frequent attempts inspire lessons for all inquisitive learners intending neurological growth. Future achievements inspire lessons under realized experiences. Fortify and indescriminately level-up rapidly everything. I'll stop now. Some of those are better than others. The point there should be clear. It's why I like the movie "Meet the Robinsons" and why I refuse to surrender in Chess or Yu-Gi-Oh!
Goal-based teaching is way more effective than trying to memorize specific lines. Know what you’re aiming for and the basic sequence of how your combo will play out, and then just play. Eventually once you know the deck inside and out, spreadsheet combos can be useful for perfecting your lines, but that’s going to be a minor boost in winrate comparatively
My favorite games of yugioh are the ones where I deviated furthest from the beaten path and reached a completely undiscovered gamestate such as tribute summoning a monster to escape a lock
I think understanding the basic combo lines is good for learning the deck, but not for learning Yugioh. As shown in the Jesse's video, it's important to understand that in the majority of your games, you are going to play into interactions. You should practice how to navigate around different interruptions at different points in your combo. Reading your opponent and improvising your gameplay are incredibly important skills to have in this game! Good video!
Yeah, there's a lot of combos that you also wouldn't think of after using a spreadsheet, it's also notable that if you learn the 1/2 card combos of a deck you wouldn't make the most of your hand, I've been guilty of this with a lot of decks which I've tried out before where I use 1 card in my hand and end on 4 cards which I didn't use, if they're hand traps that's good but if I understood the game better and the deck better I could have played better and maybe strengthened my board, or even played around something like a nibiru or a droll
When I learn decks, the first thing I learn is the cards they can use to play into and through disruption. The real challenge is learning the most efficient ways to not die when the opponent's on a buttload of breakers. "Surviving efficiently" is key to closing out games on the crackback, whether you OTK or not.
I should just comment on the point of spreadsheets, he is absolutely right thay spreadsheets are counter productive but they are useful if youre just starting out with a deck and testing the deck online. But once you get familiar with what the cards do and why, you should be able to deviate from the "basic combo" spreadsheets
Some people literally believe they have to be like a Yugioh protagonist when starting out. Where they assume they can’t lose ever whether they go to locals or not before entering events. Because of this they don’t know how to evaluate taking losses and what to gain from getting them. Another one is they assume the game is too expensive to even try and act like they need to use their money for what matters more as an excuse.
Iron sharpens iron. You got to get your butt kicked sometimes and learn from it. My very first locals ever was in 2017, round one I sit down and I’m playing dinomist because I liked how the deck functioned. Round 1 I play against gouki gumblar handloop. I got handlooped for 5, and my draw for turn got looped. I was upset because I legit didn’t play the game that round. That’s about how every round went. I was legit not going to play the game again. But my buddy who had played the game for years at that point told me you have to learn from your losses and build on it. Kept me motivated to bounce back and I’ve been in the game ever since. My first regional top I legit had to thank him for keeping me in the game. That anime protagonist mentality is real and it gatekeeps a lot of people from getting good
I’ve started to teach my coworker how to play ygo since he’s a ygo boomer, he’s interested in the new blue eyes support next year so I made proxies for him to learn. Besides that, he’s a sore loser. Every time he loses he complains and goes “why does it feel like my cards don’t do anything against you, but your cards do?”. He’s always wondering “what’s the choke point of x deck?”. He always asks and me how does he get better and he never listens. Genuinely I’m scared for him because he wants to go to locals, but he doesn’t know how to take a loss. If he gets pissed off when he loses against me, he’ll get pissed off against a stranger.
Thank you Jesse for the informative video! I started playing yugioh after 10 years and started with agents the most nerfed deck in yugioh history (check the Tcg banlist, you will believe me). I got utterly destroyed by full power tear and instead of throwing it away, I improved on the deck myself and could catch some wins with it. If you want to get good at the game, you really need to love an archetype and get so shit on that you learn from the mistakes and improve from it. thats how I learned to get better. Now after savage and baronne banned. it is really only a going 2nd option with the hope of nuking your enemy with kurikara. I switched to Ice Barrier and now I try to learn battle wasp/Insects
loving a shit deck and being hell bent on improving it is great for learning deckbuilding. i know i aint going to make metaphys meta(even tho its in the name) but i am going to build something that has at least a chance of winning against most match ups.
To be honest I never knew about those spreadsheets when I am playing and building my deck, it's all about picturing most interactions in the current trends and what can be possibly brought, generally I often practice my own combos, my choke points, my points of adaptations and how to play around cases when the odds are not in my favor. I am more into the understanding of playing directly and experiment then understand how I can change the deck
I know what spreadsheets would be great at though! Programming the PvE Yugioh AI (for single player purposes). Unlike the human brain that forms habits and works with simplifications, computer algorithms can work with iterating through every scenario possible, so it is more fit to better utilize extensive spreadsheets
Honestly, spreadsheets helped me broaden my combo route thought process. Sometimes I just dont realize or think of how to keep going or move around things and knowing what and how different cards interact and extend off of each other helped me a lot.
I've always found spreedsheets and combo videos to be a starting points when learning a deck. Just to give an idea what the deck is capable of and what the ideal endboard looks like. Unfortunatly most players dont try to learn past this point. Whether people like it or not interaction is a thing in this game and those variables can very easily put an end to a standard combo unless the player can adapt accordingly. I remember one time i was playing against a centurion player who had blazar backed with backrow and handtraps and I had to think and change up my plays depending on what disruptions they used up. After the duel i had a spectator say I should have had my combos memorized instead of thinking so much on what to do, i had to explain if I had done a standard combo I would have lost to certain disruptions hitting certain chokepoints of said combo.
I've never been a fan of spreadsheets. that's also why I got so good with Yubel with it's initial support. there were a lot of lines that could be done even if you did not have access to your yubel part of the deck. even now I can still pivot very easily based on what my opponent does.
Spreadsheets are like learning the kata (forms/drills) of a martial arts from books. It is way better to learn them from a master instead, but it is far better than figuring it out by yourself without any reference materials. That's why games like chess and go have books too! But you have to spar to actually learn how to make the katas into actual flowing combat.
Im not gonna lie, this is the reason i love yugioh. People from other card games say theres no interaction, but thats because they havent seen a 5 chain link of an effect, ash that, ip into sp, negate, negate the negate, and then you're left with more things on the field. Maybe a Canopious to get Horus guy, or a promethean princess in grave. I've been playin RB, Horus Tear Kash and Generaider Runick, and they all have enough disruption, recovery and just awesome toolbox approach to solutions in the battlefield. I see it as a strategy game, a sort of chess, where moving parts are all around. Do they have a bystial? Do i get the monster negate for Nib, do i go into Protos or Thunder Colossus? What type do i call with protos, and how do i set up my board to get that type without commiting my whole deck to the banish zone. Its awesome... also no tramates cause i played league today and thats a fiesta
Interesting. I never use spreadsheets. I do typically have a standard like of play: try and get to Rikka Petal, search Mudan, get the field, get a trap set, then set other traps and pass. But in practice it doesn't always go like that, depending on what other things are going on.
I'm not very fond of yugioh anymore, but i will say that this is a great video going in depth about the gameplay of yugioh and how it plays differently to other card games in the fact that yes your deck has over arching idea that it wants to do, but because of yugioh allowing you to play loads of cards and fetch/find more cards in one turn comparatively to other card games. The gameplay of yugioh is SUPPOSED to be more similar to a fighting game. Where you are adjusting how you're playing based on your opponents "character" (deck) and how they play said "character". While not every game will always feel like a back forth response to the response to the response. I do think its the intended gameplay feel of what they want yogioh to be. So spreadsheets telling you to play X line if you have Y and Z is in your hand will always having you playing more for your over arching idea/goal, but will typically have you playing worst because every deck plays interaction that could come up as well as the deck its self just might have a good match up to the "ideal board state" but and worst match up to your tech cards. Hence why people run tech cards like abyss dweller.
I'm far from an expert (I spend more time deck building than actually playing lol), but I like cards that are versatile. Starters that can be extenders, vice-versa -- even something basic like equipping opponent's monster with Fairy Meteor Crush and walling. But gd I wish extra deck was at least 20 cards.
Imo spreadsheets are good tools to get a feeling for a deck and how the cards interact with each others. The skill expression comes from the adaptability and reading the current game state. How can I transit from one combo line to another? What can I do if I get handtraped? What if I don’t draw the combo starter and so on.
Spreadsheet in my opinion should be only the beginning of trying new Deck or an unfamiliar deck but the best way to improve is by learning what are the best deck and how they can win with it and how to counter them or stop them from doing the best combo or OTKing you Although this is a lot easier said then done
I use to not like Jesse, i didn't hate him or anything like that, but after seeing his ghostrick video, and the video with Sam, Seereax and weevil, watching him have fun with his favorite card+ bodying Sam idk it feels like he is a cool dude, not just a egotistic pro player, ty Jesse, you have a new fan here :D i hope to see you pilot more potato decks in the future
Bruh I didn't even know about spreadsheets until now 💀I legit just watched youtube videos to get familiar with the combos and then test the deck I'm learning on duelingbook
Spreadsheets can be useful when you are first learning a new archetype, but shouldn't be the end goal. Yugioh is far too complicated a game for spreadsheets to account for every possible outcome. There are many situations where I have had to deviate from my usual strategies to win. I have also had opponents break strong combos I had through means I hadn't quite expected.
Depends on your style , some like hand traps some dont , i like to play without hand traps it works for me , i just have different methods of deck building i taught myself, RATIOS, and Comebacks, and consistency is what i look for
I'm not a professional but I consider my self in the lower end of A higher side of B tier room to grow but high skill and knowledge . My advice would be build every deck play every deck till you know the combos and weaknesses then build the next one . When you know what every one is playing and where they want to end it makes the game predictable
the video summed up: Yugioh is not some youtube replay, the opponent can/will have hand traps and you need to play around those (assuming your opponent has the thousands of dollars to have them).
Hello, Jesse! I enjoyed your video and helped open my mind even more, so thank you very much for the help. Do you think you'd ever play, Dragonmaid? I'd love to see how you play them! Have a great day!
I didn’t even know about Yugioh spreadsheets… learns about it seconds later the idea is dismantled before I could even form an opinion on it.. 👏 👏 my dueling friends are maverick dueling drifters who don’t really follow the meta. They’re fun to duel but don’t really help me get better.
@ definitely my next step. In New Jersey they’re aren’t too many places to duel. Been playing since the beginning amd have 49 decks built but never had a spot to visit that wasn’t ridiculously out the way. I been but not consistently. With full time job it’s hard to find the energy
I prefer to learn decks through playing them because it gives me more of an ability to make fluid decisions rather than being stuck in thinking one way
honestly, I've never liked spreadsheets for the reasons outlined here. plus my brain just largely shuts off on them I'd personally just rather wing it and learn through trail and error (plus a helping dosage of observing and taking notes from players that know how to pilot the deck)
you can only get better to a certain extent and if you do plan to get better, might as well invest that time to something with more gains since yugioh prizes are awful
In my 25 years playing Yu-Gi-Oh ive never used a spreadsheet all decks were self made(personal distaste for net decking in general) i built revised, saw the flaws in decks and worked the kinks in the decks strategy. Im just self taught. I chuckle when i see utubers saying you need a community to learn Yu-Gi-Oh. And its impossible to learn you need to be taught by a "pro". My response nah im good probably been playing at least a decade longer anyway😂. Bit off topic IK, but ya never relied on that im a trial and error or hands on learner.
I don't fall for the mistakes you listed much at all, especially for decks that I used a lot, but I still can't get even close to reaching Master 1. I do misplay sometimes, yes, however I wonder how much I can blame my losses on bad luck. Way too many times I make a great board turn 1 only to be met by a Lava Golem. That or I brick like crazy on handtraps.
Try falling for the mistakes then. What’s truly counterproductive to growth is shutting yourself off from resources you could potentially learn something from.
@@Dylligraphy So you mean I should do the combos wrong on purpose? I could, whenever I start playing again. Losing a lot while using Tenpai made me realize I'll never reach Master.
Watching someone play Tenpai in an actual match is wild. Like, how do Tenpai players even figure out who is the best Tenpai player when they all do the same exact damn thing?
Spreadsheets always mystified me, mainly because you’re assuming somebody knows better than you. If you take the combo somebody else made you’ve limited your deck as well as your own ability to play well. More over everyone functions and thinks differently and has different ways of playing so I feel like if I just use somebody else’s play pattern rather than develop my own through building and testing I’m inherently making myself weaker and less unique as a pose to coming up with the perfect deck for me in whatever format I’m playing.
@ No, because that’s assuming I said never look at any outside data or information ever. Even Jesse said at the end that spreadsheets and similar material can still be useful. Was that clear enough for you? “lol”
@@CaptainMarvel4Ever you opened your comment with "spreadsheets always mystified me". It's not a reach to assume that you are arguing to never use them. If you were more concerned about learning with the best tools for a given scenario instead of being a contrarian for the sake of starting an argument, we wouldn't be having this conversation, and you might actually get better at the game. "Lol"
Should i lose a duel, i like to analyze why and what cards caused it. Then you can then determine what cards in your deck prevent that or what cards you might add next time to prevent that same losing state.
I've noticed that trying to create the spreadsheet yourself from scratch can be valuable. Enumerating different fundamental opening hands and trying to find the most optimal line for each, taking into account possible disruption from the opponent in addition to the end board. The point is not necessarily to learn lines by heart, but to identify the key moving pieces of your deck and choke points in an isolated environment, where you have time to consider different routes and options and assess various disruption. Awesome vid btw!
I honestly don’t care too much about spreadsheets, I do find I prefer an end board I can use instead of may seem as “most optimal.” Furthermore people who CHARGE people for spreadsheets are scum tbh
Spreadsheets is a good way to condition your mind on "How the deck works", then you still need to delve to make your own variation of "This is how I make this deck works". This also the reason why I hate Stun or Turn Skip, cause I dont really learn anything from fighting it. Like what am I learning except "Just draw the out lmao"
I dont think spreadsheets are wrong just sucks that something people used to do them for fun and as a hobby and now its all just pay me 30$. Theres no like community aspect anymore with these content creators. The pay 300$ to be in my friend group will always make me laugh though
Ehh Canadians are basically Americans that pretend they can speak French, have a history of extreme war crimes, and like hockey a bit too much. Basically just Minnesotans. Canadians that was a joke don't throw a grenade in with the rations please.
Reading Dora Dora was scummy. You know what it do Jesse.
Congrats, you've won the pin of shame for stupid comments.
This is why you have no tops.
He's right but for the wrong reasons
Reading is scummy, you're not supposed to read yugioh!!!
He didn't even win in time lol how is reading a card that the deck didn't normally play scummy
I feel like this was meant to be taken as a joke but everyone is flaming the poor guy lmao
its frustrating that spreadsheets have transformed from "here's the gameplay loop, now you're familiar with it" to tricking yourself into a chinese room experiment. great to see a little pedagogical critique!
Spreadsheets are indefensible. Meta gaming ruined gaming as a whole
@user-nl5re1th8p nah I don't think a small amount of people being competitive ruins games in general. I don't think the mere existence of the NFL ruins football because some people are "meta gaming"
@@user-nl5re1th8pmeta gaming is inherent to human nature.
@@user-nl5re1th8p so Konami ruined the game by promoting the game in big tournaments? They don't even give decent pricing.
Oh shut up Joseph!!! You think you’re sooo Good with your great hair!!!!
This is why I like decks that are less linear, and you can get to the goal of your turn in a variety of ways through interruption like Tearlaments, Paleozoic, Dragon Link, Adamancipator, Infernoble, Traptrix, Raidraptor, etc. Full power Snake Eyes is the extreme version of this, almost every card in the deck is a one card starter and/or extender so it was pretty much immune to one or two interactions, and even using Ash is just giving them fuel for the fire charmer.
I find that decks like those tend to have higher skill ceilings as well. I've been a Traptrix petdecker since HAT format, and I'm of the opinion that Traptrix was secretly the superior Trap deck in Kashtira format over Labrynth - thing is, you need a lot more technical knowledge of the matchup and your deck's interactions to achieve results with Traptrix than you do with Labrynth, so Labrynth so more success. Dragon Link and Raidraptor are good examples of this as well; with Raidraptors in particular, I feel like anyone with a spreadsheet could end on a pair of towers and hope the opponent doesn't draw a Kaiju, but a skilled Raidraptor pilot could weave in follow-up for turn three or methods of interaction for the opponent's turn that don't rely on the towers.
We win or we learn, we never lose.
I have heard from a family member that a FAIL can be a First Attempt In Learning. Naturally, I like to extend it beyond the first attempt. Failure allows iterative learning. Frequent attempts inspire lessons for all inquisitive learners intending neurological growth.
Future achievements inspire lessons under realized experiences. Fortify and indescriminately level-up rapidly everything.
I'll stop now. Some of those are better than others. The point there should be clear. It's why I like the movie "Meet the Robinsons" and why I refuse to surrender in Chess or Yu-Gi-Oh!
Alternatively, we can Learn Over Systematic Attempts. You'd become a luminary offering some eventual realisations.
A bold last statement, just never let not surrendering rob you of future victory.
@@JediJess1 Losa? What does aviation safety have to do with anything?
Live and Learn, one could say
Goal-based teaching is way more effective than trying to memorize specific lines. Know what you’re aiming for and the basic sequence of how your combo will play out, and then just play. Eventually once you know the deck inside and out, spreadsheet combos can be useful for perfecting your lines, but that’s going to be a minor boost in winrate comparatively
My favorite games of yugioh are the ones where I deviated furthest from the beaten path and reached a completely undiscovered gamestate such as tribute summoning a monster to escape a lock
I once had to tribute summon Parallel Exceed to play around Iblee and it won me the match 💀💀
I think understanding the basic combo lines is good for learning the deck, but not for learning Yugioh.
As shown in the Jesse's video, it's important to understand that in the majority of your games, you are going to play into interactions. You should practice how to navigate around different interruptions at different points in your combo.
Reading your opponent and improvising your gameplay are incredibly important skills to have in this game!
Good video!
Yeah, there's a lot of combos that you also wouldn't think of after using a spreadsheet, it's also notable that if you learn the 1/2 card combos of a deck you wouldn't make the most of your hand, I've been guilty of this with a lot of decks which I've tried out before where I use 1 card in my hand and end on 4 cards which I didn't use, if they're hand traps that's good but if I understood the game better and the deck better I could have played better and maybe strengthened my board, or even played around something like a nibiru or a droll
When I learn decks, the first thing I learn is the cards they can use to play into and through disruption. The real challenge is learning the most efficient ways to not die when the opponent's on a buttload of breakers. "Surviving efficiently" is key to closing out games on the crackback, whether you OTK or not.
I should just comment on the point of spreadsheets, he is absolutely right thay spreadsheets are counter productive but they are useful if youre just starting out with a deck and testing the deck online. But once you get familiar with what the cards do and why, you should be able to deviate from the "basic combo" spreadsheets
They are like training wheels for how to use a deck
this is what he said in the video
This is also why I enjoy Mirror Matches or watching others use the core/archetype of my deck. I get to learn other methods.
I last played Competitively in Tengu Plant era, early 2010s. MAN the game sure has picked up. Really appreciate the insight, thanks!
Some people literally believe they have to be like a Yugioh protagonist when starting out. Where they assume they can’t lose ever whether they go to locals or not before entering events. Because of this they don’t know how to evaluate taking losses and what to gain from getting them. Another one is they assume the game is too expensive to even try and act like they need to use their money for what matters more as an excuse.
People don't know how to learn. It's not just Yugioh. It's every competitive game that requires evaluating your mistakes and learning from them.
Iron sharpens iron. You got to get your butt kicked sometimes and learn from it. My very first locals ever was in 2017, round one I sit down and I’m playing dinomist because I liked how the deck functioned. Round 1 I play against gouki gumblar handloop. I got handlooped for 5, and my draw for turn got looped. I was upset because I legit didn’t play the game that round. That’s about how every round went. I was legit not going to play the game again. But my buddy who had played the game for years at that point told me you have to learn from your losses and build on it. Kept me motivated to bounce back and I’ve been in the game ever since. My first regional top I legit had to thank him for keeping me in the game. That anime protagonist mentality is real and it gatekeeps a lot of people from getting good
I’ve started to teach my coworker how to play ygo since he’s a ygo boomer, he’s interested in the new blue eyes support next year so I made proxies for him to learn.
Besides that, he’s a sore loser. Every time he loses he complains and goes “why does it feel like my cards don’t do anything against you, but your cards do?”. He’s always wondering “what’s the choke point of x deck?”. He always asks and me how does he get better and he never listens. Genuinely I’m scared for him because he wants to go to locals, but he doesn’t know how to take a loss. If he gets pissed off when he loses against me, he’ll get pissed off against a stranger.
😂@@Bdawwwg
@@MaliciousSymphony fr tho , it’s irritating when you’re trying to teach someone and they act like a child. In one ear, out the other. Fr
Thank you Jesse for the informative video!
I started playing yugioh after 10 years and started with agents the most nerfed deck in yugioh history (check the Tcg banlist, you will believe me). I got utterly destroyed by full power tear and instead of throwing it away, I improved on the deck myself and could catch some wins with it. If you want to get good at the game, you really need to love an archetype and get so shit on that you learn from the mistakes and improve from it. thats how I learned to get better. Now after savage and baronne banned. it is really only a going 2nd option with the hope of nuking your enemy with kurikara. I switched to Ice Barrier and now I try to learn battle wasp/Insects
loving a shit deck and being hell bent on improving it is great for learning deckbuilding. i know i aint going to make metaphys meta(even tho its in the name) but i am going to build something that has at least a chance of winning against most match ups.
I'd love to see a follow-up for this video going over how to build the deck.
Buy the newest packs, pick out cards that have the same name, if you have more than 16 cards take out the worst ones, add 24 hand traps.
To be honest I never knew about those spreadsheets when I am playing and building my deck, it's all about picturing most interactions in the current trends and what can be possibly brought, generally I often practice my own combos, my choke points, my points of adaptations and how to play around cases when the odds are not in my favor.
I am more into the understanding of playing directly and experiment then understand how I can change the deck
im learning
Squid-E
Lmaoooooo
badfa vs goodge
I know what spreadsheets would be great at though!
Programming the PvE Yugioh AI (for single player purposes).
Unlike the human brain that forms habits and works with simplifications, computer algorithms can work with iterating through every scenario possible, so it is more fit to better utilize extensive spreadsheets
Honestly, spreadsheets helped me broaden my combo route thought process. Sometimes I just dont realize or think of how to keep going or move around things and knowing what and how different cards interact and extend off of each other helped me a lot.
I've always found spreedsheets and combo videos to be a starting points when learning a deck. Just to give an idea what the deck is capable of and what the ideal endboard looks like. Unfortunatly most players dont try to learn past this point. Whether people like it or not interaction is a thing in this game and those variables can very easily put an end to a standard combo unless the player can adapt accordingly. I remember one time i was playing against a centurion player who had blazar backed with backrow and handtraps and I had to think and change up my plays depending on what disruptions they used up. After the duel i had a spectator say I should have had my combos memorized instead of thinking so much on what to do, i had to explain if I had done a standard combo I would have lost to certain disruptions hitting certain chokepoints of said combo.
Am I the only one who’s been learning combos the hard way like a cave man? I didn’t know people did this at all! Great info all around in the video.
I've never been a fan of spreadsheets. that's also why I got so good with Yubel with it's initial support. there were a lot of lines that could be done even if you did not have access to your yubel part of the deck. even now I can still pivot very easily based on what my opponent does.
As a D/D/D stan, and new player i appreciate the spreadsheets.
However great points and great video 👍🏽
Spreadsheets are like learning the kata (forms/drills) of a martial arts from books. It is way better to learn them from a master instead, but it is far better than figuring it out by yourself without any reference materials. That's why games like chess and go have books too!
But you have to spar to actually learn how to make the katas into actual flowing combat.
I learned salamangreat through learning the main combo line and months of experience and experimenting
Im not gonna lie, this is the reason i love yugioh.
People from other card games say theres no interaction, but thats because they havent seen a 5 chain link of an effect, ash that, ip into sp, negate, negate the negate, and then you're left with more things on the field.
Maybe a Canopious to get Horus guy, or a promethean princess in grave. I've been playin RB, Horus Tear Kash and Generaider Runick, and they all have enough disruption, recovery and just awesome toolbox approach to solutions in the battlefield. I see it as a strategy game, a sort of chess, where moving parts are all around.
Do they have a bystial? Do i get the monster negate for Nib, do i go into Protos or Thunder Colossus? What type do i call with protos, and how do i set up my board to get that type without commiting my whole deck to the banish zone. Its awesome... also no tramates cause i played league today and thats a fiesta
Interesting. I never use spreadsheets. I do typically have a standard like of play: try and get to Rikka Petal, search Mudan, get the field, get a trap set, then set other traps and pass. But in practice it doesn't always go like that, depending on what other things are going on.
More knowledge! Thanks Jesse 💪🏽🧙🏽♂️
This was a really good video. Wouldn't mind seeng more videos like this one.
I'm not very fond of yugioh anymore, but i will say that this is a great video going in depth about the gameplay of yugioh and how it plays differently to other card games in the fact that yes your deck has over arching idea that it wants to do, but because of yugioh allowing you to play loads of cards and fetch/find more cards in one turn comparatively to other card games. The gameplay of yugioh is SUPPOSED to be more similar to a fighting game. Where you are adjusting how you're playing based on your opponents "character" (deck) and how they play said "character". While not every game will always feel like a back forth response to the response to the response. I do think its the intended gameplay feel of what they want yogioh to be. So spreadsheets telling you to play X line if you have Y and Z is in your hand will always having you playing more for your over arching idea/goal, but will typically have you playing worst because every deck plays interaction that could come up as well as the deck its self just might have a good match up to the "ideal board state" but and worst match up to your tech cards. Hence why people run tech cards like abyss dweller.
I see you have never really played fighting games then, because people do in fact practice setups and matchups similarly to spreadsheets/tech cards
Jesse, do you write the content you produce as well? If so, thumbs up
I'm far from an expert (I spend more time deck building than actually playing lol), but I like cards that are versatile. Starters that can be extenders, vice-versa -- even something basic like equipping opponent's monster with Fairy Meteor Crush and walling.
But gd I wish extra deck was at least 20 cards.
Imo spreadsheets are good tools to get a feeling for a deck and how the cards interact with each others.
The skill expression comes from the adaptability and reading the current game state. How can I transit from one combo line to another? What can I do if I get handtraped? What if I don’t draw the combo starter and so on.
The main thing I liked about this video was just how sick that trophy looked, what was it from?
Amazing video.. good structure, nice analysis and perfect conclusion.
Spreadsheet in my opinion should be only the beginning of trying new Deck or an unfamiliar deck but the best way to improve is by learning what are the best deck and how they can win with it and how to counter them or stop them from doing the best combo or OTKing you
Although this is a lot easier said then done
Learning high-engine count decks like branded teach you that really quickly.
Nicely put video :)
I use to not like Jesse, i didn't hate him or anything like that, but after seeing his ghostrick video, and the video with Sam, Seereax and weevil, watching him have fun with his favorite card+ bodying Sam idk it feels like he is a cool dude, not just a egotistic pro player, ty Jesse, you have a new fan here :D i hope to see you pilot more potato decks in the future
Bruh I didn't even know about spreadsheets until now 💀I legit just watched youtube videos to get familiar with the combos and then test the deck I'm learning on duelingbook
Spreadsheets can be useful when you are first learning a new archetype, but shouldn't be the end goal. Yugioh is far too complicated a game for spreadsheets to account for every possible outcome. There are many situations where I have had to deviate from my usual strategies to win. I have also had opponents break strong combos I had through means I hadn't quite expected.
“Im choosing to go the less powerful route because i have a goal im working towards”
The mentality of a true champion.
the best example i think of is how peter tran came top 4 with wind up ycs toronto 2012 without knowing the shock lock combo
Great advice for all walks of life!
Crash out face as a thumbnail had me dead😂
Depends on your style , some like hand traps some dont , i like to play without hand traps it works for me , i just have different methods of deck building i taught myself, RATIOS, and Comebacks, and consistency is what i look for
I'm not a professional but I consider my self in the lower end of A higher side of B tier room to grow but high skill and knowledge . My advice would be build every deck play every deck till you know the combos and weaknesses then build the next one . When you know what every one is playing and where they want to end it makes the game predictable
the video summed up: Yugioh is not some youtube replay, the opponent can/will have hand traps and you need to play around those (assuming your opponent has the thousands of dollars to have them).
Uuuf the farfa burn is crazy 🤣
Challenge mode - make the spreadsheet account for variables. Yes all of them.
Jesse is to YGO what Wolf is to PKMN
Bro just motivated me to play more yugioh
Hello, Jesse! I enjoyed your video and helped open my mind even more, so thank you very much for the help.
Do you think you'd ever play, Dragonmaid? I'd love to see how you play them!
Have a great day!
When I playtest I always try to combo thinking that my opponent has 1 ash and 1 imperm in their hand. And them I see if the combo stills holds.
I didn’t even know about Yugioh spreadsheets… learns about it seconds later the idea is dismantled before I could even form an opinion on it.. 👏 👏 my dueling friends are maverick dueling drifters who don’t really follow the meta. They’re fun to duel but don’t really help me get better.
Then go to your locals and try to win and learn
@ definitely my next step. In New Jersey they’re aren’t too many places to duel. Been playing since the beginning amd have 49 decks built but never had a spot to visit that wasn’t ridiculously out the way. I been but not consistently. With full time job it’s hard to find the energy
->play a good meta deck
->practice deck alot
->repeat when new deck comes out.
there thats it.
Hyper geometric calculator is the key. I build decks like a pro and grind to masters easily thanks to that tip.
I see Jesse, I smell quality content
I prefer to learn decks through playing them because it gives me more of an ability to make fluid decisions rather than being stuck in thinking one way
The next step of Yu-Gi-Oh spreadsharting will also include every possible opponent's hand
honestly, I've never liked spreadsheets for the reasons outlined here. plus my brain just largely shuts off on them
I'd personally just rather wing it and learn through trail and error (plus a helping dosage of observing and taking notes from players that know how to pilot the deck)
you can only get better to a certain extent and if you do plan to get better, might as well invest that time to something with more gains since yugioh prizes are awful
In my 25 years playing Yu-Gi-Oh ive never used a spreadsheet all decks were self made(personal distaste for net decking in general) i built revised, saw the flaws in decks and worked the kinks in the decks strategy. Im just self taught. I chuckle when i see utubers saying you need a community to learn Yu-Gi-Oh. And its impossible to learn you need to be taught by a "pro". My response nah im good probably been playing at least a decade longer anyway😂. Bit off topic IK, but ya never relied on that im a trial and error or hands on learner.
The amount of burn in this video😂
I don't fall for the mistakes you listed much at all, especially for decks that I used a lot, but I still can't get even close to reaching Master 1. I do misplay sometimes, yes, however I wonder how much I can blame my losses on bad luck. Way too many times I make a great board turn 1 only to be met by a Lava Golem. That or I brick like crazy on handtraps.
Try falling for the mistakes then. What’s truly counterproductive to growth is shutting yourself off from resources you could potentially learn something from.
@@Dylligraphy So you mean I should do the combos wrong on purpose? I could, whenever I start playing again. Losing a lot while using Tenpai made me realize I'll never reach Master.
Step 1: be rich, so you can build your tier 0 deck.
Step 2: memorize combos and negations.
Step 3: profit, maybe… probably not.
Ive noticed that my pitfall in yugioh is overextending almost using up my whole hand everytime.
Ur the goat of yugioh
I have marshmallon to slove my slumber. ❤
Hey the earth machine and superheay samurai spreadsheet were free
it preys on peoples' need for instant gratification.
What's the BGM? It's a banger
I gotta draw better
If I wanted to look at Spreadsheets all day, I'd get a job!
Watching someone play Tenpai in an actual match is wild. Like, how do Tenpai players even figure out who is the best Tenpai player when they all do the same exact damn thing?
You look like the pinguin from batman haha
Spreadsheets always mystified me, mainly because you’re assuming somebody knows better than you. If you take the combo somebody else made you’ve limited your deck as well as your own ability to play well. More over everyone functions and thinks differently and has different ways of playing so I feel like if I just use somebody else’s play pattern rather than develop my own through building and testing I’m inherently making myself weaker and less unique as a pose to coming up with the perfect deck for me in whatever format I’m playing.
If you're new to a certain deck and trying to learn it then it's obvious that somebody knows better than you... That point makes no sense...
@
Why don’t you go back and read my comment again?
@@CaptainMarvel4Everwhat he said is perfectly valid lol
@
No, because that’s assuming I said never look at any outside data or information ever. Even Jesse said at the end that spreadsheets and similar material can still be useful.
Was that clear enough for you? “lol”
@@CaptainMarvel4Ever you opened your comment with "spreadsheets always mystified me". It's not a reach to assume that you are arguing to never use them. If you were more concerned about learning with the best tools for a given scenario instead of being a contrarian for the sake of starting an argument, we wouldn't be having this conversation, and you might actually get better at the game.
"Lol"
Hey Jesse are you looking for an Editor? I have 3 years profesional experience.
spreadsheets actively make memento players worse
Merci pour ces informations 🔥🔥🔥🔥
Fu**. This was so fun to watch. 💪😄
Should i lose a duel, i like to analyze why and what cards caused it. Then you can then determine what cards in your deck prevent that or what cards you might add next time to prevent that same losing state.
Step 1: READ YOUR CARDS!
Okay I'm sorry I think at least 2/3rds of the yugioh community already failed this step.
You can only be good at this game as long as you buy the most expensive cards and be sure to just waste money and not make it back
Spoken like a true economist
Really cool video
What's the best card in Yu-Gi-Oh? The Credit Card.
Jokes on you im a Chad like Kiaba that writes checks instead.
Dude really master duel is free you know i don't spend money on ygo
@@Citizen_Nappa23
Whos Kiaba? 💀
I've noticed that trying to create the spreadsheet yourself from scratch can be valuable. Enumerating different fundamental opening hands and trying to find the most optimal line for each, taking into account possible disruption from the opponent in addition to the end board. The point is not necessarily to learn lines by heart, but to identify the key moving pieces of your deck and choke points in an isolated environment, where you have time to consider different routes and options and assess various disruption. Awesome vid btw!
I honestly don’t care too much about spreadsheets, I do find I prefer an end board I can use instead of may seem as “most optimal.” Furthermore people who CHARGE people for spreadsheets are scum tbh
Ai don't forget about Ai, and I know you use it too!
Is net decking bad?
No. Using the resources available to you is never a bad thing.
Spreadsheets is a good way to condition your mind on "How the deck works", then you still need to delve to make your own variation of "This is how I make this deck works". This also the reason why I hate Stun or Turn Skip, cause I dont really learn anything from fighting it. Like what am I learning except "Just draw the out lmao"
People still not pronouncing Dies Irae sends me every time
You are aware it was localized as Fiendsmith’s Desirae, right?
D/D/D 🗿
Include seereax in more content.
I dont think spreadsheets are wrong just sucks that something people used to do them for fun and as a hobby and now its all just pay me 30$. Theres no like community aspect anymore with these content creators. The pay 300$ to be in my friend group will always make me laugh though
wait, you're Canadian? I thought you were an American. lol
Ehh Canadians are basically Americans that pretend they can speak French, have a history of extreme war crimes, and like hockey a bit too much. Basically just Minnesotans.
Canadians that was a joke don't throw a grenade in with the rations please.
Have lots of money lol
Oh yea, spreadsheets are for bots lol
First
why you still using that thumbnail