Concord $400,000,000 Budget Finally Makes Sense..
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- Опубліковано 21 вер 2024
- Asmongold Clips / Asmongold Reacts To: Concord credits are over a hour long, Sony is cooked..
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There's more "directors", "coordinators" and "managers" than productive workers in these credits and there's multiple Audience marketing analysts. This level of incompetency across so many people is staggering.
I bet none of them play video games, they just study the consumer behaviour and keep telling the devs to change core aspects of the game on a monthly basis, resulting in a disaster outcome.
NAILED IT
@@jurajchobotconsidering the type of people who's working on this game, those marketing consultants probably told them NOT to change anything 😂
@@McMillanTAC the most soulless inhuman business related job positions you can imagine. Who knows maybe if they had to sell something appropriately soulless like I don't know, an accounting app or a gambling machine they could have by all accords succeeded splendidly and give fruit to their years spent in expensive and prestigious business colleges... But a video game? An hobby people tend to have passion and yet be very fickle? Hell of a gamble.
@@McMillanTAC They're too far ahead thinking that this will be the next Star Wars.
This is the reason why many "The next Genshin Impact" games fail. Do not focus on becoming the next one, focus on becoming a great game.
Concord was never meant for gamers and the circle jerk credits make that clear.
Exactly it is just about the virtue signaling decision makers trying to impress their friends using their platform to teach average joes how not be racist.
Because for every productive person, there are 3-4 "managers"
@@ericheick7044 Don't have to worry about producing anything when Blackrock and Vanguard are giving you free money for ESG Good Boi points from the Human Rights Campaign. Larry Fink's focused on "forcing behaviors," the product itself is irrelevant.
@@ericheick7044 imagine being told what to do by 3-4 different people. no wonder this shit took 8 years
@FangsOfKomodo - and then you've almost completed something resembling a good idea only for the other managers to throw your work out. 8 years makes sense now lol
The Cheer and Celebrate buttons are wild. They honestly expected gratitude and adoration for this.
Self centered bigots closed in their safe bubble.
Remember nothing is wrong with their worldview, there are only just intolerant haters who want to bring them down.
@@Nek-oski Yup. And when they are intolerant to people they disagree with, it is "different" because they are the "tolerant" ones who simply do not "tolerate the intolerant". They are that stupid and brainwashed.
@@Nek-oski ?
This also show how they played loose with their budget, because this might be a very small thing, but someone had to code it, create the graphics / visuals for "cheering", and someone had to manage that. That's literally time of at least three people. Probalby just few hours, but still...
@@Nek-oski only bots have liked this comment
Guitar Hero II credits were 20 minutes long, but that was done as a joke. You get an achievement if you sit through the whole thing.
I did. Two beers.
@@kharig8268at that age you should of probably picked up a real guitar, could of had a lot more than two beers haha
@@ChezMclegend this argument could be made for gaming in general tbh
@@ChezMclegend At that age you *should've* realized you wrote that incorrectly.
@@Welari12true. I shouldve bought horse and start exploring wilderness instead of playing RDR2, by now i probably known as a good man. What a waste of time dangit
The discourse around concord has lasted longer than it was live for
The credits lasted longer as well
And it will continue to be remembered, hopefully as a cautionary tale
@@noone12748 ET 2: Concord Boogaloo
But did it last longer than Liz Truss as UK Prime Minister? 😂
@@noone12748i fear it will be used against gamers. Someday the bunch of us level headed gamers might want to have major input on a game. They could point to this
"And then everybody stood up and clapped for me."
No that was me trying to find a button to skip the credits.
They made the credit bigger and slower compared to most, making them last way longer
It's called the power button...
Just pull the plug
oh sony stepped up
I found a way to skip the whole game thankfully.
Heres two buttons to reiterate:-
1) Power; and
2) Reset
$400M is an unfathomable amount for a video game like Concord.
Nah we should investigate them, somehow I can smell this was new method of money laundering
Embezlement.
That's a lot of avocado toasts and paid vacation trips even for that many people.
they could have made a open big world and as detailed as real life game play with that money and with that amount of people
they spent ~5.5 million per minute of credits
more people in the credits than peak players
Ooof 😅
Underrated comment
Yikes, that hurts. Take my like
YOOOOOOOOOOOOOOOOOOOOOOOO
Yet none of them play it
Insane credit roll. I seriously think this is either money laundering, or a tax write-off.
Edit: After much discussion, a lot of bigger brains than me, it's looking like incompetence of the studio and those in charge is actually more accurate reason for losing 400 million on a game. Unbelievable but true.
Why shouldnt it be!? Oh right, cus that requires the people involved to be smart
Why not both?
Yeah I think about new method of money laundering
There is no way they gonna blow 400 mil to oblivion
Even if it's a tax write-off, they still spent $400 mil. That shits gone
Just a lot of directors cousins.
Everyone in that credit scene is going to want to tweak their resume.
The absolute narcissism to charge 40 bucks from people and expect a cheer/celebration as if they are doing charity for us lmao. Even F2P games are not that delusional
The cheering and celebrating doesn’t bother me. I guess no one has to cheer or even watch the credits. And if you do cheer then it only costs you that one second of time to press the button.
I mean, if I did complete bg3 instead of replaying first 2 acts constantly, I would not have been against pressing the cheer button several times in the credits
It's like going to a movie or a play and giving a standing ovation.... not that serious kids
The narcissism to believe you know how people should behave. Narcissism and racist, most used word of last few years.
Faux outrage is tiring to read. Especially when it's directed at some funny but ultimately trivial things.
That celebrate button is giving serious Jeb Bush "please clap" vibes
No it's Marxist, just think about North Korea.
@@Phaevryn_"Hit A to pay respects to the dear leader!"_
@@PhaevrynSo people who played were forced to press the cheer buttons? Were they killed if they chose not to comply? How is this anything like North Korea?
I get what you mean but it's more about feel-good complacent patbacking than hypocritical mandatory praise
Classic Jeb!
One hour for the names of investors, the Government employees and politicians who funded this. Plus the names of every activst from SBI, Journalist, IGN, Kotaku, and everybody else who don't play video games.
Do you regularly just make stuff up? The credits are not for politicians and government employees and random game journalists that had nothing to do with making the game lol. You have some serious political dementia, everything is skewed to your hateful viewpoint and everything is apparently secretly government funded. What an odd life it must be to be a loony
so true 😂 the actual devs working probably less than 5m
Sounds like a useful list honestly
oh i bet there are quite few names from IGN ;DD
"The obituary" 😂
Career obituary.
😂
"Games industry Death Note"
@@notme8232📓🖊️
Lmao
By the way baldurs gate 3 end credits is only that long because larian included jokes from the devs and quotes from the people that helped kickstart the game, as well as homages to all the workers, relatives and pets that passed during the game production
Even the pets? Wow.
At least they did that
Nice!
BG3 also had 248 voice actors! Every single one of whom did facial and body mocap for their part too.
There's something Larian don't do Incredibly Right?
These companies have way too much bureaucracy, overpaid leadership, pointless jobs with pointless titles, archaic workflow and investors to keep happy whilst also being crippled by DEI in place of talent and passion, resulting in games taking way too long to develop, releasing too late and having spend an insane amount of money on useless people that you can't price it competitively either.
Jim Ryan famously said this is not sustainable(budgets), when you look at these credits, Well of course its not. Concord was also one of his babies, which not a single youtuber has pointed out.
If you need to hire to meet a quota system of minority and not by skill that's the result...
Nailed it my man 👏
The video has so many ad breaks that the UA-cam video showing the credits might make more money than the game itself 😅
I mean, the game made $0 as they refunded everyone
@@warmike So the video already made more money the first time someone watched an ad on it lol
@@warmikeBut they still sold some physical copies. Like 4 of them
@@SadBoy-pr6zq They got refunded
ADBLOCK GO BRRRR
I'm not defending it, but that's a really slow scroll... Someone was really proud of that 400 million dollar nightmare.
Yep almost every game Asmon named has more people in the credits.
@@Packin-Heat. Did somebody actually count them?
@@Danne1886You can find the amount with a quick Google search.
Cyberpunk has over 3,500 and BG3 about 3,000 people. Diablo 4 actually has over 9,000 and Concord only has about 2,000 they are just so slow and big compared to the others. Probably because the developers are super vain.
@@Danne1886 You can look them up easily enough. The developers were just really vain. Cyberpunk has a lot more and so does BG3. Diablo 4 for example has 5 times as many.
@@Packin-Heat. Firewalk studios had over 117 or so employees. What they made should only taken a year or two.
You cannot measure credits in time - they can have different speeds. All it tells you is how much the devs respect the player vs how much they are thinking of themselves
Honestly this. I was saying same thing that tbf the credit scroll is just slow asf but you hit the reason why. This is just narcissism at its finest
yah, it does move slow, but we've had credits for more than half a century and we know 95.99999% of people dont GAF about reading each name or watching through it all, so to be an hour long is just saying "please clap for our hard work! each and every one of us"
List of people not to hire 😂
I digress most of those people are outsourced to complete the job of an already bad product an example dmc 2 was a game that came out bad since the game director came into the project late later he and the same team would make the best game in the series named dmc3
So yeah the people that should not be hired are the art director the one who came up with the ranked mode and the internal people at firewalk since it seems they can't take criticism the right way
Well. Time to list everything down.
Sorry bud, we gotta make sure you ain't infected.
All the directors. Everyone else just made a piece of the puzzle.
I bet there were many super talented developers working on that game. Too bad that no matter how much you polish a turd, it will still be a turd.
Not only does it explain the budget, i think it explains the bizarre art direction.
If games are art, then this is another example of art made by committee. Every character design probably had 1000 tweaks and changes demanded by a bloated staff of meddlers
"Art made by committee." For damn sure lol. The character design decisions were clearly made by a bunch of women with multi coloured hair sitting around finding problems with everything, until after a thousand revisions they were left with the most bland, "unoffensive" and uninteresting characters possible.
It doesn't explain the budget. It has less people in the credits than basically all the games Asmon mentioned.
money laundry made by the rainbow mafia
Bingo
impossible. the rainbows are incapable of making money 😹
@yggreuyri5822 you'd be surprised dude. Some of them make money through just grifting, then they will put their donation site cause they needed financial help.
@@yggreuyri5822 true but they can be manipulated to transfer money to actblue or some lefty terrorist organisation
@@yggreuyri5822 idk man those $400,000,000 looks kinda money to me
ps: Oh yeah, they didn't made it. They stole.
They spend millions in consulting firms and then complain games are too expensive..
And then put the evidence proving that right in front of them and still they wouldn't believe you.
Props to them for making a blacklist of who shouldn't be hired
it either
- a blacklist of who should be hired
- a whitelist of who shouldn't be hired
double negatives can be confusing what you actual said what these are the people that should be defently hired
To be fair the writers, producers, character designers and directors are the ones that shouldn’t be hired. Everyone else wasn’t involved with the bad decisions.
@@SunlightGwyn Naw, they're all garbage.
Now that's just hateful
@@SunlightGwyn Yeah, the game actually runs smoothly so the actual programmers behind it should be good.
8 years of development with so many problems and times redeveloping, it makes sense that there is so many people that worked on it over the years as many people will join and leave, especially if it has many issues
sir your level headed and rational response has no business here
the dev studio has over 117 people. what Concord was should have only taken 30 devs a year or two to make at 20-40 million dollars.
Ad that, at early 2023, after 7 years of development and 200m$ spent, the game was nowhere close to be playable. Sony bought the studio, pumped further 200m$ in it and outsourced much of the work, so there are the devs of all the other studios involved.
Did they seriously replace the developers with dumbass activists halfway in devolpement?
Bg3 was in development long enough too and the huge development team was used as an argument "why bg3 shouldn't be a standard" discussion if you remember.
Still only half the time of the hero shooter with a couple of maps and the roster far from being a big one. It's not like concord was an insanely monumental game ...
The hour long credit is probably the best part of the game
It's the biggest self-insert in my view. 😂
Press F for that aged poorly
I won't.
Nah it didn't deserve
Press ∆ to trigger
Press X to spit on it
@@k.h6635 hawk tuah
Looking at the quality of the game you know those credits took a year to make and costed 10 million dollars
This is how Brazil works. So imagine the quality of schools, hospitals, public services here.
bot
*cost
crazy bot pfp
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1:12 The sheer coincidence of him landing on that particular screen exactly as he was saying that...
Marketing Analyst, not a game to put on your resume 💀
@@kino6395 marketing ANALyst 😂😂😂
@@kino6395 oh that guy? Yeah he worked for a certain SBI 🫠
Also, if anyone hasn't heard- there recently was a whistleblower in Firewalk, dude said that NO ONE internally could criticise the game and the managers called it "the next Star Wars", the EGO.
This was also probably the same reason why the Acolyte had a big budget.
No.
@@janitorizamped YES.
Not one example of that show showed any reasonable Budgets.
This is not just the biggest flop in gaming, this is the biggest flop in entertainment history.
Get this. The titanic cost $7.5 million ($200 million with inflation) so Concord cost 2 of them. 2 OF THEM!!! 🤣
The credits are almost as long as the game's lifespan.
Probably has more names that it ever had active players too.
RDR2 credits are 30 minutes long and its worth every second
I read that as RoR2...
No fifty seven leaf clover for you.
Wow 😅 that's crazy
Nice songs with extra emotional torture scenes.
There's over 7,300 in Red Dead Redemption 2's credits, almost 3 times as many as Concord, actually basically every game Asmon named has more people in the credits than Concord.
@@Packin-Heat. are you saying you counted the names in the Concord credits? Where did you get that number?
I just can’t believe anyone who wasn’t DEIlusional would allow this amount of money to be spent on what 99% of gamers could see and smell from a mile away to be a flop.
Jim Ryan gets the credit for this one .This was one of his GaaS games he was begging for.
@@spartanx169x when they announced they wanted to heavily focus on live service games, i knew Playstation wasnt for me. And to think they rejected Days gone 2 over this.
DEIlusional lol. Actually sounds pretty good that I'm gonna use that term.
*Think of all the PlayStation IP’s we could have gotten back, instead of…”THIS!”*
*Ape Escape, Syphon Filter, Socom Navy Seals, Infamous, Prototype, Sly Cooper, Twisted Metal, and MORE!!* 😭
Let thank they haven’t ruined those IPs and maybe Sony will learn a lesson, but, personally, I have doubts
I'd be so bumbed out if they screwed up Socom. Socom 4 wasn't the best but it's better than lots of modern games
I recently finished Days Gone yesterday and im so mad they dont continue Days Gone 2 for this pile of garbage. Not a great game, but definitely could be better in the sequel than this
Where's my MotorStorm, Sony?
Bloodborne .. seriously, fuck Sony .. they have become lazy after moving the HQ to California .. 80% of their games are now just remasters or sequels to the same 3-5 game franchises (Last of Us, God of War, Horizon)! 😕
Audience Marketing Analyst .... Audience Business Analyst ... Senior Program Manager (Growth Marketing) .... puh, I would love to hear their next job interview
I like that one part of the credits is called "consumer insight and marketing analytics"
Those people did a fantastic job! Just like the guys at Bioware and Ubisoft HQ!
Must have learnt from the finest crackheads in San Francisco lmfao
They are the perfect people for their job, they just accidentally did everything perfectly... but backwards.
@@Flesh_WizardAny crackhead in San Francisco could have done a better job then this, I can hear it now.
_"Your game looks awful, now pay me!"_
LOL where is the "everyone boo this man" button
If I worked on this game, I would get my name removed out of shame...
they have no shame
I'd put in my CV "been in prison" for that time period. Far less damaging.
@@Sig509"What were you doing for those 8 years?"
_"I was in jail."_
"What for"
_"A very long drawn out murder."_
I hope every single person involved with concord character designs and dialogues will never ever get a job in the gaming industry again.
@@damara2268 they(character design/concept) already have…
Just a quick 400 million DEI payout, nothing out of the ordinary.
Reminder that this game was Herman Hulst's "baby" that he personally championed as the "future of Playstation".
Also a reminder that Herman Hulst is the literal head of Playstation Studios.
PS is so cooked
That guy needs to go yesterday.
When they announced they wanted to heavily focus on live service, i was done with Playstation.
Over an hour of list of people that are now unhireable.
IDK, the guy who made the credits did his job pretty well
@@OutsiderLabs For sure, there's little doubt that there are plenty of competent people in that list. The game functions, it was playable. It's unfortunate for them to be associated with this however, because being involved in this game is now a mark of shame. From what others are saying the main Firewalk devs were absurdly incompetent and had to outsource much of the later development.
Anyone listed as being part of the creative team behind this though..... You'd have to be mad, stupid or brainwashed to hire any of those people.
99% of the people in that list had no say in the direction of the game, and therefore had no role in the game's failure. Everyone in the industry knows this, and an artist who did a phenomenal job modelling the props for the game is not going to be blamed for the game's failure.
Well, not necessarily. Some of those folks are probably from other studios who got the work from outsourcing from what I heard.
Sea of Stars credits sequence has a "super speed" and an "ultra speed" option.
But that's because over half the credits are kickstarter backers. There are so many regular backers that they split it into 2 sections broken up by a cutscene.
This is completely absurd
they thought we were gonna literally cheer for an hour as their slow ass credits rolled. holy shit
Credits can go fast or slow depending on the scroll rate. A more useful statistic would be the number of credits compared to other games.
Yeah but that doesn't fit the picture he's trying to paint because almost every game he mentioned has more people in the credits.
Text size too, you can fit far more names if you use smaller text.
Yeah, it’s just the dumbest unit to measure. You can make credits containing 5 people, that scrolls at a glacial speed for 3 hours. The time credits are on are a measurement for nothing.
The press F joke was good, though.
Video game industry death note 😂
“Press Triangle to Celebrate, Press Square to Cheer.”
I’ll press X to Doubt.
Baldurs Gate 3 is 30 minutes long, but almost 10 minutes of that consist of the devs thanking the people outside of the project(family, friends, pets). And still even i thought that was long
100 developers (all asian dudes), 7000 “managers” (all women)
Some of those Asian dudes are probably from the outsourcing part of development lol.
So thats where half of budget went...
Damn. Even Nier Automata was only like 15-20min long and that one had a shmup minigame built in as well.
Half of those are DEI consultants, I bet.
All white too
Gigantic list of ppl not to hire. A true service to the industry. 😂
Concord is like van Gogh that became famous after they died
Comments like this will revive van gogh just for him to punch you, then he will return to his grave
0:20 Elden Ring sped up the credit roll after DLC to keep the pace with the soundtrack.
Imagine saving this as a text file and any time they apply to any game job, a developer just hits Ctrl + F
"Too many cooks spoil the broth." "A game for everyone is a game for no one." "If it's not fun, why bother?"
*How many more phrases?*
The "Gaming Industry Death Note" joke was funny, but in my opinion, that's what should happen unironically. These people should be blacklisted from the industry forever. The amount of damage these buffoons have done to gaming and the companies they worked for, both economic and image-wise, is unbelievable.
Too bad there were almost more people who worked on it than people who bought it
Thats just plain narcissism, for the entire corporation.
Cyberpunk dlc was so good would easy beat those 'AAAA' games by both playing time and quality despite costing much cheaper. No wonder dlc alone has 30 mins credits, those names are few good people left in the game industry..
We need the credits in a text file so it's easier to blacklist those people.
We can definitely thank this game for ONE thing and that's having an hour long showcase of people to never hire when making video games
Honestly, I feel bad for the artists though. Not the ones who drew the dreadful character designs, but environment, technical, even ships. I saw the concept arts of them and it is pretty good.
They deserve the loss. Nobody was ever going to ask for Overwatch 3: Background Characters of the Galaxy.
Bro Black Mesa's credits are under 5min and that game is a masterpiece
Black mesa is awesome but they didn't create anything, they ported HL1 to the source engine. It's hard work but there was no creative process, which is also very time consuming
The only creative process was the hat and pizza achievements
@@zilliq-qz5uwholy shit do you always talk down someone else’s achievements like that? They remake the entire thing from scratch, tweak and change stuff that didn’t work, create whole new sections while keeping the spirit of the original game. And you said they “port it”?
@@zilliq-qz5uw I dont see how you could compare HL1 Xen to Black Mesa Xen as the same thing, just ported to another engine
If half of the people on the list would play the game, it would already be a popular game.
The real goal of the game was to use DEI to collect as much money as possible. With DEI there is no restriction on loans from certain banks. To hide the fraud, they simply added a lot of people.
Please tell me there is a Skip or fast forward option for this? If they ACTUALLY expected gamers to spend an HOUR reading the end credits then this is just pathetic.
If Concord doesn't have the longest credit roll of any video game made to date, then I would be shocked.
mighty number 9 technically but most of those were backkers
By time maybe but there's more people in the credits in basically all of the games he mentioned.
Even Diablo 4's credits is shorter at 40ish minutes and, if I remember correctly, that game had more than 900 people working on it at one point.
What the hell was Sony thinking?
They could have gotten their teenager nephew with two whole years of experience in the gaming industry as a analyst to say this would have been a terrible business expenditure.
Except Diablo 4 has almost 9,000 people in the credits, almost 5x as many as Concord. The developers were just so Vain in Concord they slowed the credits right down.
9000 people you mean. And yeah, the guy in charge must have been a nepo hire to get away with burning so much money for so long, but that's unfortunately common these days.
@@Packin-Heat.Finally, someone noticed. These credits are so painfully slow to roll based on what i saw.
And it's not like there is multiple entries per line, no...
Can’t believe they have multiple levels of “Marketing Analytics” people and none of them foresaw or prevented the incoming disaster
It's not a credits roll. It's a "these people didn't speak out and it's probably not wise to hire them" roll.
$400M and all that people just to make an ARENA HERO SHOOTING like what are they doing ? how does no one in the company understand or realize how ineffective it was and that making an ARENA HERO SHOOTING should cost less. bruh -_-
Keep in mind a lot of those Devs have redditor level work mentality. They think they should work 15-20 hours a week for a 80k jpb. Also that video games are a “expression” a “passion project” and a “art form” or whatever
Someones gotta feed Tyrones kids, and their wifes already pregnant with another one, so what can you do?
I can’t tell is this racism?
Would make sense coming from an asmon gold viewer
@@mrsniper1652 😬
0:50 - Please clap.
A couple of years ago, Red Letter Media played the intro to a "Star Trek: Discovery" episode. The credits showed 22 "Producers." That's ridiculous.
The rights to Star Trek are an utter nightmare; those 22 "Producers" got credits so they would not bring lawsuits. Kind of a special case.
400 million dollars for 1 hour ending credits.
It's not just that they had this many people. It's also that many people worked on it for 8 years.
Even if we sped it up 2x, it's still 30 minutes long💀💀💀
Deadpool and wolverine had half the budget of this game, and made over 1.2 Billion dollars.
Literal meaning of Quantity over Quality
The one thing that's sad is that amongst those hundreds or thousands of incompetent people who produced this trashcan of a game, there are some legit ones who got caught in the wildfire.
That just crazy 1 hour!??
the DEI enthusiasts assemble together in one credit like Avenger, and just like in Avenger, this is literally End Game, for them
*I’m 0 years old. Every like/comment = 1 year older ❤😍😍😍😍*
Bro just became a Primaris Space Marine.
Damn youre a couple hundreds years too old for me now
Calm down bud it's a bot
Too old.
Next
"What if we hired 1 person per line of code in our game, per advertisement, per tweet AND per internal decision?" - Sony, probably.
If the company didn't want the money, they could've just given it to me. 💀
The credits are longer than some feature films💀💀💀
BG3 credits: 5 minutes of art, design, animation and VA's, 5 minutes of tech, 5 minutes of additional help, 15 minutes of play testers and special notes from the team.
Concord credits: 60 minutes of contractors of various kinds, be it for art, animation, tech or legal
What's concord?
Edit: Now I know
most succesful game of the decade
A supersonic passenger plane
Concord deez nuts
Cringe itself
dead
The sad thing is this 400 mil could of been spent on an absolutely monster game if no DEI bollux got forced in.
This game was just bad not because were “scary black women” yall are just mouth breathers fr
Still more people in credits than players
Manager arguing with another manager about one feature that they don't know how to do it themselves, and there's only one employee than can do it, which being argued by 2 managers.
Every company with too many coordinator/manager.
Now it makes sense why concord was what it was with 400$ and 8yrs.
Consumer Insights & Marketing Analytics...yeah those people shouldn't have jobs
Having a lot of people work on a game can work out. Assassin's creed black flag had 38 minutes of credits. An hour and 12 minutes is pretty insane though
Usually devs thank the player for playing the game in the credits, but those narcisistic mofos give the player a "cheer" buttom so they can praise the devs! This is the most stupid thing I've ever seen in my whole gamer life! This game DESERVED to fail.
GTA 5 PC/PS4 version has 1 hour 8 minutes long credits, which is still 4 minutes less than Concord
Credits roll...
Native American sensitivity consultant
African American sensitivity consultant
Lesbian sensitivity consultant
Micro aggression therapist
Lead transgender studies expert..
The whole woke thing is not why this game is bad it’s just what homophobic people say the game is just a bad game
@@mrsniper1652 It absolutely did not help the game.
@@j.k.4479 it didn’t help but if the game play was good people would have complained but they would have loved it still I really liked the act man review on this game because he talked about what the actual problems were and not this incel asmongold
@@mrsniper1652 I don't think you know what Incel means, yeah, just stop using that word if you have no clue what the meaning of it is you restarted monkey
@@mrsniper1652 you have no idea how far these people will go. Go take a look at the top surgery character creation for the new dragon age game. You mistakenly think these are people with eccentric world views that you can live in peace with.
Concord is probably the first game more people worked on than played.
Guys, the $400M budget it’s both NOT confirmed and it makes No sense if you really think about it.
Horizon 1 was $50M in 2017
Helldivers 2 was less than $100M, approximately $80M
Ghost of Tsushima was $60M
Spider-Man 2 was $200M but it had the Spider-Man IP which is almost more profitable than Marvel itself
If it is the acquisition + development of the game, that would honestly make more sense, but on development alone It would’ve flopped if it didn’t sell as well as Helldivers 2 At least
The original claim was that it didn’t include the studio acquisition. So there’s no chance it’s true!
on the contrary its totally doable, Studio in washington of mostly senior Devs working for 8 years
@@SpikedKirby It was originally pitched 8 years ago, but the actual development started around 4-5 years ago.
The studio itself is just 6 years old
studio acquisition is 200M, development is 200M.
Only a Tumblr user would end a game with what is basically "And then everybody clapped."
Even Ubisoft games have shorter credits, and they usually have sections for every substudio that puts at best a day's work into the game.