@@yourweirduncle4441 it’s a reference to a movie called “The Wizard of Oz”. The guards at the evil witch’s castle say oh-re-oh and the guards at King Candys castle are Oreos chanting “oh-re-oh” because of the reference and the fact that are Oreos. It’s just some funny shit.
@@chesterlockett4002 I had no sympathy for the Nicelanders. They knew Ralph was important to keeping their game alive and yet they continuously treated him like trash.
Fun Fact: Zangief was in the villains' meeting despite not being a villain because the creator of the movie couldn't defeat him as a kid, so he made him as a villain for others to resonate with that
Zangief is a tough fight I'll give him that but are tons of other boss fights in video game history that are harder some of which from a certain pov are considered the good guys. I'm not disrespecting why zangief a villain but wouldn't it make more sense to include a villain fight he couldn't defeat so it makes sense on both levels?
You missed one, that green dude said that king candy locked up their memories but then how would he be able to remember the time he actually locked up their memories
He probably meant memories from the original programming like the memory of vanellope being their princess and besides Phil had to be there with king candy to pull him back with the tether so i guess it makes sense that he'd have to know.
yeah sometimes its easier to toggle off visibility/access to unused stuff than to move it somewhere else, especially when you may end up using it after all
8:58 Actually, yes. You’d be surprised how often it happens, some developer writes some code for a part of the game, it gets abandoned, and they forget to take it out of the final build. Even happened in older games when the devs were crunched on space.
The original Super Mario Bros. actually has a fully functional ladder object buried in the source code that doesn’t show up anywhere in the game. Some ROM hacks actually use this object; it shows up in the game as a chain of brown circles that are likely placeholders.
It actually was. I thought the Turbo story they gave was going to be mirrored by King Candy- showing that he would fall for the same trap. That’s what I thought when Vanellope was shown on the side of the cabinet. But I did not expect Turbo to actually have programmed himself into the game.
@@galaxyduck5514 That game was fairly newer than 30 years old. I think the real question is how did he stay hidden long enough for the game to come out and never get caught by a character from a different game.
The story of a bad guy who wanted to be a good guy and turned into a good guy and fought a good guy who turned out to be a bad guy and that's not bad :3
9:00 It's not uncommon for unfinished or unused levels to still be in a game, yet inaccessible to the player. It's more sin-worthy that the unfinished area looks so polished.
Actually Pikasprey Yellow have a bunch of videos showing this in the Mario Games, Pokemon games, etc. And i assuming he is not the only one in YT doing this
What I was thinking too; sometimes removing useless code would cause more problems than it solves; so unless you're in desperate need of the space, it's better to just bar player access to it.
@@sitsia3808 He show's he does like's this movie, a lot. But not as much as us ( at the very least, me, for example, because it has been my favourite movie of all since it came out), because he didn't remove a sin for my favourite part of the movie, that part when Ralph is about to leave sugar rush right before the arcade opens. That part where "arcade finale" plays and Vannelope let's him stay in her Castle, but Ralph refuses and says he is happy with his job. Or that line right before the credits where he says "Turns out i don't need a medal to tell me I'm a good guy. 'Cause if that kid likes me, how bad can i be?". Conclusion: We like this movie much more that Jeremy.
14:19 Princess Peach is "programmed" to be a princess, yet she competes in Mario Kart like it's her second job. Even gets a motorcycle jumpsuit and everything in later iterations.
@@lunarjellyfish5538 have u ever thought she was programmed to be a princess racer and just jumps in the kart like King Candy aka Turbo does? she is on the side of the game as a racer sooo...
The reason why I might not be the only person that would be confused by Princess Peach Toadstool is because since the 1990s, there are times where Princess Peach decides to be that aggravatingly negative female stereotype like in Mario & Luigi (great series, otherwise, well, at least the first two Mario & Luigi games are very strong, but Dream Team and BIS are decent installments), but there are other times where she does WAY better than be a helpless priss by being athletic for Nintendo to try to have us earn sympathy for her.
Not just Skyrim. This level in Sugar Rush would have been cut content. Every video game that has ever existed has cut content. Unless I'm missing some kind of joke, I'm not sure why Skyrim is being singled out.
Oh Cinemasins... You'd be surprised how often things are just 'left in' video game code. Items, half-finished levels, debug tools, you name it. If it's a part of a game, chances are it's been left in a game's data but not used in the game itself.
8:54 Okay, it is... like... INCREDIBLY common in game design to leave unused assets in the game files. Like... why would it be worth the time and effort to remove it?
@@_Xiagax_ Look, I love CinemaSins, I really do, and I completely understand his humor, but if he's wrong, he's wrong. Jeremy typically points out odd inconsistencies or stupid things that don't make sense in a movie while also making jokes along the way and adding the more sarcastic sins, but the part about unused code doesn't have a place in this video since he's completely wrong about it.
@Xiagax You and I both know that CinemaSins uses the cover of "satire" as a way of brushing off any criticism about him. If he were just a channel that over-scrutinized as a joke, he shouldn't be making any legit criticisms within the same video, because that just ruins the whole idea of it being satire. If you have to explain to your audience that what you're doing is indeed satire, you're not doing a very good job. It just doesn't make sense. One sin will be a completely valid point about what's wrong with the movie, and the very next will be an entirely inaccurate one. So if the joke is that he's playing a character that nitpicks things way too much, why even have those valid points in the script? Look, you can like CinemaSins, but the guy isn't perfect. Don't take criticisms towards him personally, my dude. There's no need to get worked up.
@@_Xiagax_ mmmmNo, Shadow is right. If they wanted to be sure that there was no chance people misunderstood, cinemasins would split the legit criticism from the actual satire. On the other hand, if he actually wanted to do legitimate criticism, then they'd leave the jokes and the pointless filler sins out.
Anyone who ever played sugar rush at any other arcade would notice Penelope being replaced with king candy a character who never shows up in any other arcade machine
Actually, the whole "cross the finish line resets the game" isn't the strangest thing a glitch has ever done. In Fallout New Vegas for PC if you steal a particular baton. Stealing NCR Chief Hanlon's police baton out of his personal locker at the foot of his bed and going outside and dropping it then tossing it off the concrete ledge at the resort will always result in a system freeze and will require a hard shutdown. This means you need to unplug your PC, or hold the power switch down. This glitch has for a few people destroyed their computer's boot record as well, preventing that computer from starting until the OS is wiped and a new one installed. Glitches can do some very very weird things from seemingly arbitrary actions.
Well that's an "oopsie" if I ever saw one, jesus christ. "I stole this one guys stick and now I have to reinstall windows" sounds like maybe you're talking about breaking actual windows with a stick.
Apples and Oranges. One thing is the glitch breaking the game and forcing you to reboot. The other is the reboot itself without a proper shutdown beforehand. Just because the first requires the latter doesn't mean the glitch is breaking your windows. That can actually happen every time you shut it down like that, though the chance is rather small and depends mostly on what the thing was doing in the background at the time.
The reveal that king candy was actually turbo deserved a sin off in my opinion because I feel like that was one of the greatest twists I’ve ever seen in any movie
You missed one. Ralph was holding onto that branch for, like, 30 seconds... so why did it only break when Vanellope pointed out that it was a double stripe? (5:55)
Her code is technically still in the game, so she still rules Sugar Rush even though King Candy is at the throne. She may be able to control the double striped branches just by mentioning them.
And yet Steeve of Minecraft can hold 64 units of 1x1x1 meter blocks of earth, stone, etc. - and 36 * 64 of these. He can fit 2304 CUBIC METERS OF MATTER on his person, yeah... Don't get me wrong your argument is fun, but, this stuff is way funnier to think about.
8:57 Yes. Unfinished levels, characters, or other things are left in the game code ALL THE TIME. The programmers just don't point to it so the game never interacts with it. The only reason I can figure why is the fear that removing that code could somehow cause something else in the game to not work properly, so it's just safer to leave it in unfinished.
"The Programmers of Sugar Rush were planning some sugar-free bonus level and decided not to include it at the last minute, but just left the code sitting there?" Yes. That is exactly how game development works. No joke. And most programming, really. Deleting stuff breaks things that it shouldn't break.
AusSP That’s how bad programming works. If you have code that is not finished and removing it breaks the program then the code is really unorganised and those key variables / methods should be moved to the main method
@@dominicthorp3248 No, that's how (unfortunately) real life programming works. We all want to write perfect code, but you're probably writing it for a stakeholder, so deadlines are a thing.
It's not just code, it's assets as well. Plenty of companies develop a long list of assets, then never actually use or complete some of those assets, but still include them, because it's easier than hand-picking assets from it. You certainly don't want to change the order of those assets, either, because that will break everything. With the gigabytes of code that make up game development, things get complicated. And that's without counting the cases where you get strange, inexplicable errors. A lot of this is a result of crunch, where you make a lot of changes fast, and being neat doesn't work well. Trying to clean up code is often very "unproductive", and can even make things worse, so trying to stick with the version of your code that actually works is very tempting. As a result... yeah, lots of unused code fragments.
That "unfinished bonus level left in the game" sin is wrong, literally every game has unused assets and partially constructed levels hidden in their code.
I honestly think this is made specifically for the player. The player has a mama whom they can make proud Especially that we see the player-controlled robot thingie in the middle
8:50 That’s how it works. You can go into the code of most games and find tons of unused content. 11:38 Well, a glitch doing an important event like crossing the finish line would probably end up in the game glitching out and resetting.
And it's also possible that removing it would break something else. It's often quicker easier cheaper and safer to leave half finished content in a game.
I think the thing about the game-jumping and how you don't regenerate is implied for actually dangerous games. Like, in the pac-man game the only thing that could kill you would be the ghost, and he's their friend whereas in hero's duty they're essentially NPC's so they have to die.
@nothing You're assuming that video game characters like Ralph are even programmed to take falling damage. It's entirely possible that he'd hit the ground and just bounce.
No sin removed for the very careful way they handled Calhoun's trauma? They didn't just trivialize it and make it seem like because Felix was there her problems would disappear. They confronted the problem in a very adult way, and acknowledged that even moving forward it would still be there. When Felix set off one of her triggers accidentally, notice how he NEVER says that around her again. Very neat of the movie to do that.
"imagine going to a nascar race and having being forced to sit with people who taste exactly like you" oh come one thats so unrealistic we all taste the same
Here’s the thing about diet cola mountain - in universe, Sugar Rush was released in 1997, but the mentos in diet coke thing didn’t become popular until 2005. The first record of it being done in any major form was in ‘99 on Letterman. While the experiment did exist prior to that, it was typically done with Lifesavers. So while it feels like a dated reference, the makers of Sugar Rush were really ahead of their time
That's hilarious, but in 1994 in 4th grade I did a whole science fair experiment on what candy makes soda fizz and didn't use mentos at all, and btw the white mint lifesavers work best
Agree, that sin bothered me. The movie makes it clear that you're allowed to game jump when the arcade is closed, just not when the arcade is open because 1) you don't want to die in someone else game or else you won't be rebooted 2) to eliminate the risk of going out of order and 3) you're not allowed to take over another game i.e go turbo. Sometimes they leave sins just because without thoroughly listening to the details laid out in the movie.
1:22 Ryu and Ken are close friends who trained together as children, so that part makes sense. They still have friendly matches together in modern Street Fighter times.
I know this video is old but one more sin about the Qbert characters being in Ralph's game now. If they die in his game then they aren't gonna respawn. They die.
They can't really enter another game anyway. The movie does this whole wiring thing, but if I plug a computer into the library power outlet, I can't pull up all their computers' documents on mine. Code doesn't work like that. You could pull something up if it's HTML and other web codes, but would need access to the web to do that. Arcade game codes, no.
@@harrisonthorpe3994 would need a computer to do that. But if you read my above, they don't follow reality, so they could have the code change just by bringing them in like they did throughout the movie.
1:52 The characters in the film are only against game-jumping if it's done during arcade hours. In this scene, the arcade is closed and people are allowed to go where they want to go, if only they return to their own game when the arcade opens up again.
The sins against the casual "game jumping" should be voided, IMO. The movie makes it fairly clear that it's alright to go into other games for leisure (having a drink at Tapper's) and that it isn't alright to participate in the game itself while a Player is playing (Ralph interfering with the Hero's Duty game). Given these rules and the phrase "Going Turbo", it stands to reason that there are 3 stages to being in a game other than your own with only the 1st being acceptable. 1: Entering a game for recreational purposes once the arcade is closed/the game is marked "Out of Order". This includes the Bad Guy meetings. 2: Going into a game during the open hours and either risking or blatantly causing interference of a Player's game. 3: Going Turbo. I'd also argue against the sins given to Sugar Rush's extensive setting and Vanellope's Princess vs Racer status since we the audience learn about how the racing wasn't intended by the programmers to be the only part of the game but was the part that ended up becoming the focus, and secret/abandoned areas in games of this game weren't unheard of. Assets of games like Vanellope's princess dress, the unfinished track, and the Kart building minigame could go unchecked for decades before the Internet more or less demolished playground word-of-mouth rumors.
@@klikbate8916 The differences as I see them would be as if someone is at your house and either (for stage 2) get involved in family affairs in which they impose unwelcome input or (for stage 3) are more or less there to purposely disrupt the home environment in some way like a thief stealing the deed to the building. Neither are welcome, but one has much worse consequences upon first glance.
I'd say 2 is going into a game and disrupting the players experience, or being present during play 3 is attempting to actually become a core element/take over /force ones presence in the game to the players attention The difference between going into heros duty wearing the armor, and fighting with them And going into hero's duty wearing your own clothing and yelling "I'm wreck-it-ralph" over and over
Sin 58: yes programmers do leave beta codes, unfinished/scraped levels and concepts in final game files. Sin 57: yes sometimes glitches do work like that Also infinity war
Also maybe it was her power or special ability they said it was a glitch but thry dint understand coding and cuttin it off could be the reason why she did it so speradically
Great movie and great take on it. I'm just not sure though why it's assumed that Vanellope is giving Ralph attitude when explaining that glitches can't leave their games. I think she's more frustrated with the powerlessness of the situation than mad at Ralph for not understanding or previously knowing that.
he's been known to just not pay attention to the most simplest plot points in hundreds of the movies he makes sins for, he's just damn lazy but he gets all the money, and i mean ALL THE MONEYS so meh what does he care
Yeah that's why he attacks in game mode. But since he knows that the stump thing is part of the game, and the victims are part of a game, the victims shouldnt have a problem with ralph. I dont think he said ralph shouldnt have a problem with the stump thing.
Wait I'm pretty sure I might get this wrong but I'm pretty sure the reason Ken and Ryu can go get a drink together after a fight is because there best friends and were basically sparring with each other
Ever met some historical fencers? Two hours of trying to kill each other with pieces of metal and then four hours of trying to kill each other with alcohol. Great community!
@@thatonehuman0001 In the Goblet of Fire, Barty Crouch Jr. drank a polyjuice potion and disguised himself as Mad-Eye Moody. And he put Harry's name in the Goblet of Fire. The joke that is made in this video is playing off that.
Game jumping is only probably a bad thing if your in the game during the day when people are playing it so it could put the two games in danger of being unplugged. But when the humans are gone there’s no need to follow the Toy Story rules, is there? So they can go out of character without any risk. I thought that was really obvious...
@Zachary Wooden That's why I think time is faster there considering it took the manager guy so long to unplug Sugar Rush during the flashforward King C was telling Ralph.
I think game jumping is only when a character leaves a game and doesn’t come back. Because if it was when you left your game while the arcade was closed and came back before it opened almost nobody would do this because it seemed to dangerous.
8:57 Actually, this happens all the time in programming, people who rummage through code find all kinds of unfinished assests for enemies, stages, and sometimes even characters! Btw ben drowned is majoras mask, not ocarina of time.
I don’t think u understand what game jumping is. Game jumping is going into another game and becoming the main character of that game. Game jumping is not going to another game for a party, then leaving.
Yeah the movie makes that really clear too; game-jumping implies that they don't EVER return to their own game, and become an active part of their new one during the day as well, which none of the characters do since they just go back home when the arcade opens. It's a shame that like 5 or 6 sins came from that one misunderstanding.
No it isn't that would be called game killing because you essentially kill the main character when you replace them because they have no purpose their code is erased so know thia because im a programer
The problem with game-jumping, as the movie makes very clear, is that it's bad if done in a way that affects human players' ability to play the game. Turbo caused all sorts of glitches in the other racing game he went into, and it got shut down. When Ralph disappeared out of his game, the game was assumed to have broken and nearly met the same fate. Traveling temporarily after-hours when there's no risk of something like that happening is no more an issue than Andy's toys having corrosion awareness seminars and playing Battleship when he's not around.
8:56 well, yea. This happens in a lot of games even big releases such as Mario games, there are secret areas built around the place. Most are unfinished or scrapped levels but that is a fairly realistic part of the movie.
Ever realised how when it's a trash movie they sin it for whims and petty stuff, but when the movie is actually good they sin logical fallacies and plot holes and errors in the story and stuff that shouldn't have happened rather than for minor stuff?
I think in the case of the bad movie, everyone knows it's bad so they don't focus too much on that. But when the movie is good, the draw attention to the parts where it was bad.
In case you don't know. Most of it is sarcastic Sins. Just for shits and giggles anyway. So good movie bad movie doesn't matter. It's still gonna be on cinemasins
If you watch the early sins videos they're usually like 2-4 minutes long *because* they focus on things like continuity and prop errors, i.e. nitpicking, as opposed to spending a few sentences per sin describing a plot hole or flawed character motive, i.e. genuine reviewing. Your mileage may vary as to whether this new direction is better or worse than the way things started out.
2:15 the place hasn't burned down because surge protectors have built-in overload protectors. Before a fire is even possible, it would switch off (not to mention the breaker for the building circuit the power strip is plugged into). The correct sin is "How do all these machines run on this surge protector without it constantly tripping??"
1:53 It’s okay to game jump while the arcade is closed. If it opens again & the character has no intention of returning to their game, *then* its bad **ding**
I still don’t get it... if they added those new guys to the game Wreck it Ralph and they explode themselves to help Ralph destroy the building... HOW TF ARE THEY STILL ALIVE IF ITS NOT THEIR OWN GAME?!?!?!!?!?!
This has always bothered me too! The explosive guy is doomed. All the others are at risk if there is a way to defeat them. And what if the player fails the bonus level and kills Qbert? Or are we supposed to accept that it's okay because Felix built them homes to make them "part of the game" so now they can regenerate again? But if that's all it took, why didn't someone do this sooner? Qbert would have been unplugged years ago, wouldn't it? (wouldn't he? wouldn't they?)
"If characters from other games were suddenly in a 30 year old arcade it would be "aliens landing on earth" newsworthy" NEXT SENTENCE: "I refuse to believe that the game would be more popular, with cubert characters in it"
I think he just meant the characters appearing out of no where. It’d be shocking. HOWEVER, Cubert is so obscure that it wouldn’t even matter that much.
Theory: Maybe since Sugar Rush is one of the more “younger” games so their more knowledgeable about coding and stuff like that? Consider gaming has evolved so maybe the characters do as well?
The only thing I can say in protest is that glitches and unfinished areas are often left in the game's coding or even physical areas; it's more work to take them out than it is to leave them, whether in code or just to make them "inaccessible". WoW's Kharazan zone has entire, creepy AF catacombs, so macabre that it was cut before the release - but you can still find a way in there. And glitches becoming a "permanent" part of the game is more like an homage to how popular they become: Mario's World-jumping glitch, anyone? Iconic.
Wreck it Ralph worked surprisingly well. So well that years later many people still love it and talk about it....while the movie that beat it for the Oscar that year (Brave) no one ever talks about except to lament how it should have lost to WiR that year. This is weird considering that on the surface of their concepts WiR seems like a shallow, disposable cash grab while Brave was supposed to be a deep, meaningful and progressive exploration of female empowerment breaking traditional roles (which it did well) yet WiR managed to have a greater impact on people emotionally. Its a funny world we live in. Speaking of which, you wanna know how I got these scars?
Now that you mentioned it, I think the only sole reason why Brave won the Oscar that year was because it has "STRONG FEMALE LEAD", despite being a forgettable movie with average story! XD Maybe I'm just overthinking it, considering that trend didn't start until TFA came out. But yeah, WIR was phenomenal and it's still my #1 favorite Disney CG movie, and hopefully the sequel will be the same without being too heavy handed on these PC agenda.
Clearly the guys didn't pay attention to the rules of game-jumping. They ONLY qualify during arcade hours. As in, instead of being a character in one game they "jump" to another, which makes kids think the game is broken, etc. If no humans are around, they're pretty much free to do whatever. It's basically just this movie's version of Toy Story rules.
Well game jumping is when you permanently switch games and try to be a part of that game, like how king candy or turbo as he was called jump to sugar rush and completely change the coding to fit himself into the game. Going to a party or a meeting in another game isnt game jumping because you're just visiting. Think of game jumping as breaking into someone else's house, while the meeting and party scenes in the movie is like going to a party or meeting that is in another house.
My issue with this, secret levels get left in and blocked off all the time. Especially with the older ones, mainly because some of this stuff causes bugs when removed
On sin 58, yes. It's very common for game companies to leave unused assets and unfinished levels in their games. The Last of Us still has all of its test levels, unused textures, and tons of audio that makes no sense for it to be there. It even has an interview with the voice of the Alka Seltzer mascot. They didn't bother to delete any of it and lower the file size. If anything you should take a sin *off* for including something code monkeys have a bad habit of doing.
Jeremy, you will never love this movie more than me. NEVER. I shouted “I love my momma!” after my first home run and at my mom’s tap dance performances…and can quote this entire masterpiece by heart. DO NOT STEP TO ME!
I was hoping he wasn’t about to sin the Oreos because it’s my favorite part of the movie so the fact he UNSINNED it was pure joy
Garrett Franklin i might be dumb or maybe bc im not a native english speaker but please explain the oreo one
@@ikkelolnl it references the wizard of OZ where the guards to the witches castle chants oh-re-oh oh-reoh. They say oreo because they are an oreo
space cthulhu ahh i knew it was from oz i just forgot what it was, thx
Time stamp for the clip?
Edit: Nevermind
*SAME* as soon as he played that clip I literally rolled my eyes because I was so pissed that he was gonna sin it. I was so happy when he didn't😂😂
I’m glad we can all agree that the “OREO” scene is amazing.
But why
@@yourweirduncle4441 I have no idea either
OREO,OREO,O-REO!
O-RE-O, O-REEE-O
@@yourweirduncle4441 it’s a reference to a movie called “The Wizard of Oz”. The guards at the evil witch’s castle say oh-re-oh and the guards at King Candys castle are Oreos chanting “oh-re-oh” because of the reference and the fact that are Oreos. It’s just some funny shit.
Nice landers: "Omg, why is Ralph wrecking our building! He's such a bad guy!"
Also Nice Landers: "Why isn't Ralph wrecking our building yet?"
And Gene is mostly to blame.
the NiceLanders are assholes, but Gene is the biggest asshole of them all. He's also a bougie piece of shit
This is because they kno he is not meant to do it when their not being played. But they get upset cos he's not there to do his job
@@chesterlockett4002 Then why did they treat him the way they did?
@@chesterlockett4002 I had no sympathy for the Nicelanders. They knew Ralph was important to keeping their game alive and yet they continuously treated him like trash.
Fun Fact: Zangief was in the villains' meeting despite not being a villain because the creator of the movie couldn't defeat him as a kid, so he made him as a villain for others to resonate with that
Yeah but not being able to beat him is not an excuse for him being a villain right
Zangief is a tough fight I'll give him that but are tons of other boss fights in video game history that are harder some of which from a certain pov are considered the good guys.
I'm not disrespecting why zangief a villain but wouldn't it make more sense to include a villain fight he couldn't defeat so it makes sense on both levels?
@@mizmels1it is that's simply not fair.
Hahahaha he couldn’t beat Zangief??? That’s terrible ahahahaha
🤣
Me to myself: “He’d better take of a sin for the Oreo joke!”
Sin removed
(Happiness noise!)
Nah my reaction was: *surprised pikachu face*
Quick, what's the sound of a sudden un-grimace? Because that's the sound I'm making!
ua-cam.com/video/G9AI9FZ6tqQ/v-deo.html lol
You missed one, that green dude said that king candy locked up their memories but then how would he be able to remember the time he actually locked up their memories
He probably meant memories from the original programming like the memory of vanellope being their princess and besides Phil had to be there with king candy to pull him back with the tether so i guess it makes sense that he'd have to know.
He was there holding the ribbon while the King swims through the code, maybe he looked in after him and witnessed that.
The character your referring to Isabelle is sour bil.
maybe king candy didnt rip off his memories, only vanelope and the other characters, i mean why would he, they were allies in the first place
@@spartanking1405 true but still
I mean programmers leave unfinished areas in games all the time. That might actually be the most realistic part of Sugar Rush.
So much so that there is an industry term for it: Dummied Out.
yeah sometimes its easier to toggle off visibility/access to unused stuff than to move it somewhere else, especially when you may end up using it after all
LEAVED?!
Thank you
Programmer here, I can confirm we leave unfinished, legacy, non functional and even perfectly good but unused code in programs all the time.
8:58 Actually, yes. You’d be surprised how often it happens, some developer writes some code for a part of the game, it gets abandoned, and they forget to take it out of the final build. Even happened in older games when the devs were crunched on space.
It gets commented out all the damn time lmao
Yeah, think about infamous "Hot Coffee" in GTA: San Andreas...
It also rarely happens that removing code screws something up so "no touchy" is usually a good idea
Reminds me of searching through the games code to find unused and removed content
The original Super Mario Bros. actually has a fully functional ladder object buried in the source code that doesn’t show up anywhere in the game. Some ROM hacks actually use this object; it shows up in the game as a chain of brown circles that are likely placeholders.
"You mean programmers just didn't finish something and didn't remove it? That totally doesn't happen!" Dude, that happens all the damn time.
Yeah like theres a theory that horses where meant to be in sims 4 because theres some coding in it about horses! So yes it happens all the time
Pretty much with every game there's unfinished code in there!
Like Mario 64 Luigi
Sins are jokes, some of them are intentionally wrong. He's playing the part of a nitpicking reviewer but it's not meant to be taken seriously.
@@kingofichigo yeah,but it is in the code,not the map
The Oreo joke was definitely my favorite part of the movie.
Same. I was almost upset until it turned out to be a sin removal instead.
Oreo oreeeeeeeeos!
Ikr. We actually watched the Wizard of Oz in class yesterday XD
Favorite part??? You must not have seen the entire movie.
I didn't get the joke
Gotta admit King Candy turning out to be Turbo was one hell of a surprise
It actually was. I thought the Turbo story they gave was going to be mirrored by King Candy- showing that he would fall for the same trap. That’s what I thought when Vanellope was shown on the side of the cabinet. But I did not expect Turbo to actually have programmed himself into the game.
I'm just surprised after 30 years turbo did not die in sugar rush
It seems so obvious after that I felt pretty dumb, but yeah, I didn't see it coming either
@@galaxyduck5514 That game was fairly newer than 30 years old. I think the real question is how did he stay hidden long enough for the game to come out and never get caught by a character from a different game.
Good point true true
The phrase “casual cannibalism” made me giggle. Well done.
Now every time I watch that scene I yell “ya filthy cannibals!” in King Candy’s voice 😂
ua-cam.com/video/G9AI9FZ6tqQ/v-deo.html lol
The story of a bad guy who wanted to be a good guy and turned into a good guy and fought a good guy who turned out to be a bad guy and that's not bad :3
megamind hahahahaha
U just mind ducked me man
Relatable.
"Explain a movie in the worst/crazy way possible!" They asked.
Me: *directs them to this comment*
Seriously that was amazing!
Yea I'm guessing number 2 was Megamind
*i'm gonna remove a sin because someone is cutting onios in this room*
This is my life quote now
Same bro
_-dibs-_
Cringe
And sometimes dishes need onions!
I could be mistaken but is your image a character from Final Space?
9:00
It's not uncommon for unfinished or unused levels to still be in a game, yet inaccessible to the player. It's more sin-worthy that the unfinished area looks so polished.
and sometimes abandoned code lets you have a cup of coffee
Actually
Pikasprey Yellow have a bunch of videos showing this in the Mario Games, Pokemon games, etc. And i assuming he is not the only one in YT doing this
What I was thinking too; sometimes removing useless code would cause more problems than it solves; so unless you're in desperate need of the space, it's better to just bar player access to it.
exactly
Yep. Was going to comment the same thing. There's tons of fan mods to restore or finish such content.
He removed sins on more than one occasion, he really is in love with this movie.
I beg to differ
He also removed sins from Star Wars: The rise of Skywalker multiple times
This and the Lego Batman movie I heard they actually like
Yeah, he even confirmed that at 13:41.
With good reason
It's just a great movie
86 sins?
He definitely likes this movie, I'm telling ya. That's a very low sin count, only losing to Inside Out by 6 sins
He also liked Lego batman and zootopia
Toy Story was given 76.
He also liked Wall E
TheShermanTanker he liked Deadpool as well
@@patricklauer4452 ex machina only got 69 sins
Man I loved that Oreo march anthem. I used to put it on loop xD
6:55
Wizard of Oz.
it got stuck in my head and I could only forget it if I forgot the movie altogether
Frayed ends of sanity somebody?
@@EgorKhaziakhmetov Yeah! A fellow metalhead.
"Look, no one loves this movie more than me. No one"
Me: Is that a challenge?
my exact thought ☠️
Same
I couldn't help but think of the scene from scoobert doo where shaggy was like "are you challenging me?"
im surprised that the cinemasins guy here for once actually admits that he likes a movie.
@@sitsia3808 He show's he does like's this movie, a lot. But not as much as us ( at the very least, me, for example, because it has been my favourite movie of all since it came out), because he didn't remove a sin for my favourite part of the movie, that part when Ralph is about to leave sugar rush right before the arcade opens. That part where "arcade finale" plays and Vannelope let's him stay in her Castle, but Ralph refuses and says he is happy with his job. Or that line right before the credits where he says "Turns out i don't need a medal to tell me I'm a good guy. 'Cause if that kid likes me, how bad can i be?".
Conclusion: We like this movie much more that Jeremy.
I like how the first time Ralph talks to king candy he calls the kids the “children of the candy corn”
Didn't he sin the game-based puns because he had barely been in the game at that point
And that scene was after
Lmao best pun ever
“OREO....OREEEEEEEO!!!”
*”Ok that some funny sh*t right there!”*
*sin off*
Couldn’t agree with you more Jeremy!
Best joke in the movie!
ua-cam.com/video/G9AI9FZ6tqQ/v-deo.html lol
14:19 Princess Peach is "programmed" to be a princess, yet she competes in Mario Kart like it's her second job. Even gets a motorcycle jumpsuit and everything in later iterations.
She competes in Mario Kart b/c she was programmed to do that when the game Mario Kart was released. This is a "movie" about a game.
@@lunarjellyfish5538 have u ever thought she was programmed to be a princess racer and just jumps in the kart like King Candy aka Turbo does? she is on the side of the game as a racer sooo...
U
I believe it's Vanellope's implication that the two are mutually exclusive that causes the problem.
The reason why I might not be the only person that would be confused by Princess Peach Toadstool is because since the 1990s, there are times where Princess Peach decides to be that aggravatingly negative female stereotype like in Mario & Luigi (great series, otherwise, well, at least the first two Mario & Luigi games are very strong, but Dream Team and BIS are decent installments), but there are other times where she does WAY better than be a helpless priss by being athletic for Nintendo to try to have us earn sympathy for her.
Man that scene where Ralph wrecks her racecar is so powerful
Because movie need have sad scene , that will be intresting . If not , boring .
@@adventurebonni5 Seriously dude? *That* is the only scene that makes the movie interesting? Because that's what you're saying.
@@MoonchildOfDarkness because cinemasins removing sin .
@@adventurebonni5 ...And? Still doesn't answer my question.
@@MoonchildOfDarkness yeah .I mean if nothing bad happen and make people sad in this movie . It will boring . Cinemasins with not removing the sin .
"So the coders just left it sitting there?"
Someone has clearly never played skyrim
And fallout, people predicted the dlc just by reading terminals
I don’t get it even though I’ve played Skyrim before
ua-cam.com/video/G9AI9FZ6tqQ/v-deo.html lol
Or San Andreas with their naughty "hot chocolate" thing.
Not just Skyrim. This level in Sugar Rush would have been cut content. Every video game that has ever existed has cut content.
Unless I'm missing some kind of joke, I'm not sure why Skyrim is being singled out.
Should’ve removed a sin for “thanks satan”
It's "sa-TEEN", actually.
Joe boomer 😏
@@quang-longdinh5312 bruh what about 666 likes?
@Joe Mama dammit i wanted to coment that
yea
Oh Cinemasins... You'd be surprised how often things are just 'left in' video game code. Items, half-finished levels, debug tools, you name it. If it's a part of a game, chances are it's been left in a game's data but not used in the game itself.
Came to the comments hoping someone would have pointed this out!
Hot Coffee Anyone?
There's actually a wiki documenting this sort of thing, if anyone's interested. Look up "The Cutting Room Floor".
Or they leave in the much higher res graphics which they dropped to make their PC version match the console version....
Only true gamers understand what this man is saying.
8:54 Okay, it is... like... INCREDIBLY common in game design to leave unused assets in the game files. Like... why would it be worth the time and effort to remove it?
@@_Xiagax_ That is not the joke....thats not even funny.
@@_Xiagax_ Look, I love CinemaSins, I really do, and I completely understand his humor, but if he's wrong, he's wrong. Jeremy typically points out odd inconsistencies or stupid things that don't make sense in a movie while also making jokes along the way and adding the more sarcastic sins, but the part about unused code doesn't have a place in this video since he's completely wrong about it.
@Xiagax You and I both know that CinemaSins uses the cover of "satire" as a way of brushing off any criticism about him. If he were just a channel that over-scrutinized as a joke, he shouldn't be making any legit criticisms within the same video, because that just ruins the whole idea of it being satire. If you have to explain to your audience that what you're doing is indeed satire, you're not doing a very good job.
It just doesn't make sense. One sin will be a completely valid point about what's wrong with the movie, and the very next will be an entirely inaccurate one. So if the joke is that he's playing a character that nitpicks things way too much, why even have those valid points in the script?
Look, you can like CinemaSins, but the guy isn't perfect. Don't take criticisms towards him personally, my dude. There's no need to get worked up.
@@_Xiagax_ mmmmNo, Shadow is right. If they wanted to be sure that there was no chance people misunderstood, cinemasins would split the legit criticism from the actual satire. On the other hand, if he actually wanted to do legitimate criticism, then they'd leave the jokes and the pointless filler sins out.
like the dev rooms in bethesda games like fallout 4 and skyrim using the same console commands to get in
King Kandy was unnoticed by the entire world and could have it all if it weren't for that meddling kid and that guy too.
His machinations laid undetected for years, for he is a master of deception
@@cubechan1938 I wish I could do that, with my game character into Super smash bros ultimate. 😢
Anyone who ever played sugar rush at any other arcade would notice Penelope being replaced with king candy a character who never shows up in any other arcade machine
@@I_am_Mazki I think there was something in the town's drinking water to make them this dumb.
11:02 That moment's so heartbreaking that I don't want to rewatch Wreck-It Ralph to avoid the emotional pain.
Actually, the whole "cross the finish line resets the game" isn't the strangest thing a glitch has ever done. In Fallout New Vegas for PC if you steal a particular baton. Stealing NCR Chief Hanlon's police baton out of his personal locker at the foot of his bed and going outside and dropping it then tossing it off the concrete ledge at the resort will always result in a system freeze and will require a hard shutdown. This means you need to unplug your PC, or hold the power switch down. This glitch has for a few people destroyed their computer's boot record as well, preventing that computer from starting until the OS is wiped and a new one installed. Glitches can do some very very weird things from seemingly arbitrary actions.
Meep Changeling yeah but his point is that it’s a 30 year old arcade game
That...seems very specific. How did someone find out about that glitch in the first place?
Well that's an "oopsie" if I ever saw one, jesus christ. "I stole this one guys stick and now I have to reinstall windows" sounds like maybe you're talking about breaking actual windows with a stick.
I have one question:
How tf does a action as simple as dropping a item off a certain cliff bricks the entire computer.
Apples and Oranges. One thing is the glitch breaking the game and forcing you to reboot. The other is the reboot itself without a proper shutdown beforehand. Just because the first requires the latter doesn't mean the glitch is breaking your windows. That can actually happen every time you shut it down like that, though the chance is rather small and depends mostly on what the thing was doing in the background at the time.
"Okay, that's some funny shit right there."
My favorite one.
Orreeoooo
oooreo oreeeeeeo
The reveal that king candy was actually turbo deserved a sin off in my opinion because I feel like that was one of the greatest twists I’ve ever seen in any movie
*Smacks window with hammer*
*repairs it*
Lol
Makes sense to me
😂😂
Engie style
**snort** magic
You missed one. Ralph was holding onto that branch for, like, 30 seconds... so why did it only break when Vanellope pointed out that it was a double stripe? (5:55)
Her code is technically still in the game, so she still rules Sugar Rush even though King Candy is at the throne. She may be able to control the double striped branches just by mentioning them.
@@Valhalla05 Damn thats powerful
maybe its voice activated
@@Valhalla05 Then how did the one under Felix and Calhoun break without a voice activation?
@@rubyjade22 plot convenience
You forgot one sin...
WHY DID SHE BRING A MACHINE GUN TO HER WEDDING AND HOW DID IT FIT IN HER DRESS!!!!!!
Hammerspace and it's her duty as "Hero Duty". At least in her second wedding, she's well-protected.
It's just a coded in backstory, it didn't actually happen
@@fancyhotdog2656 that doesn't make it any less ridiculous.
And yet Steeve of Minecraft can hold 64 units of 1x1x1 meter blocks of earth, stone, etc. - and 36 * 64 of these. He can fit 2304 CUBIC METERS OF MATTER on his person, yeah... Don't get me wrong your argument is fun, but, this stuff is way funnier to think about.
I left a BIG SIN in the Cars movie
8:57 Yes. Unfinished levels, characters, or other things are left in the game code ALL THE TIME. The programmers just don't point to it so the game never interacts with it. The only reason I can figure why is the fear that removing that code could somehow cause something else in the game to not work properly, so it's just safer to leave it in unfinished.
"The Programmers of Sugar Rush were planning some sugar-free bonus level and decided not to include it at the last minute, but just left the code sitting there?"
Yes. That is exactly how game development works. No joke.
And most programming, really. Deleting stuff breaks things that it shouldn't break.
AusSP That’s how bad programming works. If you have code that is not finished and removing it breaks the program then the code is really unorganised and those key variables / methods should be moved to the main method
@@dominicthorp3248 No, that's how (unfortunately) real life programming works. We all want to write perfect code, but you're probably writing it for a stakeholder, so deadlines are a thing.
It's not just code, it's assets as well. Plenty of companies develop a long list of assets, then never actually use or complete some of those assets, but still include them, because it's easier than hand-picking assets from it. You certainly don't want to change the order of those assets, either, because that will break everything.
With the gigabytes of code that make up game development, things get complicated. And that's without counting the cases where you get strange, inexplicable errors.
A lot of this is a result of crunch, where you make a lot of changes fast, and being neat doesn't work well. Trying to clean up code is often very "unproductive", and can even make things worse, so trying to stick with the version of your code that actually works is very tempting. As a result... yeah, lots of unused code fragments.
That "unfinished bonus level left in the game" sin is wrong, literally every game has unused assets and partially constructed levels hidden in their code.
Tahramis H another example of the word literally being over used and losing its meaning.
exactly
You know, on principle I HAVE to be wrong and disagree with you. I refuse to share the same beliefs, no matter how small, with a furry.
Not every game is Undertale™
@@beanieguitarguy4070 Thank you brother
3:46. Wait, they have moms??? How exactly does that work?
*ding*
I’m surprised he didn’t sin that line
Yeah Ralph doesn't have a mom. The game just starts with him sleeping in a stump then destroys the building because they move it.
I honestly think this is made specifically for the player. The player has a mama whom they can make proud
Especially that we see the player-controlled robot thingie in the middle
Sin for not talking about how Vanellope casually said she would execute the other racers. Yeah she took it back, but that was hilarious.
8:50 That’s how it works. You can go into the code of most games and find tons of unused content.
11:38 Well, a glitch doing an important event like crossing the finish line would probably end up in the game glitching out and resetting.
CinemaSins - Negative Sins Supercut Part 1 (January 2018 to June 2018)
ua-cam.com/video/MoQWrc6Mi-o/v-deo.html
Matt Kron Scrw off.
Thanks....
more likely than resetting is that the game would just softlock tho
But if the game code was acturally alterwd resetting it wouldnt do shit
🎶Oreo. Oreeo. Oreo. Oreeo🎶
Metallica - Frayed Ends of Sanity reference, listen to its into and you will understand what I am saying
Oreo
I was absolutely sure that he was going to sin it for "Product Placement".
Oreo, Oreo. Ore-Oreo.
orerererererereo
8:57 actually it happens sometimes, that developers didn't have time, so they forced just lock unused content somewhere out of boundaries
And it's also possible that removing it would break something else.
It's often quicker easier cheaper and safer to leave half finished content in a game.
More than sometimes, just about every game has some amount of unused content locked somewhere to never be seen again.
As a real world example, GTA's Hot Coffee mod. A lot of the code for it was already in the game. Somebody just made a mod that enabled it.
@@nemo2803 oh, it all gets seen again
There's a website called TCRF dedicated to documenting this sort of thing.
I think the thing about the game-jumping and how you don't regenerate is implied for actually dangerous games. Like, in the pac-man game the only thing that could kill you would be the ghost, and he's their friend whereas in hero's duty they're essentially NPC's so they have to die.
I thought he was gonna include how fix it Felix fixes the windows with a hammer.
How is that a sin though? That's the whole point
@@Bubblegumsh1 try to fix a broken window with a hammer.
@@blueberryboy1167 don't forget, it's a magic hammer his dad gave him
@@littlellama400 oh yeah ...
@Brenna Emely Cadence I already watched it, now leave me alone
4:51 but Ralph's whole purpose was to climb skyscrapers and wreck them, so I don't see how he would be worried at all.
Husband he was programmed to climb..
Need I explain more? Lol
Husband well it’s just a movie..
@nothing You're assuming that video game characters like Ralph are even programmed to take falling damage. It's entirely possible that he'd hit the ground and just bounce.
He can't die in his own game.
But then... He didn't die from fall damage from hitting the mentos at the end??
No sin removed for the very careful way they handled Calhoun's trauma? They didn't just trivialize it and make it seem like because Felix was there her problems would disappear. They confronted the problem in a very adult way, and acknowledged that even moving forward it would still be there. When Felix set off one of her triggers accidentally, notice how he NEVER says that around her again. Very neat of the movie to do that.
I loved how at the end, even on the big day she was there with half and army and ready to fight.
Jace Gem Yes! That’s exactly what I was thinking! So glad someone else noticed this and acknowledged it.
It seems like they don't really notice the extra detail put into movies sometimes.
Sometimes I think some video game characters need a shrink. All they have to help them are lawyers. (Looking over at Phoenix Wright.)
"imagine going to a nascar race and having being forced to sit with people who taste exactly like you"
oh come one thats so unrealistic
we all taste the same
Here’s the thing about diet cola mountain - in universe, Sugar Rush was released in 1997, but the mentos in diet coke thing didn’t become popular until 2005. The first record of it being done in any major form was in ‘99 on Letterman. While the experiment did exist prior to that, it was typically done with Lifesavers. So while it feels like a dated reference, the makers of Sugar Rush were really ahead of their time
LOL
That’s kinda sad
Woah really? Looks way too good to be a 1997 game IMO
@@miniluv7330 Could be a remaster.
That's hilarious, but in 1994 in 4th grade I did a whole science fair experiment on what candy makes soda fizz and didn't use mentos at all, and btw the white mint lifesavers work best
"Game jumping" is only a bad thing if you jump into another game to stay there/take over.
Brianna Chiavetta that sin bothered me too. Game jumping is only bad during the day when people actually play it
Also he counted it twice ... what a guy
lol this guy sure is trying hard to find points huh
Agree, that sin bothered me. The movie makes it clear that you're allowed to game jump when the arcade is closed, just not when the arcade is open because 1) you don't want to die in someone else game or else you won't be rebooted 2) to eliminate the risk of going out of order and 3) you're not allowed to take over another game i.e go turbo. Sometimes they leave sins just because without thoroughly listening to the details laid out in the movie.
how many fuckin comments do you have to post
*"Balls of heart"* is the best phrase I heard all year.
1:22 Ryu and Ken are close friends who trained together as children, so that part makes sense. They still have friendly matches together in modern Street Fighter times.
I know this video is old but one more sin about the Qbert characters being in Ralph's game now. If they die in his game then they aren't gonna respawn. They die.
Oh yikes
They might have edited the code so they would respawn
They can't really enter another game anyway. The movie does this whole wiring thing, but if I plug a computer into the library power outlet, I can't pull up all their computers' documents on mine. Code doesn't work like that. You could pull something up if it's HTML and other web codes, but would need access to the web to do that. Arcade game codes, no.
@@harrisonthorpe3994 would need a computer to do that. But if you read my above, they don't follow reality, so they could have the code change just by bringing them in like they did throughout the movie.
Maybe they preferred that over being homeless? 🤔
1:52 The characters in the film are only against game-jumping if it's done during arcade hours. In this scene, the arcade is closed and people are allowed to go where they want to go, if only they return to their own game when the arcade opens up again.
I'll luck hovo ugich coz n lord focus cup GC chi in ubhi UNIX un bhi kino no bjp cm hi ni buy un un bjp to j
@@dotpngpic ?????
that cocaine edit at the end was just too perfect
for a second I thought that was the actual conversation in the movie.
9:06 Yes. That's exactly what they did. A lot of devs do that
8:01 let’s be honest, even if the tv wasn’t there he would have still added a sin for the disappearing trash
And there's clearly other trash still in there, like the underwear and the shoe. It's like he didn't even look.
Hey there is
The sins against the casual "game jumping" should be voided, IMO. The movie makes it fairly clear that it's alright to go into other games for leisure (having a drink at Tapper's) and that it isn't alright to participate in the game itself while a Player is playing (Ralph interfering with the Hero's Duty game). Given these rules and the phrase "Going Turbo", it stands to reason that there are 3 stages to being in a game other than your own with only the 1st being acceptable.
1: Entering a game for recreational purposes once the arcade is closed/the game is marked "Out of Order". This includes the Bad Guy meetings.
2: Going into a game during the open hours and either risking or blatantly causing interference of a Player's game.
3: Going Turbo.
I'd also argue against the sins given to Sugar Rush's extensive setting and Vanellope's Princess vs Racer status since we the audience learn about how the racing wasn't intended by the programmers to be the only part of the game but was the part that ended up becoming the focus, and secret/abandoned areas in games of this game weren't unheard of. Assets of games like Vanellope's princess dress, the unfinished track, and the Kart building minigame could go unchecked for decades before the Internet more or less demolished playground word-of-mouth rumors.
Agreed, I guess it's like the difference between being invited to someone's home and breaking in.
@@klikbate8916 The differences as I see them would be as if someone is at your house and either (for stage 2) get involved in family affairs in which they impose unwelcome input or (for stage 3) are more or less there to purposely disrupt the home environment in some way like a thief stealing the deed to the building. Neither are welcome, but one has much worse consequences upon first glance.
I'd say 2 is going into a game and disrupting the players experience, or being present during play
3 is attempting to actually become a core element/take over /force ones presence in the game to the players attention
The difference between going into heros duty wearing the armor, and fighting with them
And going into hero's duty wearing your own clothing and yelling "I'm wreck-it-ralph" over and over
These sins infuriated me. It's like they weren't even paying attention to the movie.
Sin 58: yes programmers do leave beta codes, unfinished/scraped levels and concepts in final game files.
Sin 57: yes sometimes glitches do work like that
Also infinity war
All this is correct!! Super Mario Bros. -1 level come to mind(Sin 58)
Fuck off
It's called patience, you'll survive.
Also maybe it was her power or special ability they said it was a glitch but thry dint understand coding and cuttin it off could be the reason why she did it so speradically
True, lack of detailed research about each sin, sin.
Caring about sins, sin.
Great movie and great take on it. I'm just not sure though why it's assumed that Vanellope is giving Ralph attitude when explaining that glitches can't leave their games. I think she's more frustrated with the powerlessness of the situation than mad at Ralph for not understanding or previously knowing that.
They got rid of Ralph's stump to build the apartment building where his stump was. That's why he attacks the apartment building.
he's been known to just not pay attention to the most simplest plot points in hundreds of the movies he makes sins for, he's just damn lazy but he gets all the money, and i mean ALL THE MONEYS so meh what does he care
Yeah that's why he attacks in game mode. But since he knows that the stump thing is part of the game, and the victims are part of a game, the victims shouldnt have a problem with ralph. I dont think he said ralph shouldnt have a problem with the stump thing.
yeah.. his is programmed like that
Brianna Chiavetta you made 3 comments and they all have more than 500 likes
I made is 600
I would've taken a sin off for the amazing plot twist that King Candy is Turbo. That reveal was EPIC
It was kinda obvious.
I literally gasped in the theater lol
"Its nothing but code now!" BUT EVERYTHING IN VIDEO GAMES IS CODE!
Well, what about the animation?
The implication is, that it's code but it doesn't have a 3D rendered object associated with it.
Wait I'm pretty sure I might get this wrong but I'm pretty sure the reason Ken and Ryu can go get a drink together after a fight is because there best friends and were basically sparring with each other
Ever met some historical fencers? Two hours of trying to kill each other with pieces of metal and then four hours of trying to kill each other with alcohol. Great community!
“Is Barty Crouch Jr. behind this?” XD I died🤣
CinemaSins - Negative Sins Supercut Part 1 (January 2018 to June 2018)
ua-cam.com/video/MoQWrc6Mi-o/v-deo.html
I get the harry potter reference here but...how is it funny?
Yes, this is gooooood.
I hope you’re ok!!!!!!
@@thatonehuman0001 In the Goblet of Fire, Barty Crouch Jr. drank a polyjuice potion and disguised himself as Mad-Eye Moody. And he put Harry's name in the Goblet of Fire. The joke that is made in this video is playing off that.
0:24
CinemaSins: I forgot how much coke everybody was doing in the '80s
Me: *sips pepsi*
It's the drug dumba**
Aggressive Nice Guy r/woosh
Ah shit i think u did it on purpose
@@doctorvladandhisbluejaysd2802 Ya, you played urself, r/woooooshhhh
@Achernar in fairness, by the 1980's they didn't have cocaine in Coca-Cola anymore.
Game jumping is only probably a bad thing if your in the game during the day when people are playing it so it could put the two games in danger of being unplugged. But when the humans are gone there’s no need to follow the Toy Story rules, is there? So they can go out of character without any risk. I thought that was really obvious...
@Zachary Wooden That's why I think time is faster there considering it took the manager guy so long to unplug Sugar Rush during the flashforward King C was telling Ralph.
*you're
Otherwise you're spot on!
Yeh
I think game jumping is only when a character leaves a game and doesn’t come back. Because if it was when you left your game while the arcade was closed and came back before it opened almost nobody would do this because it seemed to dangerous.
@@The_Mad_Regent *too dangerous
Cinema sins: takes a sin away : two seconds later I’m sinning this for existing
8:57 Actually, this happens all the time in programming, people who rummage through code find all kinds of unfinished assests for enemies, stages, and sometimes even characters! Btw ben drowned is majoras mask, not ocarina of time.
For example the Hot Coffee stuff
indeed... i'm a a software engineer (for 8 years now) and I confirm... sad but true...
sometimes not so sad, though!
Ben drowned in none of them he is just a Creepypasta and that is a completely different topic
He never mentioned Ben Drowned, only swordless link which is a glitch in Oot
🎵 > < > v > ^ < 🎵
I don’t think u understand what game jumping is. Game jumping is going into another game and becoming the main character of that game. Game jumping is not going to another game for a party, then leaving.
Yeah that bugged me too lol
Yeah the movie makes that really clear too; game-jumping implies that they don't EVER return to their own game, and become an active part of their new one during the day as well, which none of the characters do since they just go back home when the arcade opens. It's a shame that like 5 or 6 sins came from that one misunderstanding.
No it isn't that would be called game killing because you essentially kill the main character when you replace them because they have no purpose their code is erased so know thia because im a programer
No, that's going Turbo.
Stella K your wrong. That’s called going turbo.
They say it’s reasonable to be carful out side your game but the part everyone is warning about is leaving your game while the arcade is open.
7:34 “They’re Laffy Taffy! They’re attracted to what makes them laugh!”
Which explains why they didn’t appear on the sequel
Noice!
For some reason I thought CinemaSins already did one on this movie.
Same, I thought it was a re-upload at first
I knew it was a new vid because i've been waiting for them to sin it for so freaking long
Evie Infinite When he dose a re-upload he should put it in the description box.
Me too, its weird
Darryl B he does
The problem with game-jumping, as the movie makes very clear, is that it's bad if done in a way that affects human players' ability to play the game. Turbo caused all sorts of glitches in the other racing game he went into, and it got shut down. When Ralph disappeared out of his game, the game was assumed to have broken and nearly met the same fate. Traveling temporarily after-hours when there's no risk of something like that happening is no more an issue than Andy's toys having corrosion awareness seminars and playing Battleship when he's not around.
type in After Hours in your search bar on UA-cam, you'll thank me.
Finally, someone says it! Also that analogy is perfect!
Thank you for taking a sin off for the oreo joke
that scene made my childhood
Well I'm only sixteen
anyone else just genuinely happy when he actually laughs and removes a sin at an intentional joke?
8:56 well, yea. This happens in a lot of games even big releases such as Mario games, there are secret areas built around the place. Most are unfinished or scrapped levels but that is a fairly realistic part of the movie.
actually they were secret because mario 2 was a ripoff of another game so they made mario bigger so you couldn't get to the area.
unicorn fountain ocarina of time original n64 version. (not on the 3ds)
Ryu and Ken are sparring buddies so... Yes they can go and get a drink after a fight
They're much more rivals than they are hated enemies lol
@@SOLIDSNAKE-ns7pm you have not read that reply correctly... he said they are MORE LIKE RIVALS, instead of ACTUAL HATED ENEMIES
@@XarathDominion I read it late last night was more asleep than awake lol
@@SOLIDSNAKE-ns7pm just wanted to point it out, have a good time!
SOLIDSNAKE 9345 IKR, they’re friendly rivals, not passionate enemies
Ever realised how when it's a trash movie they sin it for whims and petty stuff, but when the movie is actually good they sin logical fallacies and plot holes and errors in the story and stuff that shouldn't have happened rather than for minor stuff?
I think in the case of the bad movie, everyone knows it's bad so they don't focus too much on that. But when the movie is good, the draw attention to the parts where it was bad.
In case you don't know. Most of it is sarcastic Sins. Just for shits and giggles anyway. So good movie bad movie doesn't matter. It's still gonna be on cinemasins
@Joy Foong then it would be a pretty short video if he basically gave it no sins.
To reference what the narrator with the annoying voice said early on, they are not reviewers.
They are *assholes.*
If you watch the early sins videos they're usually like 2-4 minutes long *because* they focus on things like continuity and prop errors, i.e. nitpicking, as opposed to spending a few sentences per sin describing a plot hole or flawed character motive, i.e. genuine reviewing.
Your mileage may vary as to whether this new direction is better or worse than the way things started out.
Movie Sin Timer 00:08:48. I'm a developer. Yes. That's what programmers do unfortunately too often :(
Yeah I was wondering why he even sinned this lol
I love how he kept deleting sins because he was crying.
You mean because someone was cutting onions nearby.
Someone was cutting onions nearby while I watched it
Because of storylines and emotional .
It isn't segregated seating. They are cheer squads for each specific racer.
Brianna Chiavetta segre-GATION!!
oh so its segregated cheerleading... I get it now...
yea ik like in Harry Potter with their different houses they sat in different buildings
Bruh I would be more concerned with who found out my taste. I am not comfortable with someone licking me to determine my seat
@@tojotaco3822 yeah if every harry potter fan was a smaller harry potter
8:58 Game developers end up leaving a lot of code in their games if it’s cut and they forget to delete it. It’s in most games.
K3V37 often times they don’t remove it since it breaks something else and it’s not worth it to rewrite the code to accommodate for the deleted part.
Remember the hot coffee code left in GTA San Andreas? That character was programed to bang chicks off camera.
2:15 the place hasn't burned down because surge protectors have built-in overload protectors. Before a fire is even possible, it would switch off (not to mention the breaker for the building circuit the power strip is plugged into).
The correct sin is "How do all these machines run on this surge protector without it constantly tripping??"
1:53
It’s okay to game jump while the arcade is closed. If it opens again & the character has no intention of returning to their game, *then* its bad
**ding**
ly
I still don’t get it... if they added those new guys to the game Wreck it Ralph and they explode themselves to help Ralph destroy the building... HOW TF ARE THEY STILL ALIVE IF ITS NOT THEIR OWN GAME?!?!?!!?!?!
This has always bothered me too! The explosive guy is doomed. All the others are at risk if there is a way to defeat them. And what if the player fails the bonus level and kills Qbert? Or are we supposed to accept that it's okay because Felix built them homes to make them "part of the game" so now they can regenerate again? But if that's all it took, why didn't someone do this sooner? Qbert would have been unplugged years ago, wouldn't it? (wouldn't he? wouldn't they?)
Hacking. And plot armor.
I know right.
There isn't any death in Fix-It Felix Jr.
Though explodo guy does raise a few questions it's nothing that can't be explained off.
@@frogqueen Its in his programming. He doesn't actually die, just enters a quasi-death state and respawns.
"If characters from other games were suddenly in a 30 year old arcade it would be "aliens landing on earth" newsworthy"
NEXT SENTENCE:
"I refuse to believe that the game would be more popular, with cubert characters in it"
Not a contradiction. It's just saying QBert in particular wouldn't help make it popular. Newsworthy and popular don't mean the same.
I think he just meant the characters appearing out of no where. It’d be shocking. HOWEVER, Cubert is so obscure that it wouldn’t even matter that much.
It's a joke... Cubert is kinda obscure.
Theory:
Maybe since Sugar Rush is one of the more “younger” games so their more knowledgeable about coding and stuff like that? Consider gaming has evolved so maybe the characters do as well?
The only thing I can say in protest is that glitches and unfinished areas are often left in the game's coding or even physical areas; it's more work to take them out than it is to leave them, whether in code or just to make them "inaccessible". WoW's Kharazan zone has entire, creepy AF catacombs, so macabre that it was cut before the release - but you can still find a way in there. And glitches becoming a "permanent" part of the game is more like an homage to how popular they become: Mario's World-jumping glitch, anyone? Iconic.
Or nuclear Ghandi from civ
Wreck it Ralph worked surprisingly well. So well that years later many people still love it and talk about it....while the movie that beat it for the Oscar that year (Brave) no one ever talks about except to lament how it should have lost to WiR that year.
This is weird considering that on the surface of their concepts WiR seems like a shallow, disposable cash grab while Brave was supposed to be a deep, meaningful and progressive exploration of female empowerment breaking traditional roles (which it did well) yet WiR managed to have a greater impact on people emotionally.
Its a funny world we live in. Speaking of which, you wanna know how I got these scars?
stiimuli standard Hollywood. It loves itself and minorities
I liked Brave more, but I am a sucker for redheads.
Now that you mentioned it, I think the only sole reason why Brave won the Oscar that year was because it has "STRONG FEMALE LEAD", despite being a forgettable movie with average story! XD
Maybe I'm just overthinking it, considering that trend didn't start until TFA came out. But yeah, WIR was phenomenal and it's still my #1 favorite Disney CG movie, and hopefully the sequel will be the same without being too heavy handed on these PC agenda.
From Batman??
@@ryantheanimator1156 ~ The falsely "progressive" trend started long before TFA came out.
Clearly the guys didn't pay attention to the rules of game-jumping. They ONLY qualify during arcade hours. As in, instead of being a character in one game they "jump" to another, which makes kids think the game is broken, etc. If no humans are around, they're pretty much free to do whatever. It's basically just this movie's version of Toy Story rules.
Which are then broken at the end of the movie.
But they still die for real if they die out of their game, arcade hours or not
'Toy Story Rules'? Those rules where none of your toys are ever where you left them, but you never question your sanity?
@@Ruffian_Xion Lol people are really stupid in the disneyverse, no lie
You forgot the fact that everyone in Sugar Rush was scared of being excecuted when you regenerate in your own game.
I'm surprised you didn't touch on the "let's watch your friend die" or "everyone will get an execution" scenes
Well game jumping is when you permanently switch games and try to be a part of that game, like how king candy or turbo as he was called jump to sugar rush and completely change the coding to fit himself into the game. Going to a party or a meeting in another game isnt game jumping because you're just visiting. Think of game jumping as breaking into someone else's house, while the meeting and party scenes in the movie is like going to a party or meeting that is in another house.
It's not the worst logic but I think you are talking about is "going turbo" or they could be the same thing or I could be wrong
One of my favorite parts from this movie is how King candy, a control freak, can’t handle his cybug side and he basically walked into his own death
My issue with this, secret levels get left in and blocked off all the time. Especially with the older ones, mainly because some of this stuff causes bugs when removed
7:53 Also, "The protector of some important place sleeps" cliché
There's also the problem that the Quebert characters can now DIE if they're not careful in the bonus level
RIP that Dynamite boy then.
On sin 58, yes. It's very common for game companies to leave unused assets and unfinished levels in their games. The Last of Us still has all of its test levels, unused textures, and tons of audio that makes no sense for it to be there. It even has an interview with the voice of the Alka Seltzer mascot. They didn't bother to delete any of it and lower the file size.
If anything you should take a sin *off* for including something code monkeys have a bad habit of doing.
That's new to me
Jeremy, you will never love this movie more than me. NEVER. I shouted “I love my momma!” after my first home run and at my mom’s tap dance performances…and can quote this entire masterpiece by heart.
DO NOT STEP TO ME!