PS1 owners were very fortunate that we got this one in Namco Museum Vol 1, the game is not that easy to find I hear in arcades. Same thing with Phozon in Volume 3.
@retro gamer sonic Eh? That's still playing on real hardware though, not MAME. Remember, there are some PS1 games that do not work on PS3, I happen to own one at least, X-Men Children of the Atom. My PS2 does the heavy lifting, since I can play US and import PS1 and PS2 games on it.
0:08: Game Start and Stage Intro 0:13: Get Ready! 0:15: Stage 1 1:05: Time Warning 1:11: Stage Clear 7:50: Boss Battle #1 8:30: Boss Defeated 8:48: Extra Life 9:01: Bonus Stage 9:24: Information #1 9:28: Stage 2-1 12:13: Stage 2-2 14:58 / 26:18: Stage Fair: No Clear Bonus 18:26: Boss Battle #2 18:45: Life Lost 20:12: Information #2 20:16: Stage 3-1 23:28: Enemy Wave Battle 24:32: Trapped 26:21: Stage 3-2 28:15: Screwed Up 29:08: Boss Battle #3 30:48: Stage 4 39:07 / 39:23: Another Life Lost 40:08: Boss Battle #4 41:48: Stage 5 41:55: Invisible 43:35: Another Trapped 51:02: Boss Battle #5 52:45: Stage X-1 53:34: Stage X-2 54:44: Stage X-X 55:37: Denied for an Extra Life 55:57: Final Stage and Final Boss 56:27: Complete Kaos 56:44: All Clear and Ending 57:10: Name Entry 57:49: Game Over
This was before Bandai leeched off of Namco, so I'd not be inclined to label this as Bandai Namco. Namco was quite strong in arcades during this period in time, so it will always remain a Namco product.
What I think the english screens in localized English would say: Screen 1: Pinoke and Alle travel to the evil Majyo's castle to save their friends! Screen 2: The evil wizard Mahou turns good toys into bad toys Screen 3: The evil Majyo spies through her crystal ball Screen 4: Hooray! Pinoke and Alle defeated Majyo and set their friends free! Soon morning came, and everything was in order once again. The End
エンディング、はじめて見た。凄いプレーです😁お疲れ様でした‼️
PS1 owners were very fortunate that we got this one in Namco Museum Vol 1, the game is not that easy to find I hear in arcades. Same thing with Phozon in Volume 3.
@Cisano Appdev On real hardware, major difference.
To date, it's the only Western release of the game too. One of my favorite titles!
@retro gamer sonic Eh? That's still playing on real hardware though, not MAME. Remember, there are some PS1 games that do not work on PS3, I happen to own one at least, X-Men Children of the Atom. My PS2 does the heavy lifting, since I can play US and import PS1 and PS2 games on it.
0:08: Game Start and Stage Intro
0:13: Get Ready!
0:15: Stage 1
1:05: Time Warning
1:11: Stage Clear
7:50: Boss Battle #1
8:30: Boss Defeated
8:48: Extra Life
9:01: Bonus Stage
9:24: Information #1
9:28: Stage 2-1
12:13: Stage 2-2
14:58 / 26:18: Stage Fair: No Clear Bonus
18:26: Boss Battle #2
18:45: Life Lost
20:12: Information #2
20:16: Stage 3-1
23:28: Enemy Wave Battle
24:32: Trapped
26:21: Stage 3-2
28:15: Screwed Up
29:08: Boss Battle #3
30:48: Stage 4
39:07 / 39:23: Another Life Lost
40:08: Boss Battle #4
41:48: Stage 5
41:55: Invisible
43:35: Another Trapped
51:02: Boss Battle #5
52:45: Stage X-1
53:34: Stage X-2
54:44: Stage X-X
55:37: Denied for an Extra Life
55:57: Final Stage and Final Boss
56:27: Complete Kaos
56:44: All Clear and Ending
57:10: Name Entry
57:49: Game Over
ナムコの名作。
後半ステージではいかに武器を持ち越すかが重要。
ファミスタの俊足ぴのの元ネタ。
本作のプログラマーはファミスタも担当されたKISSY氏でした。
ナムコミュージアムで風のクロノアと一緒に遊んだ記憶がよみがえった!
昔ゲーセンでよく遊んだなぁ~ラスボス2人プレイだとピノしか狙ってこないから楽だったな。これとグロブダとモトスは今でもパターン覚えるぐらいやり込みました。
Second and Last Bandai Namco game running in Namco System 16 (The first one was "Libble Rabble" in 1983, awarded as first 16 bit videogame)
This was before Bandai leeched off of Namco, so I'd not be inclined to label this as Bandai Namco. Namco was quite strong in arcades during this period in time, so it will always remain a Namco product.
小沢純子さんの音楽が良いね
ファミスタのピノはこれがモデル
見た目とは裏腹にステージ跨ぎまで考慮した戦略を取らないとオールステージパーフェクトが達成できないという「ライト層にはそれなりに、コア層には究極に難しいチューニング」をしれっとデザインした見城こうじ氏(本作P)は、後に「コズモギャング・ザ・ビデオ」「コズモギャング・ザ・パズル」「エメラルディア」「ティンクルピット」と、独特のゲーム性で多くのナムコファンを沸き立たせる作品を作り上げています。
見城こうじ氏がナムコに入社したのは1990年。
本作のリリースは1986年です。
見城こうじさんは、オールアバウトナムコ(電波新聞社)で本作の攻略記事書いている側の人でしたよ。
見た目は、可愛いけど、頭を使うゲーム。
What I think the english screens in localized English would say:
Screen 1: Pinoke and Alle travel to the evil Majyo's castle to save their friends!
Screen 2: The evil wizard Mahou turns good toys into bad toys
Screen 3: The evil Majyo spies through her crystal ball
Screen 4: Hooray! Pinoke and Alle defeated Majyo and set their friends free!
Soon morning came, and everything was in order once again.
The End
What does CP mean for the Box Column? "Completed"?
Yes
本作とバブルボブル、年が同じだね。共に2人同時プレイのゲームだ。面数は本作が44面で、バブルボブルは100面もある。
This game is so hard…
ファミスタの俊足ピノの原形を見に来たけど、遅いなw
Nam nhieu clip moi nhe
:)
すぐに扉に入らないのは
何か意味があるのですか??
フォークのアイテムを出すための得点調整ですね。確かクリアボーナスが入った後、次のステージが始まる際に百と十の桁の合計が3ならばステージ中にフォークのアイテムが出る(効果は画面上の敵をバームクーヘンに変える)のでクリア直前の点数を確認してタイム何秒で入れば百と十の桁の合計が3になると計算してプレイしてるのです。
□○€₩¿
@KarlaUnDiamante